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Guide: Tactics Teams Template
Dokkan events Banniere tactics pages Awakening Medals
Quest top banner 527
Coora DokkanEvent Renewal
Tactics Logo
Final Form CooraThumb awaken items 05272
Awakenings
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Japan serverCard 1018180 thumbCard 1018050 thumb
Server Global server Japan server
Weakness Super Saiyan Goku
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Breaker Deck 1 to 7



Mono AGL Crush

Team template background
Made by: Howardw
Team Cost:

Super Saiyan 4 Vegeta

Super AGL Type Ki +3, HP, ATK & DEF +120%; or Extreme AGL Type Ki +1, HP, ATK & DEF +50%

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Super Saiyan 4 Vegeta

Super AGL Type Ki +3, HP, ATK & DEF +120%; or Extreme AGL Type Ki +1, HP, ATK & DEF +50%

TACTICS
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Leader Tactics
Stat boost; Very high DEF
High
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Counter attack; Damage reduction
High
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Effect against Coora
High
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Shocking speed
Medium
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Stun
Low
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Self ATK/DEF boost
Medium
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Friend Tactics
Stat boost; Very high DEF
High
STRATEGY
Usual approach with SSJ4 Vegeta and Super Vegito as tanks. Obotchaman as half a tank. SS Goku deals good damage due to the effect on Coora. The rest of the team is up to you, I picked base on link skill and passive skill.

Video

Refer to video and you can see almost no damage in first 3 rounds



Super Rainbow Grind

 
Team template background
Made by: CraicMissile
Team Cost:  301

Super Saiyan God SS Vegito

Super Class Ki +3 and HP, ATK & DEF +50%

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Super Saiyan God SS Vegito

Super Class Ki +3 and HP, ATK & DEF +50%

Items template background
Ghost Usher
Delay all opponents' attacks for 1 turn
Android 8
Recover 70% HP, and all allies' DEF +50% for 2 turns
TACTICS
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Leader Tactics
 The best leader for a Super Rainbow team
 High
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 Recovers HP and can tank damage better than Vegito Blue
 High
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 The hardest hitter on the team by far due to having an advantage against Cooler (getting this became much easier this past month)
 High
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 Any good sealer will do here, Bardock may be preferable for his link with Goku but fused fighter links better with other team members
 Medium
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 Tanks damage even better than Bulma, outside of super attacks, and the counters will add up with Vegito Blue's
 High
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 Hits hard regardless of type and links well with the other fusions, could be replaced with other hard hitting strength types like Paikuhan
 Low
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Friend Tactics
 See leader
 High
STRATEGY
 Due to Bulma's passive you shouldn't need to use a healing item more than once in the first three phases. In the final phase you should use a ghost usher to give you a turn to heal with Bulma and seal with Gotenks. Gotenks is by far the weakest unit on the team so avoid blocking with him as much as possible. In the final phase the healing item of choice should be Android 8 due to the 70% heal and 50% defense boost for two turns.



Hero team with TUR TEQ Goku

Ouch
Team template background
Made by: MrMixtape
Team Cost:  306/314

Super Saiyan God SS Vegito

Super Class Ki +3 and HP, ATK & DEF +50%

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Super Saiyan Bardock TEQ Thumbnail
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Super Saiyan God SS Vegito

Super Class Ki +3 and HP, ATK & DEF +50%

TACTICS
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Leader Tactics
Super type god lead, countering, and destroys Coora in 2nd phase.
High
Super Saiyan Bardock TEQ Thumbnail
Sealing helps the two Vegettos counter, and he is TUR Goku's best friend
Essential
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Main damage dealer, can murder Coora easily. Better when he's rainbow. LR version is stronger but TUR version is cost effective.
Essential
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He's Super Vegetto. Countering, amazing blocker, and increases ATK. Against a sealer Coora, he takes huge chunks of Coora's life
High
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Gogeta is a heavy damage dealer that links well too. Him and SSJ4 Goku are your main damage dealers against FF Coora when SSJ Goku isn't in rotation.
High
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Same as Gogeta.
High
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Friend Tactics
Leader skill and countering
High
STRATEGY
Keep Goku and Bardock together. Block with SSJ4 Goku and Gogeta on the last phase. If Coora is sealed, block with the two Vegitto's.



Dragon MONO PHY

Puff the Dragons !
Team template background
Made by: Scarecrow31
Team Cost: 272

Omega Shenron

"Shadow Dragon Saga" Category Ki +3 and HP, ATK & DEF +150%; or PHY Type Ki +3 and HP, ATK & DEF +50%

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Omega Shenron

"Shadow Dragon Saga" Category Ki +3 and HP, ATK & DEF +150%; or PHY Type Ki +3 and HP, ATK & DEF +50%

Items template background
Dende
Recover all HP and remove all allies' status effects
Ghost Usher
Delay all opponents' attacks for 1 turn
Icarus
Damage received reduced by 35% for 2 turns
TACTICS
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Leader Tactics
Super ATK greatly lowers DEF, Passive Skill ATK +120%; all enemies' ATK & DEF -20%, launches Add ATK. Hitter & Tanker and Great links GT, Boss, dragons, FB …
Mandatory
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Super ATK greatly lowers DEF, Great links GT, dragons, Boss, Facebook… Good Tanker the best DEF, Keep it next to the leader or friend/guest
High
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Super ATK cause ATK +25% for allies for 1 turn, Passive skill ATK & DEF +30% for all allies when HP is 30% or above, Shadow Dragon Saga categorie as the 2 before
High
URPHYSS2Gohan
All allies' ATK & DEF +35%. Good but replaceable
Medium
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If SA 10 lowers ATK & DEF. Extreme Type Ki +3; ATK +3000 for every Ki Sphere obtained. Good links with others
High
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Seals Super Attack (but replaceable by Super Saiyan Gotenks). Ki +2 and ATK +20% for all allies when HP is 30% or above
High
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Friend Tactics
See leader
High
STRATEGY
Keep Syn Shenron with leader or friend as it came, Seal super with Bardock

and pairs the others as they came to optimize their links. This team would definitely be better with a SSJ Goku as a good hitter to make the last fight easier, so add it if you have… keep an eye on HP, you may have to use a Dende once or twice, Ghost usher and damage reduction can be useful for the last fight.

… and it's a piece of cake!
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