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Please keep in mind to post teams that you have tested yourself.

Guide: Tactics Teams Template
Challenge Events Banniere tactics pages Awakening Medals
Event battle road big
Tactics Logo
No Awakening Medals
Awakenings
No cards to Awaken
Server Global server Japan server
Weakness Super or Extreme Class
Certain Categories
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Breaker Deck 1 to 7
STAGES 1 - 10 STAGES 11 - 20 STAGES 21 - 30
SBR tactics 1 SBR tactics 2 SBR tactics 3



Goku Lineage Fourth Anniversary Team

To Four give is divine!
Team template background
Made by: Oceanus52
Team Cost:

Super Saiyan 4 Goku

"Goku's Family" Category Ki +3, HP & ATK +170% and DEF +130%; or Super AGL Type Ki +3 and HP, ATK & DEF +120%

Frame SSR AGL thumbSpiralRays_apng.pngCard 1014210 thumbLR icon thumbS.AGL icon thumb
Frame SSR STR thumbSpiralRays_apng.pngCard 1015910 thumbLR icon thumbS.STR icon thumb
Card 1016030 thumb
Thumb 1013540
Card 1016450 thumb
Card 1015890 thumb
Frame SSR AGL thumbSpiralRays_apng.pngCard 1014210 thumbLR icon thumbS.AGL icon thumb

Super Saiyan 4 Goku

"Goku's Family" Category Ki +3, HP & ATK +170% and DEF +130%; or Super AGL Type Ki +3 and HP, ATK & DEF +120%

Items template background
Senzu Bean
Recover all HP and remove all allies' status effects
Princess Snake
Recover 55% HP, damage received reduced by 30% for 1 turn
Support whis
Damage received reduced by 40% for 2 turns
Icarus
Damage received reduced by 35% for 2 turns
TACTICS
Frame SSR AGL thumbSpiralRays_apng.pngCard 1014210 thumbLR icon thumbS.AGL icon thumb
Leader Tactics
Very good card. Try to have him super before enemy attacks. He will be squishy for the first few rounds. Use active ability to finish off low health foes.
High.
Frame SSR STR thumbSpiralRays_apng.pngCard 1015910 thumbLR icon thumbS.STR icon thumb
She can hold her own. She can usually stay in third place. Use her active ability before ss4 goku launches his. When high on health, she can try to stun boss. When low on health, attack the enemy that you will deal the most damage to.
High.
Card 1016030 thumb
Good card for this event. Tanks very well vs frieza in first set of enemies. Have him seal main enemy supers. Later sets aren't as easy for him, but he is still good. Also orb changer!
Medium/ High.
Thumb 1013540
Good int card in general. He won't tank well in this event so I try to keep him in third place. Have him target teq cards.
Medium/ High.
Card 1016450 thumb
Good card. He can deal a lot of damage to int types. I usually keep him in third place. Have him super before enemy attacks him so he can get his def buff. He will still take damage so don't let him get hit too often.
Medium/ High.
Card 1015890 thumb
This is a fill spot because we already have 1 of each type. I chose this goku because of his orb changing and heals. Let SSJ4 Goku get the blue orbs. This Goku can heal from any orb type. He won't do much damage. Keep him in third place/out of harm's way. If he is going to take a hit, make him super first and try to give him as many orbs as possible to boost his stats.
Medium/ Fill.
Frame SSR AGL thumbSpiralRays_apng.pngCard 1014210 thumbLR icon thumbS.AGL icon thumb
Friend Tactics
Keep him on opposite rotation from your leader. I beat it with a rainbowed friend. It helped dramatically.
High.
STRATEGY
In the first stage, try to only use one icarus and one princess snake. Seal frieza's attack but focus on minions.
In second stage, try to save as many items as possible, but expect to use one whis and at least one senzu. You should have a dokkan mode to help this stage get easier. Seal Hit's attack but focus on minions. Pay attention to type advantage and have SSJ4 Goku attack your focus.
In third stage, spread out your items. Whis and icarus help alot here. Seal Goku black's attack but try to take down zamasu first.



Super Goge-Tenks

Team template background
Made by: Dbzforce
Team Cost: 296

Super Saiyan Goku (Angel) & Super Saiyan Vegeta (Angel)

"Fusion" Category Ki +3, HP & ATK +170% and DEF +130%; or PHY Type Ki +3 and HP, ATK & DEF +90%

Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
Card 1015970 thumb
Thum 1009860
Thum 1005280 1
Card 1011300 thumb
Card 1015270 thumb
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb

Super Saiyan Goku (Angel) & Super Saiyan Vegeta (Angel)

"Fusion" Category Ki +3, HP & ATK +170% and DEF +130%; or PHY Type Ki +3 and HP, ATK & DEF +90%

Items template background
Bulma future
Recover 70% HP, and all allies' ATK +25% for 2 turns
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Princess Snake
Recover 55% HP, damage received reduced by 30% for 1 turn
Ghost Usher
Delay all opponents' attacks for 1 turn
TACTICS
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
Leader Tactics
The best Fusion category leader and an excellent all round character able to tank, damage and heal you when they fuse. If you do not have him, you can substitute TEQ Gogeta in instead.
Essential
Card 1015970 thumb
He hits hard and tanks/dodges well, on the 5th turn he transforms to SSB Gogeta and does 100% critical damage.
High
Thum 1009860
This guy is here to seal your opponents super attack. Additionally, he can deal high levels of damage thanks to his passive, and links extremely well with the rest of the team.
High
Thum 1005280 1
He is here to deal damage. His passive (+77% ATK+DEF and effective vs all types and +7% ATK for each rainbow Ki). All thanks to his EZA and S-rank stats.
High
Card 1011300 thumb
The alternative leader for the Fusion team, and an all-round powerful character. Thanks to his passive he will hit extremely hard and sinceall opponents in this category are EXTREME, he will reduce their ATK and DEF by 20%. He has 70% chance to dodge and counter the opponents SA. He increases his ATK and DEF by 50% after SA which allows him to tank pretty well.
Essential
Card 1015270 thumb
Ghostenks is a very good supporter, healer and random orb changer.He does not hit hard but his stuns are pretty good. He changes random orbs to rainbow which helps LR Gogeta get his Ultra SA. I prefer him over other hybrid saiyan fusion units (except PHY SSJ Sealtenks. I used him eventhough I had the PHY SSJ3 Gotenks).
High
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
Friend Tactics
Same as leader
Essential
STRATEGY
Note : Credit goes to whoever created the "Fu-Sion-Ha!" team. This team breezed through the Fusion and the Super SBR. On one rotation, LR Goku & Vegeta and TEQ Gogeta/STR Gogeta. On the other rotation LR Goku & Vegeta and AGL Gogeta/INT Ghostenks (depending on enemy attacks mostly for his stuns). You can also try with AGL Gogeta as Leader/Friend and replace PHY SSJ Gotenks with LR Saiyaman 1&2. Items => Senzu bean, King Yemma/Whis/Marron, Icarus, Ghost Usher. or Senzu bean, Dende, King Yemma/Whis/Marron, Icarus.



