Uncontrollable Warriors
Tournament Participants
Wicked Bloodline
Artificial Life Forms
Accelerated Battle
Powerful Comeback
4 Votes in Poll
What's on your mind?
TEXT
POLL
4 Votes in Poll
Hit just refuses to dodge any time anything is pointed at him, and I hate him. I hate all dodge units as well, including TEQ Kale and Caulifla.
I don’t want to rely on just one chance to live, especially with limited attempts.
Dodge is best when it’s just a novelty on the character and not a mechanic they rely on.
No saying obvious stuff like LR kid buu 😭
Planet Namek Saga, Saiyan Saga and Androids/Cell Sagas could've really used a 220% lead, heck even a 200% lead but noooope they had to give it to the heckin Universe 6 girls. Give me a break man.
Androids saga could really do with some big celebration I think, a redo of an LR Cell alongside more androids/some banner unit Piccolos/Tien/Trunks could be cool but ig they did do it with the Future Saga stuff.
Planet Namek Saga needs some really good units ASAP tho, INT LR Ginyu Force already aint all that and then they were restricted to special poses lmao
What do you guys think? Do we need better leads for these sagas or am I just tweaking? I'm happy that USS got a 220% lead but we just recently had the 200% Jiren lead so it feels a little redundant. I dont think many are complaining about the 200% Majin Buu Saga Gotenks lead yk.
3 featured and one old LR. My first dupe for the GT trio so it's good. Jiren is now 89%. And LR girls are good. Good good good
Caulifla 90% 0ds
Kefla details:
These are from the official twitter.
Cheerful Scouting Cheelai
"Bond of Friendship" Category Ki +3 and HP, ATK & DEF +150%
Energy Shot: Massively raises DEF for 1 turn, causes supreme damage and seals Super Attack with a great chance of stunning the enemy
Cheelai's Consideration
Basic effect(s)
Ki +4
DEF 339%
Foresees enemy's Super Attack
Randomly changes Ki Spheres of a certain Type to Rainbow Ki Spheres
Great chance of evading enemy's attack
All allies' Ki +4 and ATK & DEF 59% (self excluded)
As the 1st attacker in a turn
Launches an additional Super Attack
DEF 139% before attacking
Guards all attacks
For every attack evaded
DEF 79% within the turn
Chance of evading enemy's attack 7%
Every time the character evades 3 attack(s) in battle
Recovers 59% HP at the end of turn (up to 3 time(s)
All allies' Damage reduction rate 13% for 2 turns at the start of next turn
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Planetary Invasion Scene Fasha
"Low-Class Warrior" or "Peppy Gals" Category Ki +3 and HP, ATK & DEF +150%
Hunting Arrow: Greatly raises ATK for 1 turn and causes supreme damage with a high chance of stunning the enemy
Fasha's Proposal
Basic effect(s)
ATK & DEF 200%
Launches an additional attack that has a high chance of becoming a Super Attack
For 4 turn(s) from the character's entry turn
Guards all attacks
Chance of performing a critical hit & damage reduction rate 20%
Starting from the 5th turn from the start of battle
Launches an additional attack that has a great chance of becoming a Super Attack
For every attack received
ATK & DEF 40% (up to 200%)
Chance of performing a critical hit & damage reduction rate 4% (up to 20%)
When another 3 or more "Low-Class Warrior" Category allies are on the team, or when another 3 or more "Peppy Gals" Category allies are on the team
ATK & DEF 40% whenever guard is activated (up to 200%)
Chance of performing a critical hit & damage reduction rate 4% whenever guard is activated (up to 20%)
After receiving 10 or more attacks in battle
Guards all attacks
Launches an additional Super Attack
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Evil Paralysis Zangya (she's never getting a EZA lets be honest)
"Space-Traveling Warriors" Category Ki +3 and HP, ATK & DEF +140%
Sky Zapper: Raises ATK & DEF for 1 turn, causes supreme damage to enemy and lowers ATK & DEF
Galactic Warrior's Loyalty
Basic effect(s)
Recovers 16% HP at the start of turn
Attacked enemy's ATK & DEF -30%
Per "Space-Traveling Warriors" or "Peppy Gals" Category ally on the team
ATK & DEF 50%
