Talk:God of Defiance Zamasu/@comment-25088061-20170225235629/@comment-25088061-20170226045606

That would fit the theme of being immortal but would have either been too strong or completely useless. The 10% HP boost is meaningless if the first recovery goes off and the first recovery would harder to get to with him and buuhan healing you all the time. But, assume he can get that first part off more often than not. Maybe you don't have buuhan or you're just taking enough damage to be below 30% even with their combined healing. Without restriction, you're getting a free senzu every other turn.

Another problem would be the fact that, with that passive, he can't deal any real damage at all. He'd be heavily overshadowed by support units and damage dealers, unable to find a place on the team. He wouldn't even be good for links, since he only has Fear and Faith and lacks all other good villain links, including BBB.

You COULD also make him a tank instead, say "Damage recieved -80% and HP+10% when HP is 50% or above", which would fit the immortal theme and keep him relevant while also keeping him balanced. Essentially, the healing should be the bonus, not the focus, to make him a relevant card. He would also need some better links, like Big Bad Bosses and Nightmare.