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![Entrusted Will Category](https://static.wikia.nocookie.net/dbz-dokkanbattle/images/1/1f/Entrusted_Will_Category.png/revision/latest/scale-to-width-down/190?cb=20230817034255)
![Back to tier list](https://static.wikia.nocookie.net/dbz-dokkanbattle/images/4/4f/Back_to_tier_list.png/revision/latest/scale-to-width-down/130?cb=20171120020947)
![]() | - Astounding hard-hitter - Astounding tank - Active Skill condition is easily fulfilled - Great Ki supporter - Great linsket | |
![]() | ??? | |
![]() | - Astounding hard-hitter - Astounding tank - Decent linkset - Active Skill condition is easy to fulfill | |
![]() | - Only Astounding Fusion Power Gotenks meets his damage reduction condition - Additional DEF boost against Super Attacks isn't guaranteed, potentially ending your run against non-Ki Blast Super Attacks once his initial damage reduction is up | |
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![]() | - Astounding hard-hitter - Astounding tank - Initial boost is easily met - Active Skill has no condition aside from being turn-based - Excellent linkset - Plethora of relevant allies on the team that fully benefit from his Domain | |
![]() | - Cannot transform with the friend's Goku while his Domain is currently active | |
![]() | - Astounding hard-hitter - Astounding tank - Astounding support unit - Standby Skill is somewhat easy to use - Great linkset | |
![]() | ??? | |
![]() | - Astounding hard-hitter - Astounding tank - Great linkset - Revive Skill is easily triggered | |
![]() | - Loses much of his defensive power against enemies that disable evasion | |
![]() | - Astounding hard-hitter - Astounding tank - Standby Skill conditions are easily fulfilled - Plethora of relevant allies that benefit from their support | |
![]() | - Mediocre linsket | |
![]() | - Excellent hard-hitter - Excellent tank - Infinite DEF stacker | |
![]() | - Mediocre linkset - Active Skill Exchange can only be either activated when you're below 70% HP (at which point Piccolo only gets the guaranteed evasion) or turn 6 when Gohan's initial passive runs out | |
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![]() | - Astounding hard-hitter - Astounding tank - Active Skill has no other conditions aside from being turn-based - Infinite DEF stacker | |
![]() | - Mediocre linkset | |
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![]() | - Excellent hard-hitter - Excellent evader and tank - Decent support unit | |
![]() | - Mediocre linkset | |
![]() | - Astounding hard-hitter - Excellent tank - Plethora of relevant Majin Buu Saga allies for his additional boost | |
![]() | - Mediocre linkset - Unit Super Attack requires Gotenks in the same rotation but they share zero common links with one another - Ki-changing passive requires running a team full of Majin Buu Saga allies | |
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![]() | - Astounding hard-hitter - Excellent tank - Decent linkset | |
![]() | - Active Skill takes a long time to trigger - No Prepared for Battle - Super Saiyan Gotenks' recovery isn't guaranteed | |
![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - There are simply far better options for you to use your Revive on - Planet Namek Saga allies are scarace and completely irrelevant - Vegeta does not have any meaningful defense aside from damage reduction - Goku lacks any built additionals in his passive | |
![Support Units](https://static.wikia.nocookie.net/dbz-dokkanbattle/images/a/a9/Support_Units.png/revision/latest/scale-to-width-down/600?cb=20200110165615)
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![]() | - Decent stunner | |
![]() | - Mediocre linkset | |
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![]() | - Support covers a good number of relevant units including the main leader - Great hard-hitter and great tank - Infinite DEF stacker - Great stunner | |
![]() | - No Prepared for Battle - Requires Gohan (Youth) on rotation to stack DEF | |
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![]() | - Excellent hard-hitter - Excellent tank - Decent linkset | |
![]() | - Evasion becomes weaker by the 8th turn | |
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![]() | - Excellent hard-hitter - Great tank - Decent linkset | |
![]() | - 12-Ki Super Attack deals Supreme damage and has no SA effect aside from lowering DEF - His best linking partners shares both his Ki links which ensures that he won't be able to get 11 Ki or less - Additional boost requires multiple attacks but Gotenks has no built-in additionals to build up faster | |
![]() | - Astounding hard-hitter - Astounding tank - Great linkset - Active Skill has no conditions aside from being turn-based | |
![]() | - No Prepared for Battle | |
![]() | - Astounding hard-hitter - Astounding tank - Great linkset - Standby Skill and Transformation can be reliably triggered - Excellent healer | |
![]() | ??? | |
![]() | - Excellent hard-hitter - Excellent tank - Great linkset - Infinite DEF stacker - Standby Skill has no conditions aside from being turn-based | |
