Talk:Unrivaled Saiyan's Peak Super Saiyan 4 Vegeta/@comment-27275759-20190130231317


 * Wanted to send this to everyone who is complaining about people not liking these cards.


 * Every Anniversary Dual Dokkan Fest main units have been a lot stronger than the current best in the game.


 * Goku can hit for UP TO around 3.5 million. Same for Vegeta except he takes 7 turns to get there. BUT that is a rainbowed LR, something i am guessing is NOT common among the player base, AND with 24 Ki collected.


 * Granted these cards do make ki collection a lot easier but even at their best, 3.5 million damage is not new nor game breaking. (LRs Goku and Freeza, SSJ3 Goku, Beerus and Whis, last years Dual Dokkan Fest LRs Gogeta and Vegito).


 * Countering SAs is not new or game breaking (SSJ4 Goku, SSJ4 Vegeta and SSJ4 Gogeta). Gogeta even does it better.


 * Getting extra Ki per Ki sphere is not new or game breaking (Last Years Dual Dokkan fest LRs Gogeta and Vegito, LR Gohan).


 * Technically the active skill is new but isnt going to be unique to these cards since Bee Pan already has one. Plus that 750% SA Multiplier on paper looks amazing. BUT this cards Ultra SA multiplier is a combination of up to Mega-Colossal, 570%, Hidden Potential, 75% and the Massively Raises ATK multiplier, 100% for a total SA Multiplier of 745%. So its only slightly higher than the USA, BUT there is the 100% boost that is applied for juat that active skill so tht at least should make for high numbers.


 * So this is why i believe everyone including myself is quite underwhealmed by these new LRs. The only real new benefit is the two categories they come with.