![]() |
Great Saiyaman 1 & 2 |
|||||
![]() |
![]() |
![]() | |
Super Type allies' HP, ATK & DEF +70% when team includes all five Super Types | |
![]() |
Twin Justice Rush |
Causes supreme damage to enemy and seals Super Attack | |
![]() |
Peace Bestowed by Justice |
Basic effect(s) - Super Class allies' Ki +3 and DEF 40% ![]() - Extreme Class enemies' DEF 50% ![]() | |
![]() | |
Lv 1: ATK +25% Lv 10: ATK +25% and chance of performing a critical hit +5% Lv 1: Ki +2 Lv 10: Ki +2 and DEF +20% Lv 1: Ki +2 Lv 10: Ki +3 and ATK +7% Lv 1: ATK +10% and all enemies' DEF -10% Lv 10: ATK +15% and all enemies' DEF -15% Lv 1: ATK & DEF +5% and activates Penetration Lv 10: ATK & DEF +10% and activates Penetration Lv 1: Ki +2 Lv 10: Ki +2 and ATK & DEF +5% |
|
![]() |
|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
||||
![]() |
||||
![]() |
![]() |
![]() ![]() |
![]() ![]() | ||||
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
► 12 Ki Multiplier is 140% |
► Leader Skill info: if your team has one card of each Super Type (![]() ![]() ![]() ![]() ![]() |