Dragon Ball Z Dokkan Battle Wiki

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Card
Reasoning
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[1]
S1
Indomitable Fighter Super Saiyan Gohan (Future)
- Astounding hard-hitter
- Astounding tank
- Great linkset
- Active Skill has no conditions aside from being turn-based
- Domain debuffs Extreme Class allies
- No Prepared for Battle
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S2
Infinite Sanctuary Fusion Zamasu
- Astounding hard-hitter
- Astounding tank
- Great linkset
- Active Skill can somewhat be reliably used
- Infinite Zamasu debuffs Super Class allies
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S3
Power of Pride and Hope Super Saiyan God SS Vegeta & Super Saiyan Trunks (Future)
- Great hard-hitter
- Astounding tank
- Plethora of relevant Bond of Parent and Child allies for their initial boost
- Great linkset
???
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S4
All-Out Final Battle Super Saiyan God SS Goku & Super Saiyan God SS Vegeta
- Excellent hard-hitter
- Excellent tank
- Infinite DEF stacker
- Great linkset
- Active Skill requires a good amount luck to use and they're virtually defenseless before Fusing into Vegito if they couldn't fuse after their initial passive runs out
- 12-Ki Super Attacks and additional Supers don't raise DEF whatsoever
- No Dismal Future
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S5
Ultimate and Invincible Fusion Vegito
- Astounding hard-hitter
- Excellent tank
- Transformation condition is very easy to achieve without requiring any specific categories or character
- Great linkset
???
S6
True Power of a God Zamasu
- Astounding hard-hitter
- Astounding tank
- Infinite DEF stacker
- Great linkset
- Active Skill has no conditions aside from being turn-based
- Half-corrupted form debuffs Super Class allies
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S7
Hope at the End of a Deadly Showdown Super Saiyan Trunks (Future)
- Excellent hard-hitter
- Excellent tank
- Great linkset
- Infinite DEF stacker
- Standby Skill has no conditions aside from being turn-based
- Damage reduction is RNG-based depending on whether or not you get lucky with Super Attacks especially considering that none of them are even guaranteed in the first place
S8
Super Power Counterattack Super Saiyan Trunks (Teen)
- Astounding hard-hitter
- Astounding tank
- Transformation and Active Skill is easy to trigger
- Super Trunks' Actve Skill possess the rare ability to delay enemy's attack for 1 turn
- Plethora of relevant Future Gohan allies for his additional boosts
- Great linkset
- Super Saiyan Trunks' guard besides being locked in a condition, isn't guaranteed
- Transformation is unconditional and can't choose when to trigger it
- Super Trunks' guard and additional Super Attack only lasts for 3 turns and due to his Transformation being unconditional, can't be saved for when its needed
S9
Heroic Warrior Gohan (Future)
- Excellent hard-hitter
- Excellent tank
- Plethora of relevant Trunks allies for his additional boosts
- Great linkset
- No Prepared for Battle
- Base Form's guard isn't guaranteed and damage reduction doesn't work at full HP
S10
Mastery of the Power of Rage Goku Black (Super Saiyan Rosé)
- Excellent hard-hitter
- Great tank
- Great linkset
- Additional boosts are entirely reliant on multiple Rainbow Ki Spheres but Goku Black doesn't change Ki Spheres before Active Skill and they don't become Super Attacks or they're too low after Active Skill
- Active Skill Transformation and Domain only lasts for 4 turns
- Super Bosses allies are severely oveshadowed by their Super Class counterparts in the team
- Cannot activate Active Skill and Domain while Fusion Zamasu's or Future Gohan's Domain is active and vice versa
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S11
Mark of Almighty Power Goku Black (Super Saiyan Rosé)
- Astounding hard-hitting unit
- Great tank
- Decent healer
- Great linkset
- Active Skill conditions are rather difficult to fulfill
- Final Blow is very difficult to utilize even for his damage output

S12
Resilient Will to Protect the Future Trunks (Teen) (Future)
- Excellent hard-hitter
- Great tank
- Infinite DEF stacker
- Great linkset
- Active Skill has no conditions aside from being turn-based
- DEF isn't good enough in the early turns until he stacks enough DEF




Card
Reasoning
SU S1
Power to Overcome Adversity Mai (Future)
- Supports the majority of the relevant units in this category including her additional boost
- Excellent tank
- Mediocre linkset
- Unable to defend herself against AoE enemies or those that disable evasion
- Gohan and the Androids are not supported

SU S2
Counterattack of Humanity's Survivors Mai (Future)
- Excellent support unit
- Great tank
- Great linkset
- No Ki support unless you're below 50% HP and only once
- Additional damage reduction only has a 30% chance to work within the same turn



