Great Saiyaman 1 & 2 |
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Super Type allies' HP, ATK & DEF +100% when team includes all five Super Types[1] | |
Twin Justice Rush | |
Causes colossal damage to enemy and seals Super Attack | |
Burning Justice | |
Causes mega-colossal damage to enemy and raises Super Class allies' ATK by 30% for 2 turns | |
Victory of Love and Justice | |
Super Class allies' Ki +4 and DEF +50%; Extreme Class enemies' DEF -70% | |
Lv 1: ATK +25% Lv 10: ATK +25% and chance of performing a critical hit +5% Lv 1: Ki +2 Lv 10: Ki +2 and DEF +20% Lv 1: Ki +2 Lv 10: Ki +3 and ATK +7% Lv 1: ATK +10% and all enemies' DEF -10% Lv 10: ATK +15% and all enemies' DEF -15% Lv 1: ATK & DEF +5% and activates Penetration Lv 10: ATK & DEF +10% and activates Penetration Lv 1: Ki +2 Lv 10: Ki +2 and ATK & DEF +5% Lv 1: ATK +10% when performing a Super Attack Lv 10: ATK +15% when performing a Super Attack |
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► 12 Ki Multiplier is 150%; 24 Ki Multiplier is 200% • (Full 12-24 Ki Multipliers table) ► SA Lv.20 raises SA Multiplier by an additional 30% |
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