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Introduction

Pan Active Skill example
Active Skills are special skills that can be activated before collecting Ki, only once per battle and only after a certain amount of turns. Once the condition has been met, the player is able to decide whether it's preferable to activate it right away or to wait for a different turn.

The Active Skill will be displayed with a special animation, and with voice acting as well.

There are currently four kinds of Active Skills: Ultimate Attacks, Transformations, Exchanges, and ATK Boosts.


Ultimate Attacks

Ultimate Attacks can be considered as an extra Super Attack that the character gets to launch before even collecting Ki. Each character's max Ki Multiplier will automatically be taken into consideration, and the Ultimate Attack will cause ultimate damage, which is a 550% multiplier.

  • That multiplier can also be increased through the Hidden Potential, with each Pot skill super "Super Attack Boost" level adding an additional 5%, up to 75%.


Card Attack Multiplier Condition
Card_1014210_thumb_apng.pngTransparent thumb
Card_1014220_thumb_apng.pngTransparent thumb
Ultimate damage +100% 650% Starting from the 4th turn from start of battle (once only)
Card_1016810_thumb_apng.pngTransparent thumb
Ultimate damage +100% 650% When HP is 59% or below and facing only 1 enemy, starting from the 3rd turn from start of battle (once only)
Card_4017910_thumb_v1_apng.pngTransparent thumb
Ultimate damage +50% and massively lowers DEF 600% When facing only 1 enemy starting from the 3rd turn after Evolution (once only)
Card 1016570 thumb Ultimate damage Global server 650%
Japan server 550%
When HP is 59% or below (once only)
Card 1017160 thumb Supreme damage and greatly lowers ATK & DEF 430% When facing 3 or more enemies, starting from the 3rd turn from start of battle (once only)


When comparing "Ultimate damage" to Super Attack Multipliers, it might be worth mentioning that it's slightly lower than "Mega-colossal damage Lv.20" (570%) and slightly higher than "Immense damage Lv.10" (505%).

  • This means that
    Card_1014210_thumb_apng.pngTransparent thumb
    Card_1014220_thumb_apng.pngTransparent thumb
    will always cause almost as much damage as with a 24 Ki Super Attack, while Card 1016570 thumb will always hit slightly harder with his Active Skill.


Active skill Super atk
AS-SA test 2 AS-SA test 1


Ultimate Attacks cannot be evaded but can be absorbed/blocked if they are a Ki blast attack Energy attack bubble and the enemy happens to be immune to them.

Furthermore, unlike Passive Skills which depend on your remaining HP at the start of turn, Active Skills that require your HP to fall below a certain threshold are reactive, meaning that if you recover HP above it you will lose that character's Active Skill for that turn.


Transformations

These Active Skills work very similarly to other transformations, the only difference is that the player is able to decide whether or not to allow the character to transform, once the conditions have been met.

  • Transformations last until the end of the battle, Rage Mode lasts only 1 turn.


Card Active Skill Transformation
Card_1017630_thumb_apng.pngTransparent thumb
Can be activated when HP is 58% or less with "Android #16" on the team, or when HP is 58% or less with an existing "Androids" Category ally or enemy starting from the 5th turn from the start of battle (once only)
Card_4017640_thumb_v1_apng.pngTransparent thumb
Card 1017490 thumb Can be activated when HP is 70% or above and there is another "Namekians" Category ally on the team, starting from the 4th turn from start of battle (once only) Card 4017500 thumb v1
Card 1st Condition Normal
Transformation
Active Skill Transformation
Card 1017120 thumb
Card 1017080 thumb
Starting from the 3rd turn from start of battle (once only) Card 4017130 transform
Card 4017090 transform
Can be activated starting from entering next attacking turn (once only) Card 4017140 transform
Card 4017100 transform
Card 1st Condition Normal
Transformation
Active Skill Rage Mode
Card 1017180 thumb When HP is 70% or below, starting from the 3rd turn from start of battle (once only) Card 4017190 v1 Can be activated when HP is 50% or below, starting from the 5th turn from start of battle (once only) Card 4017200 v1



Exchanges

This type of Active Skill allows the player to switch from one character to a different one. These cards consist of two different characters and there's no transformation involved, but the mechanic is pretty much the same.

