Talk:All or Nothing Super Saiyan God SS Vegito/@comment-31723614-20180526082654/@comment-32271305-20180526112145

It can get quite complicated, but basically, the SA multipliers can be affected in many different ways. Each +1 SA boost in the Hidden Potential system increases that multiplier by 5% (for a max of +75%), and all boosts from the "Super ATK" row (including the ones from units that raise allies' ATK through Super ATK) are applied to that SA multiplier, not to the unit as a whole.

Vegito Blue and UI Goku have the so-called Kaioken mechanic, which makes things even more complicated. Each Super Attack raises their SA multiplier by a certain percentage (30% for Goku and 20% for Vegito, since Vegito gets the boost to both ATK and DEF), but they cause increased damage only starting from the second Super Attack, because units that raise their ATK for 3 or more turns start off with a lower SA multiplier. I don't really see the point of that, but that's what they did with this mechanic.

So, if the boost only applies to the SA multiplier, why do their ATK stats get so high? Because the boost does apply to the unit as a whole, but only when performing a normal attack. As soon as the unit super attacks, the boost gets removed and their stats go back to normal, and the boost moves to the SA multiplier instead, causing much less damage than expected.

In the Details box there's a link ("How does it work?") with a more detailed explanation, and there's also a screenshot with UI Goku hitting for 887k instead of 1.5mil... it's a bit unfortunate, but it's still better than nothing.