Talk:Tactics: Fighting Legend: Goku/@comment-5021186-20190623033122

finally managed to beat this with a F2P friendly approach:

leader:  teq trunks (no dupes, sa 10, 55%)

 phy vegeta (no dupes, sa 9, 55%) - unawakened 

 agl goku (no dupes, sa 9, 55%) - unawakened 

 beat (rainbowed, sa 10, AA>crit) 

 int hercule (no dupes, sa 1, 41%) 

 LR str Vegito (rainbowed, sa 10, AA> crit) - try to avoid 18ki attack until final stages 

 friend: teq trunks (1 dupe, sa 10, 69%) 

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items, senzu bean, android 13, future bulma, db bulma 

Rotation 1:  phy vegeta & agl goku (unawakened) 

Rotation 2:  int hercule & beat 

3rd slot:  teq trunks & vegito

Strategy:  SLOW AND STEADY WINS THE RACE

agl goku & phy vegeta with no dupes will get a higher max def with their def stacking in unawakened than their awakened forms. the goal is to have the weak cards boost their def in the early stages. in my opinion, the slower you beat the first few rounds, the stronger your end game will be.  with this rotation, by the time you get to UI Goku, they will be more than capable of tanking attacks. in the final 2 stages, once everyone's def is above 200k, bring teq trunks and vegito into main rotation, use your bulma's to raise your attack and finish off UI goku. It takes about 30 minutes, but its worth it