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![]() | - Astounding hard-hitter - Excellent tank - Great linkset - Infinite ATK/DEF stacker - Active Skill has no condition aside from being turn-based | |
![]() | - Reverse Exchange is only available as early as turn 4, requiring Goku to be paired with a slot 1 tank before he can be Exchanged into Vegeta - Super Vegito only lasts for 4 turns | |
![]() | - Astounding hard-hitter - Excellent tank - Excellent linkset - Infinite ATK/DEF stacker - Astounding support unit - Active Skill has no condition aside from being turn-based | |
![]() | - Reverse Exchange is only available as early as turn 4, requiring Vegeta to be paired with a slot 1 tank before he can be Exchanged into Goku - Super Gogeta only lasts for 4 turns | |
![]() | - Astounding hard-hitter - Excellent tank - Decent linkset - Active Skill in both forms are simple and easy to use - Infinite ATK & DEF stacker | |
![]() | - No Fused Fighter or Over in a Flash | |
![]() | - Astounding hard-hitter - Excellent tank - Great linkset - Active Skill in both forms are simple and easy to use - Infinite ATK & DEF stacker | |
![]() | - No Fused Fighter | |
![]() | - Astounding hard-hitter - Astounding tank - Great linkset - Both Active Skill conditions are easy to fulfill | |
![]() | - Additional DEF boost against Super Attacks isn't guaranteed, potentially ending your run against non-Ki Blast Super Attacks once his initial damage reduction is up | |
![]() | - Great hard-hitter - Astounding tank - Goku enemies are a commonplace | |
![]() | - Abysmal linkset - Giant Form transformation is incredibly difficult to reliably trigger - Giant Form has the potential downside of lasting only 1 turn | |
![]() | - Astounding hard-hitter - Excellent tank - Great linkset - Transformation conditions are easy to fulfill - One of the very few units that can foresee super attacks | |
![]() | - Nullifying Super Attacks is very difficult to properly utilize - Foreseeing Super Attack and damage reduction only lasts for 5 turns | |
![]() | - Astounding hard-hitter - Excellent evader - Infinite DEF stacker - Active Skills have no conditions aside from being turn-based - Excellent linkset | |
![]() | - Has no meaningful defense against enemies disable Evasion or AoE attacks | |
![]() | - Excellent hard-hitter - Excellent tank - Standby Skill conditions are easily fulfilled - Plethora of relevant allies that benefit from their support | |
![]() | - Mediocre linsket | |
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![]() | - Excellent hard-hitter - Great tank - Great linkset | |
![]() | - Cannot defend well against a Super Attack - Foreseeing Super Attack and guard is rather difficult to utilize | |
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![]() | - Excellent hard-hitter - Excellent tank - Excellent linkset | |
![]() | - Damage reduction only applies after attacking, rendering him defenseless against coercion and AoEs - Additional ATK & DEF boosts requires Rainbow Ki Spheres but Gogeta has no Ki-changing ability in his passive - Guard is not guaranteed against Super Class enemies | |
![]() | - Astounding hard-hitter - Astounding tank - Excellent linkset - Infinite DEF stacker - Transformation is easy to fulfill - One of the very few units that can foresee super attacks | |
![]() | ??? | |

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![]() | - Astounding evader - Plethora of relevant allies that benefit from his support | |
![]() | - Mediocre linkset | |
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![]() | - Great defensive supporter - Excellent tank - Great hard-hitter - Great debuffer | |
![]() | - Mediocre linkset - Additional damage reduction does not work at full HP | |
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![]() | - Excellent hard-hitter - Great tank - Decent linkset | |
![]() | - Shares Shattering the Limit instead of Fierce Battle with other top tier units - Active Skill takes a quite a bit of RNG to trigger - Damage reduction is entirely reliant on STR Ki Spheres, making it possible for him to lack any meaningful defense if RNG isn't on your side - Vegeta enemies aren't particularly common | |
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![]() | - Excellent hard-hitter - Great tank | |
![]() | - Abysmal linkset | |
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![]() | - Astounding hard-hitter - Excellent tank - Transformation has no condition aside from being turn-based - Great linkset | |
![]() | - Additional boost requires multiple Ki Spheres but Kefla has no way of changing Ki Spheres outside of her Active Skill - Every other Kefla partners require a similar number of Ki Spheres, rendering either one of them to struggle to attain their additional boost | |
