Board Thread:General Discussion/@comment-33436465-20180321140702/@comment-34520703-20180321161748

Liammclovein wrote: Makusuweru wrote: The real problem at the root of all of this is the fact that there is no system set up to reward players that have spent money. Something where you spend X amount for tier 1, X for tier 2, and so on. At no point should someone spend any amount of money in game and then get literally no return from it. That's what casinos are for. It could simply be tier one gets 1 DS a day, tier two gets 3 a day, tier three gets 5 a day etc... dont they give tickets based on dragon stones spent during a particular time period?

that could be classed as rewarding players who spent money... as the more stones you spend the more tickets you get

I think he meant in general. From what I read, he’s saying players should be rewarded for spending money everytime they do. This will create a bigger f2p vs p2p community but in the end I think its for the best. Because I’ve seen people spending 100$+ and still get nothing.

Like the fact that the biggest package is 91 stones. Like, they couldnt give 9 more stones, so people can have 2 full mults?