Terms.jpg

This is a page dedicated to the common terms used by players in Dokkan Battle. This page explains the description on each term, with a short definition and an example of where a term might be used. This will be updated as much as possible with the help from you in the comments section.


Basic terms used by the community (sorted alphabetically)

AoE: Stands for "Area of Effect"

  • Used to refer to cards that attack all units on the field with a single Super Attack.
  • AoE is not used in the game, but these characters can be found by selecting the Super Attack skill All-Target Super Attack.

APTAttack Per Turn

  • This is a theoretical calculation of a unit's average damage output per turn, usually under optimal conditions such as full Hidden Potential, good leaders, and strong link partners.

BAMCO / Bamco: Refers to Bandai Namco by combining their two names into one.

  • The correct acronym for the company is BNEI (Bandai Namco Entertainment Inc.).

Board: This is where the fighting takes place. This is where you gain Items, Characters, and Zeni.

Buff: A positive status effect that increases one or more of a character's (or the whole team's) base stats and/or abilities to gain an advantage over the opponent.

  • This term is interchangeable with Boost.
  • Some Buffs have restrictions or limitations such as the following:
    • One-round only
    • Start of the turn
    • Self buff vs Team buff
    • HP restricted (HP above/below x%)

Character(s): Refers to cards or units.

  • The GLB version of Dokkan Battle consistently refers to the cards or units as character(s).
    • "One SR or higher character is guaranteed..."
    • "Grab the chance to Summon ... and other powerful characters!"
    • "Featured Characters"
  • Japanese Wiki sites on Dokkan Battle generally adhere to the usage of the term "characters."
    • キャラ = Kyara = Character
    • キャラクター = Kya-ra-ku-ta = Character
  • The term "character(s)" is interchangeable with other terms like, "card(s)", "unit(s)", etc.. The use of these terms, apart from "character(s)", vary from player to player based on personal preference.
    • The use the term "card(s)" is attributed to Dokkan Battle being a modified Gacha type of game.
    • The use of the term "unit(s)" is attributed to the popular term often found in many PC and online fighting/strategy games (e.g., Warcraft, Dungeons and Dragons, etc.).
      • This terminology is also commonly used by players who are familiar with online fighting/strategy games and within mainstream (sub-)groups of online games communities.

Combo: Additional Attack(s) or Multiple Attack(s) performed by the same character in the same turn (which can also be Super Attacks)

Crit: Short for Critical and refers to a Critical Attack and the ability.

  • It is a type of attack that can inflict much higher damage on the opponent than usual. Whether or not an attack will be Critical depends on chance, which may be increased by certain characters' Passive Skills or by unlocking Hidden Potential nodes..
    • Some consider Crit as a type of Chance-based attack that is based on a Surge of the character's innate ability.
      • This is not the same as the concept of Rage mode, or Berserk mode found in other fighting/strategy/RPG games.

Debuff or Nerf: A negative status effect that decreases one or more of an opponent's (or the opponents' team) base stats and/or abilities to create an advantage over the opponent(s).

DEF Per Ki Sphere: DEF Per Ki Sphere is a method in Dokkan Battle where the player uses Oolong (AGL or TEQ) or Puar (INT or STR or PHY) items to change the entire layout to a certain Ki orb type. Units with a skill that increases DEF with each Ki sphere obtained can then collect these orbs for massive defence outputs.

DFE: Dokkan Festival Exclusive, a character that exclusively appears on Dokkan Festival Summons.

DPS: A modified term referring to Damage Per Shot or sometimes Damage per Super (Attack) depending on the context.

  • This is the attack value that shows up whenever a character attacks. This can be your greatest ally or your worst enemy. Enemies (mostly the bosses) can gain a major boost on their DPS whenever one of their Super Attacks are activated.
    • The term originally refers to Damage per Second.

DS: Dragon Stones

  • Dokkan Battle's premium currency, which is valuable for Summoning on Gachas for new and powerful characters. A typical Dragon Stone summon for one character costs 5 Dragon Stones, while a multi-summon for 10 characters costs 50.

Dupe System: Dupe System refers to the Hidden Potential System.

EZA: Extreme Z-Awakening.

  • EZA was added for "out-of-date" cards that reached the TUR level. They can now be Extreme Z-Awakened and reach level 140, also gaining new Leader and Passive Skills and a maximum Super Attack level of 15. This happens in 7 stages with Extreme Z-Battle Medals earned from their Extreme Z-Battle Event or Extreme Z-Area.
  • Older LR characters can also get an EZA. Their Leader and Passive Skills also upgrade and their maximum Super Attack increases to 25. They do not increase their level (they stay 150). This happens in 3 stages with Extreme Z-Battle Medals earned from their Extreme Z-Area or Extreme Super Battle Road.

