Talk:Super Battle Road/@comment-31709576-20190911142845/@comment-35074565-20190912132314

Giant form is tricky

With your cards, I would go :

- Tapion (obvious)

- Ribrianne (she has a def boost and can take a few hits.. well, better than others cards here at least, she also has an attack boost for some damage and with her Ki bonus, she go super easily)

- Tora (heal and support)

- Turles (easy SA and can stun)

- Baby 2 (may never go giant but have a good attack power)

- Yeah, Piccolo, why not, he's your best option I think, debuff and a short stun to protect himself

Keep one Tapion on each rotation, he'll be your tank, the others will depend on the situation.

Tips : You can try to play with ghost ushers for double/triple the Hirudegarn (since each Tapion can transform three times in this team) can be really good to start the last fight with less than 50% hp and throwing your two ghosts ushers like this :

- 1st turn, Hirudegarn first Tapion (for 2 to 3 turns)

- Tapion is back -> Ghost them all, and strike with your team

- Following turn, Hirudegarn second Tapion (for 2 to 3 turns)

- Tapion is back -> Ghost them again and keep on striking

- Following turn, Hirudegarn again with first Tapion for 2 to 3 turns again

- Tapion is back, you either win or are screwed :)

=> You have stroke your oponents unscratched for, at least, 8 turns (your others members may pull some Giant in there and steal Hirudegarn's turn but it should be allright)