Talk:Peppy Gals/@comment-25031418-20171108024807

Would be nice to have some notes on how much % each of them gives in turtle school training. I thought it might be related to rarity, but from a very short test I did, that can't be the case.

This team gives me 130%: TUR Fasha, TUR TEQ Bulma, UR Videl, SSR Bulma Bunny, SSR AGL Mai, SSR TEQ 18, and TUR TEQ Bulma.

Swapping UR Videl for SSR STR Saiyaman 2 kept me at 130%, meaning there's no difference between SSR and UR.

Swapping TUR Bulma for SSR Saiyaman 2 dropped me to 120%. This means Bulma gives 10% more than Saiyaman 2 or Videl. So it might use base rarity, and ignore z-awakenings.

But if TUR gave 20% and SSR/UR gave 10%, then the total for the above team would be 100%, not 130%.

It would come out to 130% if it was 30% per TUR and 10% per SSR/UR, but that's not correct either, since swapping TUR Bulma for SSR Saiyaman 2 would then drop it by 20%, but it only drops it by 10%.

So it must change based on character, not rarity. In which case, having a chart would be helpful. I was afraid of my friend expiring, so I had to start the mission before having a chance to do it.