Talk:Heartless Destruction Buu (Kid)/@comment-33999583-20180903211554

LS: Allies’ ATK & DEF increases (MAX +100%) based on HP left

SA: immense damage, greatly lowers DEF

PS: ATK and DEF +50%; Heal 20% HP when recieving enemy Super Attack

I hope you all do realize that the EZA's need to be reasonable and possible. For example, including too many effects into one passive or SA is automatically not possible, as is super high numbers. EZA's are to bring back the old units and make them as useful as they were back in the day, they are meant to become greater units in todays time; these units are not supposed to be overly OP. As such, I beleive that my idea has a possibility follwing EZA guidelines and character design. Its a 20% heal because often enough you will take at least 15 - 50% damage from enemy SA's with real battles. For those of you who hate my SA idea...thats litterally what it has to be, not by my standards but how EZA works.The LS is made only to 100% since this unit cal self heal, plus enables other healing units on the team. This means that Extreme units and Super units both will recieve 100% boost making this a very good LS. Downside is that if you dont have healers, this isnt a good lead. (But then u got andriod 21 and cell who is great healers plus majin buu's whos links heal)