Talk:Devastating Punishment Beerus/@comment-33999583-20180815014745

My Beerus EZA idea

Leader: TEQ Type Ki +3 and ATK & DEF +120%

Passive: 100% ATK; DEF +30%, +10% DEF with each attack recieved (Up to 60% total DEF) + Rage mode when HP =<45% (Rage for one turn, and a 50% chance to rage for one more turn; only activated once per fight)                     * However, they may only make him 80% ATK*

SA: Causes immense damage and greatly lowers DEF

Rage Mode:

55,000 ATK

Power Flick: Extreme Damage and greatly lowers DEF

Cataclysmic Orbs: Deal Supreme damage and raise allies ATK by 20% (This makes it so the other attacks in the turn only get the 20% multiplier boost; doesnt go into non-rage mode.)

God of Destruction's Edict: Cause Immense damage + High Chance to stun enemy (60% chance); hits enemies adjacent to target

PLUS Rage mode now Counters enemy SA in addition.

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ALTERNATE but probably MOST LIKELY route of RAGE MODE

Causes extreme damage to enemy Causes supreme damage to enemy and greatly lowers DEF Causes immense damage to enemy with a high chance to stun (now 60% chance)

Supreme DMG multiplier is normally 430% [Lvl 10 SA]          Due to SA lvl 15, Extreme/mass = 450%

Immense is 505%                                                                   while Immense is 630%

Extreme/mass is 355%

Stats: (Max Full Potential)

HP: 17860

ATK: 18736

DEF: 11953

Someone asked me the idea, what about if they gave him a transformation instead of the rage mode to be like UI Goku and Vegeta, so heres what I came up with.

TRANSFORMATION RAGE BEERUS MODE

SA: Causes Immense Damage to enemy with a High Chance to Stun

PS: 80% Damage Reduction; Ki + 1 and ATK +130%; If HP =<30% raise DEF by 20%

Aquired: Rage when HP is 50% or below for 2 turns with a 75% chance, can be activated unlimited number of times, but once HP is over 50% at start of turn (after his 2 turn rage mode has ended) he will go back to his normal unit form. OR perhaps Rage for 3 turns with a 35% chance when HP is below 60%. Make it similar to Turles Fruit transformation. https://dbz-dokkanbattle.wikia.com/wiki/Explosive_Evolution_Turles)

Details: - "High Chance to Stun" = 40% Chance

- Rage Lasts 2 turns

  Extra Notes: - With the 130% ATK he will do 1.89 - 2.04 Mil per SA (with links and MAX ATK).

- Can use the Potencial System

Side note: This puts him on a more even playing field with UI Goku, since this is the GoD after all, and to further enhance his own cards capabilities/stats. Andriod 21's transformation proves that his SA can be the "High chance of stun" on SA instead of greatly lowering DEF upon transformation. She goes from SA heals to lower ATK&DEF.