Gohan & Goten are the ultimate "Siblings' Bond" Category lead and a secondary "Goku's Family" Category lead. Both of their Super Attacks greatly raise their ATK for 1 turn to make their Brotherhood Kamehamehas hit even harder. They start off with a seemingly small ATK & DEF boost of 58%, but they can build up their Ki by 1 and stats by 10% with each attack performed, maxing out at 5 Ki and 100% ATK & DEF. Their ability to launch an additional attack (with a medium chance of becoming a Super Attack) helps them out in this regard. With their Active Skill, Gohan & Goten are joined by Goku to massively raise their ATK for their Family Kamehameha, which can be activated when HP is at or below 59% after 3 turns have passed against a single enemy. On this team, they can utilize Super Saiyan, Golden Warrior, Kamehameha, Blazing Battle, All in the Family and Fierce Battle to their fullest potential.
The Android trios are the LR leader for both the Androids Category & Extreme PHY but while they're an undeniably a really good card to have, their restrictive passive downplays their viability a bit. Their initial passive as #17 and #18 gives them +1 Ki as well as +78% ATK & DEF boost. Furthermore, they also have a medium chance to evade enemy attacks if your HP is 66% or more and their Super Attack lowers enemy's ATK & DEF. Furthermore, they also give +3 Ki and +40% ATK to all other Androids unit although only #17 and #18 fits the bill here due to them being siblings. They also have an Exchange Active Skill where when your HP is 66% or less with 2 other Androids in your team, you get the opportunity for Android #16 to take over the fight but this requires you to run the specific Android units mentioned above although they can also activate it immediately if they're fighting against their fellow nemesis Cell. As Android #16, his passive boost has been improved to an insane +6 Ki and +200% ATK & DEF while also getting a high chance for a critical hit as well as launching a guaranteed Super Attack if he fights an enemy from the Androids/Cell Saga including the afromented Cell. However, this will only last 3 turns before the Android duo tags in again and take over for the remainder of the fight so it's recommended to only do so if you're sure that you can secure a victory before that. Their links aren't really that good here due to not being a Saiyan but they do share Shocking Speed and Fierce Battle with the rest of the team. However, #16 swaps Shocking Speed for the completely inferior Tough as Nails but fortunately, his self-Ki and +8 Ki boost from the leader skill can make up for such downside.
SSBE Vegeta is the Pure Saiyans category leader and he is an excellent card to have in all categories and this one is no exception. His passive gives him an unconditional +120% ATK, which lets him hit hard, and +60% DEF, which combined with the fact that he gets an additional +7% DEF per attack he makes (up to 70%), gives him a total DEF boost of +172% after ten attacks (they are calculated seperately), which lets him tank incredibly well. He also launches a guaranteed 2 additional normal attacks, which makes his damage output even higher (while bringing his defense up quicker). Not to mention that each additional attack also has a separate chance of proccing a Hidden potential AA so your chances of a fourth attack is even higher. But his real potential is when he transforms. As SSBE, Vegeta now gets an unconditional +130% ATK and DEF boost, removing the condition for his defense boost and getting a +10% (Maximum of 70%) chance to critical hit per attack, giving him a large chance to ignore typing and enabling him to be a monstrous attacker. He links greatly in this team, featuring Prepared for Battle, Super Saiyan and Fierce Battle.
Super Saiyan Vegeta is both the Pure Saiyans category lead as well as a general Super Class leader and he is an excellent choice to have for the team. His initial passive skill gives him a +80% ATK & DEF boost as well as an additional +6% ATK for each Ki sphere obtained while his Super Attack also infinitely raises his DEF allowing him to be a great tank. Over time, he transforms each turn, getting bigger boosts (which includes the DEF boost, unlike the other two transforming cards) until he turns into Super Saiyan Blue which gives him a +120% ATK & DEF boost along with an additional +10% ATK for each Ki sphere. Furthermore, as an added bonus he also change all Ki spheres to PHY spheres the turn he appears which basically gives him a free +230% ATK boost to 350% and he can also heal back a lot of HP due to them being the same spheres which allows him to unleash one big nuke on his enemies. His links are great and consistent, sharing Super Saiyan, Prodigies and Fierce Battle with the rest of the team while also sharing Prepared for Battle in all but one of his forms (He loses the link in favor of Over in a Flash as SSG but he regains the PfB link back upon transforming) to link with the other Saiyans.