Chance of evading enemy's attack (including Super Attack) 10%
When all allies' on the team are in the "Space-Traveling Warriors" Category
Launches an additional Super Attack
Chance of performing a critical hit 50%
ATK & DEF 100%
Guards all attacks
When all allies' on the team are in the "Peppy Gals" Category
Launches an additional Super Attack
Damage reduction rate 50%
ATK & DEF 100%
Guards all attacks
When there is an ally whose name includes "Boujack" attacking in the same turn
Launches an additional attack that has a high chance of becoming a Super Attack
Chance of performing a critical hit 50%
Should I get PHY SSJ Goten and Trunks or STR Base Kefla? Those are the only units I don't have yet
Divine Combat Begins Super Saiyan God SS Goku/Super Saiyan God SS Vegeta
Ki +1 for the additional 30% HP, ATK & DEF leader
Super God Shock Flash: Greatly raises ATK, raises DEF for 1 turn and causes immense damage to enemy
No More Holding Back
Activates the Entrance Animation upon the character's entry
Ki +5 and launches an additional attack that has a great chance of becoming a Super Attack for 3 turn(s)
Basic effect(s)
ATK & DEF 200%
Damage reduction rate 20%
When attacking with 12 or more Ki
ATK & DEF 70%
3 or more Ki Spheres obtained
Launches an additional Super Attack
For every attack performed
ATK & DEF 50% (up to 200%)
Chance of performing a critical hit and damage reduction rate 7% (up to 30%)
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Super Saiyan God SS Vegeta
Pride of Our Warrior Race: Greatly raises ATK & DEF for 3 turns and causes immense damage to enemy
Fight in a New Form
Basic effect(s)
Ki +2
ATK & DEF 200%
Damage reduction rate 40%
For 3 turn(s) from the character's entry turn
Randomly changes Ki Spheres of a certain Type (INT excluded) to Rainbow Ki Spheres
When attacking with 12 or more Ki
ATK & DEF 70%
1 or more Rainbow Ki Spheres obtained
ATK & DEF 200%
Launches an additional Super Attack
3 or more Rainbow Ki Spheres obtained
DEF 100%
Guards all attacks
Damage reduction rate 20%
After the character performs 4 or more Super Attacks in battle
Randomly changes Ki Spheres of a certain Type (INT excluded) to Rainbow Ki Spheres
Launches an additional attack that has a high chance of becoming a Super Attack
For every Rainbow Ki Sphere obtained
Ki +2 and ATK, DEF and chance of performing a critical hit 50%
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Self-Proclaimed Super Elite Jaco Sub-EZA
"Defenders of Justice" Category Ki +3 and HP, ATK & DEF +150%
Elite Beam: Raises DEF for 1 turn and causes supreme damage with a great chance of stunning the enemy
Self-Proclaimed Elite's Scuffle
Basic effect(s)
Ki +4
ATK & DEF 180%
As the 1st attacker in a turn
Great chance of evading enemy's attack
DEF 120%
Guards all attacks
As the 2nd or 3rd attacker in a turn
High chance of evading enemy's attack
Attacked enemy's ATK & DEF -40% for 2 turn(s)
DEF 60%
When attacking an Extreme Class enemy
ATK 120%
Chance of performing a critical hit 60%
Launches an additional attack that has a high chance of becoming a Super Attack
For every attack evaded
ATK & DEF 40% (up to 160%)
After evading 7 or more attacks in battle
ATK & DEF 80%
Launches an additional Super Attack
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Definitive Strength Super Saiyan God SS Vegeta
"Worthy Rivals" Category Ki +3 and HP, ATK & DEF +140%
or
TEQ Type Ki +3 and HP, ATK & DEF +120%
God Final Flash: Greatly raises ATK and raises DEF and causes supreme damage to enemy
Experience from Real Fights
Basic effect(s)
ATK & DEF 150%
Randomly changes Ki Spheres of a certain Type (TEQ excluded) to TEQ Ki Spheres
"Worthy Rivals" or "Movie Heroes" Category allies' Ki +3 and ATK & DEF 50%
For every Ki Sphere obtained
ATK & DEF 30%
For every TEQ Ki Sphere obtained
ATK & DEF 20%
3 or more Ki Spheres obtained, or 1 or more TEQ Ki Spheres obtained as the 1st attacker in a turn
ATK & DEF 50%
Chance of performing a critical hit and damage reduction rate 20%
Launches an additional attack that has a high chance of becoming a Super Attack
5 or more Ki Spheres obtained, or 3 or more TEQ Ki Spheres obtained as the 1st attacker in a turn
