[1] |
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- Astounding hard-hitter - Excellent tank - Infinite DEF stacker - Active Skills have no conditions aside from being turn-based - Excellent linkset | ||
- Has no meaningful defense against enemies disable Evasion or AoE attacks | ||
- Astounding hard-hitter - Astounding tank - Active Skill condition is easily fulfilled - Great Ki supporter - Great linsket | ||
??? | ||
- Astounding hard-hitter - Astounding tank - Standby Skill conditions are easily fulfilled - Plethora of relevant allies that benefit from their support | ||
- Mediocre linsket | ||
- Astounding hard-hitter - Great tank - Excellent linkset - Active Skill has no conditions aside from being turn-based | ||
- Loses their damage reduction after 5 turns, leaving them with nothing but raw defense - 12-Ki and additional Supers do not raise their DEF whatsoever | ||
- Astounding hard-hitter - Excellent tank - Standby Skill can be reliably triggered - Almost every relevant ally on the team benefit from Goku's additional leader skill boost - Great linkset | ||
??? | ||
- Astounding hard-hitter - Astounding tank - Infinite DEF stacker - Active Skill can easily be used due to being able to launch multiple attacks - Excellent linkset | ||
??? | ||
- Excellent hard-hitter - Astounding tank - Great Ki support unit - Reliable Giant Form transformation - Decent stunner - Decent debuffer - Plethora of relevant Bond of Master and Disciple Category allies for his initial passive | ||
- Additional damage reduction and healing is difficult to utilize - Mediocre linkset - His best linking partners do not belong to the Super Heroes Category | ||
- Excellent hard-hitter - Great tank - Great linkset | ||
- Loses his additional Super chance starting from the 8th turn - Has no SA effect aside from lowering DEF | ||
- Astounding hard-hitter - Great tank - Transformation condition is very easy to achieve without requiring any specific categories or character - Great linkset | ||
- Has no meaningful defense against enemies disable Evasion or AoE attacks | ||
- Excellent hard-hitter - Great tank - Active Skill has no conditions aside from being turn-based - Initial condition is easily met - Plethora of relevant Super Heroes allies for his initial Active Skill - Nullification encompasses the majority of the relevant enemies in the game | ||
- Mediocre linkset - Struggles to reach his full Ki without the use of Ki-changers - Guard only lasts for 3 turns and the defensive boost he receives isn't enough to make up for it - Buildup requires multiple Super Attacks but not only does his additional Super Attack condition requires a lot of Ki, it also isn't even guaranteed | ||
- Great hard-hitter - Astounding tank - Great linkset - Infinite DEF stacker - Revival and Active Skill can be reliably triggered - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
??? | ||
- Astounding tank - Great hard-hitter - Great defensive supporter | ||
- Mediocre linkset - Unarmed Super Attack enemies are almost non-existent | ||
- Great hard-hitter - Astounding tank - Great support unit - Great sealer - Best linking partner for Piccolo (Power Awakening) | ||
- Mediocre linkset | ||
- Great tank - Plethora of relevant allies that benefit from their support | ||
- Mediocre linkset - Becomes weaker if they fail to evade an attack - Loses the support boost if you're at low HP | ||
- Astounding hard-hitter - Great tank - Great offensive supporter - Ki Blast Super Attack encompasses almost every relevant enemy in the game | ||
- Mediocre linkset - Nullification is not guaranteed | ||
- Excellent hard-hitter - Great tank - Decent linkset | ||
- Shares Shattering the Limit instead of Fierce Battle with other top tier allies - Loses his damage reduction after performing his Ultra Super Attack - Additional boost requires multiple Super Attacks but Goku has no built-in additionals to help him build up faster | ||
- Astounding hard-hitter - Great tank - Decent linkset - Plethora of relevant Goku allies for their additional boost | ||
- No Prepared for Battle - Active Skill can be quite difficult to achieve | ||
- Excellent hard-hitter - Excellent tank - Great Rainbow Ki-chaning support - Great damage reduction support unit - Active Skill is easy to fulfill in both types of events - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- Mediocre linkset - Aside from Hacchan, Goku's support doesn't cover any other relevant allies | ||
- Excellent hard-hitter - Excellent tank - Excellent linkset - Transformation has no condition aside from being turn-based and can be floated off to attain his Blue Form if he appears in the first turn | ||
- Shares the same name as his LR counterpart until the former Transforms into SSGSS | ||
