Board Thread:General Discussion/@comment-33005074-20171018102951/@comment-32233739-20171018120442

i get what you mean...

team cost isnt based on how powerful the character on the card should be... but more on rarity and how you got them

to put it into context

we know that SSBKK isnt as strong as Ultra Instinct; however, in Dokkan, SSBKK is a unit that is stronger than ultra instinct (http://dbz-dokkanbattle.wikia.com/wiki/Sign_of_a_New_Form_Goku_(Ultra_Instinct_%22Omen%22))

Janemba is going to get a new card as one of the 120 leads... he already has an INT card, same character, but with different attributes/cost etc

the way i like to think of this game is that I am just 1 person, and my team isnt actually a team, but more a sort of ability tree that i can customise.... for the sake of programming, rather than have them program any attack into any potential sort of custom avatar, they use the person whos atk you are using....

in the quest mode, it calls you by your IGN, and never mentions any of the team that you use in fights... so think of it like a traditional RPG game and team cost is the amount of points you can use to boost your power and choose what moves you want to use in relatino to your level (ability points/team cost)

does that make sense?