Board Thread:Event Help/@comment-32233739-20170628070204/@comment-32233739-20170711120721

hopefully that stage will come to global in a few months.

with regards to hidden potential, i've actually got a few of each orb for each colour (between 1500 - 4000 small orbs, 400 - 1500 medium (except AGL where i've just put most into ss4 vegeta/SV - only about 120 medium AGL) and 40 - 160 large orbs - so should be able to boost a few characters to max (without dupe)

all the characters i've raised so far have been raised to max (without dupes - except the 2 gokus mentioned above)

characters boosted:

SV, ss4 vegeta, ssbkk goku, TEQ SS goku (angel), INT SSG Goku, STR SS3 Vegeta & SSB Vegito (although vegeto has non of the bottom right done as only sa 1/10)

my strategy for HP is to do the daily events and then each month, pick 1 character (this month an exception as i pulled a few decent cards) and boost to max - rather than going in each day and doing 3 or 4 increases, i'll spend a bit of time doing as many as possible.

I've also tried stage 2 of boss rush (super 2) - first time only got as far as Frieza (TEQ section), took a gamble that i would get a dokkan to heal/would be able to absorb the damage with the health i had remaining - but it didnt pay off - second time i took less of a gamble but was out of healing items by the final Goku black section and got wiped out... this was with my AGL team but it seems that, although its a good general purpose team, a rainbow team may be better suited - or am i missing something? any suggestions for boss rush?