- Astounding hard-hitter - Astounding tank - Active Skill condition is easily fulfilled - Great Ki supporter - Great linsket | ||
??? | ||
- Astounding hard-hitter - Excellent tank - Active Skill can be reliably used even in fast-paced events such as Super Battle Road - Great linkset | ||
- Switches Prepared for Battle for Over in a Flash upon transformation, making it harder to link with other top tier allies | ||
- Astounding hard-hitter - Astounding tank - Initial boost is easily met - Active Skill has no condition aside from being turn-based - Excellent linkset - Plethora of relevant allies on the team that fully benefit from his Domain | ||
??? | ||
- Excellent hard-hitter - Excellent tank - Standby Skill and Transformation can be activated very early on in the game | ||
- Mediocre linkset | ||
- Astounding hard-hitter - Astounding tank - Great linkset - Revive Skill is easily triggered | ||
- Loses much of his defensive power against enemies that disable evasion | ||
- Excellent hard-hitter - Excellent tank - Plethora of relevant MBS Goku allies for his additional boosts - Decent linkset | ||
??? | ||
- Astounding hard-hitter - Astounding tank - Standby Skill conditions are easily fulfilled - Plethora of relevant allies that benefit from their support | ||
- Mediocre linsket | ||
- Great hard-hitter - Astounding tank - Pletora of relevant allies that meets his conditions | ||
- Mediocre linkset - Has no SA Effect aside from lowering DEF | ||
- Great hard-hitter - Great tank - Plethora of relevant allies on the team that meets his Category requirements - Excellent healer | ||
- No other Majins on the team that share the majority of his links | ||
- Astounding hard-hitter - Excellent tank | ||
- Mediocre linsket - Active Skill conditions are too unreliable as none of their additional Supers are guaranteed or unconditional - 12-Ki and additional Supers don't raise their DEF whatsoever | ||
- Excellent hard-hitter - Excellent tank | ||
- Mediocre linkset - Ki, additional Super Attack and Active Skill conditions require Jiren to receive attacks but he cannot tank enemy hits before attacking and getting the full Ki Meter also disable one of the enemy's attack directed at him | ||
- Astounding hard-hitter - Astounding tank - Excellent linkset - Standby Skill and Transformation can be reliably triggered - Excellent healer | ||
??? | ||
- Excellent support unit - Excellent tank | ||
- Has no SA effect aside from lowering DEF | ||
- Great defensive supporter - Excellent tank - Great hard-hitter - Great debuffer | ||
- Mediocre linkset - Additional damage reduction does not work at full HP | ||
- Astounding hard-hitter - Excellent tank - Great linkset - Standby Skill and Revive counterattack can be reliably triggered | ||
??? | ||
- Astounding hard-hitter - Excellent tank as SS3, astounding tank as base - Great linkset - Infinite DEF stacker - Standby Skill can be reliably triggered - Benefit from Goku & Vegeta's additional leader skill boost | ||
??? | ||
- Astounding hard-hitter - Astounding tank - Infinite DEF stacker - Active Skill can easily be used due to being able to launch multiple attacks - Excellent linkset - Initial passive is easily met as every relevant ally on the team are Super Class anyways | ||
??? | ||
- Excellent hard-hitter - Excellent tank - Initial passive is easily met - Infinite DEF stacker - Great linkset | ||
- Active Skill requires a good amount luck to use and they're virtually defenseless before Fusing into Vegito if they couldn't fuse after their initial passive runs out - 12-Ki Super Attacks and additional Supers doesn't raise DEF whatsoever - No Dismal Future | ||
- Astounding hard-hitter - Astounding tank - Ki Blast Super Attacks comprises of almost every relevant enemies in the game - While his own Revive condition is difficult to use, the leader can easily trigger Goku's Revive boost | ||
- Mediocre linkset - Standby Skill is very difficult to use - Unless Revive is triggered, Goku's guard isn't guaranteed after his initial passive ends | ||
- Excellent hard-hitter - Great tank | ||
- Mediocre linkset - Initial DEF boost requires Frieza to be placed as the 1st attacker but he cannot tank enemy hits before attacking especially after his damage reduction drops to non-existent levels - Not enough DEF boost as the 2nd or 3rd attacker especially after the 5th turn he appears | ||
- Astounding hard-hitter - Astounding tank - Active Skill can somewhat be reliably used | ||
- Mediocre linkset - Infinite Zamasu debuffs Super Class allies | ||
