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Great Saiyaman |
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Super Class ATK +50% when HP is 50% or above | |
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Causes supreme damage to enemy and raises ATK for 3 turns[1] | |
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Righteous Onslaught |
ATK +40%; Super Class allies' ATK +20% | |
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Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: ATK +5% when performing a Super Attack Lv 10: ATK +10% when performing a Super Attack Lv 1: Ki +2 Lv 10: Ki +2 and DEF +5% Lv 1: Ki +2 Lv 10: Ki +2 and DEF +20% Lv 1: ATK +25% Lv 10: ATK +25% and chance of performing a critical hit +5% Lv 1: Ki +2 Lv 10: Ki +3 and ATK +7% |
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► 12 Ki Multiplier is 140%
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