![]() | - Damage reduction is RNG-based depending on whether or not you get lucky with Super Attacks especially considering that none of them are even guaranteed in the first place | |
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![]() | - Great hard-hitter - Excellent tank - Revive conditions are easily met - Plethora of relevant Goku allies for Gohan's additional boost - Every relevant Trunks allies on the team benefits from their support | |
![]() | - Mediocre linkset | |
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![]() | - Astounding hard-hitter - Astounding tank - Additional boost is easily achieved - Transformation and Active Skill is easy to trigger - Super Trunks' Actve Skill possess the rare ability to delay enemy's attack for 1 turn - Great linkset | |
![]() | - Super Saiyan Trunks' guard besides being locked in a condition, isn't guaranteed - Transformation is unconditional and can't choose when to trigger it - Super Trunks' guard and additional Super Attack only lasts for 3 turns and due to his Transformation being unconditional, can't be saved for when its needed | |
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![]() | - Astounding hard-hitter - Great tank - Infinite DEF stacker - Great linkset - Active Skill has no conditions aside from being turn-based | |
![]() | - DEF isn't good enough in the early turns until he stacks enough DEF | |
![]() | - Great hard-hitter - Excellent tank- Infinite DEF stacker - Great linkset | |
![]() | - Active Skill can only be fulfiled by running Androids under Trunks' second leader skill | |
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![]() | - Infinite DEF stacker - Great hard-hitter and tank - Foresee Super Attack has no conditions attached - Okay healer | |
![]() | - The only other relevant Namekians ally on the team shares zero links with one another - Mediocre linkset | |
![]() | - Great hard-hitter - Great tank - Active Skill is easy to use - Great linkset | |
![]() | - Additional boost and damage reduction is reliant on RNG especially considering that the chance for both additional instances to become Supers aren't really high | |
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![]() | - Great tank - Great hard-hitter - Future Saga conditions will be easily met - Great linkset | |
![]() | - SSGSS allies are non-existent - Additional enemy boost is only relevant against Zamasu enemies and nowhere else - Active Skill debuffs their own DEF | |
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![]() | - Excellent tank - Great linkset | |
![]() | - Additional damage reduction requires multiple attacks but Trunks has no built-in additionals unless he's fighting a Realm of Gods Category enemy | |
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![]() | - Great hard-hitter - Great linkset | |
![]() | - Mediocre tank - Surviving K.O. attack only works once he appears and becomes a complete liability the next turn he appears | |
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![]() | - Great linkset | |
![]() | - Obtaining his full boost requires running a full Future Trunks team at the expense of every other allies | |
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![]() | - Great hard-hitter - Decent tank - Great linkset - Great sealer | |
![]() | - Every ally on the team that meets his conditions are severely outclassed | |
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![]() | - Excellent hard-hitter - Great tank - Great linkset - Plethora of relevant Goku allies for his initial passive | |
![]() | - While his initial passive is easily met, it only lasts for 5 turns - No other relevant Team Bardock allies for his initial Active Skill condition | |
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![]() | - Great hard-hitter - Astounding tank - Gohan's permanent guard buff can easily be triggered due to the plethora of enemy attacks by the time Exchange is available - Gives the secondary boost for Super Saiyan 2 Gohan's passive - Great stunner - Great linkset | |
![]() | - Active Skill will never be triggered until turn 7 at least unless you get lucky enough and get a Hidden Potential Additional Super Attack - Super Saiyan Goku's evasion is unnecessarily restricted particularly due to his reliance on evasion to get his additional boosts | |
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![]() | - Excellent hard-hitter - Excellent tank - Active Skill has no conditions attached against 2 or more enemies and helps him build up faster - Reliable Giant Form transformation | |
![]() | - Initial passive only has a 50% chance to proc within the same turn - Abysmal linkset | |
![]() | - Great tank - Great linkset | |
![]() | - Obtaining his full boost requires running a full Trunks team | |
![Support Units](https://static.wikia.nocookie.net/dbz-dokkanbattle/images/a/a9/Support_Units.png/revision/latest/scale-to-width-down/600?cb=20200110165615)
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![]() | - Great support unit - Great Ki-changing support - Decent tank | |