- Excellent hard-hitter - Astounding tank - Great Ki support unit - Reliable Giant Form transformation - Decent stunner - Decent debuffer | ||
- Additional damage reduction and healing is difficult to utilize - Abysmal linkset | ||
- Great hard-hitter - Astounding tank - Great linkset - Their temporary DEF boost and guard is easily guaranteed as almost every relevant allies falls under their category including the main leader | ||
??? | ||
- Excellent hard-hitter - Excellent tank - Great linkset - Infinite DEF stacker | ||
- Standby Skill is based on the turn when Trunks first has his initial passive triggered so he won't trigger it until turn 7 at worst if you're unlucky - Damage reduction is RNG-based depending on whether or not you get lucky with Super Attacks especially considering that none of them are even guaranteed in the first place | ||
- Great hard-hitter - Great tank | ||
- Every ally that meets his conditions are severely outclassed - Super Heroes encompasses most of the relevant allies in the team - Additional Super Attack requires him to receive a Super Attack but Cell Max cannot tank whatsoever before he attacks - Mediocre linkset | ||
- Astounding hard-hitter - Excellent tank - Transformation condition is very easy to achieve without requiring any specific categories or character - Decent linkset - Benefit from Goku & Vegeta's additional leader skill boost | ||
??? | ||
- Excellent hard-hitter - Great tank - Decent stunner - Decent debuffer - Active Skill has no conditions aside from being turn-based - Initial condition is easily met - Nullification encompasses the majority of the relevant enemies in the game | ||
- Mediocre linkset - Struggles to reach his full Ki without the use of Ki-changers - Guard only lasts for 3 turns and the defensive boost he receive isn't enough to make up for it - Additional boost requires multiple Super Attacks but not only is it locked behind requiring a lot of Ki, it isn't even guaranteed | ||
- Astounding hard-hitter - Astounding tank - Infinite DEF stacker - Active Skill has no conditions aside from being turn-based | ||
- Mediocre linkset - Half-corrupted form debuffs Super Class allies | ||
- Great hard-hitter - Excellent tank - Infinite DEF stacker - Active Skill and Ultra Super Attack conditions can be fully utilized in this team - Great linkset | ||
- Requires running Androids allies to utilize his Active Skill but every one of them links poorly with the rest of the team - Needs Super Saiyan Goku on rotation to fully utilize his Transformed passive | ||
- Excellent hard-hitter - Excellent tank - Active Skill has no conditions attached against 2 or more enemies and helps him build up faster - Reliable Giant Form transformation - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Mediocre linkset - Initial passive only has a 50% chance to proc within the same turn - No other Extreme Class ally on the team that shares Thirst for Conquest | ||
- Excellent hard-hitter - Great tank - Infinite DEF stacker - Great linkset - Active Skill has no conditions aside from being turn-based | ||
- DEF isn't good enough in the early turns until he stacks enough DEF, leaving him to struggle against enemies that hit hard right off the bat | ||
- Excellent hard-hitter - Excellent tank - Decent linkset - Will easily get his full boost as almost every relevant ally on the team belong to the Category requirements | ||
- Shares Shattering the Limit instead of Fierce Battle with other top tier units - No Prepared for Battle | ||
- Great hard-hitter - Great linkset | ||
- Mediocre tank - Surviving K.O. attack only works once he appears and becomes a complete liability the next turn he appears | ||
- Astounding hard-hitter - Excellent tank - Great linkset - Active Skill in both forms are simple and easy to use - Their additional conditions are easily met thanks to their additional Ki per non-Rainbow Ki Spheres - Infinite DEF stacker - Has the ability to stun 1 attack - Benefit from Goku & Vegeta's additional leader skill boost | ||
??? | ||
- Great support unit - Great linkset | ||
- Requires another Vegeta's Family ally to hold on his own | ||
- Great hard hitting unit - Great tank | ||
- Struggles to launch his Super Attack or attain his damage reduction unless he's facing a Realm of Gods enemy - Active Skill can be rather difficult to utilize - Abysmal linkset - Realm of Gods enemies are scare and completely irrelevant | ||