Gacha: Refers to the Gachas or Summon Banners.

  • Historically Gacha is the sound made by toy vending machines as the machines release toys after money is fed into them. Because of this, such vending machines are commonly known as Gachapon. A variety of different toys or items can be obtained from Gachapon, like collectible cards or fluffy plush toys, the prizes being protected by plastic capsules.
  • One of the key elements of Gachas is probability, as the specific item won from a Gacha machine is random. Similarly, what characters a player obtains from Dokkan Battle Gachas is subject to probability.

For a list on the various Gachas in Dokkan Battle check Gachas.

Gachapon: Toy vending machines with various goodies or gifts inside usually toys and cards. These vending machines had their root in Japan but have spread to many countries, especially in East and Southeast Asia.

  • The concept of items-distribution from Gachapon has been modified and used extensively in the creating of console and online games. For examples
    • Player earn a currency upon completing tasks, that can be redeemed or exchanged for goods in a shop.
      • In Dokkan Battle this currency refers to the Trade Points, while shop refers to Baba's Shop.
    • Players collect unique currency from special quests or events, which can be redeemed or exchanged for limited-time goodies.
      • In Dokkan Battle these unique currencies refer to Incredible Gems, Hercule Badges, etc. These unique currencies can be exchanged for Treasures like the Incredible Hourglass, limited-time cards like Yamcha, Old Kai awakening medals, etc.
    • Players put real money as credits into the machines. With increasing amount of money, the likelihood of the players receiving rare to ultra rare items increases.
      • In Dokkan battle the currency is real money and credits that are converted to Dragon Stones. The medium for exchange is the Gachas or Summon Banners.

Ki Glitch: A glitch in Dokkan Battle that allows players to reboot the game to determine which character gains a Ki boost from a Ki boosting circle (or pad) on the Board.

  • It is a method that enables you to gain Ki boost on the specific character desired. It is also considered an acceptable form of "cheat".
    • Before starting make sure that your phone or tablet is not locked or the Ki glitch will not work.
    • When you land on a ? Ki boost pad on your way to the boss, one random character's thumbnail will pop up, indicating that this character receives a certain Ki boost value. If the character is not the one that you wanted to gain the Ki boost, push the power button on your phone to put it in the Sleep Mode. Do not shut down your device!
    • Then on your device's home screen find the Dokkan Battle app and close it. Now open or load the app back up. If you put your phone into Sleep Mode fast enough, when you return in the game, you should spawn back just before you landed on the Ki Boost pad . You may now repeat this as many times as necessary to get the boost for the character you wanted. This was popularized when the Berserker of Destruction Dokkan event first came around.
    • If you are playing Dokkan Battle through an emulator like BlueStacks, just click on the close [x] on the top-left of the emulator, and then load the game app again. You do this just about when the character's thumbnail pops up after landing on the Ki Boost pad.
      • The above glitch will no longer function on JPN version of Dokkan Battle. It is likely that the fix to this glitch will be implemented on GLB version, and/or other versions of Dokkan Battle besides GLB and JPN.

KO: Knock-Out

    • Winning a battle almost always requires knocking out the opponent. Some events, however, like the Growth event Pan's Secret Adventure, terminate instead once a certain number of turns have passed.
  • Stun
    • This is an effect that prevents 1 or all the opponents from attacking or launching a Super Attack against your Team for a set number of rounds.
      • Technically Stun is not a KO. However there are some users that refer to Stun as KO (or misinterpret Stun as KO).

Leaders: Characters that should be the leader of a team, most commonly due to having a highly beneficial Leader Skill.

Mono-Type Team: A team comprised of characters of the same Type

  • AGL icon.png Mono-AGL A team comprised of AGL Type characters.
  • TEQ icon.png Mono-TEQ A team comprised of TEQ Type characters.
  • INT icon.png Mono-INT A team comprised of INT Type characters.
  • STR icon.png Mono-STR A team comprised of STR Type characters.
  • PHY icon.png Mono-PHY A team comprised of PHY Type characters.

Nuking / Carpet Bomber: A Super Attack that inflicts much higher damage than usual due to the attacking character gaining ATK boosts by collecting a string of Spheres of the same Type, commonly the character's own Type.