![]() | - Mediocre linkset - Additional support boost requires at least 7 Ki Spheres which is difficult when Piccolo is floated off as a support | |
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![]() | - Great support unit - Great linkset | |
![]() | - Unable to defend himself that well even with his conditions met | |
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![]() | - Decent stunner - Decent hard-hitter and tank - Okay semi-support - Great linkset | |
![]() | - Support only works best in an event like Super Battle Road | |
![]() | - Excellent hard-hitter - Excellent tank - Great linkset - Mega-colossal damage on both multipliers - Gives the secondary boost for Super Saiyan 2 Gohan's passive - Infinite DEF stacker | |
![]() | - Active Skill is quite difficult to utilize - Frieza enemies are very scarce | |
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![]() | - Excellent tank - Great support unit - Great hard hitter - Great linkset | |
![]() | - Initial guard is not guaranteed | |
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![]() | - Hits and tanks decently hard for a general pool unit - Will easily get the second boost in this team due to Future Gohan being the most relevant unit in the team | |
![]() | - No Prepared for Battle - Additional enemy boost is only relevant against Zamasu and Cell Max enemies and nowhere else - Cell enemies are completely irrelevant | |
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![]() | - Great hard-hitter - Great tank - Infinite DEF stacker - Transformation can be easily achieved in difficult events - Possess Rage Mode for free damage - Great linkset | |
![]() | - Guard not only isn't guaranteed but a low chance on top of that | |
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![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - DEF boost gets significantly weaker at low HP - Only Great Ape Bardock shares Saiyan Roar with Goku - Full Power allies are mostly irrelevant and link poorly with this unit | |
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![]() | - Infinite DEF stacker - Great tank - Decent Ki-chaning support - Decent healer - Great linkset | |
![]() | - Ki-changing passive is not guaranteed - Additional Super Attack doesn't stack DEF | |
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![]() | - Very strong and capable defensive unit, especially upon attacking - Transformation stun and seal cover more immunity checks and boosts for Trunks's SS form - Damage output greatly increased via critical hits | |
![]() | - Active Skill seems easy to achieve, but the earliest you'd be able to use it is turn 5 - "Androids/Cell Saga" stun chance in SS form can prove unreliable on a less Trunks-focused "Entrusted Will" team - Most bosses can wall off 3/4 debuffs that Trunks gets boosts from in SS form - Lacks the common Prepared for Battle link shared with other Saiyans | |
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![]() | - Great hard-hitter - Great linkset | |
![]() | - No other relevant Movie Heroes allies for his additional boost - Mediocre tank - Additional DEF boost requires multiple Super Attacks but Trunks has no built-in additionals whatsoever - Is completely defenseless against non-Androids/Target: Goku enemies | |
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![]() | - Great hard-hitting tank and gains 70% dodge when Awakening - Dodge every attack upon Awakening the first turn - Great linkset - Infinite ATK and DEF stacker - Super Attacks never dampened by Type disadvantage upon Awakening | |
![]() | - Loses some of his DEF boost upon awakening - Must drop to below 50% health to Awaken | |
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![]() | - Great nuker - Great tank - Great linkset | |
![]() | - Rapid Growth consists only of his fellow Gotenks allies, none of whom are relevant to the team | |
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![]() | - Great hard-hitter - Great tank - Decent linkset | |
![]() | - Needs to be in the first slot to fully activate his passive at which point that his evasion cannot trigger before attacking - Heavenly Events consists only of his fellow Gotenks allies, none of whom are relevant to the team | |
![]() | - Great hard-hitting unit - Great tank | |
![]() | - Mediocre linkset - No initial DEF boost - 12-Ki Super Attack has a chance to debuff themselves | |
![]() | - Great hard-hitter - Great tank - Excellent linkset | |
![]() | - No Ki boost against Super Class enemies, leaving him to struggle for Ki - Wicked Bloodline enemies are very scarce | |
![]() | - Excellent hard-hitter and nuker - Great tank - Decent linkset | |
![]() | - Shattering the Limit instead of Fierce Battle hinders his damage output - Unable to run any Movie Heroes Goku allies on the team | |
![]() | - Great hard-hitter - Great tank - Great sealer - Decent linkset | |
![]() | - Frieza enemies are very scarce - Shares Shattering the Limit instead of Fierce Battle with other summonable LRs | |