Super Saiyan 3

Even Further Beyond
Team template background
Made by: NavySEALCommand
Team Cost: 300

Super Saiyan 3 Bardock

"Super Saiyan 3" Category Ki +3 and HP +130%, ATK & DEF +170%; or Super INT Type Ki +3 and HP, ATK, and DEF +90%

Thumb 1011780
Card 1005730 thumb-Z
Thum 1003210 1-Z
Thum 1010260
Card 1011060 thumb
Thumb SS3 Goku GT 33
Thumb 1011780

Super Saiyan 3 Bardock

"Super Saiyan 3" Category Ki +3 and HP +130%, ATK & DEF +170%; or Super INT Type Ki +3 and HP, ATK, and DEF +90%

Items template background
Bulma future
Recover 70% HP, and all allies' ATK +25% for 2 turns
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Ghost Usher
Delay all opponents' attacks for 1 turn
Support whis
Damage received reduced by 40% for 2 turns
TACTICS
Thumb 1011780
Leader Tactics
Super Saiyan 3 Category Leader, pretty much does everything with solid damage, defense and support
Essential
Card 1005730 thumb-Z
Amazing Tank with the ability to stun, post-EZA does solid damage on top of his already stellar defense
Essential
Thum 1003210 1-Z
Good Defense with good damage output, bolstered even further by support from Bardock
Essential
Thum 1010260
Solid damage output with a chance to stun, though defenses are lacking. Best non-LR TEQ option available.
High
Card 1011060 thumb
Probably the hardest hitter on the team in the listed form, but lowers his own defense.
High
Thumb SS3 Goku GT 33
Filler option for the last slot, can really be anyone, but his support and free damage in ape form is helpful
Low/Medium
Thumb 1011780
Friend Tactics
Super Saiyan 3 Category Leader, pretty much does everything with solid damage, defense and support
Essential
STRATEGY
Rotations should always be kept as EZA SS3 Goku + SS3 Bardock/EZA SS3 Vegeta + SS3 Bardock. Those units naturally have enough defense (assuming Bardock gets off a super, in the middle slot he should always have enough ki to) to tank normal attacks for relatively low damage, with Vegeta taking minimal damage at virtually all times. Have Vegeta try to stun the main attacker of each fight (i.e. Frieza, Hit, and Goku Black) each time he shows up. With the rest of the units, if attacks are bunched up on the last slot, use an item to increase defense and then target the unit who will cause the most damage to try to either K/O or seal with Bardock before they can attack. If/when your HP drops low enough to activate Bardocks support passive, can use future bulma to further increase the offense to insanely high levels, virtually all units will be hovering in the high 2 mil-low/mid 3 mil range with their attack stats that rotation, which is enough to one shot almost, if not all, the fodder enemies on stages 1 and 2. Note: I did this on the Global version of the game, where team options are much less flexible due to the lack of Heroes units. Realistically the only swap I could see being made is EZA SS3 Goku and TEQ SS3 Angel Goku for LR TEQ SS3 Goku and AGL Transforming Goku, however I dislike the inconsistency from the LR and find the EZA SS3 Goku to do the job far more often and with less hassle than the LR.



Super Class SBR

Jaco and Chiaotzu here to save the day!
Team template background
Made by: Loekman3
Team Cost:

Super Saiyan God SS Vegito

Super Type allies' Ki +3 and HP, ATK & DEF +120% when team includes all five Super Types

Card 1012740 thumb
Thum 1004870 1
Thum 1000140 1
Card 1005730 thumb
Thumb 1006790
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
Card 1012740 thumb

Super Saiyan God SS Vegito

Super Type allies' Ki +3 and HP, ATK & DEF +120% when team includes all five Super Types

Items template background
Princess Snake
Recover 55% HP, damage received reduced by 30% for 1 turn
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Ghost Usher
Delay all opponents' attacks for 1 turn
Support whis
Damage received reduced by 40% for 2 turns
TACTICS
Card 1012740 thumb
Leader Tactics
He is the rainbow Super Class leader who gets stronger the longer the turn passed. If you're lucky, he could be launching up to 4 Super Attacks which allow to heal a truck load of damage gives him a lot of DEF.
Absolute
Thum 1004870 1
This along with Chiaotzu are the reason why we're building this team. Their ability to stun all enemies once basically gives you a complete free reign on that turn and not to mention it also saves you a couple of support items for the final stage. They're extremely squishy though so it is recommended that you float the two in the third slot because they won't stun again in their next appearance.
Absolute
Thum 1000140 1
This along with Jaco are the reason why we're building this team. Their ability to stun all enemies once basically gives you a complete free reign on that turn and not to mention it also saves you a couple of support items for the final stage. They're extremely squishy though so it is recommended that you float the two in the third slot because they won't stun again in their next appearance.
Absolute
Card 1005730 thumb
Super Saiyan 3 Vegeta's tanking abilities are nothing short of phenomenal even in a Category SBR and furthermore, he also has a high chance to stun on his Super Attack so if you're really lucky, you could stun a critical target which could mean the difference between life and death.
Absolute
Thumb 1006790
I only have him here because I must have an AGL unit for the run but this Vegito is still a great unit for this SBR as his ability to reduce normal damages and ability to counter makes him crucial for the event. Just hope that you're not unfortunate enough to eat a full-blown Super Attack to his face
High
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
This LR fills the last PHY slot needed for the SBR and he is the hardest hitting unit in the team, make sure to redirect any Dokkan attacks on him. Furthermore if you are lucky enough, he could fuse into Super Gogeta who recovers all your lost health and hit any enemies for a lot of damage.
High
Card 1012740 thumb
Friend Tactics
It is recommended that you find a rainbowed TEQ Vegito Blue friend for the biggest chance of succeeding in this SBR stage.
Must be rainbowed
STRATEGY
As stated before, Jaco and Chiaotzu are absolutely compulsory for this SBR as their ability to give one free turn is nothing short of critical here. They could say, give free DPS, accumulate TEQ Vegito Blue's passive, give SS3 Vegeta a chance to stun them for another turn and so forth... My rotations for the team are as follows:

Friend TEQ Vegito Blue + SS3 Vegeta
LR Super Gogeta + AGL Super Vegito
Floater: Your TEQ Vegito Blue + Jaco + Chiaotzu

I'll be honest, I almost could not believe that I actually beat a Category SBR, I thought that with such inflated stats (I once eat supers for 300k, I died shortly afterwards) it's impossible for me. Still though, my heart has pumped so much that I'm not even sure if I could have the courage to try this again.



Universe Survival Saga

No LR team
Team template background
Made by: NavySEALCommand
Team Cost: 314

Jiren

"Universe Survival Saga" Category Ki +3 and HP, ATK & DEF +150%; or STR Type Ki +3 and HP, ATK & DEF +50%

Thumb 1013940
Card 1015810 thumb
Thumb 1014910
Thumb android 18 tur teq top
Thumb 1013830
Thumb 1013540
Thumb 1013940

Jiren

"Universe Survival Saga" Category Ki +3 and HP, ATK & DEF +150%; or STR Type Ki +3 and HP, ATK & DEF +50%