![]() | - Astounding hard-hitter - Great tank - Initial boost is easily met due to the main leader belonging to their Category requirements - Great linkset - Active Skill has no conditions aside from being turn-based | |
![]() | - Loses their damage reduction after 5 turns, leaving them with nothing but raw defense - 12-Ki and additional Supers do not raise their DEF whatsoever | |
![]() | - Excellent hard-hitter - Excellent tank - Goku enemies are very widespread - Infinite DEF stacker | |
![]() | - Linking partner is severely restricted to Cooler units - Active Skill is pretty difficult to utilize | |
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![]() | - Astounding hard-hitter - Excellent tank - Great linkset | |
![]() | - Active Skill takes a long time to trigger - No Prepared for Battle - Super Saiyan Gotenks' recovery isn't guaranteed | |
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![]() | - Astounding hard-hitter - Excellent tank - Standby Skill can be reliably triggered - Almost every relevant ally on the team benefit from Goku's additional leader skill boost - Great linkset | |
![]() | ??? | |
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![]() | - Great hard-hitter - Astounding tank - Active Skill has no condition aside from being turn-based | |
![]() | - Abymal linkset - Every other allies that meets his Category requirements are severely outclassed | |
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![]() | - Excellent hard-hitter - Excellent tank - Active Skill is easy to use even without the initial condition | |
![]() | - Mediocre linkset - Only a small number of relevant Fusion allies meets his requirements and none at all for "Power Absorption" | |
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![]() | - Excellent hard-hitter - Great tank - Great linkset | |
![]() | - Loses his additional Super chance starting from the 8th turn - Has no SA effect aside from lowering DEF | |
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![]() | - Excellent hard-hitter - Great tank - Great linkset | |
![]() | - 12-Ki Super Attack deals Supreme damage and has no SA effect aside from lowering DEF - His best linking partners shares both his Ki links which ensures that he won't be able to get 11 Ki or less - Additional boost requires multiple attacks but Gotenks has no built-in additionals to build up faster | |
![]() | - Astounding hard-hitter - Excellent tank - Great linkset - Standby Skill and Revive counterattack can be reliably triggered | |
![]() | ??? | |
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![]() | - Astounding hard-hitter - Excellent tank as SS3, astounding tank as base - Great linkset - Infinite DEF stacker - Standby Skill can be reliably triggered | |
![]() | ??? | |
![]() | - Great hard-hitter - Excellent tank - Excellent healer - Great sealer - Self-sustainable - Active Skill conditions are easy to achieve | |
![]() | - Abysmal linkset | |
![]() | - Great hard-hitter - Great tank - Decent support unit | |
![]() | - Mediocre linkset - Guard doesn't work as a floater and isn't guaranteed - Struggles to launch his Ultra Super Attack if he's not placed as the 2nd attacker | |
![]() | - Great hard-hitter - Great tank | |
![]() | - Every ally that meets his conditions are severely outclassed - Super Heroes encompasses most of the relevant allies in the team - Mediocre linkset | |
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![]() | - Excellent hard-hitter - Great tank | |
![]() | - Great linkset - Initial DEF boost requires Frieza to be placed as the 1st attacker but he cannot tank enemy hits before attacking especially after his damage reduction drops to non-existent levels - Not enough DEF boost as the 2nd or 3rd attacker especially after the 5th turn he appears | |
![]() | - Astounding hard-hitter - Astounding tank - Active Skill can somewhat be reliably used | |
![]() | - Infinite Zamasu debuffs Super Class allies - Mediocre linkset | |
![]() | - Great hard-hitter - Great tan - Active Skill conditions are mutually exclusive and can be used twice per battle | |
![]() | - Struggles to achieve the maximum Ki needed for his full boosts outside of his Active Skill unless the enemy can be debuffed - Every other allies on the team that meets his Category requirements are severely outclassed | |
![]() | - Excellent hard-hitter - Excellent tank - Infinite DEF stacker - Initial passive is easily met - Excellent linkset | |
![]() | - Active Skill requires a good amount luck to use and they're virtually defenseless before Fusing into Vegito if they couldn't fuse after their initial passive runs out - 12-Ki Super Attacks and additional Supers doesn't raise DEF whatsoever | |

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![]() | - Plethora of relevant Super TEQ allies that benefit from his support - Decent tank | |