- Astounding hard-hitter - Excellent tank - Great linkset - Active Skill in both forms are simple and easy to use - Their additional conditions are easily met thanks to their additional Ki per non-Rainbow Ki Spheres - Infinite DEF stacker - A good number of relevant allies benefit from their additional leader skill boost | ||
??? | ||
- Excellent hard-hitter - Excellent tank - Excellent linkset - Plethora of relevant Movie Bosses Category enemies for his additional boost - Active Skill can be reliably triggered as his passive incentivize him to tank enemy attacks | ||
- Loses the ability to tank before attacking starting from the 6th turn - Support only works once | ||
- Astounding tank - Great hard-hitter - Excellent linkset - Fulfills SSJ2 Gohan's conditions - Great Ki-changing support - Plethora of relevant Movie Bosses and Pure Saiyans enemies | ||
??? | ||
- Excellent hard-hitter - Excellent tank - Excellent linkset - Great debuffer | ||
- Active Skill and costume change requires multiple hoops to achieve and to compound their issues even further, they cannot tank before attacking even with damage reduction - Doesn't receive their additional boosts if they could not perform their Ultra Super Attack | ||
- Great hard-hitter - Excellent tank - Great Ki-changing support - Great linkset - Plethora of relevant Super Saiyans Category allies for his additional boost | ||
??? | ||
- Great hard-hitter - Great tank - Great AoE unit - Active Skill conditions are easily met - Great linkset | ||
- Doesn't hit hard enough to be able to consistently land the Final Blow - Struggles to reach 21 Ki against a single enemy before the Final Blow is delivered | ||
- Excellent tank - Best linking partner for Goku (Youth) | ||
- Abysmal linkset - His additional damage reduction boost is entirely reliant on running him together with Quest for the Dragon Balls Goku (Youth) | ||
- Supports Gogeta with his passive - Decent tank - Great AoE unit - Great linkset | ||
- Additional ATK and evasion requires multiple attacks but Gotenks has no built-in additionals unless he's facing against multiple enemies which is irrelevant outside of SBR | ||
- Excellent tank - Great hard-hitter - Decent linkset | ||
- Loses Prepared for Battle upon Dokkan awakening | ||
- Great tank - Great Ki-changing support - Decent linkset - Plethora of relevant allies that benefit from his support | ||
- Additional boost only works at low HP and only twice | ||
- Excellent hard-hitter - Excellent tank - Active Skill is simple and easy to use - Great linkset | ||
- Goku's Ki & Additional Attack and Vegeta's Ki-changing passive only lasts for 3 turns | ||
- Excellent all-round unit - Recovery could prove to be incredibly clutch - Great linkset - Fulfills SSJ2 Gohan's conditions - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- Transformation conditions are very difficult to achieve outside of very long events | ||
- Great hard-hitter - Decent tank - Great linkset | ||
- Additional DEF boost requires multiple Super Attacks but Trunks has no built-in additionals whatsoever - Is completely defenseless against non-Androids/Target: Goku enemies | ||
- Great hard-hitter - Excellent tank - Self-sustainable - Excellent linkset - One of the very few units that can foresee super attacks - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- Transformation conditions are shockingly difficult to fulfill - Ki-changing passive in base form isn't guaranteed - Ki boost, damage reduction and foreseeing Super Attack only lasts for 5 turns | ||
- Great all-round unit - Decent linkset | ||
- Additionals does not become Super Attacks | ||
- Excellent support unit - Great tank - Infinite DEF stacker - Great linkset | ||
??? | ||
- Great debuffer - Great hard-hitter and tank - Excellent support unit - Plethora of relevant Movie Bosses enemies for his additional boost | ||
- Mediocre linkset | ||
- Great hard-hitter - Great tank - Active Skill use it's own multiplier that lasts 2 turns, resulting in one of the highest support boosts - Plethora of relevant Goku allies for their additional boosts - Great linkset | ||
- Active Skill only works once per battle | ||
- A good number of relevant allies not only benefit from her initial support but also her additional support boost - Great tank - Great stunner - Decent linkset | ||
- Has no meaningful defense if she gets hit by any enemy attacks | ||
- Great stunner - Great hard-hitter and tank - Great linkset | ||
- Passive will only fully activate if you're low on HP | ||
- Great nuker - Great tank - Great Ki-chaning support - Great AOE unit - Decent stunner | ||
- Mediocre linkset | ||
