Board Thread:Fun and Games/@comment-34050211-20190718133556/@comment-32271305-20190923094322

KaiserTrigger wrote: Like I said. Singles have a lot of scoffed at potential. More summon time means more chances to either get better summon animation groupings, or just to randomly trigger the good old "KORE DE OWARI DA!".

It's the same in FGO. More chances to summon, means more chances to see a rainbow summon circle or even a simple gold summon circle, to get a 4-5 star servant. The chances to get what you want between a single and a multi/10-roll, aren't that great a difference between the two. But the animations don't decide the outcome of the summon, the outcome comes first and then the game selects an animation, either a meaningless one or one that kinda reveals the result. On Legendary banners there's a lot more value in Multi-Summons because of all the unfeatured LRs. Let's say you're summoning on the current Top Legendary Summon, with 14 unfeatured LRs on the Global side. With one multi the chance of getting an unfeatured LR is 9.788%, with 10 singles it's only 3.532%. With 3 multis it's 26.584%, with 30 singles only 10.227%.

The rates for featured SSRs on the other hand always stay the same, so in that case there's no difference between singles and multis.