- Excellent hard-hitter - Decent tank - Great linkset - Plethora of relevant GT Bosses Category enemies for his additional boost - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Once he loses his guard, Goku becomes a complete glass cannon | ||
- Excellent hard-hitter - Great tank - Decent linkset - Active Skill can be reliably used particularly in fast-paced events where it's guaranteed stunning will take effect - Great STR Ki-changing support - Mega-colossal damage on both multipliers - A good number of relevant Vegeta enemies to trigger his boosts - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Low initial DEF boost - Shares Shattering the Limit instead of Fierce Battle with other top tier units | ||
- Great hard-hitter - Great tank - Transformation can prove to be very clutch in critical moments | ||
- All other Cell allies that shares Ki links with with him are severely outclassed - Transformation and Active Skill conditions are difficult to fulfill | ||
- Excellent tank - Great hard-hitter - Great linkset | ||
- Loses Prepared for Battle upon Dokkan awakening | ||
- Great hard-hitter - Great tank - Excellent linkset - Active Skill condition is easy to achieve - Benefit from Goku & Vegeta's additional leader skill boost | ||
??? | ||
- Great hard-hitter - Great tank - Excellent linkset - Active Skill condition is easy to achieve - Benefit from Goku & Vegeta's additional leader skill boost | ||
??? | ||
- Great hard-hitter - Great tank - Reliable Giant Ape Transformation - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Mediocre linkset - Shares Shattering the Limit instead of Fierce Battle with other top tier units | ||
- Excellent hard-hitter - Excellent tank - Active Skill is simple and easy to use - Great linkset | ||
- Goku's Ki & Additional Attack and Vegeta's Ki-changing passive only lasts for 3 turns | ||
- Excellent hard-hitter - Excellent tank - Great linkset - Mega-colossal damage on both multipliers - Gives the secondary boost for Super Saiyan 2 Gohan's passive - Infinite DEF stacker | ||
- Active Skill is quite difficult to utilize - Frieza enemies are very scarce | ||
- Great hard-hitter - Great tank - Infinite DEF stacker - Transformation can be easily achieved in difficult events - Possess Rage Mode for free damage - Great linkset - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Guard not only isn't guaranteed but a low chance on top of that | ||
- Great all-round unit - Great stunner - Active Skill is easy to fulfill | ||
- Abysmal linkset | ||
- Great hard-hitter - Great tank - Great linkset - Infinite DEF stacker - Benefit from Goku & Vegeta's additional leader skill boost | ||
- No Prepared for Battle - Passive requires a lot of buildup, making him unfeasible for short events | ||
- Great all-round unit - Decent linkset | ||
- Completely outclassed by his LR counterpart | ||
- Excellent hard-hitter - Astounding tank - Decent debuffer | ||
- Mediocre linkset - Active Skill is pretty difficult to utilize given his innate tankiness not to mention that it also negates his additional boosts - Loses much of his passive if his HP goes below 50% - Damage reduction rapidly drops over time | ||
- Great hard-hitter - Great tank - Decent debuffer - Great linkset - Great Super Attack countering unit - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Attack effectiveness is not guaranteed - No Saiyan Roar | ||
- Excellent hard-hitter - Great tank - Excellent linkset - Benefit from Goku & Vegeta's additional leader skill boost | ||
??? | ||
- Excellent hard-hitter - Great tank - Excellent linkset - Benefit from Goku & Vegeta's additional leader skill boost | ||
??? | ||
- Great hard-hitter - Great tank - Great debuffer - Okay healer - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Mediocre linkset - Potara allies consists only of Vegito Blue and AGL Zamasu - Damage reduction buildup resets at the start of next turn - Ki boost requires 5 attacks as opposed to 1, rendering him dependant on INT Ki Spheres once his five turns are up - Active Skill will never be used to its full potential - Unarmed Super Attack enemies are almost non-existent - Shares the same name as his TEQ counterpart until the former turns Infinte at which point his passive would have already ran out at that point | ||
- Decent hard-hitter - Great tank - Active Skilll and Revive can be reliably triggered | ||
- Mediocre linkset - GT Bosses allies are severely outclassed - Additional ATK boost requires multiple attacks but Omega has no built-in additionals prior to reviving - Ki-changing passive only lasts for 7 turns after which he struggles to get his damage reduction without Ki changers - Revive is completely outclassed by the LR Goku (GT) & SS4 Vegeta | ||
