Ki Multipliers

How does it work?
Ki Multipliers are unique to each character, and they're usually calculated right before SA multipliers, as soon as the character obtains some Ki Spheres. There are also different kinds of Ki meters, with a different number of green bars.



Green bars always lower ATK, while the first yellow bar always indicates a Ki Multiplier of 100%, which won't have any effect on the ATK stat.

This means that if a character has a 12 Ki Multiplier of 145% and the following Ki meter...



...it will need 9 Ki to add 45% to the 100% of the first yellow bar, meaning that each yellow bar will increase the Ki Multiplier by 45% / 9 = 5%. For example, in this case the 11 Ki Multiplier would be 140%, the 10 Ki Multiplier 135%, and so on.

12-24 Ki Multipliers
Ki Multipliers work in a similar way for characters, except green bars don't matter when the starting point is the 12 Ki Multiplier, and the 24 Ki Multiplier is always 200%.

Special Skills
Additional Super Attacks will always select the lowest amount of Ki available. For most characters, this means that an additional Super Attack would always be launched at 12 Ki.

Characters with "Premier Super Attacks" will always launch an additional Super Attack with a lower amount of Ki, and therefore with a lower Ki Multiplier. For example, would always launch an additional 9 Ki Super Attack, while  would always launch an additional 1 Ki Super Attack

Characters that gain Ki right before attacking, such as, will see their Ki Multiplier adjusted accordingly, even without collecting the right amount of Ki Spheres beforehand.

Useful Links

 * Tutorials
 * Special Skills
 * Super Attack Multipliers
 * Hidden Potential System