Super Saiyan Trunks (Future) |
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"Time Travelers" Category Ki +3 and HP, ATK & DEF +200% | |
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Raises ATK & DEF[1] for 1 turn and causes colossal damage to enemy | |
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Raises DEF[2], greatly raises ATK[3] for 1 turn and causes mega-colossal damage to enemy | |
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The Hope of the Residents of This Planet ![]() ![]() |
Activates the Entrance Animation upon the character's entry - ![]() Basic effect(s) - Ki +3 and ATK & DEF 150% ![]() When attacking with 12 or more Ki - ATK 100% ![]() For every attack performed - ![]() - ![]() ![]() For every Super Attack performed - Damage reduction rate 10% ![]() As the 2nd or 3rd attacker in a turn - ATK 100% ![]() - Launches an additional attack that has a high chance[5] of becoming a Super Attack for 4 turn(s) Starting from the 5th turn from the start of the battle - Launches an additional attack that has a high chance[6] of becoming a Super Attack | |
![]() ![]() ![]() | Enters Standby Mode ![]() ![]() |
Stands by for 4 turns, during which charge count increases by 1 per attack performed by allies. | |
Can be activated starting from the 5th turn from the start of turn (once only) | |
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Lv 1: All enemies' DEF -5% and Ki +1 Lv 10: All enemies' DEF -10% and Ki +1 Lv 1: Ki +1 Lv 10: Ki +2 and ATK +5% Lv 1: ATK +10% Lv 10: ATK +15% Lv 1: Ki +1 Lv 10: Ki +2 and chance of performing a critical hit +5% Lv 1: Ki +2 Lv 10: Ki +2 and ATK & DEF +5% Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: ATK +10% when performing a Super Attack Lv 10: ATK +15% when performing a Super Attack |
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► 12 Ki Multiplier is 150%; 24 Ki Multiplier is 200% • (Full 12-24 Ki Multipliers table) ► SA Lv.20 raises SA Multiplier by an additional 30% |
► His additional boosts when attacking is calculated separately, for a total of ATK +400% when performing a Super Attack as the 1st attacker in a turn or ATK +600% as the 2nd or 3rd attacker in a turn and DEF +275% starting from the turn in which the character performs the 5th attack in battle |
Super Saiyan Trunks (Future) |
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"Time Travelers" Category Ki +3 and HP, ATK & DEF +200% | |
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Raises ATK & DEF[1] for 1 turn and causes colossal damage to enemy | |
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Raises DEF[2], greatly raises ATK[3] for 1 turn and causes mega-colossal damage to enemy | |
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The Decisive Slash |
Basic effect(s) - Ki +12 and ATK & DEF 200% ![]() - Randomly changes Ki Spheres of a certain Type to ![]() When attacking with 12 or more Ki - ATK 150% ![]() For 1 turn from the character's entry turn - Launches an additional attack that has a great chance[4] of becoming a Super Attack - Damage reduction rate 50% ![]() As the 1st attacker in a turn - Guards all attacks - Launches an additional attack that has a great chance[5] of becoming a Super Attack 5 or more Ki Spheres obtained - Launches an additional Super Attack | |
![]() ![]() ![]() | Final Hope Slash ![]() ![]() |
Raise ATK by 50% temporarily per charge count and causes super-ultimate damage to enemy | |
Can be activated when Charge Counter is 1 or more (once only) | |
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Lv 1: All enemies' DEF -5% and Ki +1 Lv 10: All enemies' DEF -10% and Ki +1 Lv 1: Ki +1 Lv 10: Ki +2 and ATK +5% Lv 1: ATK +10% Lv 10: ATK +15% Lv 1: Ki +1 Lv 10: Ki +2 and chance of performing a critical hit +5% Lv 1: Ki +2 Lv 10: Ki +2 and ATK & DEF +5% Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: ATK +10% when performing a Super Attack Lv 10: ATK +15% when performing a Super Attack |
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► 12 Ki Multiplier is 150%; 24 Ki Multiplier is 200% • (Full 12-24 Ki Multipliers table) ► SA Lv.20 raises SA Multiplier by an additional 30% |
► His additional boost when performing a Super Attack is calculated separately, for a total of ATK +650% when performing a Super Attack |