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- Astounding hard-hitter - Astounding tank - Transformation and Active Skill is easy to trigger - Super Trunks' Actve Skill possess the rare ability to delay enemy's attack for 1 turn - Great linkset - Every Super Class allies' on the team benefit from his additional leader skill boost | ||
- Super Saiyan Trunks' guard is not guaranteed - Transformation is unconditional and can't choose when to trigger it - Super Trunks' guard and additional Super Attack only lasts for 3 turns and due to his Transformation being unconditional, can't be saved for when its needed | ||
- Astounding hard-hitter - Astounding tank - Infinite DEF stacker - Active Skill conditions are simple and easy to use - Great linkset | ||
- Goku allies aren't particularly relevant to the team | ||
- Astounding hard-hitter - Astounding tank - Great linkset - Active Skill has no conditions aside from being turn-based | ||
- Domain debuffs Extreme Class allies - No Prepared for Battle | ||
- Excellent hard-hitter - Excellent tank - Plethora of relevant Trunks allies for his additional boosts - Great linkset | ||
- No Prepared for Battle - Base Form's guard isn't guaranteed and damage reduction doesn't work at full HP | ||
- Excellent hard-hitter - Great tank - Great linkset - Active Skill is somewhat easy to utilize | ||
- Guard only lasts for 5 turns at which point he becomes virtually defenseless - Additional boost requires multiple Super Attacks but Vegeta has no built-in additionals unless he's up against a Cell enemy - Cell enemies are completely irrelevant | ||
- Excellent hard-hitter - Excellent tank - Plethora of relevant Androids Category allies for their additional boosts - Great linkset | ||
- Exchange is locked behind a HP condition and only lasts for 3 turns - Loses Shocking Speed for the completely inferior Tough as Nails upon using Active Skill - Cell enemies are completely irrelevant | ||
- Astounding tank | ||
- Mediocre linkset - Additional boost requires him to be placed on the same rotation as Gohan (Youth) but they share zero common links with one another | ||
- Excellent hard-hitter - Excellent tank - Transformation can prove to be very clutch in critical moments - Great linkset | ||
- Transformation and Active Skill conditions are difficult to fulfill | ||
- Excellent tank - Excellent hard-hitter - Infinite DEF stacker - Active Skill and Ultra Super Attack conditions can be fully utilized in this team - Great linkset | ||
- None of the Androids available link any well with Gohan or the rest of the Saiyans - Super Saiyan Goku allies are severely outclassed in the team with the best among them only being available before Exchange | ||
- Excellent tank - Excellent hard-hitter - Transformation has no other conditions aside from being turn-based - Great linkset - Almost every relevant Extreme Class allies benefits from his additional leader skill boost | ||
- Active Skill can be difficult to use - Doesn't share his signature Cell-based links until turn 5, making him potentially struggle for Ki beforehand | ||
- Infinite DEF stacker - Great hard-hitter and tank - Foresee Super Attack has no conditions attached - Okay healer | ||
- Unable to transform in this team unless you run the similarly named Super Strike Piccolo - Mediocre linkset | ||
- Great Ki-changer - Great hard-hitter - Great tank - Decent linkset | ||
- Obtaining her full boost requires running a full Future Saga team at the expense of every other allies | ||
- Great tank - Every relevant Super class allies on the team benefits from his support - Infnite DEF stacker - Great linkset | ||
- Cell (Perfect Form) does not benefit from his support | ||
- Great support unit - Great tank - Decent linkset | ||
- Only gets significant damage reduction at low HP - Super Attack effect does not raises DEF whatsoever | ||
- Great Ki-changer - Great hard-hitter - Great tank - Decent linkset | ||
- Obtaining his full boost requires running a full Future Saga team at the expense of every other allies | ||
- Excellent nuker - Excellent tank - Great sealer - Nullification can be reliably triggered and encompasses almost every enemy in the game - Active Skill can be reliably activated anywhere and is incredibly potent - Decent linkset - Benefit from Cell's additional leader skill boost | ||
- Additional Super Attack only works at low HP | ||
- Astounding hard-hitter - Great tank - Great linkset - While their Active Skill will never be used in short events, it can reliably be used in long events any time | ||
- Low DEF boost before attacking | ||
- Great hard-hitter - Astounding tank - Gohan's permanent guard buff can easily be triggered due to the plethora of enemy attacks by the time Exchange is available - Great stunner - Great linkset | ||