Card
Reasoning
A1
Dark Menace Goku Black
- Great nuker
- Great tank
- Great linkset
- - Super Bosses allies are severely overshadowed by the Super Class counterparts in the team
- Low initial DEF boosts before receiving hits
A2
Battle to Defend the Dignity of Mankind Super Saiyan 2 Trunks (Future)
- Great hard-hitter
- Great tank
- Great linkset
- Forgoes running Future Gohan allies for his full boost
A3
Grisly Destruction Android 18 (Future)
- Great Ki-chaning unit
- Great hard-hitter
- Great tank
- Mediocre linkset
A4
Ruthless Pressure Android 17 (Future)
- Great Ki-chaning unit
- Great hard-hitter
- Great tank
- Mediocre linkset
- Ki Changing passive detriments the TEQ Future Androids who are reliant on TEQ Ki Spheres to nuke
A5
Human Pride Super Saiyan Trunks (Future) & Mai (Future)
- Excellent tank
- Great hard-hitter
- Plethora of relevant SSGSS allies for their additional boost
- Great linkset
- Additional enemy boost is only relevant against Zamasu enemies and nowhere else
- Active Skill debuffs their own DEF
A6
Unwavering Conviction Super Saiyan Trunks (Future)
- Excellent tank
- Great linkset
- Additional damage reduction requires multiple attacks but Trunks has no built-in additionals unless he's fighting a Realm of Gods Category enemy
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A7
Merciless Condemnation Goku Black (Super Saiyan Rosé) & Zamasu
- Great hard-hitter
- Excellent tank
- Great healer
- Great linkset
???

A8
Game of Death Androids 17 (Future) & 18 (Future)
- Great nuker
- Great tank
- Great sealer
- Nullification can be reliably triggered and encompasses almost every enemy in the game
- Active Skill can be reliably activated anywhere and is incredibly potent
- Additional Super Attack only works at low HP
- Mediocre linkset

A9
Power to Face Despair Super Saiyan Gohan (Future)
- Great hard-hitter
- Excellent tank
- Will easily attain his second boost in this team as every relevant Trunks ally falls under his requirement including the main leader
- Great linkset
???
A10
Utopia Realized Zamasu
- Great tank unit
- Decent hard-hitter
- Decent healer
- Passive is rather weak at low HP
- Forgoes running Gohan and Trunks allies on the team for his additional damage reduction
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A11
Dawn of an Ideal World Fusion Zamasu
- Excellent hard-hitter
- Excellent tank
- Great debuffer
- Okay healer
- His condition requiring a Potara ally is easily met as every relevant Zamasu ally fits under the category
- Great linkset
- Benefits from Vegeta & Trunks' additional leader skill boost
- Damage reduction buildup resets at the start of next turn
- Ki boost requires 5 attacks as opposed to 1, rendering him dependant on INT Ki Spheres once his five turns are up
- Active Skill will never be used to its full potential
- Unarmed Super Attack enemies are almost non-existent
- Shares the same name as his TEQ counterpart until the former turns Infinite, at which point his initial passive would have already wore off
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A12
Hopes and Promises for the Future Trunks (Teen) (Future) & Mai (Future)
- Will easily be get to their full boost due to a big overlap with their categories
- Great stunner
- Decent Super Class supporter
- Future Gohan and the Androids do not meet their requirements
- Poor linkset
- Future Saga enemies are almost non-existent
A13
Protector of Hope Super Saiyan Gohan (Future)
- Great hard-hitter
- Great tank
- Great linkset
- Additional enemy boost is only relevant against Zamasu and Cell Max enemies and nowhere else
A14
Victor of the Future Super Saiyan Trunks (Future)
- Hits and tanks decently hard for a general pool unit
- Will easily get the second boost in this team due to Future Gohan being the most relevant unit in the team
- No Prepared for Battle
- Additional enemy boost is only relevant against Zamasu and Cell Max enemies and nowhere else
- Cell enemies are completely irrelevant
A15
Strength Beyond Gods Super Saiyan God SS Vegito
- Great hard-hitter
- Great tank
- Decent linkset
- Infinite DEF stacker
- No Prepared for Battle
- Requires a lot of buildup, making them unfeasible for short events
A16
Furious Punishment Goku Black (Super Saiyan Rosé)
- Great hard-hitter
- Great tank
- Excellent Extreme Class supporter
- Great debuffer
- Great linkset
- Final Blow is very situational and difficult to properly utilize
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A17
Driving with Mom Trunks (Teen)
- Great tank
- Obtaining his full boost requires running a full Trunks team
- Mediocre linkset
A18
Epitome of Sublime Beauty Goku Black
- Infinite DEF stacker
- Great linkset
- Incredibly restrictive transformation condition
- Mediocre tank
A19
Fate-Changing Messenger Trunks (Teen)
- Great hard-hitter
- Great tank
- Decent linkset
- Great debuffer
- Active Skill won't activate until as early as turn 5
- Much his debuff-based passive is locked out due to his mediocre conditions
- No Prepared for Battle
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A20
Remaining Hope Super Saiyan Gohan (Future) & Trunks (Youth) (Future)/Super Saiyan Gohan (Future)
- Great hard-hitter
- Excellent tank
- Active Skill and subsequently, revival can be reliably triggered even in difficult events
- Great linkset
- Has the ability to foresee Super Attacks
- Gohan & Trunks are entirely reliant on AGL Ki Spheres for Ki, making them potentially struggle for Ki if RNG isn't in your favor
- Gohan himself must receive the K.O. attack to revive, making it possible to screw you over if he survives or the enemy didn't launch their Super Attack
- Future Gohan does not change Ki Spheres after he Exchanges, making it harder to get his Additional Super Attack than his initial state




