Talk:God of Defiance Zamasu/@comment-25088061-20170225235629/@comment-25088061-20170226213034

Again, that argument doesn't really apply for Super Perfect Cell, because he is still  Perfect Cell. The part of the story he's in is the entire point from when he became  Perfect Cell  to the time he dies. They aren't separate character or forms, or even part of entirely separate points of the story. It's just that one is used to point out Cell at a very specific time in the storyline of the Cell games where as the other is generally used to refer to Cell before that point (But after absorbing 18 and before spitting her back out). On top of that, there really wasn't anything plot relevant to Cell at that point in the story in terms of Defense either, but every Super Perfect Cell in Dokkan has a DEF boost. The only thing he did was swat away vegeta, take out Gohan's arm (Which would actually give him a reason to lower ATK now that I think about it), and then fire a world destroying kamehameha. So, using the logic you used there, the Super Perfect Cell cards should all only have ATK buffs and/or lower ATK, not buff defense.

Although, that being said, none of that really matters in terms of Zamasu here. So, I'm gonna make this my last retort to the whole "Perfect Cell" thing and move back to Zamasu. (Obviously you are free to reply to my thoughts on this still)

I think the healing is a good representation for his immortality, since that seems to be how it worked in the show. He could take damage, but it wouldn't kill him, he'd just heal it back after a couple seconds. I suppose you could have him recover all damage he specifically takes at the end of each turn or have a passive that says "Upon being attacked, Recover all damage taken and reduce enemy ATK by 10%". Something like that.