![]() ![]() ![]() ![]() ![]() ![]() | |
---|---|
![]() ![]() ![]() ![]() ![]() ![]() | |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() |


![]() |
||
![]() | - Excellent hard-hitter - Astounding tank - Active Skill can activated very early in the fight | |
![]() | - Mediocre linkset - Additional Super Attack requires Broly to be placed as the 2nd or 3rd attacker but none of his other Broly partners are capable of tanking enemy hits before attacking | |
![]() | - Great hard-hitter - Astounding tank - Excellent support unit - Plethora of relevant Uncontrollable Power allies for his additional boosts - Revive is easy to trigger - Excellent healer | |
![]() | - Mediocre linkset | |
![]() | - Astounding hard-hitter - Astounding tank for the first 3 turns/Active Skill, great tank afterwards - Initial passive is met by running DBS Broly in the team - Great linkset | |
![]() | - Loses guard after 3 turns, rendering him near defenseless after 3 turns outside of his Active Skill - Guaranteed Super Attack requires Cell Max to receive a Super Attack but he cannot tank enemy Supers after 3 turns outside of his Active Skill and being hit with a Stun or Seal will cripple him | |
![]() | - Astounding hard-hitter - Excellent tank - Astounding support unit | |
![]() | - Mediocre linkset - Transformation time is too long for it to trigger and it also doesn't help that his Super Saiyan state isn't good enough to compete in harder events - Cannot use Active Skill and Transform while INT Broly's Domain is active | |
![]() |
||
![]() | - Astounding hard-hitter - Excellent tank - Excellent support unit - Plethora of relevant Planetary Destruction allies for his Ki-changing passive | |
![]() | - Abysmal linkset | |
![]() |
||
![]() | - Great hard-hitter - Astounding tank | |
![]() | - Abysmal linkset - Has no SA Effect aside from lowering DEF | |
![]() |
||
![]() | - Excellent hard-hitter - Astounding evader - Great linkset | |
![]() | - Has no SA effects besides lowering DEF | |
![]() |
||
![]() | - Excellent hard-hitter - Astounding tank - Excellent linkset - Possesses Rage Mode for free damages | |
![]() | - Active Skill is difficult to trigger in short events - Doesn't get additional damage reduction as a floater - Additional attack cannot be triggered in the first slot and most of his partners cannot tank before attacking | |
![]() |
||
![]() | - Excellent hard-hitter - Excellent tank - Transformation condition is simple to fulfill - A good number of relevant allies on the team meets his Category requirements | |
![]() | - Every Boujack allies that shares most of his links are severely outclassed | |
![]() | - Astounding hard-hitter - Great tank - Transformation and Active Skill conditions are easy to fulfill | |
![]() | - Mediocre linkset | |
![]() | - Excellent hard-hitter - Excellent tank - A good amount of units are supported in this team - Great stunner - Excellent linkset - Active Skill conditions are mutually exclusive and can be used twice per battle | |
![]() | - Struggles to achieve the maximum Ki needed for his full boosts outside of his Active Skill unless the enemy can be debuffed - Super Bosses allies who doesn't belong to Turles' Category requirements | |
![]() ![]() |
||
![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - Demonic Power allies are virtually non-existent | |

![]() ![]() |
||
![]() | - Excellent support unit - Excellent tank - Great stunner - Excellent linkset - Best linking partner for Team Turles - Great healer - Infinite DEF stacker | |
![]() | - Transformation, while chance-based, is unconditional and can't choose when to trigger it - Transformation only lasts for 3 turns - Does not get the additional defense buffs against Extreme Class enemies | |
![]() |
||
![]() | - Amazing support that can hold on his own pretty well - Good linkset | |
![]() | - Doesn't provide Ki and DEF for Super Class units such as Beerus and Tapion (Hirudegarn) | |
![]() |
||
![]() | - Excellent nuker - Excellent tank - Excellent support unit - Great linkset | |
![]() | - Guaranteed evasion requires 7 Ki Spheres but they cannot change Ki Spheres unless you're at low HP | |
![]() | - Decent hard-hitter - Excellent tank - Great linkset - Plethora of relevant "Uncontrollable Power" allies for his initial boost | |
![]() | ??? | |
![]() ![]() |
||
![]() | - Excellent hard-hitter - Excellent tank - Transformation has no conditions aside from being turn-based - Infinite DEF stacker - Great linkset | |
![]() | ??? | |
![]() ![]() |
||