  • Labels: Nuke leaders/cards or PKS leaders/cards (Per Ki Sphere)
  • Method: The technique used to Nuke is very similar to that used for DEF per Ki sphere characters. First, most Ki spheres present must be changed to the same color by either Ki Type-changing items, including Oolong and Puar, or by Ki-changing Passive Skills, present on specific characters. Then, a character possessing a Passive Skill that boosts ATK per Ki sphere obtained can collect the spheres, massively boosting Super Attack power. Additional ways to enhance Nuking are to include cards with Leader Skills that boost ATK per Ki orb obtained, including Golden Emperor Golden Frieza and Crusher of Evil Super Saiyan God SS Goku, or to use items that not only change Ki spheres, but increase the attack boost as well, such as Russian Roulette Takoyaki or Monaka Costume.
  • For additional information, please refer to Raise ATK (Ki Sphere).

PKS: Per Ki Sphere.

OP: In games this commonly stands for "Over-Powered".

  • Usually refers to an ability, items or a function that results in game imbalance, or in the upsetting (or game-changing) of the previous balance that the players have familiarized themselves with.
    • In community forums the term "OP" often instead refers to "original poster".

OVER 9000: A term originally used by Vegeta, which became a famous Dragon Ball meme. Used by fans to describe something powerful.

Rainbow: Rainbow Ki Sphere is a unique Type of spheres that can form a chain with any other Ki color.

  • However, there are some restrictions to this ability.
    • A chain of Ki spheres may only include one Type other than Rainbow, and Rainbow spheres to the left or right of the chain will not be included as Burst spheres.
    • While Rainbow spheres effectively serve as members of the Type they chain with, they will always grant only 1 Ki each to the character collecting them, unless that character possesses a Passive Skill that says otherwise.
  • The normal Ki-changing items Oolong and Puar will not affect Rainbow Ki spheres, but items which "Randomly change Ki Spheres" have a chance to alter Rainbow Ki.
  • Certain characters have Passive Skills that specifically or randomly change Rainbow spheres to another type.
  • Rainbow is also a loosely used term to refer to a character's ability that is effective for all Types, such as The Supreme Warrior Super Gogeta's Leader Skill, which some consider a "Rainbow" Ki leader.

Rainbow Team: A team comprised of all 5 Types of character attributes.

All types squash.png

Re-Rolling: A method used when starting a new account to gain new (and better) characters.

  • After making a new account (Making sure to have a transfer code for your current account) and completing the tutorial, the player is granted enough Dragon Stones to perform some initial Summons. As the characters obtained in Summons are detemined by chance, the player can delete and reinstall the app if unsatisfied with the results to reset the process until the desired characters are won.

RNG: Random Number Generator or Random Number Generation

  • In games, a random number generator is generally a computer algorithm that outputs pseudo-random numbers, useful for calculations in features such as Gachas that are based on random chance.
  • According to Wikipedia, this is "The generation of a sequence of numbers or symbols that cannot be reasonably predicted better than by a random chance, usually through a random-number generator (RNG)".
    • Within online game communities, there are players who use the acronym RNG to refer to one or a combination of things, such as, Luck, Chance, Probability, Favor, Fate, etc.

SA: Super Attack.

Sealing: Short for Super Attack Sealing, an ability, typically part of a character's Super Attack effects or Passive Skill, that prevents opponent(s) from launching a Super Attack against the player's Team.

  • The number of turns that a Seal is effective varies from character to character, as does the probability of Sealing taking effect.
  • The support item Baba has the equivalent effect to Sealing for one turn.
  • Many event bosses have a skill that nullifies Sealing, meaning their Super Attacks cannot be prevented even by Baba items.
  • For a list of characters with this skill check Seal Super Attack.

Spawn: Originally this term refers to the re-awakening of a character after dying in-game. One of the key elements of this term is the frequency of multiple or repeat appearances.

  • Some players refer to this term as the probabilty-based appearances and re-appearances of items, sub-bosses, or special landing pads in a given run.
    • This term is attributed to have originated from the PC game, "Doom."

Spheres: Ki Spheres (also Ki, Ki Balls or Ki Orbs) are the spheres collected to gather Ki (indicated by 'bar') in the Ki meter or gauge surrounding a character's icon in battle.

  • Gathered Ki Spheres allow your character to launch an attack or Super Attack, used to deal damage in the game. The Ki Meter of a typical character has 12 bars, all of which must be filled to trigger a Super Attack.
    • Some characters do not require a full 12-bar on the Ki meter to launch their Super Attacks. Check Premier Super Attack.
    • Some characters have different Super Attacks depending on the number of bars collected in the Ki meter. Check Diverse Super Attack.
    • Some characters can transcend the normal 12-bar in the Ki-meter, most notably characters of the LR rarity.
  • There are 5 main Types of Spheres, AGL, STR, PHY, INT, and TEQ. A 6th Type, Rainbow, can connect with any of the first 5 Types.
AGL icon.pngTEQ icon.pngINT icon.pngSTR icon.pngPHY icon.png

Stunning: Stun is an ability that enables a character to stop an enemy from launching attacks or Super Attacks. 

