Fusion Zamasu |
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"Realm of Gods", "Worldwide Chaos" or "Fused Fighters" Category Ki +3 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +30% for characters who also belong to the "Time Travelers" or "Final Trump Card" Category; Extreme Class Ki +3 and HP, ATK & DEF +150% ("Realm of Gods", "Worldwide Chaos" or "Fused Fighters" Category characters excluded) | |
True Test of a God | |
Greatly raises ATK & DEF for 1 turn[1], causes colossal damage to enemy and greatly lowers DEF[2] | |
Divine Hammer | |
Massively raises ATK and raises DEF for 1 turn[3], causes mega-colossal damage to enemy and greatly lowers ATK[4] | |
Zamasu Shall Rule All | |
Activates the Entrance Animation (once only) and reduces damage received by 20% for 4 turns from start of turn (plus an additional damage reduction of 20% for the 1st turn) when there is another "Realm of Gods" Category ally on the team at start of character's attacking turn; Ki +6 and ATK & DEF +100%; plus an additional Ki +3 and ATK & DEF +50% when there are no "Realm of Gods" Category enemies; high chance[5] of performing a critical hit; reduces damage received by 40%; plus an additional DEF +50% when receiving an attack and if HP is 70% or less when receiving an attack, plus an additional DEF +50%; launches an additional attack that has a high chance[6] of becoming a Super Attack within the same turn after receiving an attack; plus an additional ATK +25% with each attack received (up to 150%) | |
Omnipresence | |
Lv 1: ATK & DEF +25% when HP is 80% or less Lv 10: ATK & DEF +25% Lv 1: Ki +1 Lv 10: Ki +2 and chance of performing a critical hit +5% Lv 1: ATK +15% Lv 10: ATK +15% and chance of performing a critical hit +5% Lv 1: Ki +2 Lv 10: Ki +2 and ATK & DEF +5% Lv 1: ATK +10% Lv 10: ATK +15% Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: ATK +10% when performing a Super Attack Lv 10: ATK +15% when performing a Super Attack |
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► 12 Ki Multiplier is 160%; 24 Ki Multiplier is 200% • (Full 12-24 Ki Multipliers table) ► SA Lv.20 raises SA Multiplier by an additional 30% |
► His additional boosts when receiving attacks are calculated separately, for a total of DEF +275% when receiving an attack or DEF +400% when HP is 70% or less and ATK +525% starting from the turn in which the character received the 6th attack in battle ► If he is facing a "Realm of Gods" Category enemy, his is reduced to DEF +200% when receiving an attack or DEF +300% when HP is 70% or less and ATK +400% starting from the turn in which the character received the 6th attack in battle |
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Infinite Zamasu |
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"Realm of Gods", "Worldwide Chaos" or "Fused Fighters" Category Ki +3 and HP, ATK & DEF +170%, plus an additional HP, ATK & DEF +30% for characters who also belong to the "Time Travelers" or "Final Trump Card" Category; "Extreme Class Ki +3 and HP, ATK & DEF +150% ("Realm of Gods", "Worldwide Chaos" or "Fused Fighters" Category characters excluded) | |
Light of Doom | |
Greatly raises ATK for 1 turn[1] and causes colossal damage to enemy | |
Zamasu's Justice and Order | |
Massively raises ATK for 1 turn[2] and causes mega-colossal damage to all enemies | |
A Universe Named Zamasu | |
Nullifies all attacks directed at the character; Ki +4 and ATK +300%; changes & Ki Spheres to Ki Spheres; "Worldwide Chaos" Category allies' DEF +60% with 4 or more Ki Spheres obtained | |
Infinite Zamasu | |
Increases damage received by Super Class enemies and allies by 30% | |
Lv 1: ATK & DEF +25% when HP is 80% or less Lv 10: ATK & DEF +25% Lv 1: Ki +1 Lv 10: Ki +2 and chance of performing a critical hit +5% Lv 1: ATK +15% Lv 10: ATK +15% and chance of performing a critical hit +5% Lv 1: Ki +2 Lv 10: Ki +2 and ATK & DEF +5% Lv 1: ATK +10% Lv 10: ATK +15% Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: ATK +10% when performing a Super Attack Lv 10: ATK +15% when performing a Super Attack |
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► 12 Ki Multiplier is 160%; 24 Ki Multiplier is 200% • (Full 12-24 Ki Multipliers table) ► SA Lv.20 raises SA Multiplier by an additional 30% |
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