Talk:World Tournament n°20/@comment-32616717-20180510040019/@comment-32616717-20180510044149

What team were you running him in ? Is he SA 10? And did you unlock paths?

As for tanking/nullifying hits, some units have passives just for tanking and it isnt just about def stats. Like agl golden frieza isnt a hard hitter at all, but he'll take 1k dmg from supers of any types because of his 90% dmg reduction. So looking at the passives of ur units also play a factor in ur rotations.

Some units have passives that require them to get hit in order to get stronger such as agl super 17 who gets a 30% atk buff each time he's attacked up until 120% and has 40% dmg reduction. ---

Hi Redder123,

A screenshot would definitely have helped, but we all know it's under server maintenance now. Here it is my Potara team:

Lead: UR TEQ VB 10SA, 50% unlocked potential without dupes.

TUR Raditz 10SA roughly 40% unlocked potential with all dupes in.  Wanna try to save a few orbs to experiment different guys or use them on a better guy I might suddenly grab from the summons.

UR Kelfa PHY 1SA roughly 15% unlocked potential without dupes.

UR SS3 Gotenks PHY 1SA roughly 25% unlocked potential without dupes.

UR Vegito STR 10SA 50% unlocked potentials with all the dupes in.

UR SSBKK AGL 1SA roughly 40% unlocked potentials without dupes.

'''Friend:  I would have to pick a Super INT friend to max out the benefits from TEQ VB lead, usually LR Gohan INT, Super Gogeta TUR INT, UI Goku(Usually don't pick him for the Finals)  Other than Raditz, I would say my INT folks have been ridiculously weak. Next man up was SS Trunks Kid SSR INT but didn't want to dokkan him without the SA up, the metals, or even the dupes yet. '''