Introduction

Pan Active Skill example.png

Active Skills are special skills that can be activated before collecting Ki, usually only once per battle and only after a certain amount of turns. Once the condition has been met, the player is able to decide whether it's preferable to activate it right away or to wait for a different turn.

The Active Skill will be displayed with a special animation, and often with voice acting as well.

There are several types of Active Skills, the most important ones being Ultimate Attacks, Transformations and ATK Boosts, however Active Skills can also have many other effects.


Ultimate Attacks

Ultimate Attacks can be considered as an extra Super Attack that the character gets to launch before even collecting Ki. Each character's max Ki Multiplier will automatically be taken into consideration, and the Ultimate Attack will usually cause ultimate damage, which is a 550% multiplier.

  • That multiplier can also be increased through the Hidden Potential, with each Pot skill super.png "Super Attack Boost" level adding an additional 5%, up to 75%.


Card Attack Multiplier Condition
Frame SSR AGL thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1014210 thumb.pngLR icon thumb.pngS.AGL icon thumb.png
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1014220 thumb.pngLR icon thumb.pngS.STR icon thumb.png
Ultimate damage +100% 650% Starting from the 4th turn from start of battle (once only)
Frame SSR TEQ thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1016810 thumb.pngLR icon thumb.pngS.TEQ icon thumb.png
Ultimate damage +100% 650% When HP is 59% or below and facing only 1 enemy, starting from the 3rd turn from start of battle (once only)
Card 1019280 thumb.png Raises ATK by 628% temporarily then causes damage to enemy and, within the turn activated, all attacks become critical hits and stuns the attacked enemy while reducing own DEF by half 628% When there is another ally whose name includes "Trunks (Teen) (Future)", "Trunks (Future)" or "Mai (Future)" attacking in the same turn, starting from the 3rd turn from the start of battle (once only)
Frame SSR INT thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 4017910 thumb.pngLR icon thumb.pngE.INT icon thumb.pngTransform icon thumb.png
Ultimate damage +50% and massively lowers DEF 600% When facing only 1 enemy starting from the 3rd turn after Evolution (once only)
Frame SSR TEQ thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 4017980 thumb.pngLR icon thumb.pngS.TEQ icon thumb.pngTransform icon thumb.png
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 4017970 thumb.pngLR icon thumb.pngS.STR icon thumb.pngTransform icon thumb.png
Ultimate damage +50% 600% When facing only 1 enemy, whose HP is 50% or less, starting from next attacking turn (once only)
Card 1016570 thumb.png Ultimate damage Global server.png 650%
Japan server.png 550%
When HP is 59% or below (once only)
Card 1018540 thumb.png Ultimate damage and raises allies' ATK by 30% for 1 turn 520% When HP is 59% or less with another 3 or more "Representatives of Universe 7" Category allies on the team (once only)
Card 1017160 thumb.png Supreme damage and greatly lowers ATK & DEF 430% When facing 3 or more enemies, starting from the 3rd turn from start of battle (once only)


When comparing "Ultimate damage" to Super Attack Multipliers, it might be worth mentioning that it's slightly lower than "Mega-colossal damage Lv.20" (570%) and slightly higher than "Immense damage Lv.10" (505%).

  • This means that
    Frame SSR AGL thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1014210 thumb.pngLR icon thumb.pngS.AGL icon thumb.png
    Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1014220 thumb.pngLR icon thumb.pngS.STR icon thumb.png
    will always cause almost as much damage as with a 24 Ki Super Attack, while Card 1016570 thumb.png will always hit slightly harder with his Active Skill.


Active skill.png Super atk.png
AS-SA test 2.png AS-SA test 1.png


Ultimate Attacks cannot be evaded but can be absorbed/blocked if they are a Ki blast attack Ki Blast icon.png and the enemy happens to be immune to them.

Furthermore, unlike Passive Skills which depend on your remaining HP at the start of turn, Active Skills that require your HP to fall below a certain threshold are reactive, meaning that if you recover HP above it you will lose that character's Active Skill for that turn.


Transformations

These Active Skills work very similarly to other transformations, the only difference is that the player is able to decide whether or not to allow the character to transform, once the conditions have been met.

  • Transformations last until the end of the battle, Rage Mode lasts only 1 turn.


