Board Thread:Game News and Announcements/@comment-29969270-20190826190542/@comment-36939983-20190828134802

Chrisnovek wrote: AbyssGodManus wrote: goku released at the end of may so basically around june, active skills had been around for just about 5 months and restictive active skills weren't new because gobros came out. its just that goku's transformation to super saiyan (in my opinion) is much more iconic then gohans transformation into ssj2 so if they went for equal to what happened in the show then goku could've also fit that bill. Not just that though, Kid Goku came out in March for JP and that was the first hp restriction active, so its not a lack of familiarity when you have at least 2 cards that do it.

On top of that, lets not give them any excuses here. They have been doing passives and then transformations based on hp restrictions since near the beginning of the game. UI Goku is a hp restriction transformation. We all know the heat INT Goku Black got for his restriction. It's not like they dont have experience or understanding of this. oh yea i forgot about kid goku's active hp requirement. i dont want it to seem like i was giving them an excuse for what they did to gohan since they took his transformation requirement to far imo to the point on over half his teams you cant even hope to transform to ssj2 and with 16 being int that kicks him off another one of gohans teams (kamehameha/120% agl)