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![]() | - Astounding hard-hitter - Astounding tank - Active Skill condition is easily fulfilled - Great Ki supporter - Great linsket | |
![]() | ??? | |
![]() | - Astounding hard-hitter - Astounding tank - Decent linkset - Revive Skill is easily triggered | |
![]() | - No Super Saiyan or Warrior Gods - Shares the same name as his STR counterpart, leading them to compete for team placement | |
![]() | - Excellent hard-hitter - Great tank - Decent linkset | |
![]() | - No Super Saiyan or Warrior Gods - Shares the same name as his INT counterpart, leading them to compete for team placement - Damage reduction and criticals require multiple Super Attacks but each additionals only have a 30% chance to become Super Attacks - Universe Survival Saga allies are completely irrelevant to the team | |
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![]() | - Excellent hard-hitter - Excellent tank - Infinite DEF stacker | |
![]() | - Mediocre linkset - Active Skill Exchange can only be either activated when you're below 70% HP (at which point Piccolo only gets the guaranteed evasion) or turn 6 when Gohan's initial passive runs out | |
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![]() | - Great hard-hitter - Astounding tank - Plethora of relevant allies available to meet his condition | |
![]() | - Mediocre linkset - Has no SA Effect aside from lowering DEF | |
![]() | - Astounding hard-hitter - Astounding tank - Great linkset - Active Skill has no conditions aside from being turn-based | |
![]() | - No Prepared for Battle | |
![]() | - Excellent hard-hitter - Astounding tank - Great linkset - Their temporary DEF boost and guard is easily guaranteed as the main leader belongs to their category requirement - Their initial Active Skill condition will easily be met due to the plethora of relevant Future Saga allies | |
![]() | ??? | |
![]() | - Excellent hard-hitter - Astounding tank - Great Ki support unit - Reliable Giant Form transformation - Decent stunner - Decent debuffer | |
![]() | - Additional damage reduction and healing is difficult to utilize - Mediocre linkset - His best linking partners do not belong to the Super Heroes Category | |
![]() | - Excellent hard-hitter - Excellent tank - Great linkset - Infinite DEF stacker - Standby Skill has no conditions aside from being turn-based | |
![]() | - Damage reduction is RNG-based depending on whether or not you get lucky with Super Attacks especially considering that none of them are even guaranteed in the first place | |
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![]() | - Excellent hard-hitter - Excellent tank - Transformation and Active Skill is easy to trigger - Super Trunks' Actve Skill possess the rare ability to delay enemy's attack for 1 turn - Great linkset | |
![]() | - Super Saiyan Trunks' additional boost requires running 3 specific relevant Androids/Cell Saga allies on the team - Super Saiyan Trunks' guard besides being locked in a condition, isn't guaranteed - Transformation is unconditional and can't choose when to trigger it - Super Trunks' guard and additional Super Attack only lasts for 3 turns and due to his Transformation being unconditional, can't be saved for when its needed | |
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![]() | - Excellent hard-hitter - Excellent tank - Plethora of relevant Trunks allies for his additional boosts - Great linkset | |
![]() | - No Prepared for Battle - Base Form's guard isn't guaranteed and damage reduction doesn't work at full HP - Transformation is unconditional and can't choose when to trigger it | |
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![]() | - Great hard-hitter - Excellent tank - Great support - Great linkset | |
![]() | - Loses the support buff upon Exchanging into Vegeta - Exchange is unconditional and can't choose when to trigger it | |

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![]() | - Excellent tank - Excellent support unit - Active Skill has no other conditions aside from being turn-based | |
![]() | - Abysmal linkset - None of the relevant allies on the team fulfill his Category requirements | |
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![]() | - Great hard-hitter - Excellent tank - Revive conditions are easily met - Great support unit - Decent linkset - Every relevant ally on the team benefits from their additional leader skill boost | |
![]() | - Goku allies are irrelevant to the team | |
![]() | - Excellent hard-hitter - Great tank - Decent stunner - Decent debuffer - Active Skill has no conditions aside from being turn-based - Initial condition is easily met - Plethora of relevant Super Heroes allies for his initial Active Skill - Nullification encompasses the majority of the relevant enemies in the game | |
