Board Thread:General Discussion/@comment-32974172-20171018140105/@comment-31661832-20171018154313

I think this kinda trashes a lot of LRs, since now they only have a 10 level and 5 SA advantage. I guess it's a decent way to revitalize some of the older TURs to deal with power creep, but I'd rather they improve the Hidden Potential system to allow choices between some link skills and boosts to the unique passives and mechanics of each character (ex. choosing between either a longer turn limit or a stronger attack boost on AGL SS3 Goku's passive).

But what do the players know, right?