Board Thread:Event Help/@comment-35585214-20180626194718/@comment-33053720-20180702192518

Liammclovein wrote: NotSoSupe5 wrote: Also forgot to mention that for Super Int and Super Teq, keep an eye out for SR Jaco (Teq) and SR Chaotzu (Int) during rare summons. They are essential for SBR since they both provide a 100% chance to stun all enemies on their first appearance.

They arent actually that essential.... they can be more of a liability, especially if you are facing 5 enemies...

if they turn up on 1st rotation, yes you stun them for that rotation, but then you need to defeat the whole team before they come back again as they will take incredible damage - hence the liability I agree that they are a liability after their stun round, but since the goal is to not use more than 2 items per enemy group, you should be defeating most, if not all enemies by the time they come up in your rotation again. Since their stun all passive acts similar to Ghost Usher (enemy rotation does change with stun, unlike Ghost Usher which just delays the current rotation), you're getting an extra item for each enemy group. Thus, their viability far outweighs their potential liability in my opinion.

If they appear on the first rotation, place them on the third slot and they won't appear again until the 4th rotation, at which point, you can use an item to increase survivability. If you can't beat most or all the enemies by halfway through the fourth rotation (except for last enemy group), then chances are your team isn't strong enought for SBR.