Dragon Ball Z Dokkan Battle Wiki

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Dragon Ball Z Dokkan Battle Wiki
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Dragon Ball Z Dokkan Battle Wiki

How does it work?[]

Ki Multipliers are unique to each character, and they're usually calculated right before SA Multipliers, as soon as the character obtains one or more Ki Spheres. There are also different kinds of Ki Meters, with a different number of green bars.

Ki multiplier example

Green bars always lower ATK with a ki amount of 0 having a multiplier of 50%, while the first yellow bar always indicates a Ki Multiplier of 100%, which won't have any effect on the ATK stat.

For example, this means that if a character has a 12 Ki Multiplier of 145% and the following Ki Meter...

KiMeter 2 Green


...it will need 9 Ki to add 45% to the 100% of the first yellow bar, meaning that each yellow bar will increase the Ki Multiplier by 5% (45% / 9 = 5%). In this case the 11 Ki Multiplier would be 140%, the 10 Ki Multiplier 135%, and so on.

Note: in Rage Mode some characters are able to launch a Super Attack with any amount of Ki and they lose their green bars. Their 12 Ki Multiplier stays the same, but their 1 Ki Multiplier changes to 100%.

Ki Multipliers for LRs[]

Ki Multipliers work in a similar way for LR characters, except green bars don't matter when the starting point is the 12 Ki Multiplier, and the 24 Ki Multiplier is always 200%.

Ki 12-24 Ki Multipliers
12 130% 135% 140% 145% 150% 160%
13 135.8333% 140.4167% 145% 149.5833% 154.1667% 163.3333%
14 141.6667% 145.8333% 150% 154.1667% 158.3333% 166.6667%
15 147.5% 151.25% 155% 158.75% 162.5% 170%
16 153.3333% 156.6667% 160% 163.3333% 166.6667% 173.3333%
17 159.1667% 162.0833% 165% 167.9167% 170.8333% 176.6667%
18 165% 167.5% 170% 172.5% 175% 180%
19 170.8333% 172.9167% 175% 177.0833% 179.1667% 183.3333%
20 176.6667% 178.3333% 180% 181.6667% 183.3333% 186.6667%
21 182.5% 183.75% 185% 186.25% 187.5% 190%
22 188.3333% 189.1667% 190% 190.8333% 191.6667% 193.3333%
23 194.1667% 194.5833% 195% 195.4167% 195.8333% 196.6667%
24 200% 200% 200% 200% 200% 200%


Special Skills[]

  • Dual Attack Additional Super Attacks will always select the lowest amount of Ki available. For most characters, this means that an additional Super Attack would always be launched at 12 Ki.
  • Super8 Characters with "Premier Super Attacks" will always launch an additional Super Attack with a lower amount of Ki, and therefore with a lower Ki Multiplier. For example, Card 1011060 thumb would always launch an additional 9 Ki Super Attack, while Card 4012650 thumb would always launch an additional 1 Ki Super Attack
  • Ki Boost Passive Characters that gain Ki right before attacking, such as Card 1006700 thumb, will see their Ki Multiplier be adjusted accordingly, even without collecting the right amount of Ki Spheres beforehand.

Useful Links[]

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