- Active Skill will never be triggered until turn 7 at least unless you get lucky enough and get a Hidden Potential Additional Super Attack - Super Saiyan Goku's evasion is unnecessarily restricted particularly due to his reliance on evasion to get his additional boosts | ||
- Great tank | ||
- Obtaining his full boost requires running a full Trunks team - Mediocre linkset | ||
- Support encompasses every relevant Extreme Class allies including the main leader - Great hard-hitter - Excellent tank - Excellent healer - Nullification heals yourself and can be reliably triggered - Great linkset - Benefit from Cell's additional leader skill boost | ||
- Foresee Super Attack only works at low HP | ||
- Great hard-hitter - Excellent tank - Plethora of relevant Trunks allies for his additional boost - Great linkset | ||
??? | ||
- Hits and tanks decently hard for a general pool unit - Will easily get the second boost in this team due to Future Gohan being the most relevant unit in the team | ||
- No Prepared for Battle - Additional enemy boost is only relevant against Zamasu and Cell Max enemies and nowhere else - Cell enemies are completely irrelevant | ||
- Great hard-hitter - Great tank - Plethora of relevant Androids enemies for his additional boost - Great linkset | ||
- Passive becomes significantly weaker at low HP | ||
- Great hard-hitter - Great tank - Great linkset | ||
- Additional enemy boost is only relevant against Zamasu and Cell Max enemies and nowhere else | ||
- Decent tank - Benefit from Cell's additional leader skill boost | ||
- Mediocre linkset - Require Cell on rotation to utilize his additional Super Attack (and INT Cell links poorly with them while AGL Cell only gives the additional Super Attack after the latter transforms into Cell (Perfect Form)) - Artificial Life Forms allies are severely outclassed | ||
- Great hard-hitter - Great tank - Great debuffer - Excellent healer - Decent linkset | ||
??? | ||
- Great hard-hitter - Excellent tank - Excellent linkset - Provides the second ATK boost for Super Saiyan Gohan's passive | ||
- Super Attack has a chance to sacrifice your HP - Loses much of his passive starting from turn 6 | ||
- Great AoE unit - Great healer - Great hard-hitter - Great tank - Best linking partner for AGL Cell upon Transforming into Cell (Perfect Form) - Benefit from Cell's additional leader skill boost | ||
??? | ||
- Great tank - Decent linkset | ||
- No other Peppy Gals allies on the team besides herself | ||
- Great hard-hitter - Excellent tank - Great linkset | ||
- Low initial boosts until turn 3 | ||
- Decent hard-hitter - Great tank - Great debuffer | ||
- Active Skill won't activate until as early as turn 5 - Much his debuff-based passive is locked out due to his mediocre conditions - No Prepared for Battle | ||
- Great hard-hitter - Great tank - Active Skill and subsequently, revival can be reliably triggered even in difficult events - Great linkset - Has the ability to foresee Super Attacks | ||
- Gohan & Trunks are reliant on AGL Spheres for Ki, making them potentially struggle to attain their additional boosts if Ki-changing RNG isn't in your favor - Gohan himself must receive the K.O. attack to revive, making it possible to screw you over if he survives or the enemy didn't launch their Super Attack(minor issue since he can forsee super attacks and has no DEF before revival) - Future Gohan does not change Ki Spheres after he Exchanges, making it harder to get his Additional Super Attack than his initial state | ||
- Great hard-hitter - Great tank - Great linkset | ||
- No Ki boost against Super Class enemies, leaving him to struggle for Ki - Wicked Bloodline enemies are very scarce | ||
- Great hard-hitter - Great tank - Decent debuffer - Benefit from Cell's additional leader skill boost | ||
- Mediocre linkset - Low initial DEF boost - Only Extreme Class allies benefit from their defensive support | ||
- Decent tank - Supports Super Trunks with his passive | ||
- Lack relevant Super TEQ allies for his guard - Mediocre linkset | ||
- Good nuker - Great linkset | ||
- Lack of any other relevant Extreme TEQ allies besides the Future Androids | ||
- Decent hard-hitter - Great tank - Excellent Extreme Class supporter - Benefit from Cell's additional leader skill boost | ||
- Androids/Cell Saga and Androids enemies are far and few in-between - Super Class allies are not supported | ||
- Great healer - Great hard-hitter - Supports most of the relevant Super Class allies on the team - Great linkset | ||
- Super Saiyan 2 Gohan does not benefit from his support - Mediocre tank | ||
- Great tank - Excellent linkset | ||
- Mediocre nuker | ||
- Great hard-hitter, especially against multiple enemies - Great tank - Great linkset - will never struggle for ki | ||
