Board Thread:General Discussion/@comment-30932714-20180606031414/@comment-31661832-20180608163003

Most "veteran players" have no issues beating Dokkan events regardless of not being able to stun/seal. These extra options to open the bosses for stunning/sealing/debuffing might not even apply to the Z-Hard levels, since a lot of times it's only the final boss that's immune to everything.

I think what's important for the game as a whole is to get away from the "optimal" team format that's been ingrained in it for a long time, and instead giving players multiple ways to build teams to beat events. Not only is it more accessible to new players and gives more options, but doesn't hurt veterans either (they'd simply have more options to beat the event they could already win). The reality of it is that there is absolutely no way for new players and veterans to find the same events challenging, the existing units/teams are already too OP to have that.