Board Thread:Questions and Answers/@comment-44536242-20191129032115/@comment-33662420-20191202185240

Hey my dude, sorry for the long wait for the answer, real life was pretty busy!

(1) Since this Vegeta greatly raises his DEF on super youd want to do something like 9 Additional - 14 crit - 3 dodge, since the additional can also be a super attack and then he would get anyother DEF stack and tanks even better. Keep in mind that there is a forever ongoing discussion about if you should give units 3 dodge or not. I myself love 3 dodge, because it helped me a lot of times to avoid dmg. If youre not a fan then id say go for 12 AA - 15 crit.

(2) Str Gogeta lowers attack after his EZA, so dont miss out on the additionals. Like, every typing of card can get up to 55% in the dupe system without the need for dupes. AGL units then get a free 5 addition, TEQ gets 5 crit, Phy gets 5 Additional, STR gets crit and INT units get free 5 dodge.

I always try to go for a good mix. Like, AGL & PHY units i build 8 AA - 15 crit - 3 dodge. STR & TEQ i do 9 AA - 15 crit - 3 dodge and INT units 6 AA - 15 crit - 5 dodge. But it all depends on the unit to be honest. Like, what effect they have on super, if they have in-built additonals or crit and all that stuff. But mostly the biggest focus should be crit since it bypasses type-disadvantage, DEF and damage reducion (to a point).

Usually if a unit stacks ATTK & DEF on super you would want to go more AA heavy, same with stacking only DEF.

If you got more questions feel free to ask :)