![]() | - Mediocre linkset - Struggles to reach his full Ki without the use of Ki-changers - Guard only lasts for 3 turns and the defensive boost he receive isn't enough to make up for it - Additional boost requires multiple Super Attacks but not only is locked behind a lot of Ki Spheres, it isn't even guaranteed | |
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![]() | - Infinite DEF stacker - Excellent hard-hitter and tank - Foresee Super Attack has no conditions attached - Okay healer - Active Skill is easily utilized by running Piccolo (Power Awakening) or even the LR INT Piccolo on the team | |
![]() | - Mediocre linkset | |
![]() | - Great hard-hitter - Excellent tank - Infinite DEF stacker - Great linkset | |
![]() | - Unable to transform in the team | |
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![]() | - Astounding hard-hitter - Excellent tank - Unit Super Attack will easily be met - Infinite DEF stacker - Active Skill conditions are easily met - AoE Super deals mega-colossal damage - Decent linkset | |
![]() | - Additional boost requires enemy hits but Gohan can only properly tank after attacking | |
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![]() | - Astounding hard-hitter - Great tank - Infinite DEF stacker - Great linkset - Active Skill has no conditions aside from being turn-based | |
![]() | - DEF isn't good enough in the early turns until he stacks enough DEF | |
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![]() | - Excellent hard-hitter - Excellent tank | |
![]() | - Struggles to launch his Super Attack or attain damage reduction unless he's fighting a Realm of Gods enemy - Realm of Gods enemies scarce and irrelevant - Active Skill can be rather difficult to utilize - Mediocre linkset | |
![]() | - Excellent hard-hitter - Excellent tank - Excellent healer | |
![]() | - Mediocre linkset | |
![]() | - Great hard-hitter - Decent tank | |
![]() | - Goku allies are irrelevant to the team - Abysmal linkset | |
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![]() | - Great nuker - Great tank - Infinite DEF stacker before SSGSS - Excellent linkset | |
![]() | - Takes too long for him to transform into his Super Saiyan Blue state - Loses the ability to stack after transforming into SSGSS - Ki-changing passive in the first 2 forms isn't guaranteed - Getting all 23 Ki Spheres requires Vegeta to be placed as the 1st attacker but he doesn't gain any defensive boosts from collecting them | |
![]() | - Great tank - Active Skill has no condition aside from being turn-based | |
![]() | - Mediocre linkset - Damage reduction weakens over time | |
![]() | - Excellent tank - Great defensive support unit - Decent linkset | |
![]() | ??? | |
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![]() | - Excellent tank - Great linkset | |
![]() | - Additional damage reduction requires multiple attacks but Trunks has no built-in additionals unless he's fighting a Realm of Gods Category enemy | |
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![]() | - Great hard-hitter - Decent tank - Decent linkset - Great sealer | |
![]() | - Obtaining his full boost requires running a full Future Trunks team at the expense of every other allies | |
![]() | - Great tank | |
![]() | - Obtaining his full boost requires running a full Trunks team - Mediocre linkset | |
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![]() | - Great hard-hitter - Excellent tank - Plethora of relevant Trunks allies for his additional boost - Great linkset | |
![]() | ??? | |
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![]() | - Great linkset | |
![]() | - Obtaining his full boost requires running a full Future Trunks team at the expense of every other allies | |
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![]() | - Great hard-hitter | |
![]() | - Mediocre tank - No Prepared for Battle - Representatives of Universe 7 allies are severely outclassed in the team | |
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![]() | - Okay hard-hitter and tank | |
![]() | - Lack of relevant Representatives of Universe 7 or Tournament Participants allies for his additional boosts - Abysmal linkset | |
![]() | - Astounding hard-hitter - Great nuker - Great tank - Great linkset - While their Active Skill will never be used in short events, it can reliably be used in long events any time | |
![]() | - Low DEF boost before attacking | |
