Talk:Heading for a Showdown Super Saiyan 3 Goku (Angel)/@comment-31572079-20171013212457/@comment-29376732-20171014212635

Couldn't agree more with the last part, using 50 DS to get nothing really does hurt (luckly my next single did give me SSJ3 Goku (Angel)) so I understand the pain.

I do think something should be done to decrease the odds of getting awful multis where you get like 7 R's and 3 SR's, I do have a few ideas that could solve what I was thinking was something like this:

1. SR's having dokkans that are usable which would compensate not getting SSR's: Some of them already do Salza, Super Janemba (AGL), Super 17 (TEQ and PHY), Omega Shenron (AGL), etc but there are alot more SR's that should get similar treatment.

2. All R's being moved to friendly summon and balance the rate of SR's and SSR's: It would be really good pairing this idea with the one above but that could break the balance of the game.

3. One guaranteed SSR per multi summon for all banners: this already applies to some banners but I think all should give at least one SSR even if it isn't a featured one.

4. Cheaper multies with increasing price: similar to the one already present in some banners but apply it to all you would maybe get less cards (i.e 30 stones=6 cards) until you reach 50 stones and get your 10 cards.

Just some of my ideas to help f2p players, I for one can't complain since I have been pretty lucky myself and saving isn't always super troublesome since you normally do get alot of stones in Global (although this past month they have been fairly greedy with login bonuses)