Jiren |
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"Universe 11" Category Ki +4 and HP, ATK & DEF +200%; or "Universe Survival Saga" Category Ki +3 and HP, ATK & DEF +200% | |
Complete Power | |
Raises ATK & DEF for 1 turn[1] and causes colossal damage to enemy | |
Overheat Magnetron | |
Greatly raises ATK & DEF for 1 turn[2] and causes mega-colossal damage with a high chance[3] of stunning the enemy | |
Resentment of Inferior Strength | |
Ki +8 and ATK & DEF +350%; disables the action of the enemy hit by the character's attack once within the turn for 1 turn from the character's entry turn; reduces damage received by 50%; plus an additional ATK & DEF +50% when attacking; plus an additional ATK +100%, great chance[4] of performing a critical hit and an additional damage reduction of 11% as the 2nd or 3rd attacker in a turn | |
Enters Standby Mode | |
Stands by for 5 turns, during which charge count increases by 1 per Ki Sphere by allies | |
Can be activated starting from the 3rd turn from the character's entry turn (once only) | |
Lv 1: Ki +1 Lv 10: Ki +2 and ATK +10% Lv 1: Ki +2 Lv 10: Ki +2 and DEF +5% Lv 1: ATK +10% and all enemies' DEF -10% Lv 10: ATK +15% and all enemies' DEF -15% Lv 1: ATK +15% Lv 10: ATK +15% and chance of performing a critical hit +5% Lv 1: Ki +3 Lv 10: Ki +3 and ATK & DEF +7% Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: ATK +10% when performing a Super Attack Lv 10: ATK +15% when performing a Super Attack |
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► 12 Ki Multiplier is 150%; 24 Ki Multiplier is 200% • (Full 12-24 Ki Multipliers table) ► SA Lv.20 raises SA Multiplier by an additional 30% |
► His additional boosts when attacking are calculated separately, for a total of ATK & DEF +575%, and up to ATK +725% as the 2nd or 3rd attacker in a turn. ► If Finish Skill is activated when Charge counter is 24 or less, then his additional ATK boost is increased to ATK +485%, plus an additional ATK +777.5% when attacking and an additional ATK +972.5% as the 2nd or 3rd attacker in a turn |
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Jiren |
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"Universe 11" Category Ki +4 and HP, ATK & DEF +200%; or "Universe Survival Saga" Category Ki +3 and HP, ATK & DEF +200% | |
None | |
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Now Is Not The Time... | |
Unable to attack; DEF +350%; all allies' Ki +3; reduces damage received by 50%, plus an additional damage reduction of 11% per Ki Sphere obtained; plus an additional DEF +100% when receiving an attack; randomly changes Ki Spheres of a certain Type ( excluded) to Ki Spheres; all allies' ATK +70% (self excluded) for 2 turns when the character is the 2nd or 3rd to obtain Ki Spheres in a turn | |
Evoked Trauma | |
Character's Standby Mode ends; Ki +3 and ATK +30% for 3 turns | |
Can be activated when charge count is 24 or less (once only) | |
Awakening of Full Power | |
Awakens into Jiren (Full Power) | |
Can be activated when charge count is 25 or more (once only) | |
Lv 1: Ki +1 Lv 10: Ki +2 and ATK +10% Lv 1: DEF +20% Lv 10: DEF +25% Lv 1: ATK +10% and all enemies' DEF -10% Lv 10: ATK +15% and all enemies' DEF -15% Lv 1: ATK +15% Lv 10: ATK +15% and chance of performing a critical hit +5% Lv 1: Ki +3 Lv 10: Ki +3 and ATK & DEF +7% Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: ATK +10% when performing a Super Attack Lv 10: ATK +15% when performing a Super Attack |
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► 12 Ki Multiplier is 150%; 24 Ki Multiplier is 200% • (Full 12-24 Ki Multipliers table) ► SA Lv.20 raises SA Multiplier by an additional 30% |
► His additional DEF boost when receiving an attack is calculated separately, for a total of DEF +800% when receiving an attack. |
Jiren (Full Power) |
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"Universe 11" Category Ki +4 and HP, ATK & DEF +200%; or "Universe Survival Saga" Category Ki +3 and HP, ATK & DEF +200% | |
Crimson Barrage | |
Greatly raises ATK and raises DEF for 1 turn[1] and causes colossal damage to enemy | |
Omega Heat Magnetron | |
Massively raises ATK and raises DEF for 1 turn[2], causes mega-colossal damage and stuns the enemy | |
I Will Never Lose!! | |
Ki +11 and ATK & DEF +400%; reduces damage received by 60%; foresees enemy's Super Attack plus an additional damage reduction of 11% for 1 turn from the character's entry turn; plus an additional ATK & DEF +111% when attacking; great chance[3] of performing a critical hit, plus an additional chance of performing a critical hit +11% with each Super Attack performed; plus an additional ATK +50%, attacks guaranteed to hit and performs a critical hit when Ki is 24; plus an additional ATK +50% with each Super Attack received | |
Lv 1: Ki +1 Lv 10: Ki +2 and ATK +10% Lv 1: Ki +2 Lv 10: Ki +2 and DEF +5% Lv 1: ATK +10% and all enemies' DEF -10% Lv 10: ATK +15% and all enemies' DEF -15% Lv 1: ATK +15% Lv 10: ATK +15% and chance of performing a critical hit +5% Lv 1: Ki +3 Lv 10: Ki +3 and ATK & DEF +7% Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: ATK +10% when performing a Super Attack Lv 10: ATK +15% when performing a Super Attack |
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► 12 Ki Multiplier is 150%; 24 Ki Multiplier is 200% • (Full 12-24 Ki Multipliers table) ► SA Lv.20 raises SA Multiplier by an additional 30% |
► His additional boosts when attacking are calculated separately, for a total of ATK & DEF +955% when attacking and ATK +1205% when Ki is 24 ►His additional ATK boost with each Super Attack received is calculated separately, for a total of ATK +250% for the rest of battle each time the character received a Super Attack during battle |
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