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![]() | - Great hard-hitter - Excellent tank - Gohan's permanent guard buff can easily be triggered due to the plethora of enemy attacks by the time Exchange is available - Gives the secondary boost for Super Saiyan 2 Gohan's passive - Great stunner - Great linkset | |
![]() | - Active Skill will never be triggered until turn 7 at least unless you get lucky enough and get a Hidden Potential Additional Super Attack - Super Saiyan Goku's evasion is unnecessarily restricted particularly due to his reliance on evasion to get his additional boosts | |

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![]() | - Decent supporter - Excellent debuffer - Decent hard-hitter - Great tank | |
![]() | - Poor linkset - Besides Marcarita, only Beerus, Whis, Vados and Super era Vegeta gets the 60% support boost, everyone else gets the 20% support - Nobody else benefits from her greater Universe 11 support | |
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![]() | - Decent hard-hitter - Excellent tank - Great support unit - Great sealer | |
![]() | - Mediocre linkset - Gohan (Kid) does not fulfill his Movie Heroes condition | |
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![]() | - Excellent support unit - Great tank - Infinite DEF stacker - Great linkset | |
![]() | - None of the leaders belong to his Category requirements | |
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![]() | - Despite primarily being a support unit, Cabba can hold quite well on his own - Excellent linkset | |
![]() | - No Tournament of Power | |
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![]() | - Hits and tanks decently hard for a general pool unit - Will easily get the second boost in this team due to Future Gohan being the most relevant unit in the team | |
![]() | - No Prepared for Battle - Additional enemy boost is only relevant against Zamasu and Cell Max enemies and nowhere else - Cell enemies are completely irrelevant | |
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![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - Additional enemy boost is only relevant against Zamasu and Cell Max enemies and nowhere else | |
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![]() | - Excellent hard-hitter - Excellent tank - Active Skill is simple and easy to use - Great linkset | |
![]() | - Goku's Ki & Additional Attack and Vegeta's Ki-changing passive only lasts for 3 turns | |
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![]() | - Great all-round unit - Great stunner - Active Skill is easy to fulfill | |
![]() | - Abysmal linkset | |
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![]() | - Great hard-hitter - Excellent tank - Great linkset | |
![]() | - Transformation is not guaranteed | |
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![]() | - Great nuker - Great Ki-changing support - Great AOE unit - Decent stunner | |
![]() | - Mediocre linkset | |
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![]() | - Great hard-hitter - Great tank - Links decently with LR Beerus and Whis | |
![]() | ??? | |
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![]() | - Great debuffer - Great tank | |
![]() | - Links poorly with the rest of the team aside from Beerus - Doesn't do anything else aside from debuffing the enemy | |
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![]() | - Great hard-hitter - Decent tank - Great linkset | |
![]() | - Additional boost requires multiple Super Attacks but Vegeta has no additional Supers unless he's fighting against multiple enemies - Dragon Ball Heroes allies are completely irrelevant to the team | |
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![]() | - Great hard-hitter - Decent tank - Great linkset | |
![]() | - Movie Heroes allies are irrelevant to the team - Mediocre tank - Additional DEF boost requires multiple Super Attacks but Trunks has no built-in additionals whatsoever - Is completely defenseless against non-Androids/Target: Goku enemies | |
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![]() | - Great healer - Great hard-hitter - Great linkset | |
![]() | - Support doesn't encompass the most relevant allies on the team - Mediocre tank | |
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![]() | - Great hard-hitter - Great tank - Decent linkset - Great debuffer | |
![]() | - Active Skill won't activate until as early as turn 5 - Much his debuff-based passive is locked out due to his mediocre conditions - No Prepared for Battle - Shares no Ki links with Future Gohan after he transforms | |
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![]() | - Great hard-hitter - Excellent tank - Active Skill and subsequently, revival can be reliably triggered even in difficult events - Great linkset - Has the ability to foresee Super Attacks | |
