Talk:Flaring Rage Super Saiyan 2 Gohan (Youth)/@comment-26208209-20161114035056/@comment-26208209-20161114215552

+Helpful Helper

1. Having a leader Skil upgraded to ~35-40% just from 25% is too much of an upgrade. Other cards that started out with a 25% ATK for all have only gotten a 5% increase in the past, like STR SSJ3 Goku, INT SSJ Gohan, etc. And even if it would be, which it won't, then you'd still never use him in favor of a Ki leader, so no matter what it's pretty useless. The AGL SSJ Gohan is the first card in the game to have a +40% ATK boost Leader Skill, and he was already at 30% to begin with. Not tgo mention there isn't a SINGLE +35% ATK to all types Leader Skill in the game.

2. Immense damage? Really? They'll NEVER give him immense damage on a mere Rebirth, and even if he Dokkan Awakened I sincerely doubt that they'd give him, a free unit, immense damage. I even went further than I think Bandai would by giving him an ATK boost for 3 turns, which was generous as heck.

3. I don't particularly care about the Passive Skill name because I just thought of it on the spot; I didn't sit down and take any much time to think of something that could be more catchy and/or edgy. And WHY would you want him to retain an HP restriction? Giving him an unconditional boost is MUCH better than a boost dependent on a HP restriction, especially since you'll always be generating large amounts of HP on a double Buuhan team.

4. Because he was the first to awaken into a Super Saiyan 2. Hence, "First Awakened". (Plus, he'll link up with the INT Piccolo on a mono INT team.) Also giving him Shocking Speed would again be too good of a boost for a Rebirth; it'll never happen, realistically.

5. Not really, no. He got a 900 point HP boost, a 600 point ATK boost, and a 300 point DEF boost. It was pretty mild, actually.