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Revision as of 22:27, 24 May 2019
How It Works
Introduction
Raising a card’s Super Attack level (also known as SA lvl) can be done with two different methods, with varying chances of success:
- Using several item cards to raise Super Attack levels, primarily Kai cards. Most guarantee one increase in level.
- Training cards together with the same second name, e.g. the "Super Saiyan Goku" part in "Supreme Warrior Awakened Super Saiyan Goku". Essentially, cards of both the same character and form are compatible. So any Super Saiyan Goku card will work for any other Super Saiyan Goku card, but not for other forms of Goku. (On this wiki, the second name is listed in the second row on card pages. Disambiguation pages also organize cards by second name.)
- Identical cards, i.e. those that also have the exact same first name, will guarantee increases in level. This is the only scenario in which Super Attack levels carry over or merge. For example, training two identical cards, one at Super Attack level 3 and the other at 4, will guarantee a combined Super Attack level of 7.
- Cards with only the same second name will have different chances to increase the Super Attack by 1 level, depending on rarity. The higher the rarity of training partners, the higher the chance to raise the Super Attack level of the card being trained (see table below).
Tables
Item Cards that Increase the Super Attack Level for All Cards | ||
---|---|---|
100% chance | 100% chance Type related | 30% chance |
File:Thum 1003970 1.pngFile:Thumb xmas Roshi.png | File:Thumb Grand Kai AGL.pngFile:Thumb Grand Kai TEQ.pngFile:Thumb Grand Kai INT.pngFile:Thumb Grand Kai STR.pngFile:Thumb Grand Kai PHY.png | File:Thumb 1013400.png |
- UR lv100 and UR lv120 training partners give the same percentage.
- UR lv100 and UR lv120 cards being trained receive different percentages.
Examples
The first four examples use Supreme Warrior Awakened Super Saiyan Goku (a base SSR) as the card being trained and various Super Saiyan Gokus and item cards as training partners. The fifth uses Unstoppable Ascension Super Saiyan God SS Goku as an example of identical cards merging SA levels.
List of Compatible Cards
Following are all the cards available in the game (excluding Non-Battle Cards and Unreleased Cards). Each is sorted by their second name. They are listed in farmable and non-farmable. This way you can easily see which cards can be used to raise anothers Super Attack.
Card Name | Farmable | Non-Farmable |
---|---|---|
Dabura | File:URINTDaburaThumb.pngFile:Thum 1009300.pngFile:Thum 1001980 1.pngFile:Thum 1003820 1.png | |
Daiz | File:Thum 1003930 1.png | |
Dark Masked King | File:Dark king thumb.png | |
Darkness Towa | File:SSRAGLTowaThum.png | |
Demigra | File:Thum 1004980 1.png | |
Demigra (Enhanced Demon Form) | File:Demigra makyouka thumb.png | |
Demon King Piccolo | File:Thum 1007970.pngFile:Thum 1002270 1.png | |
Demon King Piccolo (Elder) | File:Thum 1007980.pngFile:Thum 1002260 1.png | |
Devilman | File:Thum 1002360 1.png | |
Dodoria | File:Thum 1001050 1.pngFile:Thum 1000510 1.pngFile:Thum 1001290 1.png | |
Doure | File:Thum 1002500 1.png | |
Dr. Gero | File:Thum 1000980 1.pngFile:Thum 1000210 1.pngFile:Thum 1001840 1.pngFile:Thum 1000390 1.pngFile:Thum 1001240 1.png | |
Dr. Lychee | File:Thum 1003400 1.png | |
Dracula Man | File:Thum 1002380 1.png | |
Drum | File:Thum 1000490 1.png | |
Dyspo | File:Thumb 1012610.png | |
Dyspo (Super Speed Mode) | File:Thumb 1013910.png |
Card Name | Farmable | Non-Farmable |
---|---|---|
Eis Shenron | File:Thum 1006350.png |
Card Name | Farmable | Non-Farmable |
---|---|---|
Hatchiyack | File:Thum 1003380 1.png | |
Haze Shenron | File:Thum 1006340.png | |
Hell Fighter #17 | File:Thumb A17 GT ssr agl.png | File:Thum 1005800.pngFile:Thum int ssr A17.pngFile:Thum 1010530.png |
Hercule | File:URTEQSatanThumb.pngFile:Thum 1004100.pngFile:SSRTEQSatanThumb.pngFile:Thum 1003730 1.pngFile:Thum 1000820 1.pngFile:Thum 1000580 1.pngFile:Thum 1000640 1.png | |
Hercule (GT) | File:Thum 1003060 1.png | |
Hit | File:URINTHitThumb.pngFile:Thumb Hit 6858.pngFile:SSRSTRHitThumb.png | |
Hoi | File:SRSTRHoiThum.png | |
Hyper Meta-Rilldo | File:Thum 1005930 1.png | File:Thum Rildo Agl Leader.png |
Card Name | Farmable | Non-Farmable |
---|---|---|
Card Name | Farmable | Non-Farmable |
---|---|---|
Jackie Chun | File:Jackiechun ssr icon.pngFile:Thum 2000210 1.png | |
Jaco | File:Thum 1004870 1.pngFile:Thum 1002210 1.png | |
Janemba | File:SRAGLJanemba.png | |