LR Beerus and Whis is the Super STR LR leader and he is a great addition to the team. His passive gives him an unconditional +80% ATK boost and when he receives a hit, he also gains an additional +60% ATK and DEF boost for five turns for a total of +188% ATK which allow him to hit pretty hard. His Super Attack also allows him to regenerate health which gives your team greater sustainability. His lack of reliable links does hurt him a bit, with Shocking Speed as his only Ki link, and Fierce Battle as the reliable damage link but since he starts at least 8 Ki from the leader skill, it won't really hurt that much. He links excellently with all the other Beerus cards to activate his links except Legendary Power.
Despite linking poorly with the main leader, EZA TEQ Beerus makes the list thanks to a combination of +8 Ki from the leader skill as well as having LR Beerus as his best linking partner. His passive gives him a +80% ATK & DEF boost and when he gets hit, he gets an additional +40% ATK for 4 turns and since they're calculated separately, therefore his boost can go as high as +152% and when coupled with his immense modifier and his Rank S Potential, he can hit really hard. Furthermore, he can unleash his Rage Mode when your HP is 40% or below and can be unleashed twice during a fight where he will launch up to 3 Super Attacks with the 12-Ki in particular guarantee stunning the enemy. As stated before, he links excellently with his LR, sharing all his links for a total of +50% ATK as well as +2 Ki and 5% HP recovery just from links.
Android #17 is the "Androids" Category leader, and another strong support unit that helps make up for scarce linking (unless you have Android #18 as a linking partner). He gets 120% ATK when performing a Super Attack that lowers ATK & DEF, and reduces damage received by 40% when HP is 77% or below. Android #17's support consists of 3 Ki and 60% DEF to all allies, increasing survivability and consistent Super Attack launching. Fierce Battle is likely his most available Link Skill.
Ultimate Gohan is the main leader for the Hybrid Saiyans category and he is a great card to have here. He gives a +120% ATK boost to himself and his super attack infinitely raises his SA by 30% while also having a high chance for him to guard against all attacks even on type disadvantages and when coupled with his 50% DEF boost to his allies, it allows him to be a great tank. While he only has Shocking Speed to link with the team for Ki, since the leader gives +4 Ki to the team, it isn't exactly that big of a deal here.
The EZA for Super Saiyan Goten has made an already decent support unit a much better unit. His supers now also raises his DEF by 30% for 3 turns which stacks with the new part of his passive, ATK & DEF +70% instead of his original ATK +30% meaning he can tank decently. Not to mention that his stats have been boosted, he now can have a level 15 SA and become level 140. His links while the same, are still great with his best ones including: Super Saiyan, Blazing Battle, Kamehameha and Shattering the Limit. Overall, this EZA for Goten is definitely the best out of the Family Kamehameha trio.
Bulla functions well as a supporting unit on "Siblings' Bond". Despite being a supporter with relatively low stats, Bulla actually makes up for it by massively stacking her ATK when Super Attacking. She shares Turles's amazing all-allies support of 3 Ki and 40% ATK, and has a 30% chance to evade attacks and Super Attacks per "Peppy Gals" unit on the team, which maxes out at 60%. Overall this is by far one of the best supports you can use in this team.
Android #18 is an great unit on the "Siblings' Bond" Category. Along with having ATK & DEF +70%, she changes all Ki Spheres to Ki Spheres, which provides LR Gohan & Goten with more Ki to launch their Ultra Super Attack. Though she might take away Ki from PHY #17, they share Infinite Energy, Twin Terrors and Tournament of Power, so it won't be much of a problem. Additionally, #18 can act as a tank and hard hitter thanks to gaining ATK +12% and DEF +7% for every orb she obtains. Her Super Attack also raises her DEF by 30% for 6 turns, further boosting her tankiness.
EZA Super Saiyan Gohan is still a very strong card, and can be used in place of his PHY supporting counterpart if you don't have access to him. When performing a Super Attack (which raises his ATK for 1 turn), Gohan will raise his ATK by 90% and his DEF by 40%. Additionally, he disables Rampage (only helpful on the Broly event). His links are still good, including Super Saiyan, Golden Warrior and Blazing Battle.
EZA SSGSS Vegeta, like his other SSGSS counterparts, doesn't really fit on here - unless you have God Vegeta as a linking partner. This also means Vegeta can activate his support of 30% ATK & DEF for all allies with two "Vegeta's Family" units present on the team. Additionally, he gets 2 Ki and 90% ATK & DEF for himself. His Super Attack raises all allies' ATK by 30% for 1 turn. Vegeta's links won't work the best on a team where Prepared for Battle is scarce, but "Siblings' Bond" is chock-full of support units that can provide enough ki for him to consistently land Super Attacks.
