Talk:Extreme Z-Area: Fight Against Despair!/@comment-35343697-20191013104652

on glb here so just bringing my 2cents: -Honestly Goku/Gohan EZarea was not that easy, but doing the Vegeta/Trunks before with a good free c16 (and LR 17&18 rainbowed) made it fine. Main problem was that the team had bad synergy. --> So I would agree that the event was not so nice for real new players, especially as KanzentaiSeru said this is when the orbs are most precious so wasting them is fine for me now but not for recent players. They shoud reward some orbs when clearing the stage. --> I don't mind the concept though, if it brings new interesting units (like the previous one with mechanic and new name) or give a new life to old ones. I think it is okay to restrict the cards there as it makes use of cards collecting dust so it is nice, as long as:

1) you are able to have an OK lead (w.r.t. the difficulty ofc), but who works in that team.

2) That the pool of cards should be extended to the exact same name cards than restricted. If I have summonable duped Future android Future why do I have to use the f2p one? At least investing orbs would not feel like a waste.