Dragon Ball Z Dokkan Battle Wiki
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Dragon Ball Z Dokkan Battle Wiki
Card 1021810 thumb.png
N eclair.pngR eclair.pngSR eclair.pngSSR eclair.pngUR eclair.png
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AGL icon.pngTEQ icon.pngINT icon.pngSTR icon.pngPHY icon.pngRainbow icon.png
Weekly Tag.pngBonus Tag.pngStory Tag.pngDB Story Tag.pngStrike Tag.pngDokkan Tag.pngSpecial Tag.pngLimit Tag.pngPrime Tag.pngZ-Battle Tag.pngChallenge Tag.pngLimited Tag.png
Cards.png

Card 1021810 thumb.png
Ally of Love and Friendship
Videl
Max Lv
SA Lv
Rarity
Type
Cost
ID
120
1/10
UR icon.png
SSTR icon.png
58
12181
  Release Date.png Info Icon.png
Japan server.png1 Apr 2021
Global server.png10 Aug 2021
Disambiguation.png
Origin of art.png
Pre-Videl.png
Special Skill.png
Additional Attack Skill Effect.png
Attack Effective to All Skill Effect.png
Boost Category Skill Effect.png
Diverse Super Attack Skill Effect.png
Evasion Skill Effect.png
Lower DEF Skill Effect.png
Raise Ki Skill Effect.png
Raise HP Skill Effect.png
Raise ATK Skill Effect.png
Raise DEF Skill Effect.png
Stack Attack Skill Effect.png
Stage Skill.png
Leader Skill.png
"Defenders of Justice" or "Peppy Gals" Category Ki +4 and HP, ATK & DEF +170%
Super atk.png Sp skill icon 02.png Videl Rush
Raises ATK[1], raises DEF for 1 turn[2] and causes immense damage to enemy
Unit SA.png Sp skill icon 02.png Justice Rush
Greatly raises ATK[4], raises DEF for 1 turn[2], causes immense damage to enemy and greatly lowers DEF[5]
Activation Condition.png
Activated when there is an ally whose name includes "Gohan (Teen)", "Ultimate Gohan" (Majin Buu excluded) or "Great Saiyaman" (Great Saiyaman other than Gohan excluded) on the team
Passive skill.png Magnificent Performance
ATK & DEF +158%; high chance[3] of evading enemy's attack (including Super Attack) before attacking; plus an additional ATK +58% when attacking; attacks effective against all Types within the same turn after evading an attack; plus an additional ATK +58% within the same turn after receiving attack; launches an additional Super Attack as the 1st or 2nd attacker in a turn; plus an additional ATK +58% and high chance[3] of evading enemy's attack (including Super Attack) as the 3rd attacker in a turn
Active skill.png Complicated Female Psyche 
ATK +20% and DEF -20% in battle
Activation Condition.png
Can be activated when there is an ally whose name includes "Gohan (Teen)", "Ultimate Gohan" (Majin Buu excluded) or "Great Saiyaman" (Great Saiyaman other than Gohan excluded) on the team, starting from the 4th turn from the start of battle (once only)
Link skill.png
Courage
Lv 1: Ki +1
Lv 10: Ki +2 and ATK +10%
- Money Money Money
Lv 1: Ki +1
Lv 10: Ki +2 and DEF +20%
- Cold Judgment
Lv 1: DEF +20%
Lv 10: DEF +25%
- Infighter
Lv 1: ATK +10% and all enemies' DEF -10%
Lv 10: ATK +15% and all enemies' DEF -15%
- Champion's Strength
Lv 1: Ki +1
Lv 10: Ki +2 and reduces damage received by 5%
- Battlefield Diva
Lv 1: Ki +2
Lv 10: Ki +3 and chance of evading enemy's attack (including Super Attack) +5%
- Fierce Battle
Lv 1: ATK +15%
Lv 10: ATK +20%
Category.png
Peppy Gals - Majin Buu Saga - Earthlings - Defenders of Justice
Ki meter.png
KiMeter 2 Green.png
Stats.png
Base.png
Max.png
Max Star locked.png
Max Star released.png
HP.png
5016
16555
18555
21555
Atk.png
2589
8546
10546
13946
Def.png
2474
8165
10165
12765
Acquired.png
Dokkan awaken logo 150.pngCard 1021800 thumb.png


Details.png
► 12 Ki Multiplier is 150%
► Her additional boosts of ATK +58% when attacking and after receiving an attack are calculated separately, for a maximum possible boost of ATK +457.28% as the 1st attacker in a turn, and ATK +399.28% as the 3rd attacker in a turn
► Active Skills are always calculated separately from Passive Skills, meaning that it will increase her overall ATK by 20% and decrease her overall DEF by 20%
► Upon using the Active Skill, Videl cuts her hair and the artwork changes for the rest of the battle
Card 1015580 thumb.pngCard 1004520 thumb.png can be farmed to raise Super Attack
  1. Raises ATK by 30% for 99 turns (How does it work?)
  2. 2.0 2.1 Raises DEF by 30% for 1 turn
  3. 3.0 3.1 50% chance to evade enemy's attack
  4. Raises ATK by 50% for 99 turns (How does it work?)
  5. Lowers enemy's DEF by 50% for 3 turns


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