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![]() | - Astounding hard-hitter - Excellent tank - Excellent linkset - Astounding support unit - Infinite ATK/DEF stacker - Active Skill has no condition aside from being turn-based - Every ally on the team fully benefits from his leader skill boost | |
![]() | - Reverse Exchange is only available as early as turn 4, requiring Vegeta to be paired with a slot 1 tank before he can be Exchanged into Goku - Super Gogeta only lasts for 4 turns | |
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![]() | - Astounding hard-hitter - Excellent tank - Decent linkset - Active Skill in both forms are simple and easy to use - Infinite ATK & DEF stacker - Can be used as the unofficial leader for the team as every ally on the team also belongs to their leader skills | |
![]() | - No Fused Fighter or Over in a Flash - No other ally on the team shares Saiyan Roar | |
![]() | - Astounding hard-hitter - Excellent tank - Great linkset - Active Skill in both forms are simple and easy to use - Infinite ATK & DEF stacker | |
![]() | - No Fused Fighter | |
![]() | - Astounding hard-hitter - Astounding tank - Great linkset - Both Active Skill conditions are easy to fulfill | |
![]() | - Additional DEF boost against Super Attacks isn't guaranteed, potentially ending your run against non-Ki Blast Super Attacks once his initial damage reduction is up | |
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![]() | - Astounding hard-hitter - Astounding tank - Can be used as the unofficial leader of the team as every relevant ally belongs to their categories - Great linkset - Transformation conditions are easy to fulfill - One of the very few units that can foresee super attacks | |
![]() | - No Over in a Flash - Doesn't share Fused Fighter until they fuse - Nullifying Super Attacks is very difficult to properly utilize - Foreseeing Super Attack and damage reduction only lasts for 5 turns | |
![]() | - Astounding hard-hitter - Excellent evader tank - Infinite DEF stacker - Active Skills have no conditions aside from being turn-based - Excellent linkset | |
![]() | - Has no meaningful defense against enemies disable Evasion or AoE attacks | |
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![]() | - Excellent hard-hitter - Excellent tank - Excellent linkset | |
![]() | - Damage reduction only applies after attacking, rendering him defenseless against coercion and AoEs - Additional ATK & DEF boosts requires Rainbow Ki Spheres but Gogeta has no Ki-changing ability in his passive - Guard is not guaranteed against Super Class enemies | |
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![]() | - Astounding hard-hitter - Great tank - Great linkset | |
![]() | - Active Skill takes a long time to trigger - No Prepared for Battle - Super Saiyan Gotenks' recovery isn't guaranteed | |
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![]() | - Excellent hard-hitter - Great tank - Great linkset | |
![]() | - Evasion becomes weaker by the 8th turn | |
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![]() | - Excellent hard-hitter - Great tank - Great linkset | |
![]() | - 12-Ki Super Attack deals Supreme damage and has no SA effect aside from lowering DEF - Will almost never go below 12 Ki due to the plethora of allies that shares both his Ki links - Additional boost requires multiple attacks but Gotenks has no built-in additionals to build up faster | |
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![]() | - Astounding hard-hitter - Great tank - Transformation condition is very easy to achieve without requiring any specific categories or character - Excellent linkset | |
![]() | - Has no meaningful defense against enemies disable Evasion or AoE attacks | |
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![]() | - Decent tank - Great hard-hitter - Great linkset | |
![]() | - Even though he's meant to be paired with Power to Overcome Crisis Super Saiyan 3 Gotenks (Xeno), neither of them can tank before attacking - Has no meaningful defensive mechanic aside from raw DEF | |