![]() | - Mediocre linkset - Obtaining his guard requires running 3 other Super TEQ allies | |
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![]() | - Great Ki-changing unit - A good number of relevant allies benefit from his support - Great tank | |
![]() | ??? | |
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![]() | - Excellent support unit - Great tank - Great stunner - Decent linkset - Best linking partner for Team Turles - Great healer - Infinite DEF stacker | |
![]() | - Transformation, while chance-based, is unconditional and can't choose when to trigger it - Transformation only lasts for 3 turns - Does not get the additional defense buffs against Extreme Class enemies | |
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![]() | - Self sustainable with high support boost and ki - Damage reduced at low HP helps Toppo tank a bit | |
![]() | - Linkset is lacking | |
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![]() | - Astounding hard-hitter - Excellent tank - Transformation condition is very easy to achieve without requiring any specific categories or character - Excellent linkset | |
![]() | ??? | |
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![]() | - Astounding hard-hitter - Excellent tank - Transformation condition is very easy to achieve without requiring any specific categories or character - Excellent linkset | |
![]() | ??? | |
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![]() | - Astounding hard-hitter - Astounding tank - Infinite DEF stacker - Active Skill has no conditions aside from being turn-based - Best linking partner for Fusion Zamasu | |
![]() | - Mediocre linkset - Mutation debuffs Super Class allies | |
![]() | - Great tank | |
![]() | - Abysmal linkset | |
![]() | - Excellent hard-hitter - Great tank - Decent linkset | |
![]() | - Shares Shattering the Limit instead of Fierce Battle with other top tier allies - Loses his damage reduction after performing his Ultra Super Attack - Additional boost requires multiple Super Attacks but Goku has no built-in additionals to help him build up faster | |
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![]() | - Excellent hard-hitter - Excellent tank - Great linkset | |
![]() | - No other relevant Crossover or Giant Ape Power allies besides his PHY counterpartfor his additional boosts | |
![]() | - Astounding hard-hitter - Excellent tank - Infinite DEF stacker - Active Skill conditions are easily met - Ki Blast Super Attack enemies are incredibly common | |
![]() | - Mediocre linkset - Shares zero Ki links with the rest of the team | |
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![]() | - Excellent hard-hitter - Excellent tank - Excellent linkset - Transformation has no condition aside from being turn-based and can be floated off to attain his Blue Form is he appears in the first turn | |
![]() | ??? | |
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![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - Nobody fully benefits from his support and even fewer benefit from his first | |
![]() | - Great hard-hitter - Excellent tank - Great Ki-changing support - Excellent linkset - Plethora of relevant Super Saiyans Category allies for his additional boost | |
![]() | ??? | |
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![]() | - Excellent hard-hitter - Excellent tank - Active Skill has no conditions attached against 2 or more enemies and helps him build up faster - Reliable Giant Form transformation | |
![]() | - Initial passive only has a 50% chance to proc within the same turn - Mediocre linkset | |
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![]() | - Infinite DEF stacker - Great hard-hitter and tank - Foresee Super Attack has no conditions attached - Okay healer | |
![]() | - The only other Namekians ally on the team shares zero links with each other - Mediocre linkset | |
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![]() | - Excellent tank | |
![]() | - Abysmal linkset | |
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![]() | - Great hard-hitter - Great tank - Great AoE unit - Active Skill conditions are easily met - Great linkset | |
![]() | - Doesn't hit hard enough to be able to consistently land the Final Blow - Struggles to reach 21 Ki against a single enemy before the Final Blow is delivered | |
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![]() | - Great hard-hitter - Decent tank - Great healer | |
![]() | - Mediocre linkset - Support is near worthless - Goku's Family enemies are completely irrelevant - Buildup requires multiple Super Attacks and the only way to do so in the first few turns has a 50% chance to trigger (which itself won't work below 50% HP) | |
