Board Thread:News and Announcements in game/@comment-27996636-20171028101758/@comment-28757546-20171101123711

CakeBuu wrote: Damage reduction is so boring though.

I see what you say about the lesser units dealing zero damage to a high defense unit.

I experienced that myself against PHY Broly where LR Mega collosal damage would get past the defensive walll but nobody elses attacks would.

I hope it's not just a damage reduction dial they turn up and down to decide difficulty, it's not very creative. i agree it is not at all creative, i meanthey boosted the attack 3-4 times, hp 3-4 times and reduced damage to, like 30%. it only makes the battles longer and more boring. str janemba's skill is a funny aspect of difficulty, super 17 too. But well, we take what we get