Talk:The Ultimate Android Super 17/@comment-33042317-20180421130640/@comment-33042317-20180422221039

So units with high defense like Piccolo LR should be built with crit instead of dodge and units with high attack like Gotenks ss3 Phy should be built with dodge instead of crit? I really don't think so. In my opinion this isn't the way to use dupe system: a defensive unit will take all the attacks he can, so using dodge will minimize the damage received, an offensive unit will attack as much as he can, and using crit will maximize the damage dealt.

Using crit on a defensive character is wasting his ability because he won't deal great damage anyway and you will use him to take enemy's attacks, using dodge on a offensive character is wasting his ability because he won't take as many enemy's attacks as other units.