![]() | - Excellent hard-hitter - Excellent tank - Decent debuffer - Active Skill can be reliably activated in long events due to his frequent additional attacks | |
![]() | - Mediocre linkset - Terrifying Conquerors allies are overshadowed by Fused Saiyans in the team | |
![]() | - Great hard-hitter - Great tank - Reliable Giant Form Transformation | |
![]() | - Shares Shattering the Limit instead of Fierce Battle with other top tier units - Mediocre linkset | |
![]() | - Excellent hard-hitter - Excellent tank - Infinite DEF stacker as Piccolo | |
![]() | - Mediocre linkset - Ki boost and guard only lasts for 5 turns - Neither of their Active Skill conditions are appealing | |
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![]() | - Decent hard-hitter - Decent tank - Great healer - Excellent support unit as Buucolo - Transformation has no condition aside from being turn-based | |
![]() | - Abysmal linkset - Buutenks is the worst transformation among the 3 forms and it's pretty easy to get if you're not careful - Buuhan's guard is not guaranteed - All other Buu units that share most of his links are severely outclassed | |
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![]() | - Insanely strong all-round unit capable of debuffing and supporting the team at the same time - Active Skill and critical hit conditions are very easy to fulfill given the abundance of Saiyan enemies | |
![]() | - Links poorly with the rest of the team outside of his fellow Frieza Clan units - Besides LR Vegito & Gogeta along with a couple of outdated Fused Saiyans, Cooler's support only buffs a small number of Extreme Class allies | |
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![]() | - Excellent hard-hitter - Great tank | |
![]() | - Mediocre linkset - No relevant allies benefit from his support | |
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![]() | - Excellent hard-hitter - Decent tank - Plethora of relevant GT Bosses Category enemies for his additional boost - Great linkset | |
![]() | - Once he loses his 3-turn guard, Goku becomes a complete glass cannon | |
![]() | - Excellent hard-hitter - Excellent tank - Recovery could prove to be incredibly clutch - Great linkset | |
![]() | - Transformation conditions are very difficult to achieve outside of very long events | |
![]() | - Great hard-hitter - Great tank - Self-sustainable - Recovery could prove to be incredibly clutch - Great linkset | |
![]() | - Transformation conditions are very difficult to achieve outside of very long events | |
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![]() | - Great tank - Great hard-hitter - Plethora of relevant SSGSS allies for their additional boost - Great linkset | |
![]() | - Future Saga allies are scarce and mostly irrelevant - Additional enemy boost is only relevant against Zamasu enemies and nowhere else - Active Skill debuffs their own DEF | |
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![]() | - Infinite DEF stacker - Great tank - Decent Ki-chaning support - Decent healer - Great linkset | |
![]() | - Ki-changing passive is not guaranteed - Additional Super Attack doesn't stack DEF | |
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![]() | - Great hard-hitter - Great tank - Infinite DEF stacker - Transformation can be easily achieved in difficult events - Possess Rage Mode for free damage - Decent debuffer - Great linkset | |
![]() | - Initial guard not only isn't guaranteed but a low chance on top of that | |
![]() | - Great hard-hitter - Great tank - Great debuffer - Okay healer - Plethora of relevant Potara allies to receive his initial boost | |
![]() | - Only AGL Zamasu upon fusing shares the majority of his links in the team - Damage reduction buildup resets at the start of next turn - Ki boost requires 5 attacks as opposed to 1, rendering him dependant on INT Ki Spheres once his five turns are up - Active Skill will never be used to its full potential - Unarmed Super Attack enemies are almost non-existent - Shares the same name as his TEQ counterpart until the former turns Infinite at which point he loses his initial passive boost | |
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![]() | - Decent sealer | |
![]() | - Poor linkset - Shares the same name as his superior LR counterpart | |
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![]() | - Great hard-hitter - Great tank - Great linkset - Infinite DEF stacker | |
![]() | - Requires a lot of buildup, making him unfeasible for short events | |
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![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - DEF becomes signficantly weaker at low HP - No Fused Saiyans belong to Full Power - Only SSJ4 Vegito shares Saiyan Roar in the team | |
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![]() | - Great hard-hitter - Great tank - Decent debuffer - Great linkset - Great Super Attack countering unit | |
