Talk:Desperate Showdown Super Saiyan 2 Goku (Angel)/@comment-34554558-20190324034127

Aaaaand Goku got the best card once again. That sweet 7777 hp and 17% atk per ki sphere looks much better than STR Majin Vegeta's 17% atk and def (super teams don't have many healers so it's always nice to have one, since there's no ki sphere type restriction, he can recover A LOT). A few other Goku-Vegeta units that I can think of:

- LR SSJ4 Goku gets his atk boost much sooner than LR SSJ4 Vegeta. I consider this a point for Goku considering how quick events have become. 2-0 for Goku;

- STR SSJ2 Goku gets his atk when he's attacked and it's a 180% boost, PHY Majin Vegeta's is 120%. Easy point for Goku. 3-0 for Goku;

- TEQ Kaioken Goku gets atk while PHY Vegeta gets def. Say what you want but having a high atk stat alongside good def is better than the other way around imo, so another point for Goku. 4-0 for Goku;

- Transforming Vegeta is far better than Transforming Goku (but let's not forget Vegeta is younger). Point for Vegeta. 4-1 for Goku;

- STR SSJ4 Goku and AGL SS4 Vegeta are different, but I consider this one a tie. The def gap seems very massive (even with Goku's sa effects), but so does the damage output. A tie is fair imo. 5-2 for Goku;

- TEQ Coat Vegeta gets def when he supers and atk when facing a movie boss, Goku gets atk when he supers and def when there's a movie boss enemy. I think this is another tie because the dmg gap is very small when there's no movie bosses around, but when there is, Vegeta outdamages Goku by a decent amount. 6-3 for Goku;

- Prime Battle LR Vegeta is better than Prime Battle LR Goku. 6-4 for Goku;

- TEQ God Goku is way more reliable than STR God Vegeta. 7-4 for Goku;

- Buu Saga INT Base Vegeta and STR Base Goku are basically the same thing, so it's another tie. 8-5;

Well, it's not as bad as I expected it would be. So my whole point is kinda meaningless lol