Card
Reasoning
SU A1
A Lesson in Good and Evil Gowasu & Zamasu
- Great support unit
- Great tank
- Mediocre linkset
- Gohan and Trunks will nullify their offensive boosts
SU A2
Rebellion Against Divine Justice Zamasu
- Excellent Extreme Class support unit
- Great tank
- Mediocre linkset
- Passive is severely weakened against Extreme Class enemies
- Super Class allies do not benefit from his support
SU A3
Deeply Engraved Strength Goku Black
- Excellent support unit
- Great tank
- Great linkset
- Low initial DEF until he receives enemy attacks
SU A4
Evil-Slashing Blade Trunks (Teen)
- Great tank
- Decent support unit
- Decent linkset
- Foreseeing Super Attack besides being locked under a condition, isn't guaranteed which becomes detrimental as you have no idea whether the passive activates or the enemy didn't really land a Super Attack the turn it triggered
- Saviors comprises only of his other Trunks (Teen) counterparts



Card
Reasoning
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B1
All or Nothing Super Saiyan God SS Vegito
- Infinite DEF stacker
- Great hard-hitter and tank, particularly for a F2P unit
- Excellent linkset
???
B2
Magnificent Swordsmanship Trunks (Teen)
- Great hard-hitter
- Great linkset
- No other Movie Heroes allies on the team besides himself
- Additional DEF boost requires multiple Super Attacks but Trunks has no built-in additionals whatsoever
- Mediocre tank
- Is completely defenseless against non-Androids/Target: Goku enemies
B3
Azure Omnipotence Super Saiyan God SS Vegito
- Excellent all-round unit capable of hitting hard and tank decently at the same time
- Excellent linkset, best linking partner for TEQ Vegito
- No Warrior Gods
B4
Drive to Win Super Saiyan God SS Goku
- Great linkset
- Decent hard-hitter
- Mediocre tank
B5
Counterattack of Light Super Saiyan Trunks (Teen)
- Support encompasses every Trunks and Future Gohan in the team
- Great hard-hitter and great tank
- Decent stunner
- No Prepared for Battle
- Unable to run Gohan (Youth) in the team
B6
Humanity's Hope Super Saiyan Trunks (Future)
- Great hard-hitter
- Great tank
- Great linkset
- Guard only works against multiple enemies and isn't guaranteed
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B7
Second Super Saiyan Super Saiyan Trunks (Teen)
- Great hard-hitter
- Great tank
- Excellent linkset
- No Ki boost against Super Class enemies, leaving him to struggle for Ki
- Wicked Bloodline enemies are very scarce
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B8
Alternate Ending Super Saiyan Trunks (Future)
- Great hard-hitter, especially against multiple enemies
- Great tank
- Decent linkset
- No Prepared for Battle
- His additional boost requires to KO the enemy first
B9
Confident of Victory Super Trunks
- Decent attacker
- Great tank
- Great linkset
- Decent stunner
???
B10
Convergent Fury Super Trunks
- Decent attacker
- Great tank
- Great linkset
???
B11
Power to Withstand Adversity Super Saiyan Gohan (Future)
- Great linkset
- Mediocre tank
B12
Rose Stained Super Saiyan Goku Black (Super Saiyan Rosé)
- Unconditional 100% ATK boost

- Gives Extreme Class allies +3 Ki and a 30% ATK boost at the start of the turn
- Gains 30% DEF with each enemy attack received (up to 180%)
- Raises own DEF by 50% for 1 turn in addition with Super Attack