![]() | - Their reliance on AGL Ki Spheres makes them potentially struggle for Ki if RNG isn't in your favor- Gohan himself must receive the K.O. attack to revive, making it possible to screw you over if he survives or the enemy didn't launch their Super Attack - Future Gohan does not change Ki Spheres after he Exchanges, making it harder to get his Additional Super Attack than his initial state | |
![]() | - Great hard-hitter - Great tank - Excellent linkset | |
![]() | - No Ki boost against Super Class enemies, leaving him to struggle for Ki - Wicked Bloodline enemies are very scarce | |
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![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - Guard only works against multiple enemies and isn't guaranteed | |
![]() | - Great hard-hitter, especially against multiple enemies - Great tank - Decent linkset | |
![]() | - No Prepared for Battle - His additional boost requires to KO the enemy first | |
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![]() | - Decent attacker - Great tank - Great linkset - Decent stunner | |
![]() | ??? | |
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![]() | - Decent attacker - Great tank - Great linkset | |
![]() | ??? | |
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![]() | - Great tank - Great hard-hitter - Decent linkset | |
![]() | - Guard is not guaranteed | |
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![]() | - Great hard-hitter - Decent tank - Decent stunner - Plethora of relevant Pure Saiyans enemies for his stunning chance | |
![]() | - Guard is not guaranteed - Low initial DEF boost until he receives an attack, making it possible to screw you over if the enemy Super Attacks first - Category bonus is situational even if they can be met - No Prepared for Battle | |
![]() | - Excellent hard-hitter and nuker - Decent tank - Decent linkset - Self-sustainable | |
![]() | - Shattering the Limit instead of Fierce Battle hinders his damage output - Active Skill conditions are very restrictive - Movie Heroes Goku allies are almost non-existent in this team | |
![]() | - Great tank - Excellent linkset | |
![]() | - Mediocre nuker | |
![]() | - Great tank - Excellent supporter of his category - Hits hard for a F2P LR - Has the ability to survive K.O. attacks - Excellent stunner - Great sealer | |
![]() | - Mediocre linkset - Active Skill is difficult to achieve - Goku allies aren't really relevant in the team | |
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![]() | - Decent support - Great tank - Great linkset | |
![]() | - Only Crossover allies receives his full support | |
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![]() | - Great defensive unit - Excellent debuffer | |
![]() | - Only provides the support if he is on the same rotation as Beerus - Links poorly with the team outside of Beerus units | |
![]() | - Decent hard-hitter - Great tank - Okay support - Decent debuffer - Transformation is easy and simple to activate | |
![]() | - Abysmal linkset - Loses his support buff upon Transformation - Majuub, his partner will cause the LR to lose his additional boost in favor of a support which is not enough to make up for the loss | |
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![]() | - Okay hard-hitter - Decent linkset - A good number of allies benefit from his support | |
![]() | - While his conditions requiring Vegeta can easily be met, he doesn't share a lot of links with them - Very difficult to receive his full boost in the team | |
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![]() | - Great all-round unit - Excellent links - Can be run with his STR counterpart due to sharing different names | |
![]() | - Passive might run out in long events - His additional boost is very unlikely to happen outside of long events - Sacrifices HP with each Super Attack | |
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![]() | - Great Ki changer support - Excellent nuker - Great linkset - Amazing support for LR SS2 Gohan | |
![]() | - Forgoes running his PHY support counterpart | |
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![]() | - Great hard-hitting unit - Great debuffer - Okay stunner - Great linkset | |
![]() | - Support only encompasses a couple of units - Doesn't really provide that much of a DEF boost for himself | |
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![]() | - Decent stunner - Self-sustainable - Great hard-hitter and an amazing tank with the latter condition can be fulfilled using the TEQ Exchange Goku/Gohan | |
