Board Thread:News and Announcements in game/@comment-27996636-20171028101758/@comment-28757546-20171101090051

CakeBuu wrote: Surely it would tell you that it had damage reduction. Where does it say.

I think if you test out Gudo as it is free to try then see how much damage gets done.m i sisn't totally get what you are saying here but i'll clarify. if you hit an agl ulit with SS3 Gokus 1M Super, it should deal 1.4M (not accurate but more than 1M) damage if there were no damage reduction or defense wall, now if there were a 1M defense wall (the brolys) the damage would be 0.4 M, and you wouldn't deal any damage when attacking with 100K SA by a mediocre unit.

when you have damage reduction both deal less damage than they should. but the 100K will deal some actual damage too(70k, 50k, something relevant), not no damage at all.while if you attack phy broly with 500Kdaage you would deal absolutely no damage, see the difference?

Now what i'm saying is, when you hit a E AGL Unit with SS3 Goku's 1M Attack and deal only 700k, and when you hit with kid gohan's 100K attack and deal 70 k, that means the defense factor isn't relevant (if it exists at all), that means that if you used rilldo you will only deal like 20K more damage if we were to be optimistic.

As for them telling if there were damage reduction, all recent Dokkan events had damage reduction, and most of them had no walls (i actually tried lowering Beerus's defense once and it didn't afffect the output) and they never precise if it is a high defense wall or a damage reduction, they usually only say he will activate his skill.

Disactivating gard wouln't work neither, i think the best strategy would be to stun as much as we can, to study the units that deal the actual damage and the ones that have the most hp, and to stun efficiently and hit efficiently, the real proble is that only few teams can provide that, notably S INT, some teams has no powerfull stunners at all (the agl ones)

I actually think winnig the extreme agl figh is impossible