Card Active Skill Transformation
Frame SSR AGL thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1017630 thumb.pngLR icon thumb.pngS.AGL icon thumb.png
Can be activated when HP is 58% or less with "Android #16" on the team, or when HP is 58% or less with an existing "Androids" Category ally or enemy starting from the 5th turn from the start of battle (once only)
Frame SSR AGL thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 4017640 thumb.pngLR icon thumb.pngS.AGL icon thumb.pngTransform icon thumb.png
Card 1019140 thumb.png Can be activated starting from the 4th turn from the start of battle, or can be activated at any time when there is a "Wicked Bloodline" Category enemy (once only) Card 4019150 thumb v1.png
Card 1020090 thumb.png Can be activated starting from the 5th turn from the start of battle (once only) Card 4020100 thumb v2.png
Card 1020130 thumb.png Can be activated upon entering attacking turn (once only) Card 4020140 thumb v2.png
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1020460 thumb.pngLR icon thumb.pngS.STR icon thumb.png
Can be activated when HP is 77% or less, starting from the 4th turn from the start of battle (once only)
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 4020470 thumb.pngLR icon thumb.pngS.STR icon thumb.pngTransform icon thumb.png
Card 1018190 thumb.png Can be activated when there is a "Pure Saiyans" or "Hybrid Saiyans" Category enemy starting from the 3rd turn from the start of battle, or when facing only 1 enemy starting from the 6th turn from the start of battle (once only) Card 4018200 thumb v2.png
Card 1020500 thumb.png Can be activated upon entering attacking turn (once only) Card 4020510 thumb v2.png
Card 1017490 thumb.png Can be activated when HP is 70% or more with another "Namekians" Category ally on the team, starting from the 4th turn from the start of battle (once only) Card 4017500 thumb v1.png
Frame SSR PHY thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1020370 thumb.pngLR icon thumb.pngE.PHY icon thumb.png
Can be activated when HP is 50% or more, starting from the 4th turn from start of battle (once only)
Frame SSR PHY thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 4020380 thumb.pngLR icon thumb.pngE.PHY icon thumb.pngTransform icon thumb.png
Card 1st Condition Normal
Transformation
Active Skill Transformation
Card 1017120 thumb.png
Card 1017080 thumb.png
Starting from the 3rd turn from the start of battle Card 4017130 transform.png
Card 4017090 transform.png
Can be activated upon entering next attacking turn (once only) Card 4017140 transform.png
Card 4017100 transform.png
Card 1st Condition Normal
Transformation
Active Skill Transformation
Card 1019590 thumb.png
Card 1019630 thumb.png
Starting from the 3rd turn from the start of battle Card 4019600 thumb v2.png
Card 4019640 thumb v2.png
Can be activated when HP is 70% or more, starting from the 4th turn after Transformation/Exchange (once only) Card 4019610 thumb v2.png
Card 4019650 thumb v2.png
Card 1st Condition Normal
Transformation
Active Skill Rage Mode
Card 1017180 thumb.png When HP is 70% or less, starting from the 3rd turn from the start of battle Card 4017190 v1.png Can be activated when HP is 50% or less, starting from the 5th turn from the start of battle (once only) Card 4017200 v1.png
Card Active Skill Rage Mode
Frame SSR INT thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1018880 thumb.pngLR icon thumb.pngE.INT icon thumb.png
Can be activated when HP is 66% or less, starting from the 6th turn from the start of battle (once only)
Frame SSR INT thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 4018890 thumb.pngLR icon thumb.pngE.INT icon thumb.pngTransform icon thumb.png



Exchanges

This type of Active Skill allows the player to switch from one character to a different one. These cards consist of two different characters and there's no transformation involved, but the mechanic is pretty much the same.

  • Exchanges can last either until the end of the battle or just for a few turns


Card Exchange Condition Turns New Card
Card 1019490 thumb.png Can be activated when facing only 1 enemy, whose HP is 58% or more, starting from the 3rd turn from the start of battle (once only) Card 4019500 thumb v2.png
Card 1017740 thumb.pngCard 1017660 thumb.png Can be activated starting from the 3rd turn from start of battle (once only) Card 4017750 thumb v2.pngCard 4017670 thumb v2.png
Frame SSR PHY thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1018030 thumb.pngLR icon thumb.pngE.PHY icon thumb.png
Can be activated when HP is 66% or less with another 2 or more "Androids" Category allies on the team, or can be activated at any time when facing an enemy whose name includes "Cell" (characters such as Cell Jr. excluded) (once only) 3
Frame SSR PHY thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 4018040 thumb.pngLR icon thumb.pngE.PHY icon thumb.pngExchange icon thumb.png