![]() | - Great hard-hitter - Great tank - Infinite DEF stacker | |
![]() | - Mediocre linkset - Passive is only effective against Goku enemies and becomes a completely liability anywhere else | |
![]() |
||
![]() | - Astounding hard-hitter - Great tank - Excellent linkset - Decent debuffer - Active Skill can be reliably activated in long events due to his frequent additional attacks - Plethora of relevant Terrifying Conquerors allies for his intial boost | |
![]() | ??? | |
![]() | - Excellent hard-hitter - Excellent tank - Decent linkset - Decent debuffer | |
![]() | - No Big Bad Bosses - Active Skill is pretty difficult to utilize given his innate tankiness not to mention that it also negates his additional boosts - Loses much of his passive if his HP goes below 50% - Damage reduction rapidly weakens over time | |
![]() |
||
![]() | - Great tank | |
![]() | - Damage reduction rapidly drops over time aside from his 10th turn but after that, his becomes virtually defenseless - Poor linkset - Low F2P stats | |
![]() |
||
![]() | - Great hard-hitter - Great tank - Infinite DEF stacker | |
![]() | - Abysmal linkset - Only Golden Frieza meets his Category condition | |
![]() |
||
![]() | - Astounding hard-hitter - Great tank - Great healer - Excellent linkset | |
![]() | - Support not only is locked behind a restrictive condition but it's very minimal at that - Goku's Family enemies are completely irrelevant - Buildup requires multiple Super Attacks and the only way to do so in the first few turns has a 50% chance to trigger (which itself won't work below 50% HP) - Competes with Cooler as the hard-hitting 2nd attacker until Turles is fully built up | |
![]() |
||
![]() | - Excellent tank - Decent linkset | |
![]() | - No other Super Bosses ally on the team besides DBS Broly and Cell Max | |
![]() |
||
![]() | - Excellent hard-hitter - Excellent tank | |
![]() | - Struggles to launch his Super Attack or attain damage reduction unless he's fighting a Realm of Gods enemy - Realm of Gods enemies scarce and irrelevant - Active Skill can be rather difficult to utilize - Abysmal linkset | |
![]() | - Excellent hard-hitter - Excellent tank - Excellent healer | |
![]() | - Abysmal linkset | |
![]() | - Great hard-hitter - Excellent tank - Great linkset - Excellent healer - Great debuffer - Revive has no conditions attacked - Active Skill can be reliably used thanks to his revive condition | |
![]() | - Unlike most Revive characters, Metal Cooler must specifically be the one to be KOed by the enemy, making it possible to screw you over if the enemy Supers your squishier allies on rotation - No Universe's Most Malevolent - Unarmed Super Attack enemies are almost non-existent | |
![]() |
||
![]() | - Excellent hard-hitter - Great tank - Plethora of relevant allies that benefit from his support - Infinite DEF stacker - Excellent linkset - His additional attack boost is easily met due his innate debuff Super Attack effect - Plethora of relevant Saiyan enemies for his crit bonus and Active Skill condition | |
![]() | - Broly allies are not supported | |
![]() |
||
![]() | - Great tank - Great linkset | |
![]() | ??? | |
![]() |
||
![]() | - Great hard-hitter - Great tank - Decent debuffer - Decent healer - Reliable Giant Form transformation - Great linkset | |
![]() | - No Universe's Most Malevolent - Low initial DEF boosts during the first few hits | |
![]() |
||
![]() | - Excellent hard-hitter - Excellent tank - Additional attack condition is easily met due to Cooler being the main leader - Excellent linkset | |
![]() | - FF Cooler and Turles are the only relevant allies for his additional boost | |
![]() | - Great hard-hitter - Excellent tank - Great linkset - Decent Ki-changing support | |
![]() | - Every other Boujack allies that shares most of his links are severely outclassed | |
![]() ![]() |
||
![]() | - Excellent hard-hitter - Great tank - Excellent AoE unit - Transformation has no condition aside from being turn-based | |
![]() | - Mediocre linkset | |
![]() | - Excellent hard-hitter - Great tank - Saiyan based enemies as well as Goku's Family are incredibly common - AOE makes him very effective at World Tournaments | |
![]() | - Can't tank effectively in the first slot - Mediocre linkset - Cannot link with his INT counterpart - Doesn't share Big Bad Bosses to link with his fellow villains - The only unit that shares most of his links is his SS TEQ counterpart and neither of are capable of tanking before they attack | |

![]() |
||
