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![]() | - Astounding hard-hitter - Excellent tank - Great linkset | |
![]() | ??? | |
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![]() | - Excellent hard-hitter - Excellent tank - Plethora of relevant allies on the team that meets his Category requirements - Excellent healer - Great linkset | |
![]() | ??? | |
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![]() | - Astounding hard-hitter - Astounding tank - Excellent Extreme Class support unit - Plethora of relevant allies on the team that benefits from his Domain - Active Skill is easy to use even without the initial condition - Great linkset | |
![]() | ??? | |
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![]() | - Excellent hard-hitter - Astounding tank for the first 5 turns, great tank afterwards - Great linkset | |
![]() | - Gamma 1 and Gamma 2's presence weakens his offensive power - Loses guard after 3 turns, rendering him near defenseless afterwards outside of his Active Skill - Guaranteed Super Attack requires Cell Max to receive a Super Attack but he cannot tank after 3 turns outside of his Active Skill and being hit with a Stun or Seal will cripple him | |
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![]() | - Great hard-hitter - Astounding tank - Infinite DEF stacker - Active Skill can be reliably used - Excellent healer - Decent linkset | |
![]() | - Revive specifically requires Buu to be KOed and the only other ally with Revive must also specifically be hit to get it | |
![]() | - Astounding hard-hitter - Excellent tank - Standby Skill conditions are easily fulfilled - Great linkset | |
![]() | - Besides Gamma 1 and Gamma 2, no relevant allies on the team benefits from their support | |
![]() | - Excellent hard-hitter - Astounding tank - Great linkset - Excellent healer - Great sealer - Active Skill conditions are easy to achieve - Infinite DEF stacker | |
![]() | - Will only get Big Bad Bosses upon transforming into Buuhan | |
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![]() | - Great hard-hitter - Astounding tank - Additional boost is easily fulfilled by running INT Majin Buu (Good) on the team - Decent linkset | |
![]() | - Active Skill transformation to Super Buu takes a long time to trigger - Loses evasion after using Active Skill | |
![]() | - Decent hard-hitter - Excellent tank - Great linkset - Plethora of relevant "Uncontrollable Power" allies for his initial boost | |
![]() | - Active Skill and additional damage reduction requires a team full of "Uncontrollable Power" allies | |
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![]() | - Hits and tanks incredibly hard especially for the first few turns - Great linkset | |
![]() | - Passive can ran out in long events - No other Representatives of Universe 7 allies for his additional evasion chance | |
![]() | - Excellent hard-hitter - Excellent tank - Decent linkset - AoE Super deals mega-colossal damage - Great healer | |
![]() | - Unless he's against the appropriate Category enemies, Super Buu's guard is not guaranteed - No The Wall Standing Tall or Big Bad Bosses - Active Skill is difficult to utilize | |
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![]() | - Excellent hard-hitter - Great tank - Decent linkset | |
![]() | - Obtaining his full boost requires running a full Majin Power team - Super Attack effect does not raise DEF whatsoever | |

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![]() | - Excellent support unit - Excellent tank - Great linkset | |
![]() | - Has no SA effect aside from lowering DEF | |
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![]() | - Great support unti - Great tank | |
![]() | - Mediocre linkset - Require Perfect Cell on rotation to utilize his additional Super Attack (and INT Cell links poorly with them) | |
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![]() | - Astounding tank | |
![]() | - Mediocre linkset - Unable to support the team due lacking any way of adding Gohan to the team | |
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![]() | - Astounding tank - Great hard-hitter - Great defensive supporter - Great linkset | |
![]() | - Unarmed Super Attack enemies are almost non-existent | |
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![]() | - Astounding hard-hitter - Great tank - Great offensive supporter - Ki Blast Super Attack encompasses almost every relevant enemy in the game - Great linkset - Benefit from Gamma 1's additional leader skill boost | |
![]() | - Nullification is not guaranteed | |
![]() | - Excellent hard-hitter - Excellent tank - Transformation can prove to be very clutch in critical moments - Great linkset - Benefit from Gamma 1's additional leader skill boost | |
![]() | - Transformation and Active Skill conditions are difficult to fulfill | |
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![]() | - Great AoE unit - Great tank - Great linkset | |
![]() | - Ineffective in events facing only one enemy | |
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![]() | - Great tank | |
![]() | - Damage reduction rapidly drops over time aside from his 10th turn but after that, his becomes virtually defenseless - Poor linkset - Low F2P stats | |
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![]() | - Excellent hard-hitter - Excellent tank - Great linkset - Reliable Giant Ape Transformation | |
![]() | - Shares Shattering the Limit instead of Fierce Battle with other top tier units | |
