Talk:Tactics: Sinister Destroyer of the Universe/@comment-33126588-20180412151230

...I mean...you could link this Bardock with a few other units.

Great Ape TEQ Bardock is definitely on the list for nullification of Turles' recovery and damage reduction, and a type effectiveness. He provides damage nullification with his Great Ape transformation, though it may provide Turles with a chance to recover within the turns stuck as a Great Ape, if you can't take Turles down during Great Ape's turn limit. However, Bardock still gains a constant 100% ATK boost with HP above 30%, and has amazing links to the rest of the team below, with notable links being Saiyan Pride and Saiyan Roar for ATK, and Prepared for Battle and Shattering the Limit for building up Ki.

This Hyperku links for Saiyan Roar, though his type weakness on Turles' transformation during Stage 3 gives a bit of trouble. However, Goku can disable Turles' recovery and damage reduction due to being in the "Giant" category. Not to mention that when transforming, he nullifies all attacks - though this can be problematic as it could allow Turles to recover within the turns you're stuck as a Golden Great Ape. Hyperku also gives a 33% ATK boost to his allies.

You could also have this Super Bardock for ki changes, sealing, and linking with the first Bardock above. However, he takes ki away from Hyperku in the process, though Hyperku will mainly be there for disabling Turles' recovery and damage reduction, not landing heavy hits.

This Vegeta may not seem like much, but he links decently with Bardock, and boosting ATK along with being a fairly good nuker for Turles' TEQ stage is helpful. Vegeta also raises ATK by 50% for 3 turns, so that's helpful.

Goku can link with Super Bardock and provide ki for Vegeta above, and doesn't mess up ki for any other units. He also has a stun chance. Useful links include Golden Warrior for defensive debuffs to Turles, The First Awakened for ATK +25%, and Family Ties and Prepared for Battle for Ki.

Lastly, INT Hyperdock can link with his other variants and other members of the team, such as Hyperku. He has an immense multiplier, a chance to seal, an ATK and DEF boost when performing a Super Attack, and gives a fair 40% ATK boost when HP hits 70% or below.

...Hopefully this wasn't too much. I'm not an expert teambuilder and don't know too much about team synergy - these are just suggestions for how a team could possibly go. Any of these units - besides Great Ape Bardock and Super Bardock mainly - could be replaced with better ones, although this layout is what I see fit to make sure Turles can't reduce damage or recover, and deal heavy damage to him in return.