- Great hard-hitter - Great linkset - A good amount of relevant Goten (Kid) and Trunks (Kid) allies to trigger their boosts - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- Mediocre linkset- Their initial boosts are not guaranteed, potentially rendering them defenseless in the first slot | ||
- Great linkset - Great hard-hitter - Great tank - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- Shattering the Limit instead of Fierce Battle - Second boost requires Trunks (Kid) on rotation or Krillin on the team | ||
- Great linkset - Great hard-hitter - Great tank | ||
- Shattering the Limit instead of Fierce Battle - Second boost requires Goten (Kid) on rotation or Krillin on the team | ||
- Decent hard-hitter and tank - Great debuffer | ||
- Only effective against Extreme Class enemies - Lack of any other relevant Defenders of Justice allies | ||
- Great hard-hitter - Decent tank - Decent linkset | ||
- Ki-changing passive requires 1 specific Ki Sphere type and can be detrimental - Difficult to obtain the full boost - Obtaining their additional boost requires running a full Super Heroes team | ||
- Offensive hydra of a nuker without Ki struggle - Solid defender - Any Goku on the team contributes to Gohan's full potential - Decent linkset | ||
- No Fierce Battle - Aforementioned full potential (Passive, Active Skill) is painful to achieve | ||
- Great hard-hitter - Great tank - Decent stunner - Decent Ki-changing support - Great linkset | ||
- Ki-changing passive is not guaranteed | ||
- Great hard-hitter - Decent tank - Decent stunner - Plethora of relevant Pure Saiyans enemies for his stunning chance | ||
- Guard is not guaranteed - Low initial DEF boost until he receives an attack, making it possible to screw you over if the enemy Super Attacks first - Category bonus is situational even if they can be met - No Prepared for Battle | ||
- Decent hard-hitter - Decent tank - Decent debuffer | ||
- Mediocre linkset - Won't be able to achieve the 7-Ki bonus and the other guaranteed crit condition can only be achieved as early as turn 5 unless you get a lucky Hidden Potential additional - Struggles to consistently launch their Super Attack | ||
- Excellent tank - Excellent stunner - Unlike other units, Jaco's evasion activates before attacking - Decent debuffer | ||
- Abysmal linkset | ||
- A good number of relevant units benefits from his support - Great hard-hitter and great tank - Infinite DEF stacker - Great stunner | ||
- No Prepared for Battle - Requires Gohan (Youth) on rotation to stack DEF | ||
- Great hard-hitter - Great tank - Decent supporter - Will easily achieve her conditions in this team due to the plethora of relevant allies on the team | ||
- Abysmal linkset | ||
- Great hard-hitter - Okay tank | ||
- No initial DEF boost, rendering them defenseless in the first slot - ATK, DEF and Ki boost requires buildup - Mediocre linkset - Active Skill and guaranteed Super Attack conditions are incredibly unappealing - Active Skill and additional Super Attack are mutually exclusive unless you used a healing item when your HP starts at less than 58% | ||
- Great tank - Great linkset | ||
- Guard doesn't work below 77% HP and Goku's HP recovery doesn't change that | ||
- Decent hard-hitter - Great linkset - Great debuffer | ||
- Mediocre tank - Androids enemies aren't really common | ||
- Excellent nuker - Infinite ATK & DEF stacker - Great linkset - Fulfills SSJ2 Gohan's conditions - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- Requires a couple of Ki spheres before he can hit hard and tank pretty well | ||
- Infinite ATK & DEF stacker - Great Ki changing support and nuker - Great linkset | ||
- Requires a couple of Ki spheres before he can hit hard and tank pretty well | ||
- Great hard-hitter - Great tank - Okay debuffer - Active Skill support uses its own multiplier | ||
- Abysmal linkset, has absolutely no Ki links - Only Tapion fully benefits from their support - Active Skill conditions are severely restrictive | ||
- Excellent tank - Decent hard-hitter - Reliable Giant Form transformation - Decent debuffer - Best linking partner for STR Tapion | ||
- Mediocre linkset | ||
- Unbelievable offense (coupled with all-Type effectiveness) - Powerful debuffer - Augmented utility with Ki amassed (plenty units accomplish this on Movie Heroes - Excellent linkset | ||
- Some of his defense is acquired on Super Attack, limiting him to the 2nd or 3rd slot in hard events | ||
- Excellent debuffer - Decent hard-hitter - Great tank | ||
- Abysmal linkset - No relevant unit are supported with her passive and Gohan subsequently, will never receive his full boost in the team | ||
- Decent stunner - Decent hard-hitter - Great linkset | ||
- Mediocre tank - Loses most of his boost starting from turn 6 | ||
- Great sealer - Self-sustainable - Great hard-hitting F2P unit - Great Ki changing support | ||
