Dragon Ball Z Dokkan Battle Wiki

PSA - For those who wanted to add their own EZA details for the units, please do so either in your own blog page or the discussion tab. Anyone who put their own EZA ideas in the character pages will be banned immediately, regardless if your revert it or not.

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Dragon Ball Z Dokkan Battle Wiki
Dragon Ball Z Dokkan Battle Wiki
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Strike of Full Anger
Super Saiyan Goku
Max Lv
SA Lv
Rarity
Type
Cost
ID
150
1/25
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77
12263
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28 Aug 2021
10 Feb 2025
28 Aug 2021
10 Feb 2025
SS Goku - SS Namek Goku


"Legendary Existence" or "Super Saiyans" Category Ki +3, HP & ATK +170% and DEF +150%
Fierce Hand-to-Hand Battle
Raises DEF[1] and causes mega-colossal damage to enemy
Super Kamehameha
Raises ATK[4] and causes mega-colossal damage to enemy
The Super Saiyan's Final Showdown
Basic effect(s)
- Ki +2 and ATK & DEF 159%
After receiving an attack
- Launches an additional Super Attack
As the 2nd or 3rd attacker in a turn
- ATK 59%
- Medium chance[6] of launching an additional Super Attack
When there is an Extreme Class enemy
- ATK 59%
-Ki +1 at the start of each turn (up to +5)
When there is an enemy whose name includes "Frieza" (Frieza Soldier excluded)
- Performs a critical hit
Angry Kamehameha  
Greatly raises ATK temporarily[8] and causes ultimate damage to enemy
Can be activated when facing only 1 enemy, whose Class is Extreme Class and HP is 30% or less (once only)


"Legendary Existence" or "Super Saiyans" Category Ki +3 and HP, ATK & DEF +180%
Fierce Hand-to-Hand Battle (Extreme)
Greatly raises DEF[2], raises ATK[3] for 1 turn and causes mega-colossal damage to enemy
Super Kamehameha (Extreme)
Greatly raises ATK & DEF[5] and causes mega-colossal damage to enemy
The Super Saiyan's Final Showdown
Basic effect(s)
- Ki +3 and ATK & DEF 200%
- Damage reduction rate 20%
At the start of each turn
-Ki +1 (up to 3)
After receiving an attack
- Launches an additional Super Attack for 4 turns
For every attack received
- Ki +1 (up to 3)
- ATK & DEF 20% (up to 59%)
As the 1st attacker in a turn
- ATK 59%
- Damage reduction rate 30%
As the 2nd or 3rd attacker in a turn
- ATK 100% and launches an additional Super Attack
For 6 turns from the character's entry turn
- Guards all attacks
When there is an Extreme Class enemy
- ATK 59%
- High[7] chance of performing a critical hit
When there is an enemy whose name includes "Frieza" (Frieza Soldier excluded)
- Performs a critical hit
Angry Kamehameha  
Greatly raises ATK temporarily[8] and causes ultimate damage to enemy
Can be activated when facing only 1 enemy, whose Class is Extreme Class and HP is 30% or less (once only)

Super Saiyan
Lv 1: ATK +10%
Lv 10: ATK +15%
- Saiyan Warrior Race
Lv 1: ATK +5%
Lv 10: ATK +10%
- Golden Warrior
Lv 1: All enemies' DEF -5% and Ki +1
Lv 10: All enemies' DEF -10% and Ki +1
- Kamehameha
Lv 1: ATK +5% when performing a Super Attack
Lv 10: ATK +10% when performing a Super Attack
- Prepared for Battle
Lv 1: Ki +2
Lv 10: Ki +2 and ATK & DEF +5%
- Fierce Battle
Lv 1: ATK +15%
Lv 10: ATK +20%
- Legendary Power
Lv 1: ATK +10% when performing a Super Attack
Lv 10: ATK +15% when performing a Super Attack
Planet Namek Saga - Pure Saiyans - Full Power - Goku's Family - Super Saiyans - Kamehameha - Exploding Rage - Saviors - Turtle School - Miraculous Awakening - Powerful Comeback - Legendary Existence - Bond of Friendship - Entrusted Will - Battle of Fate - Bond of Parent and Child - Earth-Bred Fighters
4863
16050
18050
21050
5143
16975
18975
21975
2539
8381
10381
13381


► 12 Ki Multiplier is 160%; 24 Ki Multiplier is 200%
    • (Full 12-24 Ki Multipliers table)
► SA Lv.20 raises SA Multiplier by an additional 30%
► Ultimate damage multiplier is 550%
can be farmed to raise Super Attack
can be purchased with Treasure Items and can be used to raise Super Attack
► SA Level can go up to 25, but only through Extreme Z-Awakening with special medals from the Extreme Z-Battle event; click on any of the medals for a detailed overview of the Extreme Z-Awakening
  1. Raises DEF by 30% for 99 turns
  2. Raises DEF by 50% for 99 turns
  3. Raises SA Multiplier by 30% for 1 turn
  4. Raises ATK by 30% for 99 turns (How does it work?)
  5. Raises ATK & DEF by 50% for 99 turns (How does it work?)
  6. 30% chance to launch an additional Super Attack
  7. 50% chance to perform a critical hit
  8. Raises "ultimate damage" multiplier by 50% during attack


x10
x15
x20