Thread:Cuckarot/@comment-34449772-20180313010139/@comment-35317610-20181203183157

NegativeSymptom wrote: WhiteXShadow wrote:  Limit's pretty bland tho; You power it up and when your meter is full you get a more powerful special. Aside from that, cloud has generic sword fighter moves / attacks. It's unlike something like say, Bowser Jr., whose entire kit is unique and has a different playstyle than other fighters. How is it bland? Its a mechanic from his game thats completely unique to him. And he's in no way a generic swordfigher, and his moves arent generic either. For one he has a projectile (something most of the swordfighters in the game don't have). He's also the only character in the game aside from Shulk who can augment/power up his attacks. He even gets his own personal one shot move that kills opponents over a certain percent. And if you wanna talk "unique kits", every character in the game aside from echoes have a unique kit, if they didn't, everyone would be the same. Cloud's kit is unique because of Limit. His entire playstyle pretty much revolves entirely around using Limit, just like Shulk's revolves around using arts, or Robin revoling around mixing up magic and sword attacks. The Links, Robin, Corrin, if you consider the Pits part "sword" (though they're really not), then those two have projectiles. Sure, he does have one, but that's not totally unique. Empowering his attacks is his main and only gimmick, with his D Special when you have Limit being his own verticle version of Falcon Punch. It is pretty cool to see plays with it, but its concept isn't one that smash hasn't seen before aside from being vertically based.

Aside from that, I, as a casual smash fan that also watches competitive smash, don't see anything unqiue from cloud. He just has a giant sword that he can make a japanese symbol with for his side special that's basically an easier, stationary dancing blade. I don't think he's so special aside from his Limit meter which is just a power up meter that's decently easy to build up.