Board Thread:General Discussion/@comment-34679106-20180313115837/@comment-34679106-20180313123600

Well make them have passive skills never seen before so:

Saiyan saga/ Namek saga Vegeta- Passive Skill- Saiyan Prince Reborn-ATK and DEF + 60%, If vegeta gets knocked out (He takes the hit and "dies"), a SSJ goku asking dende to tell Porunga to heal all killed by frieza animation occurs. You're now back to full health! (Works once per 7 turns)

Android saga/ Cell saga SSJ Vegeta- Passive Skill- Restless Fight- When hp bar hits 30% or below, Instead of your other units getting hit, Vegeta will fire a ki blast that deals 40,000 damage to the opponent distracting them, the unit who was going to get hit gains a 25% atk boost and launches an extra SA (Lasts 2 rounds regardless if vegeta is in rotation), ATK + 40%

Super up until Tournament of Power SSB Vegeta- Passive Skill- Ambition Achieved- Attacks negate defense and allows your next unit to negate defense as well, ATK and DEF +65%

Beyond God- SSGASS (Super saiyan god ascended super saiyan)Vegeta- Passive Skill- Family and Friends Motivation- Counter super attacks with godly punches (Tremendous Power), ATK and DEF+90%, Super attack- Explosion of Values (Don't know a good name) causes supreme damage to all enemies and raises ATK and DEF.

I tried to NOT make them overpowered. It's hard.