Hidden Potential System

Skills Ability System
The Ability System is a system where you can improve a character, even beyond the Max Lv of a character.



To be able to use this system you have to:

1. Be rank 50 or above.

2. Cleared Stage 2 of An Epic Showdown on Z-Hard.

You have to fulfill these criteria to be able to use the system.

To use the Ability System, you need items that are called "Ability Orbs".

Only characters that are UR and above can use this Ability System.

Ability Orbs
Ability Orbs are items that are needed to unlock nodes in the Ability System.

Generally you will need Ability Orbs that are of the same type as the character.

There are three kinds, namely "small", "medium" and "large". The further you advance in the Ability System, you will start needing different kind and amount of Ability Orbs.

Ability Orbs can be obtained as rewards or in the event "Unlock your hidden potential ability", which is open daily.

Potential Parameters
The Potential Parameters are the HP, ATK and DEF values that you can increase by the Ability System.



The kind and amount of Ability Orbs that are needed to unlock a node will depend on which Potential Parameter you will unlock.

Ability Orb Event
To be able to do these events you need to

Be rank 50 or above. Cleared Stage 2 of An Epic Showdown on Z-Hard.

You get the following Ability Orbs from the events



There are secret characters that will appear in the event.

These are the secret characters they will fight in a team of themselves and two other characters.



Defeating these secret characters will yield you a large amount of Ability Orbs. These secret characters have a RNG chance to appear on the field.

There is a limit to the amount of times that you can do these events, which is 3 times a day.

Skills
Additional Attack''' '''

Has a chance to do an additional attack. There's a chance that the additional attack will be a Super ATK. The higher this skill is, the higher the chance is for an additional attack to occur.

Critical''' '''

There a chance to get a critical on attack. A critical will ignore the enemy DEF and will hit as if it would have type advantage on any type enemy. The higher the skill level, the higher the chance for a critical hit.

Dodge''' '''

There's a chance to dodge an attack. There are certain things that can't be dodges like passive skill and certain attacks. The higher the skill level, the higher the chance to dodge.

Type Damage''' '''

No matter if it's a Super or Extreme character, the damage done will increase if you have type advantage (AGL -> STR, STR -> PHY, PHY -> INT, INT -> TEQ, TEQ -> AGL). The higher the skill level, the higher the damage output.

Type Defense''' '''

No matter if it's a Super or Extreme character, the damage received will be reduced when you have type advantage (AGL -> STR, STR -> PHY, PHY -> INT, INT -> TEQ, TEQ -> AGL). The higher the skill level, the higher the damage reduction.

Super ATK Damage''' '''

The damage output of a Super ATK will increase. The effect of the Super ATK will not be affected. The higher the skill level, the higher the damage output.

Increase Healing''' '''

The amount you heal when obtaining same type orbs (for example, STR orbs by a STR character) will increase. The higher the skill, the more you will heal.

Choosing A Skill and Oblivion


There are nodes called "Ability Skill Selection Nodes", where you will be given the choice between several abilities to pick from.

The amount of items that you need to unlock this field will not chance with the choice you will make, but there are cases where the amount of skill level that rises will change with the skill that you will choose.

You get the choice to "Oblivion" when you tap on that node again. By choosing "Oblivion" you can put the node back to the state where you haven't picked a skill yet.

To be able to "Oblivion" you need to use "Dragon Stones"" or a "Same Character Card".



When choosing a skill after you did "Oblivion", you will need to use Ability Orbs again to be able to choose a skill.

"Ability Skill Selection Nodes" that have been used will have a star sign over them.

Improvement Direction


There are 4 starting directions in which you can improve a character in the Ability System.

Balanced Improvement
This is the path that goes to the top left. There is a good balance between improving ATK and DEF. In the additional unlocked path you can unlock Ability Skills.

ATK Improvement
This is the path that goes to the top right. In this path you will mainly improve the ATK of a character.

HP and DEF Improvement
This is the path that goes to the bottom left. In this path you will mainly improve the HP and DEF of a character.

Massive Improvement
This is the path that goes to the bottom right. In this path you will greatly improve both ATK and DEF. In the additional unlocked path you can unlock Ability Skills. To unlock the full path of this route, you will need to have the Super ATK of the character at a certain level.

Note that not all characters will follow this exact rule, and that there will be exceptions.

Unlocking Additional Paths
When you are unlocking nodes in the Ability System, you will come across nodes that are blocked.

To unblock this path, you need to use a "Character Card" that is exactly that same as the character that you're using the Ability System on.



When you unlock one of these blocked nodes, it will turn into a regular node to improve one of your parameters. Thus, you will need Ability Orbs to unlock this node, to advance.

These blocked nodes can be unblocked, even if you haven't advanced to that node yet.



The same character card that you use to unblock this node can be Z-Awoken or not.

<<< Please note that dokkan awoken cards will not be considered as a "same character card".

On the top right you can see 4 icons, which display the current status of those blocked nodes.

Clicking on one of these items will take you directly to the node that is blocked.

Reverse Dokkan
You can temporarily put a dokkan awoken character into the pre-dokkan awoken form.



You can use this system in situations where you need to unlock a path in the Ability System or when you have another character that you otherwise need to dokkan awaken to fuse the characters together.

When you use "Reverse" the stats and Super ATK Lv. will be adjusted to the pre-dokkan awoken character. Therefore it can happen that the values will be lower than the original. These will all return to normal when you "Reverse Dokkan Awaken" a character.

To use "Reverse Dokkan" you need special "Mysterious Hourglass" medals.



You can obtain these "Mysterious Hourglass" medals from the Baba Treasure Shop.

Re - Dokkan Awaken
Re - Dokkan Awaken is used when you want to return a character, where "Reverse" has been used on, to its original dokkan awoken form.

This is different from regular dokkan awakening, in that you don't need awakening medals or zeni.



The character will return to the dokkan awoken form that it was when the "Reverse System" was used.

Stats that have been improved with the "Ability System" and increased Super ATK during the pre-dokkan awoken form won't be lost when "Reverse Dokkan Awaken" is used and the character is made into the dokkan awoken card again.