![]() | - Great hard-hitter - Excellent tank - Excellent healer - Great debuffer - Revive has no conditions attacked - Active Skill can be reliably used thanks to his revive condition - Benefit from Gamma 1's additional leader skill boost - Great linkset | |
![]() | - The only partner that shares most of his links is his F2P Metal Cooler Army counterpart - Unlike most Revive characters, Metal Cooler must specifically be the one to be KOed by the enemy, making it possible to screw you over if the enemy Supers your squishier allies on rotation - Unarmed Super Attack enemies are almost non-existent | |
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![]() | - Great tank - Great support unit - Great linkset | |
![]() | - No Shocking Speed - Very difficult to receive the full boost in this team - Transformation is unconditional and can't choose when to trigger it | |
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![]() | - Great hard-hitter, excellent hard-hitter as Buuhan - Excellent tank - Great healer - Great linkset - Excellent support unit as Buucolo - Transformation has no condition aside from being turn-based | |
![]() | - Buutenks is the worst transformation among the 3 forms and it's pretty easy to get if you're not careful - Buuhan's guard is not guaranteed - Doesn't get Big Bad Bosses unless he transforms into Buuhan | |
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![]() | - Great hard-hitter - Great tank - Excellent linkset | |
![]() | - Passive becomes severely hindered against non-Saiyan enemies | |
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![]() | - Excellent hard-hitter - Excellent tank - Transformation has no other conditions aside from being turn-based - Great linkset - Benefit from Gamma 1's additional leader skill boost | |
![]() | - None of his Cell partners are capable of being able to tank before attacking | |
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![]() | - Great hard-hitter - Excellent tank - Great linkset | |
![]() | - Active Skill condition is difficult to fulfill - Absorption does not work at full HP - Gamma 1 is a Super Class unit which weakens #17's passive even though he could have helped them tank before attacking prior to Super #17 | |
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![]() | - Decent hard-hitter - Decent tank | |
![]() | - Poor linkset | |
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![]() | - Excellent tank - Hits incredibly hard particularly after fully boosted - Great linkset | |
![]() | ??? | |
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![]() | - Decent hard-hitter - Infinite DEF stacker - Decent debuffer | |
![]() | - Low initial DEF boost - Dragon Ball Heroes allies are suboptimal in the team - Mediocre linkset | |
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![]() | - Great hard-hitter - Great tank - Decent debuffer - Decent healer - Reliable Giant Form transformation - Benefit from Gamma 1's additional leader skill boost | |
![]() | - The only partner that shares most of his links is his F2P Metal Cooler Army counterpart - Low initial DEF boosts during the first few hits | |
![]() | - Great AoE unit - Great healer - Great hard-hitter - Great tank - Great linkset | |
![]() | - Does not benefit from Gamma 1's additional leader skill boost | |
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![]() | - Great hard-hitter - Great tank - Great debuffer - Excellent healer - Decent linkset | |
![]() | ??? | |
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![]() | - Great tank | |
![]() | - Mediocre linkset - Crossover allies are irrelevant to the team - Seals himself when your HP reaches below 20%, making him completely defenseless as his boost is entirely on Super Attacks | |

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![]() | - Amazing support for Extreme AGL that can also hold quite well on his own - Best support for LR Baby - Great sealer - Decent linkset | |
![]() | - Only supports Extreme AGL allies | |
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![]() | - Amazing support unit that can hold very well on his own - Excellent debuffer - Great linkset | |
![]() | - Supports only Extreme TEQ allies | |
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![]() | - Amazing support for Extreme PHY that can also hold quite well on his own - Excellent healer - Decent linkset | |
![]() | - Only supports Extreme PHY allies | |
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![]() | - Great supporter - Great tank - Great stunner - Great linkset | |
![]() | - Offensive and defensive support are mutually exclusive, with the former only working at low HP | |
![]() | - Great tank - Reliable Giant Form transformation - Decent linkset | |
![]() | - Low intial DEF boost before the first hit - Much of his boosts are entirely reliant on a Saiyan-based enemy, making him a rather mediocre unit against any other enemies | |
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![]() | - Decent hard-hitter - Great tank - Decent linkset - Benefit from Gamma 1's additional leader skill boost | |
![]() | - Androids/Cell Saga and Androids enemies are far and few in-between - Support only encompasses Cell Saga Cells | |
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![]() | - Decent damage dealer - Excellent tank - Great healer - Great linkset | |
![]() | - No Big Bad Bosses - Additional boost will not take effect at low HP | |