Items template background
Bulma future
Recover 70% HP, and all allies' ATK +25% for 2 turns
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Ghost Usher
Delay all opponents' attacks for 1 turn
Support whis
Damage received reduced by 40% for 2 turns
TACTICS
Thumb 1013940
Leader Tactics
Jiren is an absolutely fantastic unit for SBR, boasting a good offensive and defensive boost, good linkset, and a 25% chance to stun all enemies at the start of a turn. Additionally, if the enemies are stunned, he will automatically crit the enemy.
Essential
Card 1015810 thumb
An underrated card, Bota Magetta is an absolutely fantastic defensive unit, sporting a 100% boost to defense at the start of turn (alongside 3 ki and 100% attack), the ability to guard all attacks when your HP is below 80%, and can stack his defense for 6 turns on Super Attack. He also links very well with Jiren as they share four links.
High
Thumb 1014910
An all around phenomenal unit, 17 can do a little bit of everything. He gives all allies 3 ki and 60% defense, reduces damage by 40% when you fall below 77% hp, and lowers attack on super attack. There's basically no reason not to use him if you have him.
High
Thumb android 18 tur teq top
Solid unit overall, 18 can change orbs, has a decent start of turn boost to attack and defense that is able to be further increased via her nuking passive, and can stack defense on super attack.
Medium
Thumb 1013830
SSB Vegeta is another unit that has very little flaws. He has a good boost to offense and a slight boost to defense at the start of the fight, but can stack his defense to very high levels through his guaranteed additional attacks. His linkset isnt particularly amazing on this team build, but he wont struggle for ki due to everyone sharing the tournament of power link. Upon transforming, Vegeta jumps up to the same stat boost as Jiren from his passive, and while this actually can make him slightly less tanky overall, his boosted offensive output is welcomed.
Medium/High
Thumb 1013540
UI Goku is a fantastic overall unit. At first he has a 100% boost to attack and defense at the start of turn, and a good linkset to boot. Post-transformation he jumps up to a 150% boost to attack and gives himself 3 ki, along with a 70% dodge chance. Unfortunately, he forgoes his defense boost in order to gain that, meaning if he doesnt dodge he can get hit quite hard.
High
Thumb 1013940
Friend Tactics
Jiren is an absolutely fantastic unit for SBR, boasting a good offensive and defensive boost, good linkset, and a 25% chance to stun all enemies at the start of a turn. Additionally, if the enemies are stunned, he will automatically crit the enemy.
Essential
STRATEGY
Main rotations should be UI Goku + Jiren/Bota Magetta + Jiren. The basic premise of this team is to try to get Jirens passive to activate as often as possible, as that will grant you a free turn of damage and allow you to conserve items. If it doesnt activate, you still have solid enough defensive options on main rotation to where it will be difficult to outright die. The beauty of this team as well is that team building is extremely flexible, as really aside from the TEQ typing, there are several viable options to bring instead. Obviously if you have them, LR Kale and Caulifla or LR Goku and Frieza should certainly be brought and be placed on main rotation. I'd recommend SSBE Vegeta + LR K+C and then PHY 17/Jiren + LR G+F. Outside of them, AGL Godku, TEQ Caulifla, INT SS2 Kale, STR Toppo, STR Kale, and PHY Kefla are all very good substitute options, so can just pick and choose what you need.



Movie Heroes Team

Not a real challenge SBR
Team template background
Made by: SonBarey
Team Cost: 405

Super Saiyan Gogeta

"Movie Heroes" Category Ki +3, ATK +170% and HP & DEF +150% or "Fusion" Category Ki +3, ATK +170% and HP & DEF +130%

Card 1015970 thumb
Card 1010850 thumb
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
Frame SSR TEQ thumbSpiralRays_apng.pngCard 1016810 thumbLR icon thumbS.TEQ icon thumb
Frame SSR PHY thumbSpiralRays_apng.pngCard 1013390 thumbLR icon thumbS.PHY icon thumb
Thum 1008940
Card 1015970 thumb

Super Saiyan Gogeta

"Movie Heroes" Category Ki +3, ATK +170% and HP & DEF +150% or "Fusion" Category Ki +3, ATK +170% and HP & DEF +130%

Items template background
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Princess Snake
Recover 55% HP, damage received reduced by 30% for 1 turn
Ghost Usher
Delay all opponents' attacks for 1 turn
Support whis
Damage received reduced by 40% for 2 turns
TACTICS
Card 1015970 thumb
Leader Tactics
This guy's a beast! He Supers decent, defends decent and has a 25% chance to evade.
You won't really often see him transforming but if, he's just an even bigger monster.
Necessary
Card 1010850 thumb
I wanted to choose Thum 1005280 1, but since there are only two Int MH characters: INTTURGodkuThumb and Card 1010850 thumb I had to do it without Str Gogeta.
You have to be carefully with him getting attacks but he Super Attacks pretty decent and debuffs with his Super
Not Replacable
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
This guy's an allround very good unit, he is the best hitter in the team and tanks like a wall, unfortunately you won't even see him transforming because he only transforms from the 6th turn when HP is 50% or below
MUST HAVE!
Frame SSR TEQ thumbSpiralRays_apng.pngCard 1016810 thumbLR icon thumbS.TEQ icon thumb
He is also pretty good offensive and defensive. He has an additional attack which can become a super attack and with every attack he performs he get's higher Ki&ATK&DEF. In the end phase of every fight, he is a monster. One of the best LRs in the game.
Very High
Frame SSR PHY thumbSpiralRays_apng.pngCard 1013390 thumbLR icon thumbS.PHY icon thumb
He gives everyone Ki+4 and Def+50% and he debuffs the opponents DEF by 70% so he's a pretty decent Supporter, not to mention that he has LR stats. You can replace him with Card 1016900 thumb who also gives an ATK boost.
High/Replaceable
Thum 1008940
He changes Phy to RBW Ki Sphere so very good for LR Gogeta because he gets extra 2 Ki Spheres per RBW Ki sphere obtained. He defends nice and can hit over a million so very good.
Medium/High
Card 1015970 thumb
Friend Tactics
Same as Leader very good
Necessary
STRATEGY
Try to keep Blue Gogeta with Super Gogeta in the 1st Rotation and LR Gogeta with LR GG, they all link very good. Let take Blue Gogeta take most of the damage and not Super Gogeta. Don't hesitate to take an item if you think INT Super Gogeta gets killed. That's it, with this team you really should have an easy time that crushes this stage.



New Kamehameha

Testing new LR's
Team template background
Made by: Dosun
Team Cost:

Super Saiyan Gohan (Youth)

"Kamehameha" Category Ki +3, HP +130% and ATK & DEF +170%

Frame SSR AGL thumbSpiralRays_apng.pngCard 1017630 thumbLR icon thumbS.AGL icon thumb
Frame SSR TEQ thumbSpiralRays_apng.pngCard 1018650 thumbLR icon thumbS.TEQ icon thumb JP
Frame SSR STR thumbSpiralRays_apng.pngCard 1018620 thumbLR icon thumbS.STR icon thumb JP
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
Card 1016570 thumb
Card 1017740 thumb
Frame SSR AGL thumbSpiralRays_apng.pngCard 1017630 thumbLR icon thumbS.AGL icon thumb

Super Saiyan Gohan (Youth)

"Kamehameha" Category Ki +3, HP +130% and ATK & DEF +170%

Items template background
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Ghost Usher
Delay all opponents' attacks for 1 turn
Princess Snake
Recover 55% HP, damage received reduced by 30% for 1 turn
Support whis
Damage received reduced by 40% for 2 turns
TACTICS
Frame SSR AGL thumbSpiralRays_apng.pngCard 1017630 thumbLR icon thumbS.AGL icon thumb
Leader Tactics
Tank, tank, tank and tank!!
10/10
Frame SSR TEQ thumbSpiralRays_apng.pngCard 1018650 thumbLR icon thumbS.TEQ icon thumb JP
SA and additional SA to build DEF, when in type disadvantage put in 3rd slot for the change to dodge. Insane after transformation.
10/10
Frame SSR STR thumbSpiralRays_apng.pngCard 1018620 thumbLR icon thumbS.STR icon thumb JP
Same as TEQ LR Vegito, except SA will raise ATK.
10/10
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
Tank really well, hits like a truck and fully heals after transformation.
10/10
Card 1016570 thumb
More HP more ATK, less HP more DEF, active skill deals a lot of damage.
9/10
Card 1017740 thumb
Takes a bit to build but after is just another amazing tank.
9/10
Frame SSR AGL thumbSpiralRays_apng.pngCard 1017630 thumbLR icon thumbS.AGL icon thumb
Friend Tactics
Same as leader.
10/10
STRATEGY
All of them link with each other fine so you can break rotations to avoid type disadvantages. Rest will take care of itself.



