Board Thread:General Discussion/@comment-30932714-20180606031414/@comment-32616717-20180608170103

PolishW wrote: Most "veteran players" have no issues beating Dokkan events regardless of not being able to stun/seal. These extra options to open the bosses for stunning/sealing/debuffing might not even apply to the Z-Hard levels, since a lot of times it's only the final boss that's immune to everything.

I think what's important for the game as a whole is to get away from the "optimal" team format that's been ingrained in it for a long time, and instead giving players multiple ways to build teams to beat events. Not only is it more accessible to new players and gives more options, but doesn't hurt veterans either (they'd simply have more options to beat the event they could already win). The reality of it is that there is absolutely no way for new players and veterans to find the same events challenging, the existing units/teams are already too OP to have that. Like World Tournament Hercule events that you need Category of World Tournament players, the TOP story events kinda worked on the same way, and I like that. More category teams will help new players and make them think like at least they have a shot at some events even if they spend most dragon stones in that particular banner(TOP banner or the current SSJ 3 for example)

Team building is crucial to go against the difficult events, otherwise you can mix and match every single LR and ace all the dokkan events.  I am ok with the current team building and dokkan events, because at Rank 225 with a rainbow TEQ VB Team I can take down all the dokkan events including the UI Goku/Buu Kid with INT final bosses and anything except SBR. People complain how difficult it has been to get LR VB with Fierce battle units. That's a good way to realize how many units in your box have Fierce battle, how important that link is, and the fact that there are quite a lot of SR or F2P units who have Fierce battle links show versatile the game is.

A good way to make the game more challenging is like nano, ryhemsytle, datruthdt and many others on youtube, '''try to run the events without items, clear and Dokkan should award us more when we take down the SUPER2/SUPER3 events without using supprot items, not just a mere First Clear Award. ''' Super Teams will have a huge disadvantage against the Extreme teams who have way more units with rengerative HP. Without AGL Whis, you can only rely on Dokkan Super ATK to keep you alive. E.g. I can only beat Boss Rush 3 Super3 once without using any items.(My UR STR Vegito withstood three PHY Buu Kid Super ATK) and I admitted I was a bit lucky in that run.

In addition, after you get a good SUPER Team, try to build a good EXTREME Team. Save your stones and fully utilize the F2P units. For example to me, with the only AOE unit TUR Raditz, I am trying to ramp up the rainbow STR Rose-led team to get the most buff for the next WT. No AOE in Super Team yet. Would still be easier than the TEQ VB-led team.

Sidenote:  I am usually ok with the stats that Dokkan provided, but they have been pushing it way too far. '''For example, when a TUR Pan has higher stats than the F2P SSJ 3 Broly, Extreme-Z Awakened Gohan(Kid) STR is better than all the F2P units except maybe LR Goku/Frieza/Hercule/Androids, we have a serious reality problem. How bad would it be to give SSJ 3 Broly 12/13k HP/ATK stats? I am so baffled with how BANDAI gave them such a petty stats. Most F2Ps cannot crack 11k HP/ATK even at 100%'''