![]() | - Can only receive the second boost at low HP - Poor linkset, no Ki links aside from The Saiyan Lineage | |
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![]() | - Excellent nuker - Infinite DEF stacker - Great linkset - Fulfills TEQ SS2 Gohan's conditions | |
![]() | - Shares the same name as his superior EZA counterpart | |
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![]() | - Infinite ATK & DEF stacker - Great Ki changing support and nuker - Great linkset | |
![]() | - Faces stiff competition with other SSB Vegetas | |
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![]() | - Great stunner - Decent hard-hitter and tank | |
![]() | - Mediocre linkset - ATK & DEF boost requires buildup, rendering them nearly defenseless in the early stages of the game - Their support boost is dependant on running another Representatives of Universe 7 category ally - Requires another stunner to utilize their full potential | |
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![]() | - Can hit incredibly hard particularly if he's on the same rotation with SSJ Goku - Never struggles for Ki - Great Saiyan-based linkset | |
![]() | - Requires Super Saiyan Goku on rotation to be utilized to his full potential - Shares the same name as his INT LR counterpart | |

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![]() | - Can hold on its own despite primarily being a support unit - Decent linkset | |
![]() | - Supports only Super INT units | |
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![]() | - Great support unit - Great tank | |
![]() | - Mediocre linkset - Realm of Gods allies are severely overshadowed in the team | |
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![]() | - Decent support unit - Great tank | |
![]() | - Abysmal linkset - Besides Champa and Vados, only Beerus, Whis and Super era Vegeta gets the 60% support boost, everyone else gets the 20% support | |
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![]() | - Excellent tank - Decent hard-hitter - Active Skill is easy to fulfill - Infinite DEF stacker - Excellent stunner - Excellent defensive supporter - Decent linkset | |
![]() | - Heavenly Events allies are limited and relatively weak - Unit Super Attack requires Piccolo but they have horrible synergy with the rest of the team | |
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![]() | - Excellent support unit - A good number of relevant Realm of Gods allies on the team for his additional boosts - Great tank - Decent debuffer | |
![]() | - Links poorly with the rest of the team outside of Beerus | |
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![]() | - Great hard-hitter - Great tank - Infinite DEF stacker | |
![]() | - Additional boost only works at low HP - Abysmal linkset | |
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![]() | - Decent all-round unit - Decent debuffer - Great linkset | |
![]() | - Will never receive the full boost in the team | |
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![]() | - Decent all-round unit - Decent linkset | |
![]() | - Will never receive his second boost in the team | |
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![]() | - Decent hard-hitter - Decent tank - Decent linkset - Fulfills TEQ SS2 Gohan's conditions | |
![]() | - Will never receive the second boost due to Gohan not being in the category | |
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![]() | - Great stunner - Great linkset | |
![]() | - Removing rainbow spheres is often detrimental particularly to units that benefits from them - Will never receive his second boost in the team | |
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![]() | - Okay hard-hitter - Okay tank - Decent linkset - Fulfills TEQ SS2 Gohan's conditions | |
![]() | - Ki changing ability completely detriments non TEQ units that are dependant on Rainbow Ki - Will never receive the second boost in this team | |
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![]() | - Best linking partner for LR Beerus and Whis - Hits really hard for a general pool EZA unit - Plethora of units that are supported with his passive | |
![]() | - No Ki links aside from Shocking Speed - ATK boost is unreliable - Outclassed by his TUR counterparts | |
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![]() | - Amazing defensive support - Will easily get the full boost in this team - Self-sustainable | |
![]() | - Poor linkset | |
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![]() | - Decent debuffer - Great hard-hitter - Great tank - Great Ki changing support | |
![]() | - Abysmal linkset - Attack effectiveness only works at high HP | |
