Dragon Ball Z Dokkan Battle Wiki

PSA - For those who wanted to add their own EZA details for the units, please do so either in your own blog page or the discussion tab. Anyone who put their own EZA ideas in the character pages will be banned immediately, regardless if your revert it or not.

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Dragon Ball Z Dokkan Battle Wiki
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Dragon Ball Z Dokkan Battle Wiki

Explanation about Stun
  • Enemy stunned for 1 turn = Stunned in the same turn you attacked the enemy in
  • Enemy stunned for 2 turns = Stunned in the same turn and the next one
  • Stun chance upon launching a Super Attack = You must use a Super Attack for stun chance
  • Stun chance against attacked enemy = You must attack the enemy for stun chance
  • Stun chance with no restriction = Stun chance activates at the start of turn, against all enemies

Single Enemy[]

Individual stun chance against a single enemy, upon launching a Super Attack.
The enemy is stunned for 2 turns.
Great chance to stun the enemy
70% chance (12-17 Ki)
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70% chance


High chance to stun the enemy
50% chance (18+ Ki)
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50% chance (12-17 Ki)
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50% chance


Medium chance to stun the enemy
30% chance (18+ Ki)
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30% chance (15+ Ki)
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30% chance (12-17 Ki)
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30% chance (9+ Ki)
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30% chance


With a chance to stun the enemy
25% chance (18+ Ki)
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25% chance (9-14 Ki)
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25% chance


May stun the enemy
25% chance
20% chance
10% chance


Rare chance to stun the enemy
25% chance
20% chance (12-17 Ki)
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20% chance
15% chance
10% chance


Stuns the enemy for 2 turns
100% chance (once only)
100% chance from the 3rd turn (once only)
Stuns the enemy for 1 turn
100% chance
100% chance after receiving attack
100% chance (Active Skill) (once only)
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100% chance (once only)
70% chance
50% chance
30% chance


Stuns the enemy in Rage Mode for 2 turns
100% chance
50% chance


All Enemies[]

Individual stun chances against all enemies, upon launching a Super Attack.
The enemies are stunned for 2 turns.
Medium chance to stun all enemies
30% chance to stun each enemy (18+ Ki)
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30% chance to stun each enemy (12-17 Ki)
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30% chance to stun each enemy


Stuns all enemies for 1 turn
100% chance to stun each enemy after using Active Skill


May stun all enemies
25% chance to stun each enemy


Rare chance to stun all enemies
25% chance to stun each enemy
20% chance to stun each enemy
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15% chance to stun each enemy

Single Enemy[]

Individual stun chance against an attacked enemy. The enemy is stunned for 2 turns.
Stuns the attacked enemy for 2 turns (once only)
100% chance
Stuns the attacked enemy for 2 turns starting from the 3rd turn (once only)
100% chance
High chance to stun the attacked enemy for 2 turns when all allies in the same turn are "Android/Cell Saga"
50% chance
High chance to stun the attacked enemy for 2 turns when there is a "GT Heroes" Category enemy
50% chance
Medium chance to stun the attacked enemy for 2 turns
30% chance


Individual stun chance against an attacked enemy. The enemy is stunned for 1 turn.
Stun the attacked enemy
100% chance (once only)
High chance to stun the attacked enemy
50% chance


Medium chance to stun the attacked enemy
30% chance


May stun the attacked enemy
25% chance
20% chance

Conditional[]

Stuns the attacked enemy after receving an attack
100% chance
Stuns the attacked enemy when facing 2 or more enemies
100% chance
Stuns the target enemy when the target enemy's Super Attack is sealed
100% chance
Stuns the target enemy when HP is 18% or less
100% chance
Great chance to stun the attacked enemy with 3 or more Ki Spheres obtained
70% chance
Great chance to stun the attacked enemy when facing a "Movie Bosses" or "Pure Saiyans" Category enemy
70% chance
Great chance to stun the attacked enemy when enemy's Super Attack is sealed
70% chance
High chance of stunning the attacked enemy when there is an Extreme Class enemy
50% chance
High chance of stunning the attacked enemy when facing only 1 enemy
50% chance
High chance to stun Extreme Class enemies
50% chance
High chance to stun the attacked enemy as the 1st attacker in a turn
50% chance
High chance to stun with an ally whose name includes "Ginyu" attacking in the same turn
50% chance
High chance to stun with "Vegeta" (Kid, Jr., etc. excluded) on the team
50% chance
High chance to stun with "Ribrianne" or "Rozie" in the same turn
50% chance
High chance to stun when all allies on the team are "Pure Saiyans" allies
50% chance
High chance to stun the attacked enemy when there is a "Movie Bosses" Category enemy
50% chance
High chance to stun the attacked enemy when enemy's Super Attack is sealed
50% chance
Medium chance to stun the attacked enemy when facing only 1 enemy
30% chance
Medium chance of stunning the enemy when attacking Super Class enemies
30% chance
Medium chance to stun the attacked enemy as the 1st attacker in a turn
30% chance

All Enemies[]

Individual stun chance against all enemies at the start of turn, without needing to attack first.
The enemies are stunned for 2 turns.
May stun all enemies for 2 turns
7% chance


Individual stun chance against all enemies at the start of turn, without needing to attack first.
The enemies are stunned for 1 turn.
Stuns all enemies
100% chance (once only)
When using Active Skill
100% chance
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When there is an enemy whose name includes "Android"
50% chance
High chance to stun Super Class enemies after receiving attack
50% chance


Medium chance to stun all enemies
30% chance
Medium chance to stun all enemies when all allies attacking in the same turn are of "Universe 6" Category characters
30% chance
Medium chance to stun all enemies when all allies attacking in the same turn are Extreme Class "Crossover" characters
30% chance
Medium chance to stun all enemies when there is another "Crossover" Category ally attacking in the same turn
30% chance


Rare chance / With a chance to stun all enemies
10% chance
8% chance
7% chance
5% chance
4% chance
2% chance


Quick Answers

What is the difference between a high chance and a great chance in Dokkan? toggle section
In Dokkan, 'high chance' usually signifies a 25% probability of an event, while 'great chance' indicates a higher probability, typically 50% or 70%.
Provided by: Fandom
How does the character Stun utilize the 'high chance' mechanic in Dokkan? toggle section
Stun, in Dokkan, utilizes the 'high chance' mechanic to stun the attacked enemy under specific conditions, such as when there's an Extreme Class enemy, when facing a single enemy, or when attacking first in a turn, all with a 50% probability. Stun also has a 70% chance to stun the attacked enemy when the enemy's Super Attack is sealed. Furthermore, Stun has a medium chance to transform into a Super Attack and a great chance to perform a critical hit when the target enemy is stunned.
Provided by: Fandom
What strategies can be used with Stun to maximize the 'high chance' in Dokkan? toggle section
Maximizing the 'high chance' with Stun in Dokkan involves several strategies. Raising Super Attack through farming provides a 30% chance to stun the enemy for two turns, with each additional attack having a similar chance to become a Super Attack. Other tactics include stunning the attacked enemy under various conditions such as when the enemy's Super Attack is sealed, facing an Extreme Class enemy, facing a single enemy, being the first attacker in a turn, or attacking with an ally named 'Ginyu'. Each of these tactics offers a 50% high chance to stun.
Provided by: Fandom
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