- Great hard-hitter - Excellent tank - AoE Super deals mega-colossal damage - Giant Form Transformation can be reliably triggered - Goku enemies are a commonplace - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Mediocre linkset - Shares Shattering the Limit instead of Fierce Battle with other top tier allies - Ultra Super Attack has no SA effect aside from damaging all enemies - Giant Form has the potential downside of lasting only 1 turn | ||
- Great hard-hitting tank and gains 70% dodge when Awaken - Dodge every attack upon Awakening the first turn - Excellent linkset - Infinite ATK and DEF stacker - Super Attacks never dampened by Type disadvantage upon Awakening | ||
- Loses some of his DEF boost upon awakening - Must drop to below 50% health to Awaken | ||
- Insane hard-hitting unit, particularly with supports - Great debuffer - Great linkset - Great tank | ||
- Unable to tank before they attack first - Will almost never receive their full Ki boost outside of specific events - Most of the relevant top tier allies don't debuff the enemy in any way, requiring specific allies to achieve their full potential | ||
- Great hard-hitter - Great tank - Great linkset - His additional boost is easily met due to Goku being the leader | ||
??? | ||
- Excellent hard-hitter - Great tank - Goku enemies are very widespread - Mega-Colossal damage on both multipliers - Infinite DEF stacker - Benefit from Goku & Vegeta's additional leader skill boost | ||
- None of the other Frieza allies in this team share Big Bad Bosses, requiring you to run 3rd Form Frieza under Goku's second leader skill to activate his links - Active Skill is pretty difficult to utilize | ||
- Great tank - Decent Ki changer support - Okay nuker | ||
- Abysmal linkset - Transformation time is too long unless he face the appropriate categories but even then they aren't really that common | ||
- Okay hard-hitter | ||
- Abysmal linkset | ||
- Infinite DEF stacker - Great hard-hitter - Great tank - Excellent linkset - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Future Saga allies are mostly irrelevant | ||
- Great hard-hitter - Decent tank - Decent linkset | ||
- Ki-changing passive requires 1 specific Ki Sphere type and can be detrimental - Difficult to obtain the full boost - Obtaining their additional boost requires running a full Super Heroes team | ||
- Great all-round unit that can hit really hard and tank even at start of battle - Great linkset - Decent debuffer - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Active Skill is entirely reliant on RNG depending on the enemy attacks on a single target | ||
- Excellent all-round unit capable of hitting hard and tank decently at the same time - Excellent linkset - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Unable to tank enemy Super Attacks unless he unleashes consecutive Super Attacks | ||
- Decent tank | ||
- Mediocre linkset - Active Skill condition is difficult to fulfill - Absorption does not work at full HP - Super Class allies massively overshadows the Extreme Class allies on the team | ||
- Great debuffing unit - Great hard-hitter - Benefit from Goku & Vegeta's additional leader skill boost | ||
- No other ally on the team shares Shadow Dragons | ||
- Great hard-hitter - Decent tank | ||
- None of the other Frieza allies in this team share Big Bad Bosses, requiring you to run 3rd Form Frieza under Goku's second leader skill to activate his links - Having a very low HP puts you in a really dangerous spot and you either die from an unlucky Super Attack or use support items to heal yourself - Sacrifices HP with each 12-Ki Super Attack which has big risks of being detrimental in harder events - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Great nuker - Decent linkset - His additional boost is easily met due to the plethora of relevant Vegeta allies on the team - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Unable to tank unless he collects a lot of Ki Spheres | ||
- Decent tank - Self-sustainable - Excellent linkset | ||
- Can't defend as effectively in the first slot - Mediocre nuker | ||
- Excellent tank - Hits incredibly hard particularly after fully boosted | ||
- Mediocre linkset | ||
- Great hard-hitter - Decent tank - Great healer - Okay Ki support | ||
- Loses his passive boost if your HP gets weaker - Super Class allies are not supported - No other Majins on the team that share the majority of his links | ||
