User blog comment:Coolconnor995/We've been doing Mono PHY wrong/@comment-30703057-20170424054430

Everything here is correct. Goku Black's debuffs turn every card into a lowkey tank, after an enemy's been softened by two power balls, they'll never do any more than 9000 damage to me (pun not intended). That's not taking in account additional attacks either.

Here's my usual team

Broly (This card is still not to be underestimated. Having more than one attack is useful for the dupe system, as although it's a little difficult to explain, each super attack gets the same attack boost from the statistical increases as any normal card's single super attack would get. It also allows for two chances at a crit, all together allowing him to hit between a moderately sized truck and a freight train.)

Goku Black (What can I say that hasn't been said, really?)

FP Frieza (Normally linking very poorly, this card becomes a powerful asset when linked with Black. He gets 25-50% more attack from the Nightmare, Fierce Battle and BBB links, and his struggle for ki is offset by the ki that Black now provides.)

SSJ2 GT Goku (A filler card, but it works as he links well with Broly and the other filler units, and he only needs 9 ki to super.)

SSJ Gotenks (A sealer, and if I ever find the time to farm his super attack with the extremely common trunks and gotens, he could probably hit pretty hard as well.)

SSJ2 Great Saiyaman (A filler card, but hits pretty hard regardless. Sometimes struggles for ki.)