Now that SEZA is a thing with older ezad units, which unit(s) that you're looking for to use again? For me it's https://dbz-dokkanbattle.fandom.com/wiki/Next-Level_Strike_Super_Saiyan_God_SS_Goku because then he'll be useful next to the other kaioken Goku again.
What's on your mind?
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Raditz was featured on Goku's banner last year and as the April Fools unit, he should have been replaced by Kale on this banner and yet she isn't here, because of that the banner has 7 ssrs featured as opposed to 8 last year
Pretty weird they avoided her. My guess is they don't want people to pull her after all the buffs they gave her especially Kefla on global and they know jp players have the foresight of her eza coming
Just Updated
Yeah, womp womp, I just don't believe a Single TUR Vegeta is Overall Better than the Freaking 9th Anniversary (I know it's not coming soon but sort of. closely) Maybe y'all think otherwise (Of course not you would have to be insane)
But I'd rather just keep on saving so I don't lose my chances in getting an Actual Anniversary unit because during the 6th anniversary I didn't pull anyone so I abandoned dokkan until last Christmas so I believe if I want to continue gambling It's best I just save up.
Also i got Zeno in literally nothing but couldn't screenshot in time. (It was Yamcha, Piccolo and 17 flying in.)
First copy of both the new King Vegeta and SSJ4!
Super Vegito animation too.
had to jump into 3 acc to get this bum. Good luck yall.
[Mod edit] No profanities, thank you.
I have the coins but i could do another multi when the super vegeta eza arrives
I got both new units in two summons and i dont have a single copy of ssj4 goku so should i buy him or just wait until the 9th anniversary?
I would also like to get android 21 since i didnt get her but i still dont know when she’ll be back.
78 Votes in Poll
Its...
Super Trunks
Trunks was already fine after transformation but the condition was holding him back
But with this saiyan day we are getting
2 cell saga allies to use
Super saiyan vegeta
Eza super vegeta
He might not be as good as jp units but he def helps a lot to global
36 Votes in Poll
Thought of a april fools thing
Decided to make it real
Leader Skill: "Free-To-Play" Category Ki +4, HP, ATK & DEF +200% or "Time Travelers" Category Ki +4 and HP, ATK & DEF +120%
Super ATK Effect: Greatly raises ATK & DEF for 1 turn and causes colossal damage to enemy
Ultra Super ATK Effect: Massively raises ATK and greatly raises DEF for 1 turn, causes mega-colossal damage to enemy and greatly lowers ATK & DEF
Passive Skill: Ki +4 and ATK & DEF +318%; randomly changes Ki Spheres of a certain Type to Rainbow Ki Spheres as the 1st or 3rd attacker in a turn at the start of turn; plus an additional Ki +3 per Rainbow Ki Sphere obtained; plus an additional ATK & DEF +31% per Rainbow Ki Sphere obtained; reduces damage received by 31%; launches 2 additional attacks, each of which has a great chance of becoming a Super Attack; high chance of performing a critical hit; plus an additional ATK & DEF +60% when performing a Super Attack; plus an additional ATK & DEF +31% and reduces damage received by 8% within the same turn with each attack performed
Active Skill Condition: Can be activated when HP is 40% or less, or starting from the 6th turn from the start of battle (once only)
Active Skill Effect: Ki +20, ATK +60% and attacks guaranteed to hit for 1 turn
Note: The new "Free-To-Play" category would include all quest, incredible gems, story event, world tournament, prime battle, and any other kind of F2P unit
Just wanted to try PHY Rose in a disadvantaged turn 1, while also having fun with Black again. PHY Rose turn 1, because of guard and dr, actually tanked that damned STR VB SA for 100k or less at 55%.
I was really impressed.
Then, on the second run but with the memory active (extra +10% atk & def), Black went in dumb mode with double 4 SA in a row and by turn 5, he was stupid. Wish AGL Bardock wasn't that limited to have his Dr and 1 AA locked away by a bad category, he could have probably looked "a lil better" with this level of def pre-SA...
Leader Skill: "Mastered Evolution" or "Pure Saiyans" Category Ki +3, HP, ATK & DEF +180%
Super ATK Effect: Massively raises ATK and raises DEF for 1 turn, causes immense damage to enemy; all attacks become critical hits for 1 turn; disables enemy's action once within the turn;
Passive Skill: Ki +2, ATK & DEF +250%; reduces damage received by 50%; plus an additional ATK & DEF +100% when performing a Super Attack; plus an additional ATK & DEF +100% within the same turn after receiving an attack; launches an additional Super Attack when there is another "Androids/Cell Saga" category ally on the team or when facing an "Androids/Cell Saga" category enemy; stuns enemies attacked by the character's Super Attack;
Active Skill Condition: Can be activated when HP is 50% or more starting from the 5th turn from the start of battle, or after the character receives an attack 1 or more times when there is an enemy whose name includes "Cell" (characters such as Cell Jr. excluded) (once only)
Active Skill Effect: Ki +5 and ATK +50% for 1 turn
INT Type ATK +35% per INT Ki Sphere obtained
Revenge Death Ball:Raises ATK & DEF for 1 turn, causes Supreme damage to enemy and lowers ATK
Blutz Waves of Hatred: ATK & DEF +150%; ATK & DEF +40% when performing a Super Attack; ATK & DEF +20% with each Super Attack performed (Up to 100%); ATK +150% and DEF +100% when HP is 30% or more; medium chance of launching an additional Super Attack; launches an additional Super Attack and performs a critical hit when there is a "Pure Saiyans" or "Hybrid Saiyans" Category enemy; launches an additional Super Attack and reduces damage received by 60% if there is an enemy whose name is "Goku" attacking in the same turn; turns into Giant Ape when conditions are met
Super Baby 2 (Giant Ape)
Super Galick Gun: Massively raises ATK temporarily and causes destructive damage to enemy
Golden Ape of Hatred: Ki +3 and ATK +200%; high chance of launching an additional Super Attack
(That passive name I created for the Golden Ape is so cringy)