Janembu | File:Thumb janembuu.png | |
Jeice | File:Thumb Jeice STR TUR.pngFile:Thumb Jeice STR SSR.png | File:Thum 1001090 1.pngFile:Thum 1001330 1.pngFile:Thum 1000550 1.png |
Jewel | File:Thum 1000750 1.png | |
Jiren | File:Thumb 1013940.pngFile:Thumb 1013480.png |
Card Name | Farmable | Non-Farmable |
---|---|---|
Kale | File:Thumb 1013650.png | |
Kale (Berserk) | File:Thumb 1013420.pngFile:SSRPHYBerserkKaleThumb.png | |
Kami | File:Thum 1004950 1.png | |
Karoly | File:Thum 1009240.pngFile:Thumb broku.png | |
Kibito | File:Thum 1003460 1.png | |
Kibito Kai | File:Thum 1003470 1.png | |
Killa | File:Thum 1000760 1.png | |
King Chappa | File:Thum 1003150 1.png | |
King Cold | File:SSR King Cold Phy.pngFile:Thum 2000190 1.png | |
King Cold (Angel) | File:SRTEQKingColdThumb.png | |
King Vegeta | File:KVegeta.pngFile:Thum 2000120 1.png | |
Krillin | File:SRPHYKrillinThumb.png | File:URTEQKrillinThumb.pngFile:Thum 1004530.pngFile:Thum 1002930 1.pngFile:Thum 1000110 1.pngFile:Thum 1000890 1.pngFile:Thum 1004460 1.pngFile:Thum 1001680 1.pngFile:Thum 1001880 1.pngFile:Thum 1001160 1.pngFile:Thum 1000290 1.png |
Krillin (Police Officer) | File:Thum 1002180 1.png | |
Krillin (Youth) | File:Thum 1002340 1.png |
Card Name | Farmable | Non-Farmable |
---|---|---|
Lakasei | File:Thum 1003960 1.png | |
Launch | File:Thum 1004190 1.png | |
Legendary Super Saiyan Broly | File:Thum 1003800 1.pngFile:Thumb 1007460.pngFile:Thum 2000640 1.pngFile:Thumb 1007450.png |
Card Name | Farmable | Non-Farmable |
---|---|---|
Obotchaman | File:Thum 1009050.png | |
Oceanus Shenron | File:Thum 1006380.png | |
Omega Shenron | File:Thum 1008710.pngFile:Thum TURomegashenronPHY.pngFile:Thum 1006410.pngFile:Thum SSRomegashenronPHY.png | |
Oolong | File:Thum 1003160 1.png | |
Ox King |
Card Name | Farmable | Non-Farmable |
---|---|---|
Card Name | Farmable | Non-Farmable |
---|---|---|
Raditz | File:Thumb 1012700.pngFile:Thumb 1009140.png | File:Thum 1000160 1.pngFile:Thum 1001430 1.pngFile:Thum 1000340 1.pngFile:Thum 1001130 1.png |
Raditz (Giant Ape) | File:URSTRGiantApeRaditzThumb.pngFile:Thumb 7034.png | |
Rage Shenron | File:Thum 1006370.png | |
Ranfan | ||
Rasin | File:Thum 1003950 1.png | |
Recoome | File:Thumb reecoombe PHY TUR.pngFile:Thumb Reecoombe PHY SSR.png | File:Thum 1001060 1.pngFile:Thum 1001300 1.pngFile:Thum 1000520 1.png |
Red Ribbon Army | File:Thum 3001110 1.pngFile:Thum 1000800 1.pngFile:Thum 3001130 1.pngFile:Thum 3001140 1.pngFile:Thum 3001150 1.png | |
Ribrianne | ||
Ribrianne (Giant Form) | File:Thumb 1013950.png |
Card Name | Farmable | Non-Farmable |
---|---|---|
West Supreme Kai | ||
Whirus | ||
Whis | File:Thum 1004890 1.png | File:TEQTURWhisThumb.pngFile:INTTURWhisThumb.pngFile:Thum 1003370 1.pngFile:Thum 1002120 1.pngFile:Thumb PHY WhisSSR.pngFile:Thumb 5726 whis.png |
Card Name | Farmable | Non-Farmable |
---|---|---|
General Tips
- Duplicates of cards are best used to unlock paths in the Hidden Potential System first before being considered for SA levels.
- It is best to Reverse Dokkan Awaken lv120 URs back to lv100 URs before attempting to increase their SA level. UR cards only give 50% chance to lv120 URs, but 100% chance to lv100 URs and base SSR cards.
- Z-Awakening all base SSRs to lv100 URs or dokkan awakening cards to lv120 URs can strain medal and training resources but is generally worth reducing the RNG factor.
- Non-farmable SR cards should be Z-Awakened to SSRs for much better chances. Some can be dokkan awakened all the way to lv100 URs or lv120 URs. Keep in mind some become new forms when dokkan awakening, e.g., File:Thum 1003750 1.png dokkan awakens to File:Thum 1003350 1.png.
- When considering the priority of which cards deserve precious item cards like Elder Kais, keep in mind the hierarchy of Super Attack damage multipliers. Generally, cards that deal immense damage deserve them first and cards that deal supreme damage are very situational when determining if they deserve the SA levels. Multipliers below immense and supreme do not deserve item cards, and should only be farmed.
- The base SSR form of many LR cards have farmable SA levels. It is best to bring the SSR form to SA level 10, so that the LR form can reach SA level 20 more easily. For farmable LRs, it's best to get a second copy all the way to LR form also with SA level 10 and then merging them. For non-farmable LRs just use item cards, like Elder Kais.
See Also
- Super Attack Multipliers: guide for calculating the Super Attack Multipliers.
- Farmable Super Attack Guide: guide to cost (Zeni and Stamina) for farmable Super Attacks.