ATK Boosts

Card Active Skill Condition
Frame SSR PHY thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1019990 thumb.pngLR icon thumb.pngS.PHY icon thumb JP.png
Ki +24, ATK +70% and DEF -50% for 1 turn When HP is 50% or less (once only)
Frame SSR PHY thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1020220 thumb.pngLR icon thumb.pngS.PHY icon thumb.png
Ki +1, ATK +59% and DEF +78% for 1 turn When there is a "Majin Buu Saga" Category ally whose name includes "Goku" attacking in the same turn, starting from the 3rd turn from the start of battle (once only)
Card 1019340 thumb.png

ATK & DEF +50%, attacks effective against all Types and guaranteed to hit for 1 turn

When HP is 70% or less, starting from the 4th turn from the start of battle (once only)
Frame SSR TEQ thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 4016880 thumb.pngLR icon thumb.pngE.TEQ icon thumb.pngTransform icon thumb.png
Ki +24 and ATK +48% for 1 turn After Transformation (once only)
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1015910 thumb.pngLR icon thumb.pngS.STR icon thumb.png
All allies' ATK +33% for 1 turn Starting from the 3rd turn from start of battle (once only)
Card 1020990 thumb.png All enemies' ATK & DEF -40% and own ATK & DEF +40% for 1 turn After receiving damage 4 or more times in battle (once only)
Frame SSR TEQ thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1019910 thumb.pngLR icon thumb.pngS.TEQ icon thumb JP.png
ATK & DEF +30%, all enemies' ATK & DEF -30% and stuns them for 1 turn After receiving damage 5 or more times in battle (once only)
Card 1018540 thumb.png Causes ultimate damage to enemy and raises allies' ATK by 30% for 1 turn When HP is 59% or less with another 3 or more "Representatives of Universe 7" Category allies on the team (once only)
Card 1019040 thumb.png Removes all allies' status effects and raises all allies' ATK by 22% for 2 turns When HP is 80% or less, starting from the 4th turn from the start of battle (once only)

Unlike similar Passive Skills, Active Skills don't really add their boost to other "start of turn" Passive Skills, they're actually always calculated separately. (The same concept can be applied to characters that give an ATK boost to themselves.)

  • This means that
    Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1015910 thumb.pngLR icon thumb.pngS.STR icon thumb.png
    won't add ATK +33% to allies' Passive Skills, instead she'll increase their overall damage output by that amount.


Ally Ally's own
ATK boost
Overall increase in damage output
Card 1015270 thumb.png +0% Thum 1003310 1.png +50% Thumb 1013570.png +40% Thumb SS3 Goku GT 33.png +33%
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1015910 thumb.pngLR icon thumb.pngS.STR icon thumb.png
+33%
Thum 1001460 1.png +10% Thum 1003310 1.png +45.45% Thumb 1013570.png +36.36%
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1015910 thumb.pngLR icon thumb.pngS.STR icon thumb.png
+33%
Thumb SS3 Goku GT 33.png +30%
Thum 1007170.png +20% Thum 1003310 1.png +41.67% Thumb 1013570.png +33.33%
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1015910 thumb.pngLR icon thumb.pngS.STR icon thumb.png
+33%
Thumb SS3 Goku GT 33.png +27.5%
URSTRFashaThumb.png +30% Thum 1003310 1.png +38.46%
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1015910 thumb.pngLR icon thumb.pngS.STR icon thumb.png
+33%
Thumb 1013570.png +30.77% Thumb SS3 Goku GT 33.png +25.38%
URINTSSGokuThumb.png +40% Thum 1003310 1.png +35.71%
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1015910 thumb.pngLR icon thumb.pngS.STR icon thumb.png
+33%
Thumb 1013570.png +28.57% Thumb SS3 Goku GT 33.png +23.57%
Card 1011820 thumb.png +50% Thum 1003310 1.png +33.33%
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1015910 thumb.pngLR icon thumb.pngS.STR icon thumb.png
+33%
Thumb 1013570.png +26.67% Thumb SS3 Goku GT 33.png +22%
Thum 1009510.png +60%
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1015910 thumb.pngLR icon thumb.pngS.STR icon thumb.png
+33%
Thum 1003310 1.png +31.25% Thumb 1013570.png +25% Thumb SS3 Goku GT 33.png +20.63%
Thum 1006740.png +70%
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1015910 thumb.pngLR icon thumb.pngS.STR icon thumb.png
+33%
Thum 1003310 1.png +29.41% Thumb 1013570.png +23.53% Thumb SS3 Goku GT 33.png +19.41%
Thum 1006330.png +80%
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1015910 thumb.pngLR icon thumb.pngS.STR icon thumb.png
+33%
Thum 1003310 1.png +27.78% Thumb 1013570.png +22.22% Thumb SS3 Goku GT 33.png +18.33%
Thumb 1013410.png +90%
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1015910 thumb.pngLR icon thumb.pngS.STR icon thumb.png
+33%
Thum 1003310 1.png +26.32% Thumb 1013570.png +21.05% Thumb SS3 Goku GT 33.png +17.37%
Card 1016030 thumb.png +100%
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1015910 thumb.pngLR icon thumb.pngS.STR icon thumb.png
+33%
Thum 1003310 1.png +25% Thumb 1013570.png +20% Thumb SS3 Goku GT 33.png +16.5%