Resurrected Rainbow

Team template background
Made by: Dbzforce
Team Cost: 301

Golden Frieza (Angel)

"Resurrected Warriors" Category Ki +3, HP +130% and ATK & DEF +170%; or INT Type Ki +3 and HP, ATK & DEF +50%

Card 1012030 thumb
Card 1008740 thumb
Card 1015110 thumb
Frame SSR INT thumbSpiralRays_apng.pngCard 1012160 thumbLR icon thumbE.INT icon thumb
Thum 1004650 1
Thum 1003310 1
Card 1012030 thumb

Emperor's True Splendor Golden Frieza (Angel)

"Resurrected Warriors" Category Ki +3, HP +130% and ATK & DEF +170%; or INT Type Ki +3 and HP, ATK & DEF +50%

Items template background
Bulma future
Recover 70% HP, and all allies' ATK +25% for 2 turns
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Princess Snake
Recover 55% HP, damage received reduced by 30% for 1 turn
Icarus
Damage received reduced by 35% for 2 turns
TACTICS
Card 1012030 thumb
Leader Tactics
His passive lowers the attack and defense of the SUPER characters by 15% and main damage dealer. INT unit.
Essential
Card 1008740 thumb
AGL unit. Reduces the damage received by 90% when HP at start of turn is above 50%.
Essential
Card 1015110 thumb
STR AOE unit and stuns sometimes. Used him instead of LR Broly due to Broly's debuff in defense. You can replace him with any other decent STR unit in resurrected category.
Medium
Frame SSR INT thumbSpiralRays_apng.pngCard 1012160 thumbLR icon thumbE.INT icon thumb
He hits hard and defends depending on the total HP remaining. He has a ATK+DEF +80% and ATK upto +70% when HP is 100%. As the HP get lower, the ATK decrease but the DEF increases upto 70%.
Medium
Thum 1004650 1
TEQ unit and his EZA had made him a very good unit. For each sphere he collects, he gets ATK+DEF +15%, +1Ki for each rainbow sphere. His SA recovers 10% of HP.
High
Thum 1003310 1
PHY and a decent support unit. Provide +2 Ki and ATK+DEF +50% to all allies when HP >=80%. ATK+DEF +30% to all allies when HP <80% and no Ki. You can replace him with any decent PHY unit in resurrected category.
Medium
Card 1012030 thumb
Friend Tactics
See leader
Essential
STRATEGY
On one rotation Golden Frieza (Angel) and Golden Frieza and the other Golden Frieza (Angel) and TEQ Cell. Always get SA with the Angel GF's and Cell. The Angel GF lowers the ATK+DEF of the enemies.



Better With Broly

Easy with EZA's
Team template background
Made by: GamerPenguin231
Team Cost:

Endless Evolution of the Warrior Race Super Saiyan Broly

"Movie Bosses" Category Ki +3, ATK +170% and HP & DEF +150%; or "Full Power" Category Ki +3, ATK +170% and HP & DEF +130%

Card 1016000 thumb
Card 1014510 thumb
Thum 1003800 1
Thum 1005050 1
Thumb 1014820
Thum 1004650 1
Card 1016000 thumb

Endless Evolution of the Warrior Race Super Saiyan Broly

"Movie Bosses" Category Ki +3, ATK +170% and HP & DEF +150%; or "Full Power" Category Ki +3, ATK +170% and HP & DEF +130%

Items template background
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Bulma future
Recover 70% HP, and all allies' ATK +25% for 2 turns
Ghost Usher
Delay all opponents' attacks for 1 turn
Support whis
Damage received reduced by 40% for 2 turns
TACTICS
Card 1016000 thumb
Leader Tactics
Dual category leader who covers almost all of the broken Extreme characters, with only the Zamasu and Goku Black cards not going on his team. He can tank decently well, is an AOE until turn 4, and gets a 188% ATK buff when he transforms.
10/10
Card 1014510 thumb
DBS Broly's best linking partner. Can get ridiculous levels of ATK and Def if he additionals and gets hit a lot. Very useful
9/10
Thum 1003800 1
A very powerful AOE unit, can tank a little damage in the third slot, which is where you want to keep him in order not to die.
7/10
Thum 1005050 1
Literally All Might (according to DaTruthDT). Can tank do to built in guard and dodge chance, and hits ridiculous ATK stats with his busted passive. Heals decently when linked with Transforming Frieza
9/10
Thumb 1014820
He heals more every time he comes on to rotation, plus the additional 3% HP when metamorphosis is active (and it will be with Janemba). Frieza raises ATK and DEF with every super and has a guaranteed crit if he gets to his golden form. Only real downside is having lower stats than all all of the EZA's, but he makes up for it with regen capabilities.
8/10
Thum 1004650 1
This absolute unit does everything. He benefits from the Full Power part of Broly's leader skill and abuses it to hell and back. Cell gets 15% ATK and DEF per Ki sphere obtained and heals 10% HP on supers. Coupled with his Floater spot for better placement of Ki and his beautiful EZA stats, this SBR is almost impossible without him.
8/10
Card 1016000 thumb
Friend Tactics
Same as Leader
10/10
STRATEGY
So you need your rotations to be the DBS Brolys and Janemba and Transforming Frieza, with the Friend Broly, EZA Broly, and Cell being the floaters. The, just let DBS Broly and Janemba get hit a little and use your items sparingly. Also, let Full Power Broly get a Dokkan Attack off whenever you can.



Double Rosé Pure Power

Who needs categories?
Team template background
Made by: NavySEALCommand
Team Cost: 354

Goku Black (Super Saiyan Rosé)

Extreme Type allies' Ki +3 and HP, ATK & DEF +120% when team includes all five Extreme Types

Card 1012760 thumb
Frame SSR AGL thumbSpiralRays_apng.pngCard 1010160 thumbLR icon thumbE.AGL icon thumb
Frame SSR TEQ thumbSpiralRays_apng.pngCard 1011140 thumbLR icon thumbE.TEQ icon thumb
Thum 1005050 1
Thum 1003800 1-Z
Card 1011320 thumb
Card 1012760 thumb

Goku Black (Super Saiyan Rosé)

Extreme Type allies' Ki +3 and HP, ATK & DEF +120% when team includes all five Extreme Types

Items template background
Bulma future
Recover 70% HP, and all allies' ATK +25% for 2 turns
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Support whis
Damage received reduced by 40% for 2 turns
Chichi (Nurse)
Reduce all enemies' ATK and DEF by 74% for 1 turn
TACTICS
Card 1012760 thumb
Leader Tactics
All around excellent unit, good damage with very good support to his allies, a super type enemy debuff, and a fantastic linkset. His defense is a liability however.
Essential
Frame SSR AGL thumbSpiralRays_apng.pngCard 1010160 thumbLR icon thumbE.AGL icon thumb
Phenomenal single target damage and the ability to launch a powerful AOE at 18+ ki. Defense is normally an issue but when boosted by Rosé it is passable.
High
Frame SSR TEQ thumbSpiralRays_apng.pngCard 1011140 thumbLR icon thumbE.TEQ icon thumb
Excellent linkset, great damage, after building up his defense can tank extremely well, and has the ability to heal at the start of turn.
Essential
Thum 1005050 1
Pre-EZA he is an excellent tank with his ability to guard against all types, naturally high stats from the Z-rank potential system, and a minor defense boost from his passive. Post-EZA he is an absolute animal and can basically do everything you could want a unit to do offensively and defensively.
High/Essential
Thum 1003800 1-Z
Post-EZA this Broly has respectable defense and a very damaging AoE attack
Medium/High
Card 1011320 thumb
His debuff stacked with Rosés debuff and defense buff basically causes the rotation they are on to take no damage, and he has the ability to launch up to three super attacks
High
Card 1012760 thumb
Friend Tactics
All around excellent unit, good damage with very good support to his allies, along with a fantastic linkset. His defense is a liability however.
Essential
STRATEGY
Main rotations should be INT Janemba (stage 1) or Majin Vegeta (stage 2 and 3) + STR Rose/LR Black + STR Rose. The first time LR Black is on rotation in each fight you should use either a Whis or Nurse Chi-Chi in order to let him safely build up his passive as high as he can and allow him to start stacking his defense. On stage 2 you should try to set-up ki to let Majin Vegeta AoE the field as often as possible. Given how everyone basically has a guaranteed super from Rosés passive and linkset anyway, it is fairly easy to accomplish. Try to get the dokkan mode on the last stage with either of the LRs (assuming Black + Zamasu have their passive built up). If he survives, focus down Blue Goku and then get Majin Vegeta off rotation when finishing off Blue Vegeta.