- Great tank - Decent hard-hitter - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Mediocre linkset - Additional boost only works at low HP | ||
- Great nuker - Infinite DEF stacker - Great linkset | ||
??? | ||
- Infinite DEF stacker - Great Ki changing support and nuker - Great linkset | ||
??? | ||
- Infinite ATK & DEF stacker - Plenty of Goku's Family enemies for his category bonus - Great hard-hitter and tank | ||
- Can only get the DEF boost if you either launch a Super Attack or you're low on HP - Mediocre linkset | ||
- Infinite DEF stacker - Hits and tanks decently hard - Great linkset - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Shattering the Limit instead of Fierce Battle - No Prepared for Battle - Vegeta's Family enemies are significantly less common than their counterpart | ||
- Great nuker - Decent tank - Decent healer | ||
- Mediocre links | ||
- Great Ki changer support - Decent nuker - Great linkset | ||
- Mediocre tank | ||
- Amazing tank that can also hits decently hard - Great linkset | ||
- Requires a bit of buildup to fully boost his DEF | ||
- Can hit incredibly hard particularly if he's on the same rotation with SSJ Goku - Great linkset | ||
- Requires Super Saiyan Goku on rotation to be utilized to his full potential | ||
- Decent all-round unit - Decent debuffer - Great linkset | ||
- Attaining his second boost requires running a full Mastered Evolution team | ||
- Decent all-round unit - Decent linkset | ||
- Will never receive his second boost in the team | ||
- Decent hard-hitter - Decent tank - Great linkset | ||
- Will never receive the second boost in this team | ||
- Great stunner - Great linkset | ||
- Removing rainbow spheres is often detrimental particularly to units that benefits from them - Will never receive his second boost in the team | ||
- Okay hard-hitter - Okay tank - Decent linkset | ||
- Ki changing ability detriments non TEQ units that are dependent on Rainbow Ki - Will never receive the second boost in this team | ||
- Decent hard-hitter - Decent tank | ||
- His Active Skill condition is almost impossible to be fully utilized - Mediocre linkset - Aside from The True Value of Perfect Form Cell (Perfect Form) and Evil-Stained Androids Android #17 & Hell Fighter #17, none of the other allies share both of his requirements, let alone being relevant enough on the team - Ki boost is not guaranteed - Additional boost and damage reduction only takes effect the next turn - Ultra Super Attack has no SA effect besides lowering DEF | ||
- Excellent debuffer - A good amount of allies are supported with his passive - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Mediocre linkset - Has no SA effect besides lowering DEF | ||
- Excellent tank | ||
- No Big Bad Bosses - Damage reduction weakens below half your HP - Has no SA effect besides lowering DEF | ||
- Will be able to hit extremely hard thanks to his EZA stats - Great support for other Zamasu units - Decent debuffer - Benefit from Goku & Vegeta's additional leader skill boost | ||
- Doesn't really provide that much of a DEF boost for himself - Mediocre linkset | ||
- Infinite DEF stacker - Decent healer and debuffer - Fulfill Gohan's transformation condition | ||
- Lack of Ultimate Lifeform leaving him unable to link with INT Cell | ||
- Great debuffer - Decent tank - Decent hard-hitter | ||
- Mediocre linkset - Unit becomes weaker after 5 turns | ||
- Infinite DEF stacker - Plethora of relevant Goku enemies available | ||
- No relevant allies are supported with his passive | ||
- Decent nuking and healing unit | ||
- Unable to link well with non-Cell units | ||
- One of the best tanks in the game provided your HP is high enough | ||
- A complete dead-weight should your HP falls below the threshold - Requires collecting a certain number of Ki Spheres before he gets his ATK boost - Mediocre linkset | ||
- Decent hard-hitter and tank - Great linkset | ||
- Requires another Vegeta's Family ally to support the team but even then, he didn't provide any Ki for the team | ||
- Decent hard-hitter - Supports every relevant Vegeta ally with his passive | ||
- No Ki links aside from Shocking Speed - ATK boost is unreliable | ||
- Shares Ultimate Lifeform with INT Cell | ||
- Mediocre boosts | ||
- Decent healer | ||
- Links are utter trash - Low Ki multiplier - Weak nuker | ||
- Decent debuffer - Benefit from Goku & Vegeta's additional leader skill boost | ||
- No DEF boost - Mediocre linkset - Great Ape chance is rather unreliable | ||