Board Thread:Fun and Games/@comment-33556368-20170516165225/@comment-29690647-20170603032122

First, they cant change the dupe system now to incorporate something else or change something. It would upset players that already chose certain stats. Dodge needs to be dodge and not counter. Counter what? Counter normal or special   attacks ? How much damage reduction? Negate 50%, 70%, 80% of damage? Counter with enormous, massive, immense power? Too many vairables. Dodge is dodge. And as Piccolo would say DODGE! Anyways, trading will never be a thing. You could make 15 million accounts when new characters come out and trade them to your main account. Dumb Dumb. Please dont be so naive people.

I like the tower of doom idea.....but isn't that just Super Fierce Battle - Boss Rush thats only in Japan right now? Yeah it gives you the prize only once, but it costs 0 ACT and you get some fun out of it trying out teams.

I know japan is already selling potential orbs and other good shit in babas shop...that needs to come to global quicker.

PvP would be nice, but causes with issue with people actually staying online and playing. Nothing like having a battle that only gets halfway over then the other person disconnects and you are stuck in battle or quitting. What would it cost? 20 ACT points to play? And for what? Fun, points towards something, zeni? So when the other person freezes you into a game and you are forced to leave PvP, you loose out on prizes and ACT you could have used towards something?

If you wanna play a game all about fusions, go buy Dragon Ball Fusions. This is Dokkan Battle.

I'm sorry for bursting everyone's bubble....but I thought this was for original ideas. So far, all I hear is implausible stuff....or stuff that already exists.

Something new that would be good are cards that don't exist. There is no Lord Slug card to own, only fight against. There is no Garlic Jr at all. Hell, lets get a good Hit card. They made such a big deal about him for so long, even having Vegeta get jealous of Goku making their fight a big deal. And his one card is garbage. No damage, def, anything. Just 40% chance to stun and a secondary 20% chance to stun when a super goes off. This doesn't mean 60% chance. This means first try of 40% happens and if fails, a second chance picks up for 20%. So you never have more than a 40% chance....period.

Anywho....something that would be great is something better than the giant ape thing but similar. Like a Piccolo card that has a 3% chance for an animation where he absorbs nail or kami or something and gains great strength and defense for 1 turn BUT DOESN'T TAKE ALL 3 SLOTS. Or a SSJ Gohan that has a 5% chance for an animation of sitting with the Elder Kia and going Ultimate for 1 turn. Or a SSG Goku that has a 5% chance for an animation where he goes SSGSS for 1 turn and a 1% chance for an animation where he goes SSGSS then SSGSS Kiaoken for 1 turn. I know this will still allow you to take damage as apposed to the giant ape system, but it also still allows for links. And its not like the main purpose of running the card because the card is good without it, but gives incentive to run it. Like Devilish Deception Devilman. He has a 1% chance to deal deadly power....so nobody runs him cuz he is shit otherwise. Also its doesn't only happen once in battle. EVERY TURN has the 3% or 5% chance to go big. AGAIN, the main focus is not on the added possibility of a power up, its on it being a good card all on its own, but with a slight benefit. This also gives room for some new animation that would be nice to watch.

How about an indicator for characters that have clocks. Like STR SSJ3 Vegeta. He has 7 turns before his block no longer works. The new PHY SSJ3 Gotenks has a 7 turn limit on his power boost/defense up thing. The AGL SSJ3 Goku that only has 7 turns of 100% ATK up. Lets have an indicator that shows when it runs out.

To be continued