FANDOM

HorusDB

Content Moderator Discussions Moderator
  • I live in a 14 billion-year-old Universe.
  • I am just a normal functioning member of the human race, and there's no way anyone can prove otherwise.
A FANDOM user
  Loading editor
  • hi i want to change my name do you know how can i do?

      Loading editor
  • Could u calculate my lr ui goku's damage output linked with his tur ui omen version?

    it's ok if u don't.

      Loading editor
    • Not sure if I can, as counters rely a lot on the amount of attacks received, and the way you phrased it makes it seem like he would counter Super Attacks as well. I'm also not sure if the game would calculate the "ally gets attacked" mechanic separately (resulting in a lot more damage) or not, since that mechanic doesn't exist yet (cool idea though). He also raises his ATK with each SA, so that would affect the numbers as well. Although the preferred Hidden Potential would still be AA +6 and Crit +15, because the "Raises ATK" mechanic is a bit overrated, it doesn't add that much due to how it's calculated.

        Loading editor
    • ok, removed the counter, changed the stacking atk to stacking def, and changed additional ATK +77  when a "RoU7" gets attacked thing to ATK +11% per each attack receieved when there is a "Whis" ally.

      the additional ATK +11% goes up to 77%.

        Loading editor
    • A FANDOM user
        Loading editor
  • Is it fine if I use the Dokkan Event template from the real wiki on the fake wiki?

      Loading editor
    • View all 22 replies
    • So, if I wanted to, how would I do it?

      How would I use that as a base image, with the other images on top and then the text for the LS, PS and SA to move on it’s own?

        Loading editor
    • And are these templaytes in HTML or JavaScript?

        Loading editor
    • A FANDOM user
        Loading editor
  • Why do all SRs reach level 57, using 1 Platinum Shell and 2 Swords, but not her? Why is she so super greedy?

      Loading editor
    • View all 6 replies
    • Personally I don't think it's a big deal, I'm pretty sure most people wouldn't care, it's quite easy to find those resources nowadays. Plus the amount of resources also depends on the training location.

        Loading editor
    • we should get  a fun fact section for smth like that

        Loading editor
    • A FANDOM user
        Loading editor
  • now you got all the balls! congrats!

      Loading editor
    • View all 14 replies
    • FKay wrote: some of the balls are acquired by 3 peopley and numbers higher and lower than that by 4 people. so there must be a ballglitch! caus if the highest number of balls is acquired by 4 people, all balls till then must be at least acquired by 4 people!

      I've been going through my achievement but dont see the glitch you're talking about. But if there is a glitch it'll be due to fandom. I can only provide images and names for them. The rest is up to fandom.

        Loading editor
    • It's seems that way. Today the numbers turn out to be right... very, very weirdy

        Loading editor
    • A FANDOM user
        Loading editor
  • Hello!

    I made some statistics whle farming for zeni with the Bojack event. And found that the drop rates are the following:

    -On Normal: 88% for R Satan, and 12% for SR

    -On Z-hard: 70% R, 18% SR and 12% SSR

    And i figured it was more stamina-efficient to farm normal than z-hard.

    I edited the page to add the info, and thought i would validate that with you. Feel free to edit it out it you judge so

      Loading editor
    • I don't mind having that info there, I'm sure someone will find it useful. Just be careful not to remove the space before the character images at the top, otherwise the slide disappears and the images stop being all on the same row. But I'm sure you didn't remove it on purpose, it's just one of those things that happen when source editor isn't set as default ;)

        Loading editor
    • Oh! No idea that happened. when i open the edit page, the space is simply not there, and the slider is visible in the preview, i tried to add a space, remove the EOL, but the slider is always there in the preview. Yet when i see the history, i see the space and that i removed it. Crazy Programming languages are crazy...

        Loading editor
    • A FANDOM user
        Loading editor
  •   Loading editor
    • You mean, adding the newest update to all Giants as well? Yes that's also in the list of things to be done, unfortunately I won't be able to for a few days because my real job is keeping me busy, but I should find the time Wednesday unless someone else takes care of it first. Preparing the code for all Giants won't be fun but it will be done ;)

      At the moment LR Baby is the only one with the update because he's an LR, and animated thumbs complicate things a little bit, so Howling was kind enough to prepare the code for him right away.

        Loading editor
    • This is why arrows at the bottom would have been easier. 

      Just like the top of most quest pages. 

      Quest navigation

        Loading editor
    • A FANDOM user
        Loading editor
  • to estimate, if and how much stones we get.



    Grossing2
    Grossing
    and for once, we should thank the french, I guess.
      Loading editor
    • View all 29 replies
    • besonders am frühen Morgen!

        Loading editor
    • This reply has been removed
    • A FANDOM user
        Loading editor
  • Hey Horus! I figured I'd let you know that there are some discrepancies when comparing the Summon Rate Calculator from the wiki and the "Tell Yourself The Odds!" calculator from the subreddit.

    For example, if I input the typical numbers for LR chasing for a global legendary summon (192 unfeatured, interested in 13 unfeatured SSRs), I get a 9.245% chance for one multi when using the calculator from the wiki, but 9.44% when using the calculator from the subreddit. I'm not sure if its the calculator from the wiki or from the subreddit that is wrong here, but it might be worth looking into.

    Also, have you considered adding a "total chance of wanted SSRs" (or something to that extent) to the calculator that shows the combined chance of pulling at least one of the featured as well as unfeatured SSRs that you're interested in, seeing how you can't simply add the featured SSR percentages and unfeatured SSR percentages?

      Loading editor
    • I took a look at that other calculator and you're right, there seems to be a slight difference when it comes to rates. But since it's only a slight difference, I'm thinking that it might just be because we use three decimals on the end result, whereas that other calculator might be using only two decimals on every step, so our calculator might be a bit more precise in the long run, not sure. If there was some kind of big error on either side, I imagine that the two calculators would differ a lot more than they do now... but I'll definitely need to look into it, so thanks for letting me know.

      As for adding the total of wanted SSRs, I think that's also a good idea, I can't say for sure when it's going to be implemented (need to check that everything is all right first), but hopefully soon!

        Loading editor
    • A FANDOM user
        Loading editor
  • Hello. Just so you know, not all damage reduction passives disables after 99 turns, it's quite the opposite.

    Super C17 and Futur Gohan PHY both have a passive that disables after 99 turns, but If you look at Golden teq frieza or goku MF or even STR ssj trunks future (unwavering conviction), their passives are unlimited in time.

    That's just for the record, I get it if you don't want to see a lot of refs because of lousy development ☺️

      Loading editor
    • Sorry, I thought you were referring only to the ATK boost for every attack received, since the ref was at the end. Maybe a note in the Details section might be a better choice than a ref for something like this, although the fact that it lasts 99 turns is weird to say the least, since you can't really see the end of it in normal scenarios...

        Loading editor
    • Don't apologize, I totally understand the weirdness of the situation.

      In fact, I would never have added that if I didn't saw a streamer this week-end running a Dual Bota-Magetta team in Goku Rush (jap) to make a full 100%+ damage reduction team.

      After a while, his Super C17 started to take damages and after checking the database he saw that his passive was entirely disabling after the 99th turn (both damage reduction and attack boost).



      You are totally right by saying this is a very uncommon scenario, and I agree with you on that. I think we can disregard that information since it's so uncommon to encounter it.

        Loading editor
    • A FANDOM user
        Loading editor
Give Kudos to this message
You've given this message Kudos!
See who gave Kudos to this message
Community content is available under CC-BY-SA unless otherwise noted.