Board Thread:Event Help/@comment-32914842-20170821161157/@comment-33728484-20170823202650

I really like Bulma, she's a good support unit who can both tank and heal. You should do her event, max her out in the potential system and dokkan awaken her while you can, you have until the end of the month. Not just for Bulma herself, but also because that event features a lot of missions with plenty of good rewards, including two Elder Kais (and they're very useful, but also quite rare). Here's the complete list: http://dbz-dokkanbattle.wikia.com/wiki/Looking_For_Mr._Right!

Also, the next World Tournament is about to begin and it will end on the 28th, lots of stuff to do!

Getting back to your question, when it comes to team building it's always good to bring one or two support units, who will stay out of rotation (meaning, in the third slot) and appear less often, but make the other units stronger when they do appear on the field, and making therefore the damage output higher overall. Or maybe they'll have a good defense, or some kind of special skill. Anyway, it works like this:

1st turn: A + B + C; 2nd turn: D + E + F

3rd turn: G + A + B; 4th turn: C + D + E

Of course, when the fight begins it's all random, so if you want to change the rotation in order to bring two characters together (let's say, E is next to B and you want him next to D), all you have to do is put one of them in the third slot and wait for him to come back. Bulma is a good character to always keep in the third slot, and so is Pan (STR Pan has a nice passive, but so does PHY Pan, who will get a 150% stats boost and +3 Ki on PHY Omega Shenron's team, once his leader skill gets added to the game). Here's what I would do:

1st rotation: Vegito Blue + STR SSJ Gotenks - Gotenks has a rare chance to stun the enemy (when effective, the stun symbol will appear over the enemy, you can take a look at all the symbols on the special skills page that I linked before), and they share Prepared for Battle (+2 Ki), Fused Fighter (+2 Ki) and Super Saiyan (ATK +10%).

2nd rotation: SSBKK Goku (he links well with everyone) + Vegito Blue (I'm assuming you'll bring one as Friend)

Out of rotation: TEQ Bulma (to tank and heal), PHY Pan (to make the others stronger), and either INT Ultimate Gohan (who can super attack even without good links) or INT SSB Vegeta (who does have Prepared for Battle and a nice passive).

It also depends on the event, though, feel free to change things around! You might want to bring AGL SSJ3 Goku GT (who does link well with Vegito Blue and SSBKK Goku) instead of PHY Pan against an STR enemy, or bring STR SSJ Trunks GT instead of the INT unit against a PHY enemy... in the end it's up to you, they're all good cards!