- Excellent linkset
- Does not support Super Class allies
- Requires taking enemy attacks to build up DEF boost
B13
Blade of Hope and Dreams Super Saiyan Trunks (Future)
- Great Ki changer support
- Great nuker
- Great linkset
- Mediocre tank
B14
God of Defiance Zamasu
- Decent hard-hitter
- Great tank
- Okay debuffer
- ATK debuff only lasts for 1 turn
- Mediocre linkset
B15
Passion of the Warrior Race Super Saiyan God SS Vegeta
- Great hard-hitting unit
- Great debuffer
- Okay stunner
- Great linkset
- Support only encompasses himself, Vegito and SSB Goku
- Doesn't really provide that much of a DEF boost for himself
B16
Wrath of the Absolute God Fusion Zamasu
- Will be able to hit extremely hard thanks to his EZA stats
- Great support for other Zamasu units
- Great debuffer
- Links excellently with other Zamasus
- Debuffs Super Class allies
- Doesn't really provide that much of a DEF boost for himself
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B17
Dawn of Darkest Justice Zamasu (Goku)
- Great F2P unit with decent LR stats
- Decent debuffer
- Great Zamasu-based linkset
- Requires KOing enemies to get the full boost which is difficult given his low initial boost
- Cannot link well with Super Class allies
B18
Lethal Android Android 17 (Future)
- Infinite ATK & DEF stacker
- Very strong synergy with his STR Android #18 counterpart
- Additional Super Attack can be easy to achieve given the amount of Hybrid Saiyans enemies
- Cannot be utilized to his full potential unless he is on the same rotation as Destructive Android Android 18 (Future)
- Mediocre linkset
- F2P stats
B19
Destructive Android Android 18 (Future)
- Infinite ATK & DEF stacker
- Very strong synergy with her TEQ Android #17 counterpart
- Additional Super Attack can be easy to achieve given the amount of Hybrid Saiyans enemies
- Cannot be utilized to her full potential unless she is on the same rotation as Lethal Android Android 17 (Future)
- Mediocre linkset
- F2P stats
B20
Future-Carving Power Super Saiyan Trunks (Teen)
- Infinite ATK stacker
- Self-sustainable
- Great linkset
- Low stats for an EZA
- Horrible Ki multiplier
- Can only be utilized to his full potential with having Super Saiyans on the same rotation as him
B21
To a New Future Super Saiyan Trunks (Future)
- Decent debuffer
- Decent tank unit
- Great linkset
- F2P stats
- Forgoes running his PHY support counterpart
B22
Rapid Growth Super Trunks
- Self-sustainable
- Decent tank and hard-hitting unit
- Mediocre linkset
- Will not always get the second boost
B23
Valiant Resistance Super Saiyan Gohan (Future)
- Unconditional 70% AK and DEF boost

- Has a high (50%) chance to critical hit when fighting an Androids Category enemy
- Raises ATK and DEF by 30% for 1 turn with Super Attack

- Decent linkset
- Second boost requires two or more enemies to activate

- Critical hit from passive requires specific enemies to activate
- Critical hit from passive is not always guaranteed, if it does activate
- Outclassed by Power to Face Despair Super Saiyan Gohan (Future)

- Bad stats
B24
Power of Rage Super Saiyan Trunks (Future)
- Gains a 30% ATK & DEF boost for 7 turns from start of turn
- Passive boost does not last forever

- Extreme damage with Super Attack
- Terrible stats

- Outclassed by other Super Saiyan Trunks (Future) units here




Card
Reasoning
SU B1
A Will Beyond Time Super Saiyan Trunks (Future)
- Great support unit that can hold his own at the same time
- Great linkset
- Needs TEQ Trunks as the leader to be utilized to his full potential
SU B2
Bonds Beyond Time Super Saiyan God SS Vegeta
- Decent support unit that can hold on his own
- Great linkset
- No Ki support
SU B3
Merciless Judgment Goku Black
- Easily gives the full boost to his allies due to a strong category overlap
- Decent tank and debuffer
- Low WT stats
SU B4
The Love to Light the Future Mai (Future)
- Excellent stunner
- Great Ki supporter
- Decent tank
- Only AGL units are fully supported
- Only gives the full support to Future Android #18
- Mediocre linkset



Card
Reasoning



Card
Reasoning



Changelog
Date
Changes
4 Mar 2020First release
11 Mar 2020Passion of the Warrior Race Super Saiyan God SS Vegeta added to S
True Power of a God Zamasu demoted to A
8 Apr 2020Blade of Hope and Dreams Super Saiyan Trunks (Future) promoted to S
Furious Punishment Goku Black (Super Saiyan Rosé) demoted to A
  1. Note: Some units are at the top of these lists due to their position as high-percentage Class Type/Category leader, not necessarily because they are the best unit within the format. Some leaders fit both positions.
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