Board Thread:General Discussion/@comment-32974172-20171018140105/@comment-27996636-20171018155331

PolishW wrote: I think this kinda trashes a lot of LRs, since now they only have a 10 level and 5 SA advantage. I guess it's a decent way to revitalize some of the older TURs to deal with power creep, but I'd rather they improve the Hidden Potential system to allow choices between some link skills and boosts to the unique passives and mechanics of each character (ex. choosing between either a longer turn limit or a stronger attack boost on AGL SS3 Goku's passive).

But what do the players know, right? You speak of trashing other cards yet want to change a 7 turn 100% attack boost in to a 1 turn 700% attack boost???