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![]() | - Great hard-hitter - Decent tank - Decent linkset | |
![]() | - ??? | |
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![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - Guard only works against multiple enemies and isn't guaranteed | |
![]() | - Great hard-hitter, especially against multiple enemies - Great tank - Great linkset | |
![]() | - No Prepared for Battle - His additional boost requires to KO the enemy first | |
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![]() | - Decent attacker - Great tank - Great linkset | |
![]() | ??? | |
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![]() | - Decent attacker - Great tank - Great linkset - Decent stunner | |
![]() | - Only the Exchange Vegeta/Goku provides his stunning chance | |
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![]() | - Great tank - Decent hard-hitter - Decent linkset | |
![]() | - Guard is not guaranteed | |
![]() | - Decent nuker - Great tank - Self-sustainable - Excellent linkset | |
![]() | - Can't defend as effectively in the first slot - Lacks a scaling passive to complement his nuking ability | |
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![]() | - Decent support - Great tank - Great linkset | |
![]() | - Only Crossover allies receives his full support | |
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![]() | - Great tank - Decent support unit - Great linkset | |
![]() | - Foreseeing Super Attack besides being locked under a condition, isn't guaranteed which becomes detrimental as you have no idea whether the passive activates or the enemy didn't really land a Super Attack the turn it triggered - Requires running a full Saviors team to utilize his support potential | |
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![]() | - Decent healer - Okay stunner - Decent hard-hitter - Decent tank | |
![]() | - Besides himself, the only other relevant Extreme Class unit in the team is Piccolo Jr. - Abysmal linkset | |
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![]() | - Great stunner | |
![]() | - Buildup requires multiple Super Attacks and the additional only works against multiple enemies - Has no SA effect aside from stunning the enemy - Mediocre linkset | |
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![]() | - Great Ki changer support - Excellent nuker - Great linkset | |
![]() | - No initial boosts, potentially rendering him defenseless if your're unlucky with your Ki setup | |
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![]() | - Can hit incredibly hard particularly if he's on the same rotation with SSJ Goku - Great linkset | |
![]() | - Requires Super Saiyan Goku on rotation to be utilized to his full potential | |
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![]() | - Decent debuffer - Okay support unit - Decent hard-hitter and tank | |
![]() | - Only AGL LR Goten & Trunks can give him the 40% support boost - Mediocre linkset - Low F2P stats | |
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![]() | - Decent nuker - Decent tank - Great sealer - Great linkset | |
![]() | - None of the other Team Bardock allies are relevant enough to utilize his tanking potential | |
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![]() | - Decent debuffer - Decent Ki-changing support - Great healer | |
![]() | - Cannot defend himself in the first few turns but even fully built-up, he still can't properly tank - Mediocre linkset - Ki-changing passive is not guaranteed - Only Namek Saga Goku and Vegeta benefits from his support | |
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![]() | - Okay boosts | |
![]() | - Requires multiple of enemies to activate full boost - Wicked Bloodline enemies are rather scarce - Mediocre linkset - Great Ape transformation is unreliable | |
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![]() | - Decent hard-hitter and tank | |
![]() | - Mediocre linkset - Mediocre support - Require another Goku's Family on rotation to get the second boost | |
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![]() | - Decent hard-hitter and tank - Decent stunner | |
![]() | - Mediocre linkset - No DEF boost below 80% HP | |
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![]() | - Self-sustainable - Hits decently hard | |
![]() | - No Prepared for Battle | |
![Support Units](https://static.wikia.nocookie.net/dbz-dokkanbattle/images/a/a9/Support_Units.png/revision/latest/scale-to-width-down/600?cb=20200110165615)
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![]() | - Great sealing unit - Great hard-hitter - Great linkset | |
![]() | - No initial DEF buff | |
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![]() | - Infinite ATK stacker - Self-sustainable - Great linkset | |
![]() | - Horrible Ki multiplier - Can only be utilized to his full potential with having Super Saiyans on the same rotation as him | |
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![]() | - Self sustainable - Second boost is easy to achieve by the amount of Gokus in the team - Decent tank | |
