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- Excellent hard-hitter - Astounding tank - Great linkset - Excellent healer - Great sealer - Active Skill conditions are easy to achieve - Infinite DEF stacker | ||
- Will only get Big Bad Bosses upon transforming into Buuhan | ||
- Excellent hard-hitter - Astounding tank - Infinite DEF stacker - Active Skill can be reliably used - Excellent healer - Decent linkset | ||
- Revive specifically requires Buu to be KOed and the only other ally with Revive must also specifically be hit to get it | ||
- Great hard-hitter - Astounding tank - Additional boost is easily fulfilled by running INT Majin Buu (Good) on the team - Decent linkset | ||
- Active Skill transformation to Super Buu takes a long time to trigger - Loses evasion after using Active Skill | ||
- Excellent hard-hitter - Excellent tank - Active Skill has no condition aside from being turn-based - Great healer - Great linkset | ||
??? | ||
- Hits and tanks incredibly hard especially for the first few turns - Great linkset | ||
- Passive can ran out in long events - No other Representatives of Universe 7 allies for his additional evasion chance | ||
- Excellent hard-hitter - Great tank - Decent linkset | ||
- Obtaining his full boost requires running a full Majin Power team - Super Attack effect does not raises DEF whatsoever | ||
- Excellent hard-hitter - Excellent tank - Transformation can prove to be very clutch in critical moments - Great linkset | ||
- Transformation and Active Skill conditions are difficult to fulfill | ||
- Excellent hard-hitter - Excellent tank - Decent linkset - AoE Super deals mega-colossal damage - Great healer | ||
- Unless he's against the appropriate Category enemies, Super Buu's guard is not guaranteed - No The Wall Standing Tall or Big Bad Bosses - Active Skill is difficult to utilize - Shares the same name with the only other relevant Buu ally on the team until the latter Transforms | ||
- Excellent tank - Excellent hard-hitter - Transformation has no other conditions aside from being turn-based - Great linkset - A good number of relevant allies and partners benefit from his additional leader boost | ||
- Active Skill can be difficult to use - Doesn't share his signature Cell-based links until transforming into Perfect Form | ||
- Great hard-hitter - Great tank - Great linkset | ||
- Final Blow is near-impossible to achieve - Critical hit only works at low HP on either side at which point the game is probably decided anyway | ||
- Great hard-hitter, excellent hard-hitter as Buuhan - Excellent tank - Great healer - Great linkset - Excellent support unit as Buucolo - Transformation has no condition aside from being turn-based | ||
- Buutenks is the worst transformation among the 3 forms and it's pretty easy to get if you're not careful - Buuhan's guard is not guaranteed - Doesn't get Big Bad Bosses unless he transforms into Buuhan | ||
- Great AoE unit - Great tank - Great linkset | ||
- Ineffective in events facing only one enemy | ||
- Amazing support unit that can hold very well on his own - Great debuffer - Great linkset | ||
- Supports only Extreme TEQ allies | ||
- Super self-sustainable - Massive heal on Super Attack - Great linkset | ||
- As a Type support, can't lend his boost to the non-/ majority | ||
- Great hard-hitter - Great tank - Great support unit - Great linkset | ||
- No Shocking Speed - Requires specific Target: Goku units to receive his full boost - Transformation is unconditional and can't choose when to trigger it | ||
- Excellent hard-hitter - Excellent tank - Great linkset | ||
- Active Skill condition is difficult to fulfill - Absorption does not work at full HP | ||
- Great hard-hitter - Excellent tank - Excellent healer - Nullification heals yourself and can be reliably triggered - Supports the main leader with their passive | ||
- Foresee Super Attack only works at low HP - Mediocre linkset | ||
- Decent sealer | ||
- Poor linkset - Shares the same name with his superior LR counterpart | ||
- Excellent tank - Hits incredibly hard particularly after fully boosted - Great linkset - A good number of relevant allies benefits from his support including the main leader | ||
- No Big Bad Bosses | ||
- Great hard-hitter - Great tank - Great debuffer - Excellent healer - Decent linkset | ||
- Shares the same name as the main leader of the team, rendering them unable to link with each other | ||
- Great hard-hitter - Excellent tank - Great linkset - Support Cell as well as Dr. Gero & Android #19 with his passive | ||
- Androids/Cell Saga and Androids enemies are far and few in-between | ||