![]() | - Support encompasses a good number of relevant units - Infinite DEF stacker - Decent linkset | |
![]() | - Low F2P stats - Critical support is severely restricted and isn't even permanent | |
![]() |
||
![]() | - Support encompasses a good number of relevant units including the main leader - Decent tank | |
![]() | - No Ki support | |
![]() |
||
![]() | - Support encompasses a decent amount of units in the category - Great tank unit - Great linkset | |
![]() | - Low F2P stats | |
![]() |
||
![]() | - Decent tank - Decent support unit | |
![]() | - Mediocre linkset - Obtaining his full boost requires running another 4 Wicked Bloodline allies - Rainbow-Ki changing passive condition meant that it can only work if they float in the third slot - Additional boost only works with 3 Rainbow Ki Spheres which is difficult due to the category's lack of reliable Rainbow Ki-changers | |
![]() | - Great hard-hitter - Great tank | |
![]() | - Mediocre linkset - Guard not only isn't guaranteed but a low chance on top of that - Final Form Cooler does not belong to the Revenge Category | |
![]() |
||
![]() | - Great hard-hitter - Great tank - Links decently with LR Beerus and Whis | |
![]() | - Abysmal linkset - He is entirely reliant on pairing with LR Beerus and Whis as he has poor synergy with everyone else | |
![]() | - Great F2P unit that can hit hard and very well - Great linkset | |
![]() | - Support only encompasses Metal Cooler and Android #13 - Becomes rather weak at low HP\ | |
![]() |
||
![]() | - Great tank - Excellent healer | |
![]() | - Mediocre linkset - Obtaining his full boost requires running another 4 Wicked Bloodline allies - Rainbow-Ki changing passive condition meant that it can only work if they float in the third slot - Additional boost only works with 3 Rainbow Ki Spheres which is difficult due to the category's lack of reliable Rainbow Ki-changers | |
![]() |
||
![]() | - Great tank - Decent linkset | |
![]() | - Mediocre linkset - Obtaining his full boost requires running another 4 Wicked Bloodline allies - Rainbow-Ki changing passive condition meant that it can only work if they float in the third slot - Additional boost only works with 3 Rainbow Ki Spheres which is difficult due to the category's lack of reliable Rainbow Ki-changers | |
![]() |
||
![]() | - Great tank - Great healer - Decent linkset | |
![]() | - Mediocre linkset - Obtaining his full boost requires running another 4 Wicked Bloodline allies - Rainbow-Ki changing passive condition meant that it can only work if they float in the third slot - Additional boost only works with 3 Rainbow Ki Spheres which is difficult due to the category's lack of reliable Rainbow Ki-changers | |
![]() |
||
![]() | - Decent tank - Great debuffer - Decent linkset | |
![]() | - Mediocre linkset - Obtaining his full boost requires running another 4 Wicked Bloodline allies - Rainbow-Ki changing passive condition meant that it can only work if they float in the third slot - Additional boost only works with 3 Rainbow Ki Spheres which is difficult due to the category's lack of reliable Rainbow Ki-changers | |
![]() |
||
![]() | - Great hard-hitter - Great tank - Great healer - Infinite ATK & DEF stacker - Great linkset | |
![]() | - Takes way too long for him to transform into Golden Frieza | |
![]() |
||
![]() | - Great hard-hitter - Great tank - Excellent linkset - Decent stunner | |
![]() | - Shares the same name with two version of himself including the LR, rendering either one of them unable to activate their links if they're on the same rotation as all three of them tanks poorly before attacking | |
![]() |
||
![]() | - Great hard-hitter - Great tank - Excellent linkset | |
![]() | - Shares the same name with two version of himself including the LR, rendering either one of them unable to activate their links if they're on the same rotation as all three of them tanks poorly before attacking - Has no SA effect aside from lowering DEF | |
![]() ![]() |
||
![]() | - Great hard-hitter - Great tank | |
![]() | - Mediocre linkset - Very difficult to get the Ki Sphere boost - Final Blow is very situational, making healing a difficult task | |
![]() |
||
![]() | - Great tank - Excellent linkset | |
![]() | - Guard not only is locked behind multiple enemies but a low chance on top of that | |
![]() |
||
![]() | - Decent hard-hitting unit - Great tank - Excellent linkset | |
![]() | - Evasion boost is unreliable and only lasts for one turn - Has no SA effect aside from lowering DEF | |
![]() |
||