![]() | - No Prepared for Battle | |
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![]() | - Great hard-hitting unit - Decent tank - Great links | |
![]() | - Takes a bit too much time to get his full build-up | |
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![]() | - Infinite ATK stacker - Decent hard-hitter and tank - Great linkset | |
![]() | - None of the Piccolos in the team are relevant enough to be worth running for his additional boosts - No Prepared for Battle - Low F2P stats - Second boost only works at low HP | |
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![]() | - Decent debuffer - Decent tank unit - Great linkset | |
![]() | - F2P stats - Completely outclassed by his INT EZA counterpart | |
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![]() | - Self-sustainable - Okay semi-nuker and tank - Okay healer - Decent Ki-changing support | |
![]() | - Poor linkset | |
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![]() | - Decent hard-hitter and tank | |
![]() | - Mediocre linsket - Unable to run any Tapion allies on this team | |
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![]() | - Self-sustainable - Decent tank and hard-hitting unit | |
![]() | - Mediocre linkset - Will not always get the second boost | |
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![]() | - Self-sustainable - Decent stunner - Decent hard-hitter and tank | |
![]() | - Mediocre linkset - WT stats | |
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![]() | - Okay ATK boost - Decent linkset | |
![]() | - No DEF boost - Unreliable Giant Form transformation | |
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![]() | - Self-sustainable - Okay linkset | |
![]() | - No DEF boosts | |
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![]() | - Self-sustainable - AOE unit | |
![]() | - Flat boosts that won't even work at full HP - Mediocre linkset | |
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![]() | - Decent debuffer | |
![]() | - Does nothing else aside from debuffing - Abysmal linkset | |
Quick Answers
Who is the leader in the 'Entrusted Will' tier list in Dokkan?
Fate-Changing Messenger Trunks (Teen) leads the 'Entrusted Will' tier list in Dokkan. He is a robust defensive unit, particularly when attacking. His transformation provides stun and seal, covering more immunity checks and enhancing his Super Saiyan form. His damage output is significantly amplified through critical hits. His Active Skill, although easy to achieve, is only usable from the fifth turn. His 'Androids/Cell Saga' stun chance in Super Saiyan form may sometimes be inconsistent.
Provided by: Fandom
What makes 'Entrusted Will' a popular choice among Dokkan leaders?
'Entrusted Will' is favored among Dokkan leaders for its robust defensive capabilities, particularly during attacks. It features a transformation stun and seal that enhance immunity checks and boosts for Trunks's SS form. Critical hits significantly amplify its damage output. Although its active skill is accessible, it can only be used from turn 5 onwards. The 'Androids/Cell Saga' stun chance in SS form may be inconsistent. Furthermore, it provides a high likelihood of shielding all attacks when four or more 'Entrusted Will' Category allies are on the team.
Provided by: Fandom
How does the 'Entrusted Will' tier list impact gameplay in Dokkan?
In Dokkan Battle, the 'Entrusted Will' tier list influences gameplay by categorizing units according to their significance, impact, and relevance in the game's current meta. Units, such as Fate-Changing Messenger Trunks (Teen), are assessed for their defensive skills, transformation stun, seal cover, and damage potential. The tier list also evaluates the dependability of certain abilities, like the 'Androids/Cell Saga' stun chance in SS form. This list aids players in creating teams and devising strategies.
Provided by: Fandom
What are some strategies for using the 'Entrusted Will' leader in Dokkan Battle?
In Dokkan Battle, the Entrusted Will leader depends on KI spheres, with low stats without ample RBW KI. Utilize a rainbowed one if possible. The strategy includes focusing on Bardock and Fasha for stun and targeting bosses where you have a type advantage. Set up rotations early in the fight and utilize damage reduction items. In low health situations, opt for Princess Snake or Android 8. Maintain AGL Super Vegito and LR Vegito Blue on rotation 1, and LR Goku Black & Zamasu with STR Rosè Goku Black on rotation 2.
Provided by: Fandom
What are the key characteristics of the 'Entrusted Will' Dokkan leaders?
Entrusted Will Dokkan leaders, such as Cell (2nd Form), Gohan (Kid), and Vegeta, offer a Ki +3, ATK & DEF +40% boost. Their Leader Skill provides (Category) Ki +3 and HP, ATK & DEF +177%. They also possess a Passive Skill, offering ATK & DEF +150%, with an additional ATK & DEF +120% when Ki is 9 or more. From the start of the turn, they provide an additional ATK & DEF +60%, all allies' Ki +2, and DEF +30% for 7 turns.
Provided by: Fandom