- Great hard-hitter - Excellent tank - Great linkset - Excellent healer - Great debuffer - Revive has no conditions attacked - Active Skill can be reliably used thanks to his revive condition | ||
- Unlike most Revive characters, Metal Cooler must specifically be the one to be KOed by the enemy, making it possible to screw you over if the enemy Supers your squishier allies on rotation - Shares no Ki links with the rest of the team - Unarmed Super Attack enemies are almost non-existent and isn't guaranteed | ||
- Decent hard-hitter - Great tank - Great linkset - Active Skilll and Revive can be reliably triggered | ||
- Lack of relevant GT Bosses allies for his Ki and damage reduction - Additional ATK boost requires multiple attacks but Omega has no built-in additionals prior to reviving - Ki-changing passive only lasts for 7 turns after which he struggles to get his damage reduction without Ki changers | ||
- Great hard-hitter - Great tank - Decent debuffer - Great healer - Reliable Giant Form transformation - Decent linkset | ||
- Low initial DEF boost for the first few hits | ||
- Great hard-hitter - Great tank - His passive will easily be fulfilled thanks to the plethora of relevant Androids + Target: Goku allies in the team - Great linkset | ||
- His Active Skill condition is almost impossible to be fully utilized - Ki boost is not guaranteed - Additional boost and damage reduction only takes effect the next turn - Ultra Super Attack has no SA effect aside from lowering DEF | ||
- Great linkset - Great debuffing unit - Great hard-hitter - Great tank | ||
- No other ally on the team shares Shadow Dragons | ||
- Decent debuffer - Great healer - Great hard-hitter - Great tank - Great linkset | ||
- Transformation is not guaranteed even when the conditions are met | ||
- Amazing versatility with stunning & evasion - Incredible ATK & DEF boost in tandem with huge support buff for Power Absorption - Amazing linkset (self-Ki compromises for lack of Shocking Speed) | ||
- Incredible attacking power - Burst DEF, burst damage reduction & DEF raise on Super Attack give Buu great initial defense - Great Majin linkset | ||
- Only displays his true defensive abilities at high HP | ||
- Surprisingly good tanking & attacking power after taking enough hits - Clutch healing in back pocket - Good linkset | ||
- Fast-paced events may demolish Buu without giving him the chance to build up tanking power | ||
- Decent debuffer - Very effective against Majin Buu Saga enemies | ||
- Mediocre linkset | ||
- Excellent debuffer - Great linkset - Amazing Full Power support | ||
- Doesn't support any Majin allies besides Wrathful Eruption Majin Buu (Good) - Has no SA effect aside from lowering DEF | ||
- Great attacker, debuffer and healer - Extra HP upon smashing a foe flat - Amazing linkset, best linking partner for PHY Buutenks | ||
- Struggles to attack/defend well without a lot of Ki Spheres at his nuking disposal | ||
- Excellent healer - Decent stunner | ||
- Mediocre tank - No initial ATK boost | ||
- Great supporter - Great tank - Great stunner - Great linkset | ||
- Offensive and defensive support are mutually exclusive, with the former only working at low HP | ||
- Great Extreme Class supporter that can hold decently well on his own - Decent linkset | ||
- WT stats hamper his defensive potential | ||
- Great supporter whose buff encompasses everyone not named Android 21 or Dr Gero - Decent debuffer | ||
- Incapable of defending himself | ||
- Infinite ATK & DEF stacker - Decent hard-hitter and tank | ||
- Much of his boosts are entirely reliant on having no Super Class allies in the team - Transformation condition is difficult to fulfill - Mediocre linkset - Lacks an initial DEF boost | ||
- Great Ki changer - Self-sustainable - Decent hard-hitter and tank - Will mostly get the full boost in the category - Decent linkset | ||
- No Big Bad Bosses | ||
- Self-sustainable - Decent tank - Decent linkset | ||
- Low F2P stats | ||
- Decent debuffer and healer | ||
- Weak F2P stats - Shares the same name with the much better STR Buu | ||
- Okay healer - Great Androids support unit | ||
- No other boosts aside from supporting | ||
- Great AoE unit - Great healer - Great hard-hitter - Excellent tank - Best linking partner for AGL Cell as they share 4 links and then 6 upon turning into Perfect Form - Benefit from Cell's additional leader skill boost | ||
??? | ||
- ↑ Note: Some units are at the top of these lists due to their position as high-percentage Class Type/Category leader, not necessarily because they are the best unit within the format. Some leaders fit both positions.