- No Prepared for Battle - His additional boost requires to KO the enemy first | ||
- Decent attacker - Great tank - Great linkset - Decent stunner(easily met due to super vegeta) | ||
??? | ||
- Decent attacker - Great tank - Great linkset | ||
??? | ||
- Great tank - Benefit from Cell's additional leader skill boost | ||
- Mediocre damage dealer - Guard and attack effectiveness not only isn't guaranteed but it isn't even a good chance despite it being locked under a condition< - Support buff is rather forgettable | ||
- Decent stunner - Great hard-hitter - Decent tank - Provides the second attack boost for Super Saiyan 2 Gohan's passive | ||
- Unable to tank enemy Super Attacks - Can only evade at first slot if he attacks first, causing him to be defenseless if the enemy attacks first | ||
- Great tank - Decent support unit - Decent linkset | ||
- Foreseeing Super Attack besides being locked under a condition, isn't guaranteed which becomes detrimental as you have no idea whether the passive activates or the enemy didn't really land a Super Attack the turn it triggered - Saviors comprises only of his other Trunks (Teen) counterparts and Extreme Class Android #16 | ||
- Great hard-hitter - Great tank | ||
- Mediocre linkset | ||
- Excellent tank - Decent debuffer - Helps AGL Gohan transform much faster using his Active Skill - Conditions are met by default - Benefit from Cell's additional leader skill boost | ||
- Mediocre linkset - Guard is not guaranteed unless he's facing 3 or more enemies | ||
- Great linkset | ||
- Mediocre tank | ||
- Infinite DEF stacker - Decent healer and debufferr - AOE is decent for SBR - Benefit from Cell's additional leader skill boost | ||
- Lacks Ultimate Lifeform leaving him unable to link with Cell - Low initial DEF boost | ||
- Decent hard-hitter - Great tank - Great debuffer - Great linkset | ||
- ATK debuff only lasts for 1 turn - Has no SA effect besides lowering DEF | ||
- Can hit incredibly hard particularly if he's on the same rotation with SSJ Goku - Great linkset | ||
- His biggest uprising is also his biggest downfall since he requires a Super Saiyan Goku in the same rotation and he has no relevant role here. | ||
- Infinite DEF stacker - Decent debuffer - Gives the secondary boost for Super Saiyan 2 Gohan's passive - Great linkset | ||
- Active Skill is more often than not, worse unless you face the appropriate category enemy - Support only encompasses Goku's Family allies | ||
- Great Ki changing support - Infinite DEF stacker - Great tank and hard-hitter - Benefit from Cell's additional leader skill boost | ||
- Requires Android #18 on rotation to fully utilize his passive - Poor linkset | ||
- Infinite ATK stacker - Great hard-hitter and tank - Benefit from Cell's additional leader skill boost | ||
- Requires Android #17 on rotation to fully utilize her passive - Ki changing passive can detriment units that are reliant on Rainbow Spheres - Poor linkset | ||
- Infinite ATK & DEF stacker - Very strong synergy with his STR Android #18 counterpart - Additional Super Attack can be easy to achieve given the amount of Hybrid Saiyans enemies - Benefit from Cell's additional leader skill boost | ||
- Cannot be utilized to his full potential unless he is on the same rotation as Destructive Android Android 18 (Future) - Mediocre linkset | ||
- Infinite ATK & DEF stacker - Very strong synergy with her TEQ Android #17 counterpart - Additional Super Attack can be easy to achieve given the amount of Hybrid Saiyans enemies - Benefit from Cell's additional leader skill boost | ||
- Cannot be utilized to her full potential unless she is on the same rotation as Lethal Android Android 17 (Future) - Mediocre linkset | ||
- Infinite ATK & DEF stacker - Great linkset - Super Trunks's downside isn't much of an issue given that you're probably gonna use him for long anyway | ||
- Active Skill is more often than not worse in long events due to not being able to stack his DEF | ||
- Decent tank - Decent debuffer | ||
- Passive can only be fully boosted using the Super Strike King Cold and Mecha Frieza - Super Saiyans Category enemies are non-existent - Abysmal linkset | ||
- Decent hard-hitter - Great tank - Self-sustainable - Okay supporter | ||
- WT Stats | ||
- Decent hard-hitter and tank - Great linkset | ||
- WT stats hampers his potential | ||
- Infinite ATK stacker - Will easily receive his full boost as every relevant allies fits under his category - Great linkset | ||
- Mediocre hard-hitter - Horrible Ki multiplier | ||
- Decent debuffer - Decent tank unit - Great linkset | ||
- Androids enemies are very scarce | ||
- Decent hard-hitter - Infinite DEF stacker - Great linkset | ||
- Second boost will only work if your HP fall below a certain threshold (and will not give the boost if you heal above it) | ||
