Talk:Summon Coins/@comment-31661832-20190201011044/@comment-31661832-20190205184617

The price argument is not invalid because all ingame currencies can be converted to actual currency. In the US, 91 dragon stones costs $45 when not on sale. If an LR is 500 coins, it's currently equivalent to 2500 stones because of the conversion rate of 5 stones to 1 coin.

So, with this new system, an LR is around $1260 USD. Granted you can pick exactly which LR you want, but even with RNG you would be unlucky to pay even half of that. As someone who has chased LRs on numerous banners throughout the years, I'd say the average is probably around 600 or so stones if the unit is featured, which comes to around $315 USD. Probability stays closer to the average than it deviates, and I have way more receipts around that cost than higher or lower (at least when trying to pull on an LR banner).

The prices and banner rates are arbitrary but that does not make them unable to be estimated, modeled, or calculated. My point is that, as of right now, this store's cost in actual currency is way worse than what the average whale would pay with the current rates. Could they lower the price or up the rates to make that deduction invalid? Yes, but until they do this store is priced not as a good substitute for summoning, but rather an extra bonus for long term spenders.

As a whale I might actually get some use out of this system as it currently works, but if it replaces gachas and the rates/prices don't change then the average P2W player is going to be spending way more money, hence why RNG is preferrable.