Double AGL Zamasu Lead

Team template background
Made by: WankaSpoi1
Team Cost: 360

Zamasu

"Realm of Gods" Category Ki +3, HP & ATK +170% and DEF +130%; or Extreme Class Ki +3 and HP, ATK & DEF +120%

Card 1017120 thumb
Frame SSR TEQ thumbSpiralRays_apng.pngCard 1011140 thumbLR icon thumbE.TEQ icon thumb
Card 1012760 thumb
Thum 1008850glb
Thum 1005050 1
Frame SSR TEQ thumbSpiralRays_apng.pngCard 1016870 thumbLR icon thumbE.TEQ icon thumb
Card 1017120 thumb

Zamasu

"Realm of Gods" Category Ki +3, HP & ATK +170% and DEF +130%; or Extreme Class Ki +3 and HP, ATK & DEF +120%

Items template background
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Princess Snake
Recover 55% HP, damage received reduced by 30% for 1 turn
Icarus
Damage received reduced by 35% for 2 turns
King Yemma
Reduce damage received by 50% for 1 turn
TACTICS
Card 1017120 thumb
Leader Tactics
Defends beautifully against all but TEQ Goten or TEQ Blue Goku, along with healing almost every time he pops up on rotation. Deformed form also trounces STR Blue Vegeta in the final fight so having two of them makes him a joke, even without dupes. Leader Skill is S tier too.
Required
Frame SSR TEQ thumbSpiralRays_apng.pngCard 1011140 thumbLR icon thumbE.TEQ icon thumb
Does stupid high damage and can pop off USAs easily when linked with AGL Fused Zamasu or STR Rosé linked up with them. As long as they keep super attacking, their defense is impenetrable.
Required
Card 1012760 thumb
Deals great damage and further cements LR Rosé as a juggernaut. Which is good, considering STR Rosé gets absolutely slapped up without any defensive buff to speak of. Hide him as best as you can, even if it means breaking rotation with the LR. As soon as AGL Rosé gets his EZA, swap these two out.
High
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There's a Goku Family enemy on each stage of this fight so you have literally no reason not to bring him. He hits like a truck and defends well enough so long as you get him the orbs he needs. On top of that, him greatly lowering the ATK and DEF of enemies can be absolutely debilitating if you single out one enemy. Crits help against STR Blue Goku too.
Required
Thum 1005050 1
Goes without question that this guy takes no damage once his passive is in full swing. Deals a huge amount of damage too, considering how his passive works. Forget Super Battle Road. If you get the opportunity to bring this man into the field, bring him.
Required
Frame SSR TEQ thumbSpiralRays_apng.pngCard 1016870 thumbLR icon thumbE.TEQ icon thumb
AOE units are for cowards. A real man looks a unit in the eye as they focus down their partner with wave after wave of focus fire. TEQ Broly transforms on the fourth turn so you're basically guaranteed to get him to LSSJ. The only downside is that he links poorly with most of the team, but you can easily make a rotation out of him and PHY Goku Black work.
High
Card 1017120 thumb
Friend Tactics
Refer to the first Zamasu.
Required
STRATEGY
Everyone here links up amazingly with each other (with the exception of Broly), meaning rotations can be rather freeform and you're not shooting yourself in the foot if you float someone off. However, LR Rosé must stay on rotation, linked up with either a Zamasu or preferably STR Rosé. That way, his passive builds up faster and he can fire off more super attacks to build his defence to ludicrous heights. LR Broly and PHY Goku Black can make for a good rotation, and Janemba can either be a floater or link up with a Zamasu. Also, don't ever activate Zamasu's active skill unless TEQ Blue Vegeta is clapped on the final stage or you're about to use a Dokkan Attack. Even then, you're better off using TEQ Broly or LR Rosé with it.



Android Team

Mechanized Mayhem
Team template background
Made by: NavySEALCommand
Team Cost: 340

Android #21 (Transformed)

"Androids" Category Ki +3 and HP, ATK & DEF +150%

Thumb 1014660
Thumb 1011460
Frame SSR TEQ thumbSpiralRays_apng.pngCard 1017350 thumbLR icon thumbE.TEQ icon thumb
Card 1010790 thumb-Z
Frame SSR PHY thumbSpiralRays_apng.pngCard 1014940 thumbLR icon thumbE.PHY icon thumb
Thum 1003760 1-Z
Thumb 1014660

Android #21 (Transformed)

"Androids" Category Ki +3 and HP, ATK & DEF +150%

Items template background
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Princess Snake
Recover 55% HP, damage received reduced by 30% for 1 turn
Icarus
Damage received reduced by 35% for 2 turns
Support whis
Damage received reduced by 40% for 2 turns
TACTICS
Thumb 1014660
Leader Tactics
Android 21 is honestly a unit that appears better than she is. Her stat boost of 90% is coming off of rather low base stats, which leaves her lacking defensively. Her only relevant ki link is Fear and Faith, which unfortunately isnt very common among android units. She is decent as a floater though, giving herself 3 ki from her passive, lowers attack and defense of an attacked enemy, and recovers 10% HP on super. Post-Transformation, she is able to defend far better with a 130% boost to attack and defense, and her HP recovery is now 13% but at the start of turn, while she lowers attack on super.
High
Thumb 1011460
Truth be told, the AGL options for this team are not particularly that good. Super 17 is simply not good enough of a tank in this mode to warrant a spot on main rotation (especially with the prevalence of TEQ enemies in this fight), and as floater it becomes difficult for him to build up offensively. The other option would be the LR Androids, but even at a rainbow level they are rather poor defensively and struggle for their 18 ki super attack. As such, I find that, as a floater, this Android 18 provided the most utility with her dual orb changing and had passable defense.
Medium
Frame SSR TEQ thumbSpiralRays_apng.pngCard 1017350 thumbLR icon thumbE.TEQ icon thumb
This F2P LR provides a fantastic amount of utility, with a 15% heal on his 12 ki, the ability to lower attack on his 18 ki, stacks ki with every attack, and can perform a guaranteed crit if the enemy has their attack lowered.
High
Card 1010790 thumb-Z
Post-EZA this card became significantly better. On a full Android team, he will have a boost of 141% attack and defense. This leads him to be able to tank extremely well, as his defense stat will usually be well over 100k. He also deals respectable damage. He can also change teq orbs to rainbow orbs, and gains extra ki from picking up a rainbow orb. Fantastic overall unit.
Essential
Frame SSR PHY thumbSpiralRays_apng.pngCard 1014940 thumbLR icon thumbE.PHY icon thumb
The best overall unit on the Android team and the only viable PHY option to run. If you don't have him, don't bother using this team. His AOE 12ki super is extremely helpful for clearing the second stage, and the 10% heal it provides is also very helpful in general. The single target 18 ki also deals very good damage. Defensively he can get hit kinda hard, but with the debuffs that are available to the Android team and with item usage it is more than fine.
Essential
Thum 1003760 1-Z
Why this Cell over the others you may ask? Generally speaking, INT is probably the best typing to bring onto this stage, due to there being three major TEQ units you need to deal with. As such, I opted for this Cell over the EZA TEQ and STR Cells. However, any of them will do the job well. This Cell has a solid boost to attack and defense, and can heal you for 20% hp the first time your HP drops below 30%.
High
Thumb 1014660
Friend Tactics
Android 21 is honestly a unit that appears better than she is. Her stat boost of 90% is coming off of rather low base stats, which leaves her lacking defensively. Her only relevant ki link is Fear and Faith, which unfortunately isnt very common among android units. She is decent as a floater though, giving herself 3 ki from her passive, lowers attack and defense of an attacked enemy, and recovers 10% HP on super. Post-Transformation, she is able to defend far better with a 130% boost to attack and defense, and her HP recovery is now 13% but at the start of turn, while she lowers attack on super.
High
STRATEGY
Main rotations should be LR TEQ Cell + LR PHY Cell/INT Android 13 + INT Cell. Don't try this strat unless you have 2+ dupes in your Android 21 as she will get hit far too hard. The LR rotation can heal you for 25% of your HP every rotation if you get 12 ki supers for both, with 35% HP healed if Android 21 is the 3rd unit. Also, even though Android 13 and INT Cell do not share any links, I found that they didnt really struggle for supers due to the orb changing from 13 and 18, and 21 not requiring much ki to super. Defensively they also do quite solidly. In general, the idea is to focus down the non-TEQ unit with debuffs from the 21s and TEQ LR Cell while whittling down the TEQ enemy with the rotation of 13 and Cell. This certainly is not an easy run, but I found myself able to win 7/10 attempts on this stage using this setup.



