Talk:Assassin's Ultimate Technique Hit/@comment-27885372-20190323133908

Strangely, the best rotation with this dude would be : 1. Hit TEQ -> Goku and Frieza LR -> Champa PHY 2. Hit TEQ -> Goku and Frieza LR -> Jiren STR or Goku and Frieza LR -> Hit TEQ -> Jiren STR 3. Hit TEQ -> Goku and Frieza LR -> Kale SSJ2 INT

First case provide a huge ATK boost to Hit, even if the enemy isn't stunned, Hit also gains 25% ATK links. Also, Hit can debuff, even if Champa doesn't makes Goku and Frieza stronger unfortunalely.

Second case can be played in two paterns. If the enemy can be debuffed or isn't stunned via Jiren passive, you should aim at letting Hit TEQ first, to provide the ATK boost for the LR. If the enemy is stunned via Jiren passive or can't be debuffed, you should aim at letting the LR first, which can still make damage while not taking any, and gives Jiren 25% ATK links + 20% DEF + Crit and Hit 35% ATK links + 20% DEF links + 80% ATK and type effectiveness. Anyway, you should always play Jiren at the third spot to have up to 69% chance (after Hit SA) to Crit the enemy. (If Hit double SA it's 87% chance to Crit)

Third case is basically the same as the first one but a bit less interesting.

I ain't gonna calculate each cases, just his best.

SA (Champa) : 16596*4.4*1.4*1.25*1.5*2.2*5.8 = 2.445.885 Pretty good, but not really when you compare him to some other Category Leader, Gogeta SSJ AGL hit for 2.8M without transforming, can dodge and have a better DEF, same for Goku SSJ4 FP, Bardock SSJ3, Metal Coora, Vegeta Blue... In fact, in this case, due to his bad DEF, he is one of the worst Category Leader.

SA (Champa, Stunned enemy) : 16596*4.4*1.4*1.25*1.5*3*5.8*1.5 = 5.002.947 (3.335.298) That's better. Become one of the best character in term of ATK, and even one of the best in term of DEF, as you'll take no damage once the enemy is stunned. But we'll need to wait for a new meta where stunning, blocking SA, lowering ATK and even DEF will be interesting, except in SBR. Probably for a new difficulty perhaps.