- Decent hard-hitter and tank | ||
- No Prepared for Battle | ||
- Decent hard-hitter and tank - Shares Ultimate Lifeform with Cell - Benefit from Cell's additional leader skill boost | ||
- Completely outclassed by his TEQ and STR counterpart | ||
- Decent sealer | ||
- Peppy Gals allies consist only of herself and her Future counterpart - Guaranteed evasion and stun is virtually impossible to be utilize - Abysmal linkset | ||
- Decent debuffer | ||
- Abysmal linkset - Super Strike links are only shared with his fellow King Cold counterpart - Wicked Bloodline allies are completely irrelevant in this team - Resurrected Warriors consists only of Perfect Cell, rendering said part of passive completely locked out - His DEF boost does not activate until he attacks | ||
- Self-sustainable - Decent tank and hard-hitting unit | ||
- Mediocre linkset - Will not always get the second boost | ||
- Okay hard hitter and tank - Infinite ATK stacker - Benefit from Cell's additional leader skill boost | ||
- Requires Android #16 or #17 on rotation to fully utilize her passive - Poor linkset - F2P stats | ||
- Will easily get the full boost in this team - Infinite DEF stacker - Great stunner | ||
- Low F2P stats - Mediocre linkset - Lack of any relevant Androids enemies | ||
- Excellent debuffer | ||
- Wicked Bloodline is overshadowed and completely irrelevant in this team - Abysmal linkset | ||
- Great support unit - Great Ki-changing support - Decent tank | ||
- Mediocre linkset - Additional support boost requires at least 7 Ki Spheres which is difficult when Piccolo is floated off as a support | ||
- Great supporter for Androids - Decent debuffer - Decent hard-hitter and tank | ||
- Gives a lesser support for other allies - Poor linkset | ||
- Great Extreme Class supporter that can hold decently well on his own - Decent linkset | ||
- Super Class allies are not supported | ||
- ↑ Note: Some units are at the top of these lists due to their position as high-percentage Class Type/Category leader, not necessarily because they are the best unit within the format. Some leaders fit both positions.
Quick Answers
Who are the top-ranked androids in the Cell Saga tier list?
In the Cell Saga tier list, Androids 17 & 18 and Android 21 (Normal) are top-ranked. They are recognized for their hard-hitting and tanking capabilities. Androids 17 & 18 offer additional boosts to Goku allies, while Android 21 has a turn-based active skill and healing abilities. Another high-ranking entry is the combination of Androids 17 & 18/Android 16, noted for their excellent support.
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What is the best android team composition in Dokkan?
In Dokkan, a top-tier android team includes Android 16, Super 17, Teq Cell, STR Cell, and Friend 17. The strategy revolves around providing Ki to Majin Vegeta, Vegito, and Broly. Android 18 contributes by generating orbs for healing and refreshing the field. The team's strength lies in its survivability and tanking ability, with each member delivering decent damage. Cell (angel) can be a valuable addition as a floater.
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How does the Android/Cell Saga influence the Dokkan Androids tier list?
The Dokkan Androids tier list is influenced by the Android/Cell Saga characters' abilities and limitations. Androids 17 & 18, for instance, are strong hitters and tanks, but their performance depends on Goku allies for passive boosts. Similarly, Androids 17 & 18/Android 16 are strong, but their exchange ability is tied to HP conditions, and they suffer from a scarcity of Android allies.
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Which androids from the Cell Saga are considered 'zero to hero' in the Pixel Saga tier list?
The 'zero to hero' androids from the Cell Saga in the Pixel Saga tier list are Android 21 (Normal), Androids 17 & 18/Android 16, and Cell (1st Form). They are recognized for their superior offensive and defensive abilities, along with their exceptional support and healing skills. Android 21 (Normal) and Androids 17 & 18/Android 16 gain extra advantages from leader skill boosts.
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How does the Android Cell Saga tier list compare to other sagas in Dokkan?
In Dokkan Battle, the Android Cell Saga tier list comprises characters evaluated on their game performance and abilities. Notable characters include Super Saiyan Trunks (Teen), recognized for his robust attack and defense skills. The tier list, subjective in nature, may differ from other sagas like Tournament Participants or Saiyan Saga. The character's abilities, including their attack, defense, or support skills, and their linkset, dictate their tier list ranking.
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