Hercule/Majin Buu (Good) |
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Lv 1: Ki +1 Lv 10: Ki +2 and DEF +10% Lv 1: Ki +1 Lv 10: Ki +2 and reduces damage received by 5% Lv 1: DEF +20% Lv 10: DEF +25% Lv 1: Ki +1 Lv 10: Ki +2 and DEF +20% Lv 1: Ki +1 Lv 10: Ki +2 and ATK +10% Lv 1: ATK & DEF +5% and activates Penetration Lv 10: ATK & DEF +10% and activates Penetration Lv 1: Ki +2 Lv 10: Ki +2 and ATK & DEF +5% |
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► 12 Ki Multiplier is 140% |
► SA Level can go up to 15, but only through Extreme Z-Awakening with special medals from the Extreme Z-Area event; click on any of the medals for a detailed overview of the Extreme Z-Awakening |
x3 | x5 |
x7 |
x10 |
x30 |
x30 |
x30 | |||
Majin Buu (Good) |
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Lv 1: ATK & DEF +10% Lv 10: Ki +2 and ATK & DEF +15% Lv 1: ATK +10% Lv 10: ATK +15% Lv 1: Recovers 3% HP Lv 10: Ki +2, recovers 3% HP and DEF +10% Lv 1: Ki +2 Lv 10: Ki +2; ATK & DEF +5% and recovers 5% HP when HP is 50% or less Lv 1: ATK +15% Lv 10: ATK +15% and all enemies' DEF -10% Lv 1: Disables enemy's True Power; ATK +15% Lv 10: Disables enemy's True Power; ATK +20% Lv 1: Ki +2 Lv 10: Ki +2 and ATK & DEF +5% |
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► 12 Ki Multiplier is 140% |
► SA Level can go up to 15, but only through Extreme Z-Awakening with special medals from the Extreme Z-Area event; click on any of the medals for a detailed overview of the Extreme Z-Awakening |
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x3 | x5 |
x7 |
x10 |
x30 |
x30 |
x30 | |||