Note: if an ally has a Passive Skill that is only calculated when attacking, most support units will increase that character's damage output by the amount described in their Passive Skill, just like Pan's Active Skill always does. Such Passive Skills include:

  • "When performing a Super Attack"; "after receiving attack"; "with each attack received / performed"; "when the target enemy is stunned / sealed / in ATK Down status"..



Special Effects

Card Active Skill Condition
Card 1019280 thumb.png Raises ATK by 628% temporarily then causes damage to enemy and, within the turn activated, all attacks become critical hits and stuns the attacked enemy while reducing own DEF by half When there is another ally whose name includes "Trunks (Teen) (Future)", "Trunks (Future)" or "Mai (Future)" attacking in the same turn, starting from the 3rd turn from the start of battle (once only)
Frame SSR INT thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 4017910 thumb.pngLR icon thumb.pngE.INT icon thumb.pngTransform icon thumb.png
Ultimate damage +50% and massively lowers DEF When facing only 1 enemy starting from the 3rd turn after Evolution (once only)
Card 1017160 thumb.png Supreme damage and greatly lowers ATK & DEF When facing 3 or more enemies, starting from the 3rd turn from start of battle (once only)
Frame SSR PHY thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1020220 thumb.pngLR icon thumb.pngS.PHY icon thumb.png
Ki +1, ATK +59% and DEF +78% for 1 turn When there is a "Majin Buu Saga" Category ally whose name includes "Goku" attacking in the same turn, starting from the 3rd turn from the start of battle (once only)
Card 1019340 thumb.png ATK & DEF +50%, attacks effective against all Types and guaranteed to hit for 1 turn When HP is 70% or less, starting from the 4th turn from the start of battle (once only)
Card 1020990 thumb.png All enemies' ATK & DEF -40% and own ATK & DEF +40% for 1 turn After receiving damage 4 or more times in battle (once only)
Frame SSR TEQ thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1019910 thumb.pngLR icon thumb.pngS.TEQ icon thumb JP.png
ATK & DEF +30%, all enemies' ATK & DEF -30% and stuns them for 1 turn After receiving damage 5 or more times in battle (once only)
Card 4019760 thumb v2.png Changes PHY icon.png Ki Spheres to STR icon.png Ki Spheres and attacks effective against all Types for 1 turn When there is a "Pure Saiyans" or "Universe Survival Saga" Category enemy (once only)
Card 1019040 thumb.png Removes all allies' status effects and raises all allies' ATK by 22% for 2 turns When HP is 80% or less, starting from the 4th turn from the start of battle (once only)
Frame SSR AGL thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1019400 thumb.pngLR icon thumb.pngE.AGL icon thumb.png
ATK -50% and evades enemy's attack (including Super Attack) for 1 turn Starting from the 3rd turn from the start of battle (once only)
Frame SSR PHY thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1019990 thumb.pngLR icon thumb.pngS.PHY icon thumb JP.png
Ki +24, ATK +70% and DEF -50% for 1 turn Can be activated when HP is 50% or less (once only)
Frame SSR STR thumb.pngSpiral.pnglatest?cb=20191212155456&format=originalCard 1020750 thumb.pngLR icon thumb.pngE.STR icon thumb JP.png
Ki +24 for 1 turn Can be activated when HP is 60% or less, or starting from the 8th turn from the start of battle (twice only)


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