ATK & DEF 100%
Chance of performing a critical hit and damage reduction rate 20%
Guards all attacks
7 or more Ki Spheres obtained, or 5 or more TEQ Ki Spheres obtained as the 1st attacker in a turn
ATK & DEF 100%
Chance of performing a critical hit and damage reduction rate 30%
Launches an additional Super Attack
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Decisive Kamehameha Super Saiyan God SS Goku
"Bond of Master and Disciple" Category Ki +3 and HP, ATK & DEF +140%
or
PHY Type Ki +3 and HP, ATK & DEF +120%
God Kamehameha: Greatly raises DEF and raises ATK and causes supreme damage to enemy
Steady and Calm Ki
Basic effect(s)
ATK & DEF 150%
Randomly changes Ki Spheres of a certain Type (PHY excluded) to PHY Ki Spheres
"Bond of Master and Disciple" or "Movie Heroes" Category allies' Ki +3 and ATK & DEF 50%
For every Ki Sphere obtained
ATK & DEF 30%
For every PHY Ki Sphere obtained
ATK & DEF 20%
3 or more Ki Spheres obtained, or 1 or more PHY Ki Spheres obtained as the 1st attacker in a turn
ATK & DEF 50%
Chance of evading enemy's attack (including Super Attack) & chance of performing a critical hit 20%
Launches an additional attack that has a high chance of becoming a Super Attack
5 or more Ki Spheres obtained, or 3 or more PHY Ki Spheres obtained as the 1st attacker in a turn
ATK & DEF 100%
Chance of evading enemy's attack (including Super Attack) & chance of performing a critical hit 20%
Guards all attacks
7 or more Ki Spheres obtained, or 5 or more PHY Ki Spheres obtained as the 1st attacker in a turn
ATK & DEF 100%
Chance of evading enemy's attack (including Super Attack) & chance of performing a critical hit 30%
Launches an additional Super Attack
“Caulifla can’t dodge against blue goku!”
(i will admit tho there is definitely a luck factor here 😂)
Decided to pull 2 more rounds just for fun and then there's this. (She's now at 90%)
Also another dupe for teq Goku (Beerus and Whis animation)
Hidden Potential:
LR STR SSBE Vegeta (Leader): 55%;
LR AGL Full Power Jiren: 69%;
EZA LR INT SSBE Vegeta: 69%;
LR INT Angel Frieza + Goku: 55%;
LR PHY SS2 Caulifla + SS2 Kale: 55%;
EZA LR PHY Angel Golden Frieza & Android #17: 79%;
LR STR SSBE Vegeta (Friend): 100%.
I'd have more fun with USS because you can mix several solid/great units. But I can't stand Vegeta's inconsistent performance. He's supposed to be the team's hammer, but you're at the mercy of RNG (especially in this stage, where he can't damage Goku unless he's performing a Crit Super Attack). Barebone kit? Fine! But make it consistent!
I was surprised by PHY Kale's performance. At 55% with 24 Ki, she can double-digit a fully boosted Goku.
The new Vegito is KING and Gogeta is nice too but they only last for a few turns and like, you have to wait to get them.
I'd like a new Super Vegito and a Vegito Blue who's standalone and maybe counter as well.
It's kinda sad seeing Vegito NOT having a NEW standalone LR whereas Gogeta DOES with the 9th anni one. Pretty sure the next Vegito is gonna be a Vegito Blue with a tag switch mechanic but I'd just like to see him at the start of turn, going nuts and then stacking or something to become EVEN crazier. That'd be so sick man idk.
I'm HEAVILY biased towards counter units, I've ALWAYS thought of them to be cooler and PHY VB carried me hard back when i first played this game, he looked cool AND countered. So peak.... So yeah that's why I'd like a Vegito unit lol cus Gogeta ones dont usually counter.
I'm shocked about doing an EZA concept for LR AGL Golden Frieza, but here we are! I'm intrigued by how they could handle his EZA, especially in a Wicked Bloodline-dedicated celebration. The newest LR PHY SS2 Caulifla + SS2 Kale gave me an idea on how to enhance his performance while keeping his original design (a tank that fell off but gets more power). Also, Frieza's Active Skill can now do something.
I hope it's not an unbalanced concept!
Any feedback is always appreciated!
I just use lemo item, no other like bulma or jaga budder. No memory too.
This could be improved, but the amount is funny enough