Board Thread:News and Announcements in game/@comment-27996636-20170806163733/@comment-32220044-20170806195946

Darthhue wrote: YoloGenerations wrote: Darthhue wrote: YoloGenerations wrote: is it worth raising SS units's SA to lv 15 ( except mercenary tao and mecha frieza)? SS are fine cards and they can be great fillers, but their best quality is their farmable super attack. it would also worth it to unlock their 4 pathes but the orbs (and the world tournament medals too) are too precious that they make it unworthy. However, leveling up their Super attack is kinda easy, and with the new events make it a lot easier and more efficient. So i would say they are definitly worth it. It will take little time and little stamina yeah, but the problem are the orbs and the WT medals (if i had known that the Legendary challange will come , i would have gathered a lot of those medals....)

PS:do you think i could do it with SA 10 units, but with some orbs in the potential system? i do think you can do it  but i'm not sure, but i highly recommend not to use potential orbs on them, you don't seem to have a problem with the first 10 levels of SA, great, now if you don't have enough WT medals to awaken a SA 15 version of each character, you can still farm it with the undokkaned SRs (z-awaken them first of course), you will need to farm like 15 card of each, and feed them to their dokkaned version. With the increased drop rate, that farming  is doable. It is a lot better than wasting the orbs yeah, but at least i can put some orbs into the int ones for the atk and def increased against teq (type advantage) to make it a little easyer