Dragon Ball Z Dokkan Battle Wiki

PSA - For those who wanted to add their own EZA details for the units, please do so either in your own blog page or the discussion tab. Anyone who put their own EZA ideas in the character pages will be banned immediately, regardless if your revert it or not.

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Dragon Ball Z Dokkan Battle Wiki
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Dragon Ball Z Dokkan Battle Wiki
NOTICE
This page is to help players with a specific event. You can post teams that you used to clear the event.
Please keep in mind to post teams that you have tested yourself.

Guide: Tactics Teams Template
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Breaker Deck 1 to 7
Fighting Legend: Goku
Fusion CategoryPotara CategoryHybrid Saiyans CategoryUniverse Survival Saga CategoryRealm of Gods Category
Pure Saiyans CategoryFull Power CategoryTransformation Boost CategoryMovie Heroes CategoryMovie Bosses Category
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Defence and Timing are everything

Universal Survival Saga
Team template background
Made by: Darkiyoshi
Team Cost: 332

Super Saiyan God SS Goku (Kaioken)

"Representatives of Universe 7" or "Universe Survival Saga" Category Ki +3, HP +130% and ATK & DEF +170%

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vegeta
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Super Saiyan God SS Goku (Kaioken)

"Representatives of Universe 7" or "Universe Survival Saga" Category Ki +3, HP +130% and ATK & DEF +170%


Items template background
Android 8
Princess Snake
Icarus
Bulma future
TACTICS
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Leader Tactics
You can take Jiren or Hit but SSBK Goku offers an extra 20% more ATK & DEF which will help more in the end. I have zero dupes in mine, but his SA is maxed, so if yours has more dupes you should have a bit easier time.
Essential
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Obviously here to tank through majority of this. If he goes to his Giant Form early, then there is not much you can do. I got lucky and he didn’t turn until I hit SSB Goku. If you can make sure he is rainbowed.
Essential
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If you can get him to go into his MUI form then do it early. If you can get it before SSB Goku then that will make this a bit smoother. I have 2 dupes in mine and SA10.
High
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You might think without his stun he is useless, but he greatly lowers DEF and he can still tank well with this setup. I tried it without him, but he just helped make life easier when it came to the end. If you can Rainbow him then I would do so as well.
Essential
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He will be a big help against MUI Goku. Plus, he will give the extra DEF boost with his passive which will help greatly. I have 2 dupes in mine as well as SA10. I also have more in Combo Attack, which will be a great help if he gets off another Super Attack.
Essential
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Hopefully after the 4th turn he will change quickly. He is good for lowering the DEF and boosting his. Plus, when you get to UI Goku any additional attacks or SA will be helpful.
Essential
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Friend Tactics
If you can find a Rainbowed one then that will help if yours has no dupes like mine. If you can’t then one that has the most dupes will have to do.
Essential
STRATEGY
Main Rotations: SSBK Goku + Jiren/SSB Vegeta + UI Goku.

Floaters: Android #17, Bergamo and SSBK Goku. Use whichever SSBK Goku is better in your main rotation and float the other.

You should be able to get from Base Goku up to SSJ3 Goku with little trouble and without using an item. If you have to use an item use Princess Snake first. When facing GodKu and SSB Goku you may need to use a Princess Snake here too. I would try and use your Dokkan attack when you get to GodKu and if you can use it with UI Goku for the type advantage. Then you should be able to fill it again just in time for MUI Goku.

Hopefully your DEF has been built up well enough To get through UI Goku. Try and use one of each Icarus, Android 8 and Bulma (Future) item, I would recommend healing with Bulma and then use Icarus as well if you aren’t close to defeating UI Goku. Then use one Android 8 to heal and boost your DEF if needed.

Finally, you should have one of each item left for MUI Goku, I moved SSBK Goku off my main Rotation and put Android #17 with Jiren. I also moved MUI Goku off and have Bergamo on with Vegeta. They don’t share a lot on links, but they both tanked really well. As for items, try and use them at the right time. If you still have a princess snake left use her first, then use the others as you need them. It took me 2 or 3 runs to get everything down right but when I did, I had used majority of my items in the last 2 stages and used my last Android 8 item to heal and boost my DEF just to be safe.