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![]() | - Excellent support unit - Decent tank - Great AoE unit - Great linkset | |
![]() | - Additional ATK and evasion requires multiple attacks but Gotenks has no built-in additionals unless he's facing against multiple enemies which is irrelevant outside of SBR | |
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![]() | - Infinite DEF stacker - Decent support unit | |
![]() | - Only Gotenks allies fully benefit from his support | |
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![]() | - Great tank - Great hard-hitter - Great linkset | |
![]() | - Even though he's meant to be paired with Wishing for a Peaceful History Super Saiyan 3 Gohanks (Xeno), neither of them can tank before attacking - Has no meaningful defensive mechanic aside from raw DEF | |
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![]() | - Excellent hard-hitter - Excellent tank - Excellent linkset - Transformation has no condition aside from being turn-based and can be floated off to attain his Blue Form is he appears in the first turn | |
![]() | - Shares the same name as his LR counterpart until the former Transforms into SSGSS | |
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![]() | - Excellent all-round unit - Great linkset | |
![]() | - Transformation conditions are very difficult to achieve outside of very long events - Doesn't share Fused Fighter until they fuse | |
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![]() | - Great hard-hitter - Great tank - Decent debuffer - Great linkset - Great Super Attack countering unit | |
![]() | - Attack effectiveness is not guaranteed - Lacks Saiyan Roar to link with the LR SS4s | |
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![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - Additional Super Attack passive only lasts for 5 turns | |
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![]() | - Great nuker - Great tank - Great linkset | |
![]() | - Rapid Growth consists only of his fellow Gotenks allies | |
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![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - Needs to be in the first slot to fully activate his passive at which point that his evasion cannot trigger before attacking - Heavenly Events consists only of his fellow Gotenks allies, none of whom are relevant to the team | |
![]() | - Great hard-hitting unit - Great tank | |
![]() | - Mediocre linkset - No initial DEF boost - 12-Ki Super Attack has a chance to debuff themselves | |
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![]() | - Decent hard-hitter - Decent linkset | |
![]() | - Ki-changing passive requires 1 specific Ki Sphere type and can be detrimental - Mediocre tank - Difficult to obtain the full boost - Super Heroes allies are incredibly limited | |
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![]() | - Great all-round unit that can hit really hard and tank even at start of battle - Great linkset - Decent debuffer | |
![]() | - Loses the additional boosts in long events - Active Skill condition is dependent on enemy attacks - Lacks Saiyan Roar to link with the LR SS4s | |
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![]() | - Excellent hard-hitter - Decent tank - Decent linkset | |
![]() | - Very easy to overcharge Ki due to the plethora of allies that shares both Ki links | |
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![]() | - Excellent Ki-changing support - Great hard-hitter - Great tank - Great support unit - His additional conditions are easily met thanks to his passive of changing 2 Ki Sphere types | |
![]() | - Mediocre linkset | |
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![]() | - Excellent AOE unit - Great hard-hitter - Great tank | |
![]() | - Mediocre linkset - Sacrifices HP with each Super Attack | |
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![]() | - Great nuker - Great tank - Great linkset | |
![]() | - Unable to tank unless he collects a certain number of Ki Spheres | |
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![]() | - Great hard-hitting unit - Decent tank - Decent debuffer - Excellent linkset | |
![]() | - Requires Rainbow Ki changers to consistently receive his additional boosts | |
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![]() | - Great stunner - Great hard-hitter - Great linkset | |
![]() | - Mediocre tank | |
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![]() | - Great hard-hitter - Great tank - Great healer | |
![]() | - Additional boost doesn't work at low HP - Abysmal linkset | |
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![]() | - Great hard-hitter - Great tank - Infinite DEF stacker | |
![]() | - Only 2 other Extreme Class allies benefit from his support - Abysmal linkset | |
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![]() | - Great all-round unit - Okay Ki support | |
![]() | - Guard is not guaranteed - Mediocre linkset | |
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![]() | - Infinite DEF stacker - Excellent tank - Great healer - Okay debuffer | |
![]() | - Will never receive his additional boosts as only 2 other Fusion allies are of Extreme Class - Guard is reliant on evasion - ATK debuff only last for 1 turn - Abysmal linkset | |

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![]() | - Okay support unit - Decent debuffer | |
![]() | - Mediocre linkset - No Ki support | |
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![]() | - Decent stunner - Decent hard-hitter and tank - Okay semi-support - Great linkset | |
![]() | - Support only works best in an event like Super Battle Road | |
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![]() | - Great stunner - Great linkset - Decent semi-nuker | |
![]() | - No buffs unless he collects enough amount of Ki Spheres | |
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![]() | - Decent hard-hitter and tank - A good amount of DEF debuffers in this category - Decent linkset | |
![]() | - No Prepared for Battle - Low F2P stats | |
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![]() | - Great sealing unit - Great hard-hitter - Great linkset | |
![]() | - No initial DEF buff | |
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![]() | - Decent debuffer | |
![]() | - Mediocre support - Mediocre linkset - Low F2P stats | |
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![]() | - Okay hard-hitter - Decent debuffer | |
![]() | - Will only receive substantial boosts at low HP and only works once - Mediocre tank - Mediocre linkset | |
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![]() | Hits decently hard for a F2P unit - Great linkset - Fodder by his much better STR counterpart | |
![]() | - Shares the same name and type with his much better LR counterpart - Category bonus is rather situational - Will never receive his additional boosts in this team | |
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![]() | - Okay tank - Great linkset | |
![]() | - Debuffs his own ATK with each turn passed - Low F2P stats | |

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![]() | - The right to brag about owning this unit | |
![]() | - A complete and utter garbage in every sense of the word | |
- ↑ Note: Some units are at the top of these lists due to their position as high-percentage Class Type/Category leader, not necessarily because they are the best unit within the format. Some leaders fit both positions.