  • Not to be confused with K.O.ing, which defeats the opponent altogether.
  • The number of turns a character's Stun lasts, along with the chance of a character stunning the opponent in the first place, varies.
  • The item Ghost Usher has the equivalent effect to Stunning for one turn.
  • Many event bosses have skills that prevent Stunning, including Stunning caused by Ghost Ushers.

For additional information, please refer to Stun.

The (Game) Developer: This refers to the developer of Dokkan Battle game which is a company contracted by BNEI known as Akatsuki Inc. (Japanese page)

Akatsuki Inc.png

TP: Trade Points

  • The points obtained after a trade at Baba's Shop. Many resources can be traded for Baba points, including characters, and most kinds of items. In addition, these points can be used in Baba's shop to buy training items, Z-Awakening medals, Support Items, Story Event Medals, and exclusive SSRs.

TUR: Transcended Ultra Rare

  • In contrast to an ordinary Ultra Rare, which is directly Z-Awakened from an SSR and has a max level of 100, a TUR has been Dokkan Awakened from a level 100 UR and can reach the higher max level of 120. Unlike lower rarities, TURs cannot be Z-Awakened.

Tier: Tier is a fan-based naming system to classify or group cards in a hierarchy from "best" to "worst", depending on player opinion.

  • The term "tier" can be interchangeable with "gen" (for "generation")

TypeType can have a few different meanings.

  • Character Class
    • A character may belong to either the Super or Extreme Class, and becomes a Super or Extreme Type upon Z-Awakening.
      • Super or Extreme "Type" leaders only boost Z-Awakened cards.
      • Super or Extreme "Class" leaders will boost both awoken and un-awoken cards.
    • Super and Extreme Type cards deal more damage to an enemy of the opposing Type.
  • Character Attributes
    • A character may have one of five Attributes: AGL, TEQ, INT, STR, or PHY.
AGL icon.pngTEQ icon.pngINT icon.pngSTR icon.pngPHY icon.png

Yolo: A play of words on a single summon (or solo summon) and the phrase "you only live once," referring to performing a single summon while hoping to get a great character, in spite of the fact that a multi-summon guarantees an SSR card. 


Different Types of Ki Spheres and Character Types:

There are five (six if you count the Rainbow Type) different Types of Ki Spheres and Character Types. Each Type has its own strengths and weaknesses.

  • AGL AGL icon.png: Agility
    • Strong vs STR icon.png; Weak vs TEQ icon.png
  • STR STR icon.png: Strength
    • Strong vs PHY icon.png; Weak vs AGL icon.png
  • PHY PHY icon.png: Physique or Physical
    • Strong vs INT icon.png; Weak vs STR icon.png
  • INT INT icon.png: Intelligence
    • Strong vs TEQ icon.png; Weak vs PHY icon.png
  • TEQ TEQ icon.png: Technique
    • Strong vs AGL icon.png; Weak vs INT icon.png
  • Rainbow
    • A versatile Type that effectively becomes the Type that other sphere(s) are chain-linked with

Character Thumbs:

With the number of varied transformations entering Dokkan Battle, a change to some of the thumbs had to be made to allow for instant clarification of what a card does or has done in a page.

  • Thumb 4013840.png
    • If you see a thumb with a "flaming guy" in the corner then that means this card has transformed to be in that state. This usually means the card will have new passive or special skills and sometimes new link skills.
  • Thum 1006700 1-Z.png
    • If you see a thumb with a Z in the corner, this means that the card has received an Extreme Z-Awakening, usually this means the card has new leader skill and passive skill.
  • Thumb 4014690-Z.png
  • Card 4017670 thumb v2.png
    • If you see a thumb with an "arrow" in the corneer then that means this card is an Exchange Card. This means the card starts out as another character and can be exchanged to this character. This can be for the rest of the battle or a set amount of turns.
  • Card 4013240 thumb.pngCard 4012420 thumb.pngThumb 4013710.pngThumb 4013950.pngThumb 4006160.png

Less-Common Terms for Dokkan Battle

Melee: a confused fight, skirmish, or scuffle. (source: Google)

Round Robin: a tournament in which each competitor plays in turn against every other. (source: Google)

Sortie: an attack made by troops coming out from a position of defense. (source: Google)


Official Dokkan Battle Websites (BNEI)

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