Talk:Tactics: Super Battle Road (1-10)/@comment-33184260-20190303201743/@comment-34438092-20190304231305

You may be able to do Ext Agi

Super 17 - this guy is your lead, a good tank and will eventually deal a lot of damage.

Future 18 - She links excellently with the other android, and is a Ki converter, which really helps. Her +70% to Atk and Def does help her hit harder and gives her some survivability. I have her with 2 dupes, and she was a solid player. At lower HP, her secondary Ki change (Int to Phy) was very useful as well.

Hell Fighter 17 - Brings a bit too much RNG to this team for most people's liking, however, if you are lucky this guy will dodge attacks left right and center, letting you ignore damage altogether. Since he's a f2p card, I have him unlocked to max out further dodges (it's only a slight increase in chance, but for SBR, you want as much of a chance to dodge as possible.).

Golden Frieza - as long as you're above 50% hp, this guy is an amazing tank. If an opponent launches their SA vs this guy, throw a party!

The final 2 slots are a bit open-ended.

Great Ape Turles would be excellent, however, you really would want to have the Movie Boss lead Turles as well as a linking partner, without the other Turles, this one does suffer. However, if you choose to use him, he will deal quite a lot of damage when his SA triggers with a chance to stun as well, which is excellent. The transformation chance is never a bad thing in SBR (at least in my opinion).

Rose Goku Black can be a stand-in for the transforming Turles, his +3Ki to extreme class will help wherever he is. However, this guy, like Ape Turles, has no Def bonus in his passive or his SA, so he is not suited for taking hits.

You may also want to consider Final Form Cooler as he is an excellent supporter, and will link well with your Golden Frieza.

As for items, I used Marron, Android 8, Princess Snake and Ghost Usher