Hidden Potential System
The Hidden Potential System is a system where you can improve a character, even beyond the Max Lv of a character.
To be able to use this system you have to
- Be rank 50 or above.
- Cleared Stage 2 of Enough Talk... Time for an Epic Showdown!! on Z-Hard.
You have to fulfill these criteria to be able to use the system. To use the Hidden Potential System, you need items that are called "Potential Orbs".
Potential Orbs are items that are needed to unlock nodes in the Hidden Potential System. Generally you will need Potential Orbs that are of the same type as the character or special ones for special characters. There are three kinds of Orbs:
The further you advance in the Hidden Potential System, you will start needing different kinds and amounts of Potential Orbs.
Potential Orbs can be obtained as rewards or in the event "Unlock your hidden potential", which is open daily.
|Cards||Potential Items Amount||Event|
|x6340 x3430 x336||Dragon Ball GT: A Hero's Legacy|
|x6540 x3530 x346||Looking For Mr. Right!|
|x6540 x3530 x346||Planet Namek Saga|
|x5740 x3150 x301||Ginyu Force Special Training (AGL)|
|x6090 x3370 x320||Ginyu Force Special Training (TEQ)|
|x6290 x3430 x336||Ginyu Force Special Training (INT)|
|x5740 x3150 x301||Ginyu Force Special Training (STR)|
|x5790 x3170 x305||Ginyu Force Special Training (PHY)|
|x6540 x3530 x346||Face-off with the Fearsome Ginyu Force|
|x6390 x3480 x336||Leave It to Us! Little Rangers!|
|x6540 x3530 x346||Rescue in the Desert! Giru's Great Achievement!|
|x6540 x3530 x346||Dragon Ball GT: The Shadow Dragon Saga|
Hidden Potential Stats
|Rank||Potential Items Amount||Max Stat increase|
|Rank A AGL||x4310 x2470 x223||+5000 +5400 +4600|
|Rank A TEQ||x4310 x2470 x223||+4600 +5400 +5000|
|Rank A INT||x4330 x2490 x227||+5000 +5000 +5000|
|Rank A STR||x4310 x2470 x223||+5400 +4600 +5000|
|Rank A PHY||x4310 x2470 x223||+5000 +4600 +5400|
|Rank B AGL||x4310 x2470 x223||+3000 +3540 +2760|
|Rank B TEQ||x4310 x2470 x223||+3240 +3000 +2760|
|Rank B INT||x4330 x2490 x227||+3000 +3000 +3000|
|Rank B STR||x4310 x2470 x223||+3240 +2760 +3000|
|Rank B PHY||x4310 x2470 x223||+3000 +2760 +3240|
|Rank S AGL||x4310 x2470 x223||+7000 +7560 +6640|
|Rank S TEQ||x4310 x2470 x223||+7560 +7000 +6640|
|Rank S INT||x4330 x2490 x227||+7000 +7000 +7000|
|Rank S STR||x4310 x2470 x223||+7560 +6440 +7000|
|Rank S PHY||x4310 x2470 x223||+7000 +6640 +7560|
|Rank A Special||x4330 x2490 x227||+5000 +5000 +5000|
|x4330 x2490 x227|
|x4330 x2490 x227|
|x4330 x2490 x227|
|Rank B Special||see Special Characters table above||+4000 +4000 +4000|
Potential Orb Event
You get the following Potential Orbs from the events
- There are secret characters that will appear in the event. These are the secret characters they will fight in a team of themselves and two other characters.
- Defeating these secret characters will yield you a large amount of Potential Orbs. These secret characters have a RNG chance to appear on the field.
- There is a limit to the amount of times that you can do these events, which is 3 times a day on Japan and 1 times a day on Global versions.
Hidden Potential Skills
Forgetting Optional Skills
You get the choice to "Forget" when you tap on the completed node again. By choosing "Forget" you can put the node back to the state where you haven't picked a skill yet. To be able to "Forget" you need to use "Dragon Stones"" or a "Same Character Card". When choosing a skill after you did "Forget", you will need to use Potential Orbs again to be able to choose a skill.
There are 4 starting directions in which you can improve a character in the Hidden Potential System.
This is the path that goes to the top left. There is a good balance between improving ATK and DEF. It is the route with a "free" level 5 skill from the star nodes. This star node skill is Combo Attack for AGL and PHY, Critical for STR and TEQ, and Evasion for INT. In the additional unlocked path you can unlock 3 Hidden Potential Skills.
This is the path that goes to the top right. In this path you will mainly improve the ATK of a character.
HP and Defensive Growth
This is the path that goes to the bottom left. In this path you will mainly improve the HP and DEF of a character.
This is the path that goes to the bottom right. This path you will greatly improve both ATK and DEF. In the additional unlocked path you can unlock 4 Hidden Potential Skills but must be at super attack level 10 to do so.
To unlock the full path of this route, you will need to have the Super ATK of the character at a certain level. This path the best to unblock if you will max out the Character's SA Level, not worth it otherwise.
Note that not all characters will follow this exact rule, and that there will be exceptions.
Unlocking Additional Paths
When you are unlocking nodes in the Hidden Potential System, you will come across nodes that are blocked.
When you unlock one of these blocked nodes, it will turn into a regular node to improve one of your parameters. Thus, you will need Potential Orbs to unlock this node, to advance.
The same character card that you use to unblock this node can be Z-Awoken or not.
Clicking on one of these items will take you directly to the node that is blocked.
When you use "Reverse" the stats and Super ATK Lv. will be adjusted to the pre-dokkan awoken character. Therefore it can happen that the values will be lower than the original. These will all return to normal when you "Reverse Dokkan Awaken" a character.
Re-Dokkan Awaken is used when you want to return a character, where "Reverse" has been used on, to its original dokkan awoken form.
This is different from regular dokkan awakening, in that you don't need awakening medals or zeni.
The character will return to the dokkan awoken form that it was when before "Reverse" was used. Its level will also return to what it was before the whole reverse process.
Stats that have been improved with the "Hidden Potential System" and increased Super ATK during the pre-dokkan awoken form won't be lost when "Reverse" is used and the character is made into the dokkan awoken card again.