Very well then, lets end this now...!

Extreme Androids/Cell Saga
Team template background
Made by: Kitanekek
Team Cost: 309

Cell (Perfect Form)

"Androids/Cell Saga" Category Ki +4, HP & ATK +150% and DEF +170%; or Extreme INT Type Ki +3 and HP, ATK & DEF +120%

Frame SSR INT thumbSpiralRays_apng.pngCard 1017900 thumbLR icon thumbE.INT icon thumb
Frame SSR PHY thumbSpiralRays_apng.pngCard 1014940 thumbLR icon thumbE.PHY icon thumb
Thum 1004650 1
Card 1017570 thumb
Card 1017680 thumb
Thumb 1011450
Frame SSR INT thumbSpiralRays_apng.pngCard 1017900 thumbLR icon thumbE.INT icon thumb

Cell (Perfect Form)

"Androids/Cell Saga" Category Ki +4, HP & ATK +150% and DEF +170%; or Extreme INT Type Ki +3 and HP, ATK & DEF +120%

Items template background
Icarus
Damage received reduced by 35% for 2 turns
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Ghost Usher
Delay all opponents' attacks for 1 turn
Princess Snake
Recover 55% HP, damage received reduced by 30% for 1 turn
TACTICS
Frame SSR INT thumbSpiralRays_apng.pngCard 1017900 thumbLR icon thumbE.INT icon thumb
Leader Tactics
He´s the leader, he tanks really well and does some pretty nice damage, especially in stage 2.
10/10
Frame SSR PHY thumbSpiralRays_apng.pngCard 1014940 thumbLR icon thumbE.PHY icon thumb
He doesn´t tank as well as LR Int Cell, but doesn´t get too much damage either, while dealing some pretty nice damage, and, just like LR Int Cell, he´s gonna deal insane damage in stage 2.
10/10
Thum 1004650 1
He tanks well and does some nice damage, if you get some orbs on this boy.
10/10
Card 1017570 thumb
He´s really damn good, as he debuffs the enemys ATK and DEF by at least 40% (20% per super attack, and he always does an additional super attack on this team), however, he doesn´t tank at all, so the best choice is to debuff the enemys hat he is gonna be attacked by, if you dont have damage reduction items activated, otherwise just debuff the most problematic enemy.
10/10
Card 1017680 thumb
She´s a really good support on this team, as well as f2p, but she won´t do much damage or tank well either. As there aren´t that many options on this category, youre gonna have to use her.
10/10
Thumb 1011450
Honestly, he´s a really bad addition to this team, but I didnt have any better character for this slot. Of course, if you have them, you should definitely take the LR Androids #17 & #18/Android #16 instead. But if you dont have them and play on JP, you can take the prime event LR Cell (1st form) as well.
1/10
Frame SSR INT thumbSpiralRays_apng.pngCard 1017900 thumbLR icon thumbE.INT icon thumb
Friend Tactics
Same as leader.
10/10
STRATEGY
The rotations are:

1. LR Int Cell and LR Phy Cell
2. LR Int Cell and Teq Cell

If you´re lucky, the LR Int Cells´ transformations will save you some heal items and you won´t need many items.



Fu-Sion-Ha!

A fusion team for global!
Team template background
Made by: Telasmorlass
Team Cost:

Super Saiyan Goku (Angel) & Super Saiyan Vegeta (Angel)

"Fusion" Category Ki +3, HP & ATK +170% and DEF +130%; or PHY Type Ki +3 and HP, ATK & DEF +90%

Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
Card 1011060 thumb
Thum 1009860
Card 1010850 thumb
Card 1011300 thumb
Card 1015270 thumb
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb

Super Saiyan Goku (Angel) & Super Saiyan Vegeta (Angel)

"Fusion" Category Ki +3, HP & ATK +170% and DEF +130%; or PHY Type Ki +3 and HP, ATK & DEF +90%

TACTICS
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
Leader Tactics
The best Fusion category leader and an excellent all round character able to tank, damage and heal you when they fuse. If you do not have him, you can substitute TEQ Gogeta in instead.
Essential
Card 1011060 thumb
He is here to hit hard, and he does that extremely well. However, this character does need some management in order to maximize his damage output. If he is attacking in the first slot, and you have a heavy damage dealer in the second slot, you will want to use the 9-10 Ki SA which greatly lowers your opponents defense. In any other situation, you will want to aim for the 11 Ki SA to maximize your damage.
Essential
Thum 1009860
This guy is here to seal your opponents super attack. Additionally, he can deal high levels of damage thanks to his passive, and links extremely well with the rest of the team.
High
Card 1010850 thumb
This character is here to deal damage, and thanks to his passive (+120% atk and effective vs all types) he will do that against anyone. If you do not have him, his STR counterpart is a viable replacement, albeit not as powerful, for now.
High
Card 1011300 thumb
The alternative leader for the Fusion team, and an all-round powerful character. Thanks to his passive he will hit extremely hard and as all opponents in this category are EXT meaning that he will reduce their atk and def by 20%. The icing on the cake is his 70% chance to dodge and counter the opponents Super Attack. Finally, after using his SA, he increases his Atk and Def by 50%, allowing him to tank pretty well.
Essential
Card 1015270 thumb
On global especially, the Fusion pool is rather small, however this relatively new F2P character fits right in. Spooktenks fits in the team as a supporter, healer and random orb changer, so don't expect him to hit hard! His SA has a 50% chance to stun, which in SBR is always useful, he recovers 6666hp per rainbow ki, and changes a random ki type to rainbow, feeding his healing abilities. You can replace him with Str Gotenks if you want more damage, or Int Pandel for a more orthodox supporter.
Low
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
Friend Tactics
See Leader
Essential
STRATEGY
In the future, if Str Gogeta receives an EZA you may want put him in instead of Int Gogeta, this will help with Majin Buu (Phy) in the final round.



