Metal Cooler |
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"Wicked Bloodline" Category Ki +3 and HP, ATK & DEF +200% | |
Full-Metal Avalanche | |
Raises DEF for 1 turn[1], causes colossal damage to enemy and greatly lowers ATK[2] | |
Supernova | |
Massively raises ATK and raises DEF for 1 turn[3], causes mega-colossal damage and massively lowers DEF[4] | |
Terror of the Revived Cooler | |
Recovers 10% HP at start of turn and if HP is 50% or less, recovers an additional 10% HP; Ki +2 and ATK & DEF +130%; plus an additional DEF boost of up to 100% (the more HP remaining, the greater the DEF boost); plus an additional Ki +1 (up to +4) and ATK & DEF +15% (up to 60%) with each attack received; recovers 10% HP at the end of the turn in which an attack was received and recovers an additional 5% HP when there is another ally whose name includes "Metal Cooler" attacking in the same turn; great chance[5] of nullifying Unarmed Super Attacks directed at the character; revives with HP fully recovered when the character is KO'd (once only) | |
Life Force Absorption | |
Lv 1: ATK & DEF +25% when HP is 80% or less Lv 10: ATK & DEF +25% Lv 1: Ki +2 Lv 10: All enemies' DEF -10% and Ki +2 Lv 1: ATK +15% Lv 10: ATK & DEF +15% Lv 1: Recovers 3% HP Lv 10: Recovers 5% HP and reduces damage received by 5% Lv 1: ATK +10% Lv 10: ATK +15% Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: ATK +10% when performing a Super Attack Lv 10: ATK +15% when performing a Super Attack |
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► 12 Ki Multiplier is 150%; 24 Ki Multiplier is 200% • (Full 12-24 Ki Multipliers table) ► SA Lv.20 raises SA Multiplier by an additional 30% |
► His additional boost with each attack received is calculated separately, for a total of ATK +268% starting from the turn in which the character receives the 4th attack in battle, plus an additional DEF boost of up to +428% depending on your remaining HP |
► Ultimate damage multiplier is 550% |