- Mediocre tank - Abysmal linkset | ||
- Amazing hard-hitter and tank - Great linkset - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- Requires Goten (Kid) on rotation to get the full boost | ||
- Amazing hard-hitter and tank - Great linkset - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- Requires Trunks (Kid) on rotation to get the full boost | ||
- Decent debuffer - Excellent hard-hitting unit - Decent tank - Excellent linkset | ||
- Chances of being able to get all 5 Rainbow Ki is incredibly low - INT counterpart is leaps and bounds above him | ||
- Decent hard-hitter - Decent tank - Decent linkset - Fulfills SSJ2 Gohan's conditions - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- Requires running a full Realm of Gods team to acquire his full passive | ||
- Decent hard hitter and tank - Great linkset | ||
- Obtaining his full boost requires running a full Mastered Evolution team | ||
- Decent all-round unit - Great linkset | ||
- Obtaining his full boost requires running a full Realm of Gods team | ||
- Excellent stunner - Self-sustainable - Great linkset - Decent tank - Fulfills SSJ2 Gohan's conditions | ||
- Mediocre tank | ||
- Great support for LR SSJ2 Gohan - Okay hard-hitter - Okay tank - Decent linkset - Fulfills SSJ2 Gohan's conditions - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- Ki changing ability competely detriments non TEQ units that are dependant on Rainbow Ki - Can only receive the second boost by running a specialized TEQ team | ||
- Great stunner - Decent all-round unit - Great linkset | ||
- Removing rainbow spheres is often detrimental particularly to units that benefits from them - His additional condition requires running a full PHY team will never be met | ||
- Infinite ATK stacker | ||
- No Prepared for Battle - Low F2P stats - Second boost only works at low HP | ||
- Decent hard-hitter - Excellent debuffer - Decent supporter - Unit Super Attack can easily be utilized with LR Goku (Angel) & Vegeta (Angel) (but only before they fuse) | ||
- Mediocre linkset | ||
- Great support unit - Great tank - Decent hard-hitter - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- Mediocre linkset - His additional boosts require a Goten (Kid) or Trunks (Kid) in the same rotation | ||
- Amazing Movie Heroes support - Decent debuffer | ||
- No Prepared for Battle - No other defensive buffs aside from his support | ||
- Great defensive support - Great sealer - Decent boosts | ||
- No offensive buffs - Abysmal linkset | ||
- Great Ki Changer support that can hold on his own - Best support for the LR Gobros - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- No Prepared for Battle | ||
- Great hard-hitting unit - Decent linkset | ||
- Minimal defensive boosts - Shares the same name with his superior summonable counterparts | ||
- Decent hard-hitter and tank - Self-sustainable - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- No Prepared for Battle | ||
- Okay all-round unit - Shares Blazing Battle with the LR Gobros - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- No Prepared for Battle | ||
- Okay hard-hitter - Self-sustainable - Okay healer - Decent stunner | ||
- Bad linkset - Must be on the main rotation to get the full boosts | ||
- Hits decently hard for an F2P unit thanks to his EZA stats - Great linkset - Decent tank after launching a Super Attack | ||
- There aren't many relevant Movie Bosses enemies out there - Completely outclassed by his much better TEQ counterpart | ||
- Great linkset - Hits decently hard for a F2P unit - Benefit from SSG Goku & SSG Vegeta's additional leader skill boost | ||
- Completely outclassed by his much better PHY counterpart - Category bonus is rather situational | ||
Hits decently hard for a F2P unit - Links well with other Gogetas - Fodder by his much better STR counterpart - Will easily get the full boost in this category | ||
- Shares the same name and type with his much better LR counterpart - Category bonus is rather situational | ||
- Okay tank - Great linkset | ||
- Debuffs his own ATK with each turn passed - Low F2P stats | ||
- Decent hard-hitter and tank | ||
- Mediocre linsket - While it's possible to receive his additional boosts by running Tapion, they share zero links with one another and doesn't benefit from their support | ||
16 Apr 2020 | First release |
8 May 2020 | TEQ Trunks (Kid) & INT Goten (Kid) added to A New Realms of Saiyan Power Super Saiyan God SS Vegeta and Determined to Evolve Super Saiyan God SS Vegeta demoted to B |
- ↑ Note: Some units are at the top of these lists due to their position as high-percentage Class Type/Category leader, not necessarily because they are the best unit within the format. Some leaders fit both positions.