Board Thread:General Discussion/@comment-32616717-20181201205323

Reason of this thread:

Roughly 230 days in, Rank 470, ok box, 10 LRs, with two summonable LRs(LR SV, LR Boujack), and three coming up(Might Mask and LR Goku and Frieza) and LR Saiyanman 1&2. Should grind for LR Goku later.

1.  Pulling for dokkan-fest and LRs? Didn't know TEQ VB and STR Rose when I first started the game around 1000-day celebration. Just starting to understand the new characters and the game. The first time I got excited was the first UI Goku copy, then probably the LR SV copy. When I was mostly F2P, pulling for a great dokkan-fest or LR was definitely an exciting moment. Once I started getting purple stones, red stones, buying some stone packs, I expected to get something much nicer. LR Mighty Mask? Smiled(Not as crazy as LR SV), but LR Goku and Frieza in Rising Dragons? All right, although I must say it took me 3x 91DS packs sales price.(First times ever to get 91DS packs, usually don't even touch them). Pulling the best card in the game did excite a bit.

2.  3/5 lvl dodge in SBR/EZ Battle/Battlefield -> This actually excites me more than anything right now. I followed Datruthdt's approach of HiPo in dupe system. Almost every unit with dupes have at least 3/5 lvl dodge. I usually go for all-rounders instead of focusing on just AA or Crit. It actually gave me some exciting moments when you definitely need the clutch dodge to win the most difficult events. Now when I see people rainbowing the top tier units, very few actually have 3/5 lvl. dodges.

3.  Forming teams and thinking out of the box -> I try not to follow conventional team approach for the events. I usually start from Super/Extreme leads, then all-type leads, mono-teams, etc.. Forming different teams make myself think harder instead of putting all the hardest hitting folks on one team.

4.  Sense of accomplishment from...grinding:  Still try to grind the TEQ SSJ 3 Angel Goku SA but I didn't even start it yet with all the new cards, new events that force you to finish special missions to get stones and other rewards. When I finish one grind for the character I want, I do get excited and satisfied. By the time it's done the STA is all gone, and I don't want to refill STA just to grind the SSJ 3 Angel Goku's SA. I start to wonder if I can *ever* finish the SA grinding when more and more Kais come up, and more and more new events follow the JP version and appear on Dokkan.

5.  Rising Dragon banners:  For banners, I found that in a lot of dokkan-fest banners, we can get shafted really hard. It's less likely to get mad in Rising dragon due to their double-rate SSR rates. Even if you don't pull an LR the chance that you pull 3+ SSRs is so high that you will definitely find it useful on some of your units.

I don't know man, when I see many people being gigantic whales, I first ask myself if I would be as excited as them having so many stones summoning for all the cards in the game. Once I start buying some packs and even pulling an LR, it actually doesn't excite me as much as pulling it as F2P, let alone dodges, grinding, and more and more. That's what I feel coming from a strictly F2P to 'You know what, music is epic, characters are nice, not a terrible idea to contribute and become a baby dolphin'.

Thoughts? 