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| - Astounding hard-hitter - Excellent tank - Great linkset - Infinite DEF stacker - Active Skill is easy to fulfill - Plethora of relevant allies on the team that benefit from his support | ||
| ??? | ||
| - Astounding hard-hitter - Astounding tank - Active Skill condition is easily fulfilled - Great Ki supporter - Great linsket | ||
| Nothing, literally nothing. | ||
| - Astounding hard-hitter - Excellent tank - Plethora of relevant allies for his Category conditions - Great linsket | ||
| - Loses the additional attacks after 4 turns | ||
| - Astounding hard-hitter - Astounding tank - Initial boost is easily met - Active Skill has no condition aside from being turn-based - Excellent linkset - Plethora of relevant allies on the team that fully benefit from his Domain | ||
| - Cannot use Active Skill while Broly's Domain is active and vice versa | ||
| - Astounding hard-hitter - Astounding tank - Great linkset - Revive Skill is easily triggered and even if he didn't trigger the passive, another ally such as Super Saiyan God SS Evolved Vegeta can also give him the Revive boost | ||
| - Loses much of his defensive power against enemies that disable evasion | ||
| - Astounding hard-hitter - Astounding tank - Great linkset - Revive Skill is easily triggered and even if he didn't trigger the passive, another ally such as Goku (Ultra Instinct) can also give him the Revive boost | ||
| - No Super Saiyan or Warrior Gods - Shares the same name as his STR counterpart, leading them to compete for team placement | ||
| - Excellent hard-hitter - Excellent tank - Great linkset - Infinite DEF stacker | ||
| - Active Skill is quite difficult to utilize - Frieza enemies are very scarce | ||
| - Excellent hard-hitter - Excellent tank - Great linkset - Initial passive is easily met | ||
| - No Super Saiyan or Warrior Gods - Shares the same name as his INT counterpart, leading them to compete for team placement - Damage reduction and criticals require multiple Super Attacks but each additionals only have a 30% chance to become Super Attacks | ||
| - Astounding hard-hitter - Astounding tank - Great linkset - Transformation has no conditions aside from being turn-based | ||
| - Only Cell benefits from his Domain and said unit is completely outclassed in the team - Cannot use Active Skill while Goku (Ultra Instinct)'s Domain is active and vice versa | ||
| - Great hard-hitter - Great tank - Great support unit - Great linkset | ||
| - Full Ki-changing passive has an incredibly strenuous condition | ||
| - Astounding hard-hitter - Astounding tank - Excellent linkset - Standby Skill and Transformation can be reliably triggered - Excellent healer | ||
| - Requires to be hit before he can use his full power - Due to being an INT Unit, he may dodge, and dodge does NOT count for being hit. | ||
| - Astounding hard-hitter - Astounding tank - Infinite DEF stacker - Active Skill can easily be used due to being able to launch multiple attacks - Excellent linkset - Initial passive is easily met as every relevant ally on the team are Super Class anyways - Can be used as the unofficial leader for the team as everyone not named Cell fits under his leader skills | ||
| ??? | ||

| - Support encompasses many top tier units in this category - Solid linkset | ||
| - No Caulifla on this team to get the additional support boost - Only supports Universe Survival Saga units | ||
| - Gives a 25% ATK and DEF boost to all allies when HP is 30% or above - Decent linkset | ||
| - No ATK or DEF boost outside of support - Does not do much outside of support | ||
| - Decent nuking and healing unit | ||
| - Abysmal linkset | ||
| - Excellent hard-hitter - Excellent tank - Excellent linkset | ||
| - Representatives of Universe 7 allies are rather lacking | ||
| - Excellent hard-hitter - Excellent tank - Great linkset - Infinite DEF stacker - Standby Skill has no conditions aside from being turn-based | ||
| - Damage reduction is RNG-based depending on whether or not you get lucky with Super Attacks especially considering that none of them are even guaranteed in the first place | ||
| - Excellent hard-hitter - Great tank - Decent stunner - Decent debuffer - Active Skill has no conditions aside from being turn-based - Initial condition is easily met - Plethora of relevant Super Heroes allies for his initial Active Skill - Nullification encompasses the majority of the relevant enemies in the game - Great linkset | ||
| - Struggles to reach his full Ki without the help of Ki changers - Guard only lasts for 3 turns and the defensive boost he receives isn't enough to make up for it - Additional boost requires multiple Super Attacks but not is his additional locked behind requirting a lot of Ki, it isn't even guaranteed | ||
| - Great hard-hitter - Great tank - Infinite DEF stacker - Active Skill condition is simple and easy to fulfill even without the Category bonus - Great linkset | ||
