Talk:The Supreme Warrior Super Gogeta/@comment-32985278-20170908233743/@comment-31184384-20170914001406

I'm gonna answer as well.

1. Leaders can activate their own passives as well, if they're on the field and their requirements are met (if there are none, its auto activated). Take Goku Black SSJ Rose. He still gives Extreme Types +3 ki and all stats +50%. However, he also gives +3 ki for all his extreme fellows and self ATK +100%.

2. It depends on the duration of the passive. If the passive doesn't say that it has a turn count, then that passive only activates when the unit with that passive is on the field. If the passive DOES have a turn count (SSBKK for example), its active until that passive runs out of turns.

3. Normally, passives are for themselves. However, if a passive is for everyone, it'll say something like "for all allies", "for [Insert Type] Type", and other phrasings AFTER the initial description of the buff. There are also other confusing exceptions. Take Rose (again). While he gives +3 ki to his extreme fellows, he is the only one that gains a +100% attack boost from his own passive based on the wording of the passive.

4. If the passive says "for all allies", and other phrases, than it only applies to the units in that rotation. It doesn't matter anyways, as they're not the ones defending/attacking. However, the leader skill applies to everyone (unless otherwise specified).

5. I think I'd like a team with 3 units that are SA 10, as long as they are hard hitters. If they aren't, then SA 5 attack would be fine. I had that experience when I got my Rose, he was a hard hitter (somewhat) and basically carried the team with his SA 7-10 until everyone else could get a larger SA level. So, SA your hard hitters (Make sure you check your units passive to make sure that they gain a PERCENTAGE boost in ATK before SA leveling them. I'd reccomend SA leveling a unit with a percentage boost passive of 50%+).

If there's anything else you want to clarify or ask, ask the community.