![]() | - Excellent tank - Decent hard-hitter - Reliable Giant Form transformation - Decent debuffer | |
![]() | - Mediocre linkset | |
![]() |
||
![]() | - Excellent tank - Great hard-hitter - Decent linkset - Active Skill is easy to accomplish given his tankiness - Great supporter | |
![]() | - His support requires Ki changers to consistently get the boost - His transformation loses the guarding capabilities as well as support in favor of slightly higher boosts and unreliable evasion - His links pre-transformed are mediocre | |
![]() |
||
![]() | - Easily among the best tank in the game that can also hit decently hard - Decent linkset | |
![]() | - No Big Bad Bosses - Has no SA effect aside from lowering DEF | |
![]() |
||
![]() | - Insane hard-hitter and tank, particularly for a general SSR unit - Self-sustainable | |
![]() | - Mediocre linkset - Takes a bit of time for his passive to fully activate | |
![]() |
||
![]() | - Insane hard-hitting unit - Never struggles for Ki - Infinite ATK & DEF stacker | |
![]() | - Supreme multiplier - Crappy EZA stat growth - Only gets the DEF boost (which is treated as start of turn boost) after he attacks - Critical stacking effect will only be relevant in really long events - Mediocre linkset | |
![]() |
||
![]() | - Great tank - Infinite ATK & DEF stacker - Decent linkset | |
![]() | - Unable to run Androids #14 & #15 on the team< | |
![]() |
||
![]() | - Infinite DEF stacker - Plethora of Goku enemies available - Great supporter of his own category - Decent linkset | |
![]() | - No Big Bad Bosses | |
![]() |
||
![]() | - Decent linkset - Infinite DEF stacker - Plethora of relevant Goku's Family categories | |
![]() | - No Big Bad Bosses or Universe's Most Malevolent | |
![]() |
||
![]() | - Best linking partner for LR Beerus and Whis - Hits really hard for a general pool EZA unit | |
![]() | - No Ki links aside from Shocking Speed - Supports nobody but himself - ATK boost is unreliable | |
![]() |
||
![]() | - One of the best tanks in the game provided your HP is high enough - Good Frieza-based linkset - Self-sustainable - Infinite ATK stacker | |
![]() | - A complete dead-weight should your HP falls below the threshold - Requires collecting a certain number of Ki Spheres before he gets his ATK boost - Completely outclassed by his TEQ counterpart, who can tank even if HP falls below the threshold | |
![]() |
||
![]() | - Decent hard-hitter - Decent tank - Decent stunner - Decent linkset | |
![]() | - F2P stats - HP recovery is very difficult to properly utilize | |
![]() |
||
![]() | - Decent ATK boost - Decent linkset - Giant Form | |
![]() | - It's an okay unit at best | |
![]() |
||
![]() | - Best linking partner for STR Boujack - Decent ATK boost - Decent linkset | |
![]() | - No DEF boost - Doesn't really have much of a purpose outside of Boujack's linking partner | |
![]() |
||
![]() | - Great Ki changer - Self-sustainable - Decent hard-hitter and tank | |
![]() | - Will never receive the full boost even using Androids from Broly's second leader skill - Poor linkset - Low stats for an EZA | |
![]() |
||
![]() | - Decent F2P unit - Great linkset - Infinite ATK stacker | |
![]() | - Cannot be run with his infinitely superior PHY counterpart - F2P stats | |
![]() |
||
![]() | - Great stunner - Self-sustainable - Great villain-based linkset | |
![]() | - Shares the same name as his AGL counterpart - Low F2P stats | |
![]() |
||
![]() | - Self-sustainable - Decent tank | |
![]() | - Cannot receive the additional ATK & DEF boost unless you run Androids under Broly's leader skill - Poor linkset - Low F2P stats | |
![]() |
||
![]() | - Decent ATK boost - Good linking partner for LR Beerus and Whis | |
![]() | - Completely outclassed by other Beerus units - Low F2P stats | |
![]() |
||
![]() | - Decent ATK boost - Decent link partner for LR Bojack | |
![]() | - Extreme multiplier - Low F2P stats | |

![]() |
||
![]() | - Great stunner - Okay supporter - Great villain-based linkset | |
![]() | - No DEF support - Becomes a deadweight if your HP falls below a certain threshold | |
![]() |
||
![]() | - Passive supports a number of relevant units - Good linkset | |
![]() | - Supports noone but AGL units | |
8 Mar 2020 | First release |
8 Apr 2020 | Proof of Resurrection Golden Frieza and Golden Malice Golden Frieza promoted to A |
- ↑ Note: Some units are at the top of these lists due to their position as high-percentage Class Type/Category leader, not necessarily because they are the best unit within the format. Some leaders fit both positions.