Board Thread:General Discussion/@comment-31691140-20170902201846/@comment-31691140-20170903144948

Horus2297 wrote: I completely agree. Maybe they don't want to make new events too difficult for beginners, but why should beginners be allowed to beat those events, anyway? It doesn't seem fair to me, beginners should start with easier stuff, even if they pulled a 120% lead. That's how Dokkan used to be, and that's why there are such things as rank and team cost, right?

I don't play JP, but I've seen some gameplays, and apparently Super 17 and STR Janemba's events are the only ones that are a bit challenging... even the new Ultimate Gohan stage seems pretty easy. I hope they'll figure out something... On that note, isn't it really bad that the hardest events are just there to awaken OP units. What are you supposed to use them on if the hardest events are just to get them? I can't think of a single reason not to add endgame content. Once your teamcost is high the game just falls apart. Dokkan could show some appreciation to veterans. All it would take would be some really hard event, maybe make elder kai as a reward. There's TONS of content for noobs, all I want is at least one challenging fight. How can we let them know that this is what we want?