Pan (Kid) |
||||||
"Bond of Parent and Child" Category Ki +3 and HP, ATK & DEF +130% | |
Maiden Rush | |
Raises ATK & DEF for 1 turn[1] and causes supreme damage with a high chance[2] of stunning the enemy | |
Super New Blood | |
Ki +2 and ATK & DEF +150%; "Super Heroes" Category allies' Ki +1 and ATK & DEF +30%, plus an additional Ki +1 and ATK & DEF +20% for characters who also belong to the "Bond of Parent and Child" or "Bond of Master and Disciple" Category; medium chance[3] of evading enemy's attack (including Super Attack); plus an additional chance of evading enemy's attack (including Super Attack) +30% when facing only 1 enemy at start of turn; launches an additional attack that has a high chance[4] of becoming a Super Attack when facing 2 or more enemies at start of turn; plus an additional ATK & DEF +100% and high chance[5] of performing a critical hit for 4 turns after evading an attack | |
Lv 1: DEF +15% Lv 10: DEF +20% Lv 1: Ki +1 Lv 10: Ki +2 and ATK & DEF +5% Lv 1: ATK +10% and all enemies' DEF -10% Lv 10: ATK +15% and all enemies' DEF -15% Lv 1: Ki +2 Lv 10: Ki +3 and chance of evading enemy's attack (including Super Attack) +5% Lv 1: ATK +10% Lv 10: ATK & DEF +10% Lv 1: ATK +10% Lv 10: ATK +15% Lv 1: ATK +15% Lv 10: ATK +20% |
|
► 12 Ki Multiplier is 145% |
► Her additional boosts are calculated separately, for a total of ATK & DEF +500% for 4 turns after dodging an attack. |