| - No other Low-Class Warrior teammates to add to his passive - Wicked Bloodline enemies are very scarce | ||
| - Excellent tank - Excellent hard-hitter - Infinite DEF stacker - Active Skill and Ultra Super Attack conditions can be fully utilized in this team - Great linkset | ||
| - The only Androids option to fulfill Gohan's condition is to run Cell, all of whom link poorly with the rest of the team | ||
| - Excellent hard-hitter - Great tank - Infinite DEF stacker - Great linkset - Active Skill has no conditions aside from being turn-based | ||
| - DEF isn't good enough in the early turns until he stacks enough DEF | ||
| - Excellent hard-hitter - Excellent tank - Decent linkset - Will easily get his full boost in this team since everyone not named Cell fits under his category | ||
| - Shares Shattering the Limit instead of Fierce Battle with other top tier units - No Prepared for Battle - Becomes significantly weaker starting from Turn 11 | ||
| - Great hard-hitter - Great linkset | ||
| - Mediocre tank - Surviving K.O. attack only works once he appears and becomes a complete liability the next turn he appears | ||
| - Excellent tank - Great hard-hitter - Great linkset | ||
| - Loses Prepared for Battle upon Dokkan awakening | ||
| - Great hard-hitter - Great tank - Great linkset | ||
| - No other Universe 6 ally on the team for her additional boosts besides herself - Active Skill will almost never be reliably triggered unless you get lucky with Super Attack RNG | ||
| - Excellent hard-hitter - Excellent tank - Excellent linkset - Active Skill condition is easy to achieve | ||
| - No other relevant ally on the team shares Saiyan Pride | ||
| - Great hard-hitter - Decent tank - Great linkset - Great sealer | ||
| - Every ally on the team that meets his conditions are severely outclassed | ||
| - Great hard-hitter - Excellent tank - Great linkset | ||
| - Transformation is not guaranteed | ||
| - Excellent hard-hitter - Great tank - Excellent AoE unit - Transformation has no condition aside from being turn-based - Excellent linkset | ||
| - Super Attack debuffs from Greatly Stacking (1 turn) to the base 20% (1 Turn) when transformed | ||
| - ATK & DEF stacker - Unbelievable damage output and defensive ability - Guaranteed evasion upon Awakening and constant 70% evasion afterwards - Huge ATK boost and retains most of his DEF post-Awakening - Super Attacks never dampened by Type disadvantage upon Awakening - Superb linkset | ||
| - Needs to Awaken to unleash his full-force power - Loses some of his DEF boost upon awakening - Has no dodge built into his kit before he awakens. | ||
| - Great all-round unit - Decent linkset | ||
| - Completely outclassed by his LR counterpart | ||
| - Great hard-hitter - Great tank - Infinite DEF stacker - Transformation can be easily achieved in difficult events - Possess Rage Mode for free damage - Great linkset | ||
| - Guard not only isn't guaranteed but a low chance on top of that - The good part of this units kit is locked behind that said guard. | ||
| - Great hard-hitter - Great tank - Shares Saiyan Roar with SSJ4 Goku and Vegeta - Excellent linkset | ||
| - DEF becomes significantly weaker at low HP - Besides being locked under a HP requirement Full Power allies links poorly with Goku as none of them shares Saiyan Roar to link with him | ||
| - Great tank - Transformation can prove to be very clutch in critical moments - Fulfill Gohan's transformation condition | ||
| - Every other Perfect Cell allies that shares Ki links with him are severely outclassed - Abysmal linkset - Transformation and Active Skill conditions very difficult to fulfill | ||

| - Gives - Raises ATK by 100% for 1 turn with Super Attack | ||
| - Does not do much outside of support - Support passive does not apply to all typings - Shares the same name as Earth-Protecting Flash Super Saiyan 2 Gohan (Youth) | ||
| - Great hard-hitter - Decent tank - Great linkset | ||
| - Additional boost requires multiple Super Attacks but Vegeta has no additional Supers unless he's fighting against multiple enemies - Dragon Ball Heroes allies are completely irrelevant to the team | ||
| - Excellent hard-hitter - Great tank - Excellent linkset | ||
| - Must run either STR or AGL SS4 Vegeta for Saiyan Roar | ||
| - Excellent hard-hitter - Great tank - Excellent linkset | ||
| - Must run either STR or TEQ SS4 Goku for Saiyan Roar | ||
| - Great hard-hitter - Great linkset | ||
| - Mediocre tank | ||
| - Offensive hydra of a nuker without Ki struggle - Solid defender - Decent linkset | ||
| - Shattering the Limit helps with Ki but hurts with the dominant presence of Fierce Battle units on the Category - Less-than-self-sustainable SSG Gokus are Gohan's only chance of unleashing his full potential | ||
| - Will easily get the full boost as every relevant ally fits under his categories - Great hard-hitter - Great tank - Great linkset | ||