  • Exchanges can last either until the end of the battle or just for a few turns


Card Exchange Condition Turns New Card
Card 1017740 thumbCard 1017660 thumb Can be activated starting from the 3rd turn from start of battle (once only) Card 4017750 thumb v2Card 4017670 thumb v2
Card_1018030_thumb_apng.pngTransparent thumb
Can be activated when HP is 66% or less with another 2 or more "Androids" Category allies on the team, or can be activated at any time when facing an enemy whose name includes "Cell" (characters such as Cell Jr. excluded) (once only) 3
Card_4018040_thumb_v2_apng.pngTransparent thumb



ATK Boosts

Card Active Skill Condition
Card_4016880_thumb_v1_apng.pngTransparent thumb
Ki +24 and ATK +48% for 1 turn Can be activated after Transformation (once only)
Card_1015910_thumb_apng.pngTransparent thumb
All allies' ATK +33% for 1 turn Starting from the 3rd turn from start of battle (once only)


There is currently only one character with an Active Skill that is able to boost all allies for 1 turn. However, it works quite differently from Passive Skills with a similar effect, and it can be much more effective. Unlike similar Passive Skills, Active Skills don't really add their boost to other "start of turn" Passive Skills, they're actually always calculated separately. (The same concept can be applied to characters that give an ATK boost to themselves.)

  • This means that
    Card_1015910_thumb_apng.pngTransparent thumb
    won't add ATK +33% to allies' Passive Skills, instead she'll increase their overall damage output by that amount.


Ally Ally's own
ATK boost
Overall increase in damage output
Spook tenks thumb +0% Thum 1003310 1 +50% Thumb 1013570 +40% Thumb SS3 Goku GT 33 +33%
Card_1015910_thumb_apng.pngTransparent thumb
+33%
Thum 1001460 1 +10% Thum 1003310 1 +45.45% Thumb 1013570 +36.36%
Card_1015910_thumb_apng.pngTransparent thumb
+33%
Thumb SS3 Goku GT 33 +30%
Thum 1007170 +20% Thum 1003310 1 +41.67% Thumb 1013570 +33.33%
Card_1015910_thumb_apng.pngTransparent thumb
+33%
Thumb SS3 Goku GT 33 +27.5%
URSTRFashaThumb +30% Thum 1003310 1 +38.46%
Card_1015910_thumb_apng.pngTransparent thumb
+33%
Thumb 1013570 +30.77% Thumb SS3 Goku GT 33 +25.38%
URINTSSGokuThumb +40% Thum 1003310 1 +35.71%
Card_1015910_thumb_apng.pngTransparent thumb
+33%
Thumb 1013570 +28.57% Thumb SS3 Goku GT 33 +23.57%
Card 1011820 thumb +50% Thum 1003310 1 +33.33%
Card_1015910_thumb_apng.pngTransparent thumb
+33%
Thumb 1013570 +26.67% Thumb SS3 Goku GT 33 +22%
Thum 1009510 +60%
Card_1015910_thumb_apng.pngTransparent thumb
+33%
Thum 1003310 1 +31.25% Thumb 1013570 +25% Thumb SS3 Goku GT 33 +20.63%
Thum 1006740 +70%
Card_1015910_thumb_apng.pngTransparent thumb
+33%
Thum 1003310 1 +29.41% Thumb 1013570 +23.53% Thumb SS3 Goku GT 33 +19.41%
Thum 1006330 +80%
Card_1015910_thumb_apng.pngTransparent thumb
+33%
Thum 1003310 1 +27.78% Thumb 1013570 +22.22% Thumb SS3 Goku GT 33 +18.33%
Thumb 1013410 +90%
Card_1015910_thumb_apng.pngTransparent thumb
+33%
Thum 1003310 1 +26.32% Thumb 1013570 +21.05% Thumb SS3 Goku GT 33 +17.37%
Card 1016030 thumb +100%
Card_1015910_thumb_apng.pngTransparent thumb
+33%
Thum 1003310 1 +25% Thumb 1013570 +20% Thumb SS3 Goku GT 33 +16.5%


Note: if an ally has a Passive Skill that is calculated when attacking, all support units will increase that character's damage output by the amount described in their Passive Skill, just like Pan's Active Skill always does. Such Passive Skills include:

  • "When performing a Super Attack"; "after receiving attack"; "with each attack received / performed"; "when the target enemy is stunned / sealed / in ATK Down status"..

In that case, the best combinations would be the following:

  • 1st
    Card_1015910_thumb_apng.pngTransparent thumb
    + Thum 1003310 1 = ATK +99.5% (calculated separately)
  • 2nd Thum 1003310 1 + Thumb 1013570 = ATK +90% (simple addition)
  • 3rd
    Card_1015910_thumb_apng.pngTransparent thumb
    + Thumb 1013570 = ATK +86.2%

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