Fasha |
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"Low-Class Warrior" or "Peppy Gals" Category Ki +2 and HP, ATK & DEF +100% | |
Energy Bullet | |
Raises ATK for 1 turn[1] and causes supreme damage with a medium chance[2] of stunning the enemy | |
Fasha's Idea | |
ATK & DEF +100%; guards all attacks for 4 turns from start of turn; plus an additional ATK & DEF +20% with each attack received (up to 100%); plus an additional ATK & DEF +20% whenever guard is activated (up to 100%) when there are 3 or more "Low-Class Warrior" Category allies (self excluded) or 3 or more "Peppy Gals" Category allies (self excluded) on the team | |
Lv 1: Ki +1 Lv 10: Ki +2 and ATK & DEF +10% Lv 1: ATK +5% Lv 10: ATK +10% Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: Ki +1 Lv 10: Ki +2 and ATK & DEF +5% Lv 1: Ki +2 Lv 10: Ki +3 and chance of evading enemy's attack (including Super Attack) +5% Lv 1: Ki +2 Lv 10: Ki +2 and ATK & DEF +5% |
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► 12 Ki Multiplier is 130% |
► Her additional boosts with each attack received are calculated separately, for a total of ATK & DEF +300% after receiving 5 or more attacks during battle, plus an additional ATK & DEF boosts of up to +500% starting from the turn in which guard is activated for the 5th time in battle with another 3 or more "Low-Class Warrior" or "Peppy Gals" Category allies on the team |
► can be farmed to raise Super Attack |
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