![]() | - Attack effectiveness is not guaranteed | |
![]() | - Infinite DEF stacker - Great hard-hitter and tank, particularly for a F2P unit - Excellent linkset | |
![]() | - Besides his Vegito Blue counterparts, Future Saga allies comprises only of TEQ Vegito and Fusion Zamasu, none of whom are relevant to the team | |
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![]() | - Great hard-hitter - Great tank - Great linkset - Plethora of relevant Universe Survival Saga enemies - Infinite DEF stacker | |
![]() | - Active Skill is virtually locked out in fast-paced events - ATK & DEF boost requires buildup unless Fusing - Kefla requires too much Ki Spheres to attain her additional boost, a trait shared with other Kefla partners, leaving one of them starved for Ki Spheres | |
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![]() | - Decent hard-hitter - Decent tank - Great linkset | |
![]() | - Has no defense against Super Attacks and doesn't have the ability to foresee Super Attack to counteract this | |

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![]() | - Decent hard-hitter - Great tank | |
![]() | - No other Trunks ally to provide him with the additional boost - Active Skill is difficult to be utilized to its full potential unless you get lucky with enemy RNG - Active Skill sacrifices a significant amount of your HP - Mediocre linkset | |
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![]() | - Absolute leviathan with a colossal ATK & DEF boost - Additional burst boost plus Type Advantage lets Gogeta sweep through foes early, while high all-Type effectiveness chance lets Gogeta continue to dominate after burst boost dissipates - Super Attack counter ability is higher than most - Quickly-achievable and potent Active Skill - Stellar linkset, including Shocking Speed | |
![]() | - Has a lower chance to evade and counter Super Attacks compared to his TEQ counterpart - Like his TEQ counterpart, lacks Saiyan Roar for better Super Saiyan 4 synergy | |
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![]() | - Excellent all-round unit capable of hitting hard and tank decently at the same time - Excellent linkset | |
![]() | - No Warrior Gods | |
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![]() | - Great hard-hitter | |
![]() | - Mediocre tank - No Prepared for Battle - Not enough Representatives of Universe 7 allies for his additional boosts | |
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![]() | - Excellent tank - Decent hard-hitter - Great support - Excellent linkset | |
![]() | - Cannot link with his LR counterpart until he transforms - No Ki boosts | |
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![]() | - Decent nuker - Decent tank - Great Ki support - Great linkset | |
![]() | - Cannot link with his LR counterpart until he transforms - No offensive or defensive support | |
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![]() | - Excellent AOE unit - Great hard-hitter - Great tank - Decent linkset | |
![]() | - Sacrifices HP with each Super Attack | |
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![]() | - Excellent hard-hitter - Decent tank - Great linkset | |
![]() | - Very easy to overcharge Ki in this team | |
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![]() | - Unbelievable offense (coupled with all-Type effectiveness) - Powerful debuffer - Augmented utility with ![]() - Excellent linkset | |
![]() | - Defense is not exactly the best | |
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![]() | - Decent hard-hitter - Great tank - Decent stunner | |
![]() | - Mediocre linkset - Shares the same name with two version of himself including the LR, rendering either one of them unable to activate their links if they're on the same rotation as all three of them tanks poorly before attacking - None of his other allies who can stun before Cooler attacks have any relevancy on the team and unless Cooler's additional is a Super, he himself won't be able to utilize the crit bonus on a stunned enemy | |
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![]() | - Excellent hard-hitter - Great tank - Best linking partner for STR Cooler | |
![]() | - ATK & DEF boost requires buildup - Has no SA effect besides lowering DEF - Mediocre linkset | |
![]() | - Great hard-hitter - Great tank - Shares Over in a Flash with other Fused Saiyans | |
![]() | - Mediocre linkset - Having a very low HP puts you in a really dangerous spot and you either die from an unlucky Super Attack or use support items to heal yourself - Sacrifices HP with each 12-Ki Super Attack which has big risks of being detrimental in harder events | |
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![]() | - A good number of relevant Power of Wishes allies for their boost | |
