Thread:HorusDB/@comment-39681944-20190902014342/@comment-32271305-20190902060408

Not sure if I can, as counters rely a lot on the amount of attacks received, and the way you phrased it makes it seem like he would counter Super Attacks as well. I'm also not sure if the game would calculate the "ally gets attacked" mechanic separately (resulting in a lot more damage) or not, since that mechanic doesn't exist yet (cool idea though). He also raises his ATK with each SA, so that would affect the numbers as well. Although the preferred Hidden Potential would still be AA +6 and Crit +15, because the "Raises ATK" mechanic is a bit overrated, it doesn't add that much due to how it's calculated.