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Guide: Tactics Teams Template
Dokkan events Banniere tactics pages Awakening Medals
WPMIIse
Tactics Logo
WPMIIse
Tactics Logo
SsjFutureGohan medal
Awakenings
Thum 2000250 1Thumb 1013850Thum 2000240 1
Server Global server Japan server
Weakness Android #17 (Future) & Android #18 (Future)
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Breaker Deck 1 to 7



F2P Androids

Team template background
Team Cost: 203

Android #21 (Transformed, Good)

"Androids" Category Ki +2 and HP, ATK & DEF +50%

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Thumb A18 GT ssr str
Thumb A18 SSR PHY
Thumb cell gt phy ssr
Thumb A17 GT ssr agl
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Android #17

"Androids" Category Ki +3, HP & ATK +170% and DEF +130%; or Super PHY Type Ki +3 and HP, ATK & DEF +90%

TACTICS
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Leader Tactics
Mostly here for the Leader Skill, but the boosts given to allies and HP recovery is great too. Make sure to at least give here Evasion in the Hidden Potential.
High
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One of the main damage dealers, they tank hits pretty well too due to high natural LR stats.
High
Thumb A18 GT ssr str
Great tanker and has type in the last two stages. I kept her in the first slot to always get the Passive Skill boosts and boost allies with her Super Attack.
Somewhat high
Thumb A18 SSR PHY
Pretty much filler, doesn't have much use.
Low
Thumb cell gt phy ssr
Cell's HP recovery and ability to seal enemy's Super Attacks is great. Also boosts some of the allies.
Medium
Thumb A17 GT ssr agl
His Evasion can be really clutch, but don't rely on him too much.
Medium
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Friend Tactics
The main damage dealer, buffs allies, debuffs the enemy, overall a well-rounded unit.
High
STRATEGY
I tried this team out as an experiment and it worked surprisingly well. Of course, many units can be replaced by better, summonable ones. Only Android #21 and Android #17 & #18 were rainbowed, the rest of the units didn't have any dupes. Friend #17 had 2 dupes. Only had to use 1 Support Item to heal my HP. The team had absolutely no problems with Ki, as a lot of them have Ki-boosting Passive Skills and Link Skills.
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