Talk:Limitless Energy Androids 17 & 18/@comment-32427086-20170821161430/@comment-26208209-20170920204053

No; the problem is that you're looking at them the wrong way. It would be one thing of Bardock isn't optimal on a mono TEQ team, or if there was another, better unit that he was taking the place of; but news flash; there isn't. The only contendor that could have taken Bardock's spot was the adult SSJ3 Gotenks, but he was never released on Global, and likely never will be.

And not all of the newer Dokkan Events are unable to be Sealed; only a select few of them have this feature. This doesn't make Bardock obselete in the slightest. Ease of use does not correlate to a unit being better; what makes a unit good in this game is DAMAGE. This is why LR goku is a better unit and always will be a better unit than the Androids, especially as Leader Skills grow higher and higher.

I'm not saying that the Androids can't compete with Goku, and I certainly buy that they're an easier unit to run on their mono team, but when it comes to practical usefulness, Goku has them beat (albiet not by a masive margin). And finally, even if Bardock asn't optimal on mono TEQ (which he is), he would still be worth running just because of the boost he gives to Goku.

In fact, I actually gave the Androids an advantage in my damage calcs above because I gave them the Innocents link, when realistically, they'll only have it one third of the time because the only Extreme AGL unit with the link is the Trenchcoat 17, who is a floater on the team and will always be in your third slot. They normally don't even hit as hard as I've shown (unless they Crit, of course).