Talk:Active Skills/@comment-32558264-20191005164242

I'd like to see a variation of exchange skill in the future where you have 2 characters on one card and they have a different purpose, like one being extremely good defensively and being able to heal but not hitting too hard, while the other hitting very hard but not having any special abilities and being less tanky. Of course that'd also mean you'd be able to use such skill more than once but with some restriction, like for example you can only switch characters every two turns, so you'd be stuck with the one you chose for the next time he appears.