Hope this helps! Good Luck!




Bomb Goku away

Universe survival saga
Team template background
Made by: Leonicklas
Team Cost: 234

Super Saiyan God SS Goku (Kaioken)

"Representatives of Universe 7" or "Universe Survival Saga" Category Ki +3, HP +130% and ATK & DEF +170%

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vegeta
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Super Saiyan God SS Goku (Kaioken)

"Representatives of Universe 7" or "Universe Survival Saga" Category Ki +3, HP +130% and ATK & DEF +170%


Items template background
Bulma future
Princess Snake
Android 8
Support whis
TACTICS
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Leader Tactics
He is the Mvp. His active skill can two shot the MUI (one crit did 10 million damage). He provides the best leader for this category too.
10/10
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His awakening made him one of the best cards for this event. Try to stack his passiv as soon as possible.
09/10
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She will take no damage for 90% of the battle but you need to stack her defence for MUI.
10/10
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She will take huge damage for the first few phasesd but after a few super she will tank really good and she does good damage.
08/10
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He is a good floater with his defence support and his damage reduction and he is PHY which will help against MUI.
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I used him as a floater but i tried to let him attack as much as possible befor his transformation. He will be the Mvp agains the STR UI Goku.
08/10
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Friend Tactics
Same as the leader.
09/10
STRATEGY
The main rotations are Kaioken Goku + Bergamo and Kale + Caulifla. Have the other three as floaters.
You can replace one of the Gokus with Hit or Jiren but that will make this harder. Try to stack Gokus attack as much as possible to destroy MUI with the Genkidama (I did 10 Million with one crit). You will need to pray that you will not get hit by a super attck in the wrong place. You need to be careful tho because Kaioken Goku willt ake damge against the later phases.




Full Caulifla/Kale team

USS Saiyawomen
Team template background
Made by: Ceej
Team Cost: 247

Kefla

"Universe 6" Category Ki +3 and HP, ATK & DEF +170%; or "Rapid Growth" Category Ki +3 and HP, ATK & DEF +150%

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vegeta
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Kefla

"Universe 6" Category Ki +3 and HP, ATK & DEF +170%; or "Rapid Growth" Category Ki +3 and HP, ATK & DEF +150%


Items template background
Bulma future
Princess Snake
Ghost Usher
Support whis
TACTICS
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Leader Tactics
Main Universe 6 leader. She can be the hardest hitter but she is sort of a glass cannon in this stage. Since her def is average, try to prioritize many orbs for her because she gets a high chance to dodge with 6 or more orbs until she goes SS2, where getting 6 or more orbs allows her to SA an extra time
Essential
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A real force in this stage due to them infinitely stacking DEF and their ability to SA multiple times each turn. They can also trigger the full passives of the separate Kales and Cauliflas in the team
Essential
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She is valuable since she can stack DEF, dodge and counter SAs. If Kale is on rotation, her attacks are also super effective, which helps her damage output. She can be replaced with PHY EZA Kale if more consistent damage is needed
Great
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A godsend in this mode since she stacks ATK, DEF, and is guaranteed to dodge ALL attacks until MUI. However, keeping her on rotation and allowing her to stack DEF until MUI will allow her to barely take damage despite the type disadvantage
Essential
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A very good partner for TEQ Caulifla, since she also stacks atk and def, will auto guard (with Caulifla on rotation) and can SA multiple times a turn. Her auto guard will help heavily in the MUI since he disables dodging, but by this phase her DEF will be high enough to tank anyway
High
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A really good support but like Kefla, she will be lacking in DEF compared to the other units
Great
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Friend Tactics
See leader
Essential
STRATEGY
Main rotations were TEQ Caulifla and STR Kale, and LR K&C and AGL Caulifla, with the Keflas and INT Kale floating. Due to this team's firepower, Kefla and INT Kale would be relatively safe from taking attacks in some cases, but they would be the only ones in this team taking any real damage. TEQ Caulifla has guaranteed dodge so she will take no damage until MUI, but by then her DEF will be stacked enough to where losing her dodge won't matter. Save Kefla's active skills until MUI where she can do big damage


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