Dragon Ball Z Dokkan Battle Wiki

PSA - For those who wanted to add their own EZA details for the units, please do so either in your own blog page or the discussion tab. Anyone who put their own EZA ideas in the character pages will be banned immediately, regardless if your revert it or not.

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Dragon Ball Z Dokkan Battle Wiki
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Dragon Ball Z Dokkan Battle Wiki

Explanation about Disable Guard
Disabling the enemy's Guard

Hidden Potential (Disable Guard)
Give any card the chance to have a super effective attack, bypassing both the enemy's defense and Type advantage. You can raise the chance of performing a critical hit by 2% per level; there are 15 extra levels.


No Type disadvantage when attacking
Disabling Guard allows characters to never hit with Type disadvantage, and deal at the very least neutral damage against any enemy. For example, an AGL character would be able to deal neutral damage to a TEQ enemy, without any damage reduction for being AGL. Once the enemy's guard has been disabled by an attack, it will stay down for the remainder of the turn.


Upon attacking the enemy Condition
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As the 1st or 2nd attacker in a turn
When attacking Super Class enemies
With 2 or more Ki Spheres obtained
With 5 or more Ki Spheres obtained
For 7 turns from start of turn
When there is another "Ginyu Force" Category ally on the team
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When HP is 58% or below
30% chance


Upon attacking the enemy with a Super Attack Condition
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If there is another "Representatives of Universe 7" Category ally in the same turn
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