![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - His Active Skill condition is almost impossible to be fully utilized - Mediocre linkset - Gamma 1 does not meet his Target: Goku requirement - Ki boost is not guaranteed - Additional boost and damage reduction only takes effect the next turn - Ultra Super Attack has no SA effect besides lowering DEF | |
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![]() | - Great hard-hitter - Great tank - Decent support unit - Great linkset - Decent stunner | |
![]() | - Only Super 17 can provide his additional boosts | |
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![]() | - Decent tank | |
![]() | - Mediocre linkset - Gamma 1 and Gamma 2 does not meet any of his Category requirements | |
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![]() | - Excellent tank | |
![]() | - Abysmal linkset - Unable to run any Goku (Youth) allies on the team | |
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![]() | - Great tank - Benefit from Gamma 1's additional leader skill boost | |
![]() | - Support only encompasses his fellow Metal Cooler allies and he shares the same name with all but Metal Cooler Army and Type Metal Cooler | |
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![]() | - Great tank - Excellent healer - Benefit from Gamma 1's additional leader skill boost | |
![]() | - Mediocre linkset - Obtaining his full boost requires running another 4 Wicked Bloodline allies - Rainbow-Ki changing passive condition meant that it can only work if they float in the third slot - Additional boost only works with 3 Rainbow Ki Spheres which is difficult due to the category's lack of reliable Rainbow Ki-changers | |
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![]() | - Great tank - Decent linkset - Benefit from Gamma 1's additional leader skill boost | |
![]() | - Mediocre linkset - Obtaining his full boost requires running another 4 Wicked Bloodline allies - Rainbow-Ki changing passive condition meant that it can only work if they float in the third slot - Additional boost only works with 3 Rainbow Ki Spheres which is difficult due to the category's lack of reliable Rainbow Ki-changers | |
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![]() | - Great tank - Great healer - Decent linkset - Benefit from Gamma 1's additional leader skill boost | |
![]() | - Mediocre linkset - Obtaining his full boost requires running another 4 Wicked Bloodline allies - Rainbow-Ki changing passive condition meant that it can only work if they float in the third slot - Additional boost only works with 3 Rainbow Ki Spheres which is difficult due to the category's lack of reliable Rainbow Ki-changers | |
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![]() | - Decent tank - Great debuffer - Decent linkset - Benefit from Gamma 1's additional leader skill boost | |
![]() | - Mediocre linkset - Obtaining his full boost requires running another 4 Wicked Bloodline allies - Rainbow-Ki changing passive condition meant that it can only work if they float in the third slot - Additional boost only works with 3 Rainbow Ki Spheres which is difficult due to the category's lack of reliable Rainbow Ki-changers | |
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![]() | - Great tank - Okay hard-hitter - Decent debuffer - Great linkset | |
![]() | - Only Baby and Super 17 benefits from his support - GT Heroes enemies are rather scarce | |
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![]() | - Decent debuffer - Okay tank | |
![]() | - Abysmal linkset - GT Bosses allies are irrelevant to the team | |
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![]() | - Decent hard-hitting unit - Decent tank - Great healer - Okay Ki support - Benefit from Gamma 1's additional leader skill boost | |
![]() | - Loses his passive boost as your HP gets weaker - Shares no Ki links outside of other Majins | |
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![]() | - Excellent tank | |
![]() | - Mediocre linkset - Needs specific Androids allies to get the full boost - Guard is not guaranteed | |
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![]() | - Great tank - Infinite ATK & DEF stacker - Great linkset | |
![]() | - Very restrictive boosts - F2P stats | |
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![]() | - Great healer - Great debuffer - A good number of relevant allies are supported | |
![]() | - Mediocre linkset | |
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![]() | - Decent healer - Decent tank - Decent hard-hitter - Decent linkset | |
![]() | - Defensive power peters out as HP plummets | |
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![]() | - Infinite ATK & DEF stacker - Decent healer and debuffer - Excellent linkset | |
![]() | - Lack of Ultimate Lifeform leaves him unable to link with INT Cell - Debuff only works against multiple enemies - AOE requires a specific Ki count | |
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![]() | - Great nuker - Infinite ATK & DEF stacker - Shares Ultimate Lifeform with INT Cell | |
![]() | - Ki support is difficult without a Rainbow Ki changer - Mediocre linkset - Will never receive the second boost in this team | |
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![]() | - One of the few units capable of foreseeing Super Attacks - Decent supporter - Decent hard-hitter and tank | |
![]() | - No Shocking Speed - Requires Android #13 on rotation to fully utilize their passive - Support and damage reduction only happen with a Fusion Android 13 unit on rotation - Low F2P stats | |