| ??? | ||
| - Great hard-hitter and tank - Great linkset - Support encompasses every relevant unit in the team including the main leader - Infinite ATK & DEF stacker | ||
| - Only USS allies are supported | ||
| - Great Ki changer support - Excellent nuker - Great linkset | ||
| - Requires Ki Spheres to tank | ||
| - Infinite DEF stacker - Decent healer and debuffer - Good villain-based links - Fulfill Gohan's transformation condition | ||
| - No Ultimate Lifeform leaving him unable to link with INT Cell - Links very poorly with the rest of the team | ||
| - Can hit incredibly hard particularly if he's on the same rotation with SSJ Goku - Never struggles for Ki - Great Saiyan-based linkset | ||
| - Requires Super Saiyan Goku on rotation to be utilized to his full potential - Shares the same name as his TEQ LR counterpart | ||
| - Great nuker - Infinite ATK & DEF stacker - Shares Ultimate Lifeform with INT Cell - Fulfill Gohan's transformation condition | ||
| - Ki support is difficult without a Rainbow Ki changer - Mediocre linkset - Will never receive his second boost in this team | ||
| Hits decently hard for a F2P unit especially against a Realm of Gods enemy - Great linkset - Decent healer and stunner - Provides the second attack boost for Super Saiyan 2 Gohan | ||
| - F2P stats - Category bonus is rather situational | ||
| - Decent F2P unit - Great linkset - Infinite ATK stacker | ||
| - Cannot be run with his infinitely superior PHY counterpart - F2P stats | ||
| - Decent hard-hitting unit - Okay tank - Self-sustainable | ||
| - No Prepared for Battle - Poor Ki multiplier | ||

Quick Answers
What is the significance of the 'Miraculous Awakening' in Dokkan?
The 'Miraculous Awakening' in Dokkan is an event involving Extreme Z-Awakening with special medals from the Extreme Z-Battle event. It enhances the SA Multiplier and DEF by 30% for one turn and reduces the enemy's DEF by 50%. Characters like Super Saiyan 4 Goku, recruitable from Dokkan Festivals, are associated with it. It's also tied to the 'Representatives of Universe 7' Category Ki +3 and HP, ATK & DEF +170%, providing a 70% HP recovery and a 50% DEF boost for all allies for two turns.
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How can a player achieve a 'Miraculous Awakening' in Dokkan?
To achieve a 'Miraculous Awakening' in Dokkan, perform Dokkan Awakening on a character, level up a character's Super Attack to Lv.3 or more, and unlock at least 40% of a character's Hidden Potential. Clear any stage multiple times and consume a specific amount of STA. Win a battle without support, clear a stage without receiving any damage, activate hidden potential, and collect many STR Ki Spheres. Clear any Dokkan Event, recruit a character, Z-Awaken a character, level up any Super Attack 3 times, undergo training 3 times, use a training location 3 times, use a support item and clear a stage, clear a stage using only Super Attacks 3 times, and exchange Incredible Gems for a character or an item.
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What impact does the 'Miraculous Awakening' have on gameplay in Dokkan?
In Dokkan, 'Miraculous Awakening' enhances gameplay by boosting characters' abilities. For instance, Goku (Ultra Instinct) receives a 170% increase in Ki, HP, ATK & DEF. This awakening also grants a 70% dodge probability and a 30% likelihood of an extra attack. Additionally, it enables Extreme Z-Awakening with unique medals from the Extreme Z-Battle event, elevating the SA Multiplier and DEF by 30% for a turn.
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What are the prerequisites for a 'Miraculous Awakening' in Dokkan?
A 'Miraculous Awakening' in Dokkan requires several prerequisites. These include a Dokkan Awakening on a character, leveling a character's Super Attack to at least Lv.3, and unlocking a minimum of 25% of a character's Hidden Potential. Multiple stage completions and STA consumption are also required. Additionally, winning a battle without support, clearing a stage without taking damage, and activating your Hidden Potential in a specific event are necessary. Lastly, winning a battle after collecting numerous STR Ki Spheres is required.
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What are the benefits of achieving a 'Miraculous Awakening' in Dokkan?
In Dokkan, a 'Miraculous Awakening' enhances a character's abilities significantly. It boosts the character's Ki by 3, and HP, ATK & DEF by 170%. The Super Attack level can increase to 15 via Extreme Z-Awakening using special medals from the Extreme Z-Battle event. Additionally, it elevates the character's SA Multiplier and DEF by 30% for a turn and reduces the enemy's DEF by 50%. It also offers an opportunity for an extra attack and a 50% critical chance.
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