Talk:The Tier List/@comment-32327165-20170622141954

I'll change the format a bit and only talk about the more interesting cards. I think it'll be easier to read. Lets see.

Suggested changes for Super INT:

'''Vegito: Consider changing him to tier B. While he's a great unit, but you have to consider his place on the Super INT team. LR Gohan and Ikari Trunks both consume a lot of orbs, so I don't think we should weight Vegitos average orbs to 6. That being said, if you don't have LR Gohan or Ikari Trunks Vegito is easily a great addition for the team.'''

'''LR Piccolo: Consider changing him to tier A. He only has defense and an odd linkset. Super INT has such a high attack that his defense bonus is not ever used. Worst of all: his DEF bonus is quickly becoming dated, he himself tanks well, but +5000 DEF to allies isn't that much considering the amount of damage newer bosses on JPN are dealing. I'm pretty sure this is the worst LR which is pretty sad because a team of LR Gohan and LR Piccolo would be pretty neat.'''

Ultimate Gohan: Tier B. He's pretty far from his peak but is still a solid self suficient unit to have on your team as a floater/filler.

SSJ Goten: Tier A. Great stats, incredible passive and great SA.

Whis and Pandel: Tier A. They're both decent supports but not as good as Namek Gohan or Buff Goku.

SSJ Goku (orb changer): Tier S. This Goku is another great floater for the perfect Super INT team. Since he orb changes, you'll be able to feed a lot of orbs to Ikari Trunks and LR Gohan, which translates directly to more damage. This Goku is also good for activating links.

SSJ Goku Jr: Tier B. Pretty great free card to have. His stats are on the low end but having him dupe system maxed makes up for it. He's a good filler card.

Arale: Tier C. Pretty much a joke character. Her stats are really bad, passive is terrible and linkset is odd.

Baseball Yamcha: Tier C. Joke character. You don't want a 0 DEF dude that does close to no damage on your team.