![]() | - Not enough relevant Power of Wishes or Tournament Participants allies for their full boost | |
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![]() | - Great nuker - Great tank - Infinite DEF stacker - Decent linkset | |
![]() | - Passive can detriment INT units - Shattering the Limit hinders her damage output - Additional boost is difficult to trigger even if she can change Ki Spheres, particularly due to the fact that other Kefla allies also requires similar number of Ki Spheres | |
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![]() | - Great nuker - Decent linkset - His additional boost is easily met due to the plethora of relevant Vegeta allies | |
![]() | - Unable to tank unless he collects a lot of Ki Spheres | |
![]() | - Great tank - Hits hard for a F2P LR - Has the ability to survive K.O. attacks - Excellent stunner - Great sealer - Supports the main leader with his passive | |
![]() | - Mediocre linkset - Active Skill is difficult to achieve | |
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![]() | - Infinite ATK & DEF stacker - Hits and tanks decently hard - Decent linkset | |
![]() | - Shattering the Limit instead of Fierce Battle - No Prepared for Battle - Vegeta's Family enemies are significantly less common than their counterpart | |
![]() | - Great hard-hitter - Decent tank - Decent stunner - Unlike other LRs, Majin Vegeta does not need to launch an 18-Ki super to maximize his damage output - Plethora of Goku allies to trigger his Ki and crit boost | |
![]() | - Ultra Super Attack deals colossal damage - Unable to run Kid Trunks or Bulma in this team - No Prepared for Battle - Ki boost and guaranteed crits at low HP are severely restrictive | |
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![]() | - Great tank - Decent hard-hitter | |
![]() | - Mediocre linkset - Additional boost only works at low HP | |
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![]() | - Excellent nuker - Will never struggle for Ki - Decent healer | |
![]() | - Mediocre links - Competes his Dokkan Fest TUR counterpart | |
![]() | - Great hard-hitter - Decent tank - Active Skill is somewhat easy to use - Decent debuffer | |
![]() | - Abysmal linkset - Flat boosts - Ultra Super Attack sacrifices your HP without any meaningful payoff | |
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![]() | - Great all-round unit - Excellent links - Can be run with his STR counterpart due to sharing different names | |
![]() | - Passive might run out in long events - His additional boost is very unlikely to happen outside of long events | |
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![]() | - Infinite ATK & DEF stacker - Decent hard-hitter and tank - Decent linkset | |
![]() | - His additional boosts require Ki changers to consistently receive the boosts - Shares the same name with his TEQ counterpart | |
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![]() | - Will be able to hit extremely hard thanks to his EZA stats - Great debuffer - Shares Fused Fighter with other Fused Saiyans | |
![]() | - Debuffs Super Class allies which the majority of the allies fit under - Doesn't really provide that much of a DEF boost for himself - Only AGL Zamasu gains his DEF support | |
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![]() | - Okay AOE unit - Okay stunner | |
![]() | - No Prepared for Battle - Awful matchup against a single enemy | |
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![]() | - Will never struggle for Ki - Hits quite hard for a regular gacha unit - Excellent linkset | |
![]() | - Sacrifices HP with each Super Attack - No DEF boost - JP only | |
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![]() | - Great hard-hitting unit - Decent tank - Great links | |
![]() | - Takes a bit too much time to get his full build-up | |
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![]() | - Great hard-hitting unit - Decent linkset | |
![]() | - Minimal defensive boosts - Shares the same name with his superior summonable counterparts | |
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![]() | - Capable of hitting extremely hard with his one-time nuke - Decent sealer - Decent tank | |
![]() | - ATK boost only works once and it also erases his DEF as well as stunning himself - Low stats even for a general SSR unit - Abysmal linkset | |
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![]() | - Decent stunner - Decent hard-hitter and tank | |
![]() | - Will never receive his second boost in this team - Mediocre linkset | |
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![]() | - Decent debuffer | |
![]() | - No DEF boost - Shares the same name with the much better AGL Baby - Great Ape chance is rather unreliable - Mediocre linkset | |
9 Jun 2020 | First release |