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![]() | - Healing can prove to be very clutch - Self-sustainable - Decent hard-hitter and tank | |
![]() | - Mediocre linkset | |
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![]() | - Great tank - Decent debuffer - Decent linkset | |
![]() | - Very difficult to trigger his guard chance as only Cell fits under his category requirement - Guard is only guaranteed when he's facing 3 or more enemies | |
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![]() | - Decent debuffer - Very effective against Majin Buu Saga enemies -Decent linkset | |
![]() | - Requires specific enemies to activate additional Super Attacks and evasion | |
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![]() | - Decent nuking and healing unit - Shares many common villain-based links including Ultimate Lifeform | |
![]() | - Unable to link well with non-Cell units | |
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![]() | - Decent debuffer and healer - Great Ki changing unit - Good nuking unit - Decent linkset | |
![]() | - Having too many rainbow spheres can be detrimental - Low F2P stats | |
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![]() | - Infinite DEF stacker | |
![]() | - Gamma 1 and Gamma 2 will nullify his additional conditions - Transformation condition is difficult to fulfill - Mediocre linkset - Lacks an initial DEF boost | |
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![]() | - Excellent healer - Decent stunner | |
![]() | - Mediocre tank - No initial ATK boost | |
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![]() | - Decent hard-hitter and tank - Shares Ultimate Lifeform with INT Cell | |
![]() | - Completely outclassed by his TEQ and STR counterpart | |
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![]() | - Self-sustainable - Decent tank - There are a good number of Artificial Androids in this category | |
![]() | - Poor linkset - Low F2P stats | |
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![]() | - Great Ki changer - Self-sustainable - Decent hard-hitter and tank - Will mostly get the full boost in the category - Decent linkset | |
![]() | - No Big Bad Bosses | |
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![]() | - Okay unit - Decent linkset | |
![]() | - Final Blow is incredibly difficult to properly utilize | |
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![]() | - Decent debuffer - Best Anti-Vegeta unit in the game | |
![]() | - Much of his passive is locked against Vegeta's Family category enemy - Mediocre linkset | |
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![]() | - Great hard-hitting unit | |
![]() | - No DEF boost - Poor linkset | |

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![]() | - Amazing support that can hold on his own pretty well - Good linkset | |
![]() | - Doesn't provide Ki and DEF for Super Class units | |
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![]() | - Great Extreme Class supporter that can hold decently well on his own - Decent linkset | |
![]() | - Super Class allies are not supported - Shares the same name with his LR counterpart | |
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![]() | - Decent tank - Decent support unit | |
![]() | - Mediocre linkset - Obtaining his full boost requires running another 4 Wicked Bloodline allies - Rainbow-Ki changing passive condition meant that it can only work if they float in the third slot - Additional boost only works with 3 Rainbow Ki Spheres which is difficult due to the category's lack of reliable Rainbow Ki-changers | |
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![]() | - Unconditional 50% ATK and DEF boost - Gives +2 Ki and 30% DEF to Extreme Class allies here | |
![]() | - First support boost does not apply to Super Class units here | |
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![]() | - Decent healer | |
![]() | - Links are utter trash - Very low stats for an EZA - Low Ki multiplier - Weak nuker | |
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![]() | - Okay AOE unit | |
![]() | - Mass damage multiplier - Poor linkset | |
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![]() | - Decent debuffer and healer | |
![]() | - Weak F2P stats - Shares the same name with the much better STR Buu - No Ki links aside from Shattering the Limit | |
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![]() | - Okay stunner | |
![]() | - No DEF boost - Poor linkset | |
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![]() | - Decent debuffer - Great villain-based linkset | |
![]() | - No DEF boost - Shares the same name with the much better AGL Baby - Great Ape chance is rather unreliable | |
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![]() | - Decent hard-hitting unit - Okay tank - Great sealer | |
![]() | - Unable to run Hybrid Saiyans allies - No other available Dragon Ball Seekers allies to benefit from his support - Abysmal linkset | |
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![]() | - Links decently with LR Baby | |
![]() | - Complete garbage unit | |
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![]() | - Self-sustainable | |
![]() | - Extreme multiplier - Flat modifier - Poor linkset | |
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![]() | - Okay debuffer | |
![]() | - No other boosts aside from debuffing - Extreme multiplier - Poor linkset | |