User blog:Xikhuang/boosts = ATK-DEF, HP-ATK, HP-ATK-DEF

currently, having more than 1 of the following cards and other cards similar to the ones listed below make battling quite fun.

the main objective is to boost your main Hitter's or your main Nuker's ATK to reach its highest possible ATK potential. thus, enabling your main Nuker/Hitter to inflict its highest possible damage. a team comprised of 2-3 of these ATK boosting cards, with an optional filler cards (like KF Master Roshi (Max Power), for example), then add an orb changer or a significant Ki boosting support card (+3 Ki boost or +4 Ki boost), then have your great Hitter/Nuker, it's kick arse time!

TVoTP Vegito Lead: ALL HP-ATK +30% Passive: ALL HP-ATK +30%

THDI Trunks (Teen) Passive: ALL ATK-DEF +15%

BO Videl Passive: Chance ALL ATK-DEF +20% = Great

SC Piccolo Passive: ALL ATK-DEF +15%

FFTH SSG Goku Lead: ALL HP-ATK +20%

SB Bulma (Bunny) Lead: ALL ATK +15% Passive: ALL ATK +2000

IG Metal Coora Passive: ALL ATK +25%

EL SS Goku Lead: ALL ATK +3000

TC Frost Passive: ALL ATK-DEF +15%

optional, for example, would be cards like,

PoTT SS Goku Passive: Cond: ALL ATK +20% = HP >= 50%

CAG SSGSS Goku Passive: Cond: ALL ATK +30% = HP <= 80%

EP Goku (GT) <====== optional JTTW Goku (Youth) <====== optional

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explore, plug and play, experiment, and have fun!!!