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![]() | - Decent hard-hitter and tank - Self-sustainable - Great linkset | |
![]() | - Faces stiff competition with other SSB Vegetas - Require another Vegeta's Family ally to support the team | |
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![]() | - Decent debuffer - Decent Ki-changing support - Great healer | |
![]() | - Cannot tank himself in the first few turns but even fully built-up, he still can't properly tank - Mediocre linkset - Ki-changing passive is not guaranteed - Nobody else aside from INT Kid Gohan benefits from his support | |
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![]() | - Okay hard-hitter - Self-sustainable - Okay healer - Decent stunner | |
![]() | - Bad linkset - Must be on the main rotation to get the full boosts | |
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![]() | - Self sustainable - Second boost is easy to achieve by the amount of Gokus in the team - Decent tank | |
![]() | - No Prepared for Battle - Shares the same name with his LR counterpart | |
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![]() | - Infinite ATK stacker - Self-sustainable - Great linkset | |
![]() | - Horrible Ki multiplier - Can only be utilized to his full potential with having Super Saiyans on the same rotation as him | |
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![]() | - Capable of hitting extremely hard with his one-time nuke - Decent sealer - Decent tank | |
![]() | - ATK boost only works once and it also erases his DEF as well as stunning himself - Abysmal linkset | |
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![]() | - Self-sustainable - Okay linkset | |
![]() | - No DEF boosts | |
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![]() | - Self-sustainable - AOE unit | |
![]() | - Flat boosts that won't even work at full HP - Mediocre linkset | |
20 Mar 2020 | First release |
8 Apr 2020 | Blade of Hope and Dreams Super Saiyan Trunks (Future) promoted to S Second Super Saiyan Super Saiyan Trunks (Teen) demoted to A Invincible Battle Form Super Vegeta/Super Trunks demoted to B |
- ↑ Note: Some units are at the top of these lists due to their position as high-percentage Class Type/Category leader, not necessarily because they are the best unit within the format. Some leaders fit both positions.
Quick Answers
Who are the characters in the Dokkan Bond of Master and Disciple tier list?
In the Dokkan Bond of Master and Disciple tier list, characters like Gohan (Kid) and Gohan (Beast) are included. Both are exceptional for their hard-hitting and tanking abilities. Gohan (Kid) possesses an active skill that inflicts mega-colossal damage, while Gohan (Beast) is also recognized as a formidable hard-hitter.
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What is the role of the leader in the Bond of Master and Disciple Dokkan?
The leader in the Bond of Master and Disciple Dokkan, such as the Super Saiyan God SS Goku card, is essential. This card, an alternate leader, is a formidable unit, continuously stacking ATK & DEF. It creates its own PHY Ki Orbs, gaining DEF on orbs, and is one of the most potent units in the event.
Provided by: Fandom
What is the significance of the Bond of Master and Disciple in Dokkan?
The Bond of Master and Disciple in Dokkan is a key attribute influencing character performance. It affects the Ki Multiplier, thereby impacting attack power. It also dictates the type of Potential Orbs needed for enhancement. Further, it can modify a character's ability to dodge attacks, stun adversaries, and augment their Super Attack Multiplier and Defense. This bond can also be cultivated to boost the Super Attack of related cards.
Provided by: Fandom
What is the Bond of Master and Disciple ESBR?
In Dokkan Battle, the Bond of Master and Disciple ESBR is a character tier list. It features characters like Promising New Blood Pan (Kid), Journey to the World Goku (Youth), Infinite Potential Uub (Youth), and Devastating Punishment Beerus. Each character possesses distinct abilities such as ATK & DEF boosts, the potential to stun enemies, and evasion capabilities. Certain characters can be farmed to enhance their Super Attack.
Provided by: Fandom
How is the tier master related to the Bond of Master and Disciple in Dokkan?
In Dokkan's Bond of Master and Disciple, the tier master refers to a ranking of characters. High-ranking characters, such as Gohan (Kid) and Gohan (Beast), possess strong abilities like hard-hitting attacks and excellent tanking. The bond between master and disciple is reflected in character abilities and linksets, which are boosted under specific gameplay conditions.
Provided by: Fandom