Super Goge-Tenks

Team template background
Made by: Dbzforce
Team Cost: 296

Super Saiyan Goku (Angel) & Super Saiyan Vegeta (Angel)

"Fusion" Category Ki +3, HP & ATK +170% and DEF +130%; or PHY Type Ki +3 and HP, ATK & DEF +90%

Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
Card 1015970 thumb
Thum 1009860
Thum 1005280 1
Card 1011300 thumb
Card 1015270 thumb
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb

Super Saiyan Goku (Angel) & Super Saiyan Vegeta (Angel)

"Fusion" Category Ki +3, HP & ATK +170% and DEF +130%; or PHY Type Ki +3 and HP, ATK & DEF +90%

Items template background
Bulma future
Recover 70% HP, and all allies' ATK +25% for 2 turns
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Princess Snake
Recover 55% HP, damage received reduced by 30% for 1 turn
Ghost Usher
Delay all opponents' attacks for 1 turn
TACTICS
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
Leader Tactics
The best Fusion category leader and an excellent all round character able to tank, damage and heal you when they fuse. If you do not have him, you can substitute TEQ Gogeta in instead.
Essential
Card 1015970 thumb
He hits hard and tanks/dodges well, on the 5th turn he transforms to SSB Gogeta and does 100% critical damage.
High
Thum 1009860
This guy is here to seal your opponents super attack. Additionally, he can deal high levels of damage thanks to his passive, and links extremely well with the rest of the team.
High
Thum 1005280 1
He is here to deal damage. His passive (+77% ATK+DEF and effective vs all types and +7% ATK for each rainbow Ki). All thanks to his EZA and S-rank stats.
High
Card 1011300 thumb
The alternative leader for the Fusion team, and an all-round powerful character. Thanks to his passive he will hit extremely hard and sinceall opponents in this category are EXTREME, he will reduce their ATK and DEF by 20%. He has 70% chance to dodge and counter the opponents SA. He increases his ATK and DEF by 50% after SA which allows him to tank pretty well.
Essential
Card 1015270 thumb
Ghostenks is a very good supporter, healer and random orb changer.He does not hit hard but his stuns are pretty good. He changes random orbs to rainbow which helps LR Gogeta get his Ultra SA. I prefer him over other hybrid saiyan fusion units (except PHY SSJ Sealtenks. I used him eventhough I had the PHY SSJ3 Gotenks).
High
Frame SSR PHY thumbSpiralRays_apng.pngCard 1012930 thumbLR icon thumbS.PHY icon thumb
Friend Tactics
Same as leader
Essential
STRATEGY
Note : Credit goes to whoever created the "Fu-Sion-Ha!" team. This team breezed through the Fusion and the Super SBR. On one rotation, LR Goku & Vegeta and TEQ Gogeta/STR Gogeta. On the other rotation LR Goku & Vegeta and AGL Gogeta/INT Ghostenks (depending on enemy attacks mostly for his stuns).



SHADOW DRAGON SAGA

It worth a Try
Team template background
Made by: Bumballa1
Team Cost: 316

Omega Shenron

"Shadow Dragon Saga" Category Ki +3 and HP, ATK & DEF +150%; or PHY Type Ki +3 and HP, ATK & DEF +50%

Card 1011320 thumb
Thum 1009830
Card 1014130 thumb
Card 1011300 thumb
Thum 1006330
Thum 1010000
Card 1011320 thumb

Omega Shenron

"Shadow Dragon Saga" Category Ki +3 and HP, ATK & DEF +150%; or PHY Type Ki +3 and HP, ATK & DEF +50%

TACTICS
Card 1011320 thumb
Leader Tactics
ATK +120%; all enemies' ATK & DEF -20%; launches an additional attack which has a chance to become a Super Attack ( Can tank very good as well )
Essential
Thum 1009830
ATK & DEF +120%, medium chance of evading enemy's Super Attack and countering with tremendous power ( Links very well with SSJ 4 Goku an SSJ 4 Gogeta )
Very High
Card 1014130 thumb
ATK +100%; raises ATK & DEF by up to 70% (the more HP remaining, the greater the stats boost); medium chance to evade enemy's Super Attack and counters with tremendous power
Very High
Card 1011300 thumb
ATK +120%; Extreme Class enemies' ATK & DEF -20%; high chance of evading enemy's Super Attack and countering with tremendous power ( Evading Super Attack´s nearly every time )
Very High
Thum 1006330
ATK +80%; all enemies' DEF -30% ( the best Link Partner for Omega Shenron )
Very High
Thum 1010000
ATK & DEF +30% for all allies when HP is 30% or above
Very High
Card 1011320 thumb
Friend Tactics
Same as the Leader
Essential
STRATEGY
The Rotaition are Omega + Syn Shenron and SSJ4 Goku + SSJ4 Gogeta or SSJ4 Vegeta



Goku's Family

Post 4-year anniversary no Omega Shenron team
Team template background
Made by: NavySEALCommand
Team Cost: 294

Super Saiyan 4 Goku

"Goku's Family" Category Ki +3, HP & ATK +170% and DEF +130%; or Super AGL Type Ki +3 and HP, ATK & DEF +120%

Frame SSR AGL thumbSpiralRays_apng.pngCard 1014210 thumbLR icon thumbS.AGL icon thumb
Thum 1009830
Card 1014130 thumb
Card 1016581 thumb-Z
Thum 1010000
Card 1011740 thumb
Frame SSR AGL thumbSpiralRays_apng.pngCard 1014210 thumbLR icon thumbS.AGL icon thumb

Super Saiyan 4 Goku

"Goku's Family" Category Ki +3, HP & ATK +170% and DEF +130%; or Super AGL Type Ki +3 and HP, ATK & DEF +120%

Items template background
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Princess Snake
Recover 55% HP, damage received reduced by 30% for 1 turn
Chichi (Nurse)
Reduce all enemies' ATK and DEF by 74% for 1 turn
Marron support
All opponents' ATK reduced by 25% for 3 turns
TACTICS
Frame SSR AGL thumbSpiralRays_apng.pngCard 1014210 thumbLR icon thumbS.AGL icon thumb
Leader Tactics
One of the strongest cards in the entire game, deals phenomenal damage, has a great linkset, can counter super attacks, and has an Active Skill to boot. His only downside is that his defense does take a little bit of time to build up, meaning he can take a fair bit of damage the first turn he is on rotation.
Essential
Thum 1009830
Able to fit on the team due to the LRs secondary leader skill, this Vegeta links exceptionally well with the LR, and is very solid both defensively and offensively even under the lower percentage boost. Also has the ability to counter super attacks
Essential
Card 1014130 thumb
Another excellent link partner for the LR, he can deal great damage and defend reasonably well when your HP is high. However, he becomes fairly useless if you start the turn with low HP.
Essential
Card 1016581 thumb-Z
A free to play unit that releases during the 4 year anniversary, he can deal very solid damage and defend reasonably well with his nuking passive if you give him enough ki spheres.
High
Thum 1010000
Very solid support unit who links ok with the rest of the team.
Medium
Card 1011740 thumb
This guy is bad, but is the only remaining card from the Shadow Dragon Saga who also fits under Goku's Family. He only supports Full Power SS4 Goku and Pan with passive, and you will likely need to rainbow him and give him max dodge to try to avoid him taking as much damage as possible
Low
Frame SSR AGL thumbSpiralRays_apng.pngCard 1014210 thumbLR icon thumbS.AGL icon thumb
Friend Tactics
One of the strongest cards in the entire game, deals phenomenal damage, has a great linkset, can counter super attacks, and has an Active Skill to boot. His only downside is that his defense does take a little bit of time to build up, meaning he can take a fair bit of damage the first turn he is on rotation.
Essential
STRATEGY
Main rotations should be SS4 Vegeta + LR SS4 Goku/Full Power SS4 Goku + LR SS4 Goku. Unfortunately there are no substitutions you can make to the team at this time. This team is definitely more difficult to make work on this stage than the Omega-led category team, mainly due to prevalence of TEQ enemies and lack of STR type enemies for the powerful AGL units on the team to clean up. However, this can be managed by bringing a plethora of defensive items, and, with some luck, super attack counters since everyone on the main rotations has a chance to do it. Also, avoiding starting a rotation with Full Power SS4 Goku at low HP is an absolute must, so focus your item usage around that.



