Board Thread:News and Announcements in game/@comment-27996636-20170524082447/@comment-28010522-20170526072534

I checked the simulator first, and tried a few times before I did that yolo earlier

the below part is subjective and tentative; based on very limited observation on the simulator, and the possible relationship on the   drop ratio  with   top SSR character   and   drop ratio of    SSRs in general. from the simulator, it made me think a bit.. for a small-size sample (or limited sample size) that the simulator is based on,   a pull ratio on i) one of the top characters in the gasha that's anything    below 1-1.5%   would be a risker pull   compared to   those at a range of 1.25-1.75%   and   2-2.5%.

then, if we do, say, 1000 DS of simulated yolos and 1000 DS of simulated multis, and the ratio ii) for SSRs is    above 10%,    or better yet,    above 12%,    the odds one would get a decent SSR on that Gasha during its availability tend to be (slightly) higher.

I reflected a bit on my recent past pulls on banners with pull ratios under 1-1.25%  vs those higher, and I tend to get better characters or more SSRs. it's somewhat logical

the simulator however, was based on a small-size sample (or limited sample size) and then it would cycle itself every day, and then that would be averaged and the average would be used as the formula inserted/embedded into the simulation coding.