Blast'em with Kefla! (low budget team)

Team template background
Made by: CharmingCharlie1
Team Cost:

Super Saiyan 2 Kefla

"Potara" Category Ki +3 and HP, ATK & DEF +150%

Thumb 1013430
Thumb 1013410
Thum 1010120
SSRPHYSaiyawomanThum
Card 1011430 thumb
Thumb android 18 agl ssr top
Thumb 1013430

Super Saiyan 2 Kefla

"Potara" Category Ki +3 and HP, ATK & DEF +150%

Items template background
Bulma future
Recover 70% HP, and all allies' ATK +25% for 2 turns
Ghost Usher
Delay all opponents' attacks for 1 turn
Chichi (Nurse)
Reduce all enemies' ATK and DEF by 74% for 1 turn
Princess Snake
Recover 55% HP, damage received reduced by 30% for 1 turn
TACTICS
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Leader Tactics
Main, in fact the only damage dealer and tank. It's recommended to keep two Keflas in one rotation. (Side note: My Kefla is without duplicates. Still worked)
Top
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Linking partner for Keflas and great unit to dodge attacks of enemy that has not been stunned
Very important
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Main stunner of the team. You really want Trunks' girlfriend there. Peppy gals SBR has this advantage for player that each battle consists of 2 - 3 enemies.
Very important
SSRPHYSaiyawomanThum
Boosts DEF and lowers ATK of enemies. Also really good against INT enemies.
Important
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Tank and healer. Great against AGL enemies
Very important
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Lowers ATK of enemies, and has medium chance to stun attacked enemy for 2 turns. It's good to have RNG on your side to make the run a pleasure
Important
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Friend Tactics
If your own Kefla is weak, it's heavily recommended to take Rainbow Kefla for friend and wish for additional supers
Very important
STRATEGY
The strategy for this team is simple. You keep two keflas in one rotation and try to share the ki between them. Unless your Kefla is weak, then she should gather minority of ki spheres. The other rotation should consist of Bulma and Mai. Mai stuns the enemy, while Bulma tanks whatever other enemy has to offer. You can always swap Bulma for Caulifla, but I would recommend to keep Caulifla as floater as she boosts Kefla's Ki better than Bulma. The items you should have : Bulma Future (reserved for the situations where stronger Kefla collects tons of orbs), Usher and Chi-Chi nurse (to avoid weak rotation to receive hits as much as possible), Princess snake (also for weak rotation to ensure that your team won't die when Bulma decides not to tank the hit).



Hit and miss

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Made by: Dbzforce
Team Cost: 232

Super Ribrianne

"Peppy Gals" Category Ki +3 and HP, ATK & DEF +88%

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Super Ribrianne

"Peppy Gals" Category Ki +3 and HP, ATK & DEF +88%

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Bulma future
Recover 70% HP, and all allies' ATK +25% for 2 turns
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Princess Snake
Recover 55% HP, damage received reduced by 30% for 1 turn
Ghost Usher
Delay all opponents' attacks for 1 turn
TACTICS
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Leader Tactics
Peppy gals category leader. She has ATK+DEF +20% per Peppy gal which gives her ATK+DEF of +140%. Her SA lowers enemy DEF and recovers 8888 HP per rainbow Ki collected.
Essential
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The only hard hitter in the team. She changes INT orbs to PHY and gets ATK+DEF +12% per Ki collected. She can launch multiple SA, lowering enemy DEF by 50% each time.
Essential
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She provides the links needed for Kefla. She also has a 50% chance to dodge enemy SA and 30% chance to counter. If you dont have her, you can use the STR Caulifla.
Essential
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She can recover 7777 HP per rainbow Ki and has high chance to reduce enemy attacks by 50%.
High
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She provide +3 Ki and ATK +40% to all allies. She also has 30% chance to dodge per peppy gal in the team which is capped at 60%. A very good unit overall.
High
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She boosts the team by +3 Ki and DEF +120%. Her SA seals the enemy too.
High
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Friend Tactics
Same as leader
Essential
STRATEGY
Note : This team survives on Kefla doing the majority of the damage (Hitting the enemies), paired with Caulifla. The mother-daughter duo of Bulma and Bulla does the HP recovery, tanking and dodging to survive (Enemies miss). Chi-Chi can occasionally seal the enemy SA to make it much easier. Both of the Ribrianne's can also recover the HP.



Double Nuker Setup

Waifu Powerhouse
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Made by: NavySEALCommand
Team Cost: 244

Super Ribrianne

"Peppy Gals" Category Ki +3 and HP, ATK & DEF +88%

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Brianne De Chateau

"Peppy Gals" Category Ki +3 and HP, ATK & DEF +100%

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Bulma future
Recover 70% HP, and all allies' ATK +25% for 2 turns
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
Ghost Usher
Delay all opponents' attacks for 1 turn
Icarus
Damage received reduced by 35% for 2 turns
TACTICS
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Leader Tactics
Good F2P leader for the team, gets a +140% boost to attack and defense on the team so can pretty much do everything. Use her as a lead if you don't have INT Brianne.
High
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Deals excellent damage with her nuking passive, changes orbs for herself as well
Essential
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Her dual orb-changing and android centric links are very helpful for boosting the power of TEQ 18
High
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Nuker passive and changes orbs for herself, also has a small change to evade attacks. Dealing Immense damage on her super attack also leads to excellent damage output
Essential
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Good linking partner for Kefla, always starts at max ki allowing you to funnel more orbs towards Kefla to boost her damage output
High
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This can literally be anyone in the category, Pandel is who I used for extra offensive support
Low/Medium
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Friend Tactics
Largest leader skill stat boost for the category, good attack and defense buff from her passive with a nice debuff. Can also seal enemies. If you don't have her/can't find her, use STR Ribrianne in her place.
Essential
STRATEGY
Main rotations should be TEQ 18 + AGL Future 18/PHY SS2 Kefla + AGL SS2 Caulifla. Not much needs to really be said here, just avoid type disadvantage hits or use items if you cant and heal when need be, should be a pretty smooth run with TEQ 18 and Kefla carrying the majority of the load.



Ribrianne Team

Let Love Show you the way to Victory!!
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Made by: WannSky
Team Cost: 161

Proudest Moment Brianne de Chateau

"Peppy Gals" and "Transformation Boost" Category Ki +3 and HP, ATK & DEF +120%

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Proudest Moment Brianne de Chateau

"Peppy Gals" and "Transformation Boost" Category Ki +3 and HP, ATK & DEF +120%

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Bulma F support
All allies' ATK increased by 25% for 5 turns
Bulma support
ATK and DEF +20% for 3 turns
Bulma future
Recover 70% HP, and all allies' ATK +25% for 2 turns
Scouter Red
Foresee enemies' Super Attacks for 3 turns at the start of next turn, and ki +2
TACTICS
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Leader Tactics
The Leader of Peppy Gals and Transformation boost. She will pretty much handhold you all the way to victory with the enormous amounts of abilities at her disposal. With her passive of providing 120% ATK&DEF with a +10% ATK&DEF and degrading enemy ATK&DEF by 10% per Peppy Gal ally up to 30%, she can protect your team while hitting really hard. Let's not forget she can also provide +2 ki & 30% ATK&DEF to her Peppy Gal allies can seal as well as heals. Amazing unit.
Essential
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The F2P Ribrianne that you can aquire from the Spread Love! Magical Girl Fighters! stage. All of her links match with Proudest Moment Brianne de Chateau perfectly allowing them to hit a little harder and guarenteeing a super attack. She gains 20% ATK&DEF per Peppy Gal ally and +8888 HP per rainbow orb to sustain your team...not that you will need it.
Essential
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Another best friend to Proudest Moment Brianne de Chateau. She may not hit as hard as the other versions but she ramps up her damage over time and if she transforms (up to 2 times) she can provide a turn of free damage on the enemy.
Essential
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Ah Bulla...probably the perfect support when on the right team. She is here only to supply the +40% ATK buff to her team and get out with her 60% chance to dodge. You will clear each node before she has enough time to do massive amounts of damage anyway.
High
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What a god send you are! She will be her to proect her team with that 120% DEF buff and sealing her enemies while hitting hard at the same time with her unconditional 100% ATK passive.
High
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