Goten is a great unit that focuses on damage but can provide support and serve as a tank. His passive grants him +80% ATK and a high chance of reducing damage by 40%, he also increases allies ATK by 20% for 1 turn when he launches a super attack. He links very well with Super Saiyan, Prepared for Battle, Golden Warrior and The Innocents making Goten a pretty good unit. While outclassed by his STR and AGL counterparts he is very good for an SSR.
Super Saiyan 4 Goku is the main category leader for Goku's Family and is an amazing card for the team. His passive skill gives him an 80% ATK boost (while it doesn't seem much, when coming from his LR stats he can still hit hard) and for every turn he is in, he gets an additional +20% DEF boost (up to 80%) so he can tank decently. Also, he gets an additional Ki for each rainbow and AGL Ki sphere obtained to allow more consistent supers while sharing the other Super Saiyan 4's chance to evade and countering enemy's Super attacks. Furthermore, his super attack uses a massive raise multiplier to his ATK and DEF so he can hit and tank even harder than usual and after 4 turns, his active skill allows him to inflict an insane amount damage to the enemy for free. He links excellently in this team, featuring Super Saiyan, Prepared for Battle, and Fierce Battle.
Super Saiyan Gohan is the main category leader for Kamehameha as well as the 120 lead for Super AGL and he is an excellent card on this team. His initial passive gives him an unconditional +100% ATK & DEF and at the start of each turn, he gets an additional +1 Ki (up to 5) as well as +10% ATK (up to 70%). Furthermore, his Super Attack also stacks his DEF infinitely, allowing him to gradually tank enemy attacks really hard. But his true potential comes upon his Active Skill to transform into his iconic Super Saiyan 2 form when your HP falls below 58% and you either have Android #16 on the team or at the start of the 5th turn when you have an Android ally or enemy which there a couple of viable options thanks to #17 and #18. In this new form, he now gets an upgraded version of Full-Tilt Kamehameha Super Saiyan 2 Gohan (Youth) where he gets Ki +1, ATK +20% and DEF +7% for every Ki Sphere obtained which he himself backs it up by randomly changing a Ki Sphere to rainbow Spheres if he fights only one enemy to help him connect the Spheres. When faces multiple enemies however, he will launch a guaranteed additional Super Attacks so it isn't a total loss if he is facing multiple enemies. As an added bonus, if he is on the same rotation with another Super Saiyan Goku when performing an Ultra Super Attack, he gets an additional +58% ATK which is calculated separately from his nuking passive for massive damage, easily achievable by Pinnacle of Fury Goku once he transforms. He has great links in this team as he shares the omnipresent Prepared for Battle, Super Saiyan and Fierce Battle along with Golden Warrior, Kamehameha and Legendary Power.
SS2 Gohan is the original LR lead for INT and is an amazing unit in this category. His passive gives him a +18% per Ki sphere obtained and he also gets an additional +1 Ki per sphere and when backed by great links such as Prepared for Battle, Shocking Speed, Super Saiyan, and Fierce Battle, it allows him to hit exceptionally hard and consistently land an 18+ Ki Ultra Super Attack. His only real downside is his lack of a defensive boost which makes it somewhat hard for him to tank enemy attacks even with his LR stats.
Super Saiyan 3 Bardock is the category leader for Super Saiyan 3 and is an amazing card all around. He gets a +100% ATK and DEF boost when performing a Super Attack and when your HP falls below 70%, he gets an additional +40% ATK boost to all Super allies which equates to giving himself a +180% ATK boost while his Super Attack has a medium chance to seal. His links are also excellent, featuring Prepared for Battle, Super Saiyan, and Fierce Battle.
Ultra Full Power Super Saiyan 4 Goku is the leader of the "Full Power" category, and an astounding unit in this category. His passive skill gives him an unconditional 100% boost to ATK and an additional ATK & DEF boost of 70% when HP is at max. Like all the other Super Saiyan 4, he also has a medium chance of countering enemy's Super Attacks. Goku also links well with all other units in this category such as Super Saiyan, Prepared for Battle, Shocking Speed, and Fierce Battle.
TEQ Super Saiyan God Goku is the best out of his divine counterparts - already gaining a big lead as a Super Attack sealer. He gets Ki +3 and ATK & DEF +100% to sustain himself and if you're up against a "Movie Bosses" foe, reduces incoming damage by 77% for further tankiness. He'll also randomly change Ki Spheres of a certain Type to Rainbow Ki Spheres to help the main LR leader for Ki. Of course, in situations where those units might not be around, he can just help himself by getting 7% ATK per each obtained Rainbow Ki Sphere. Having so many useful abilities in one unit make this Goku very versatile and a strong choice for "Siblings' Bond", especially with stellar links including Super Saiyan, Prepared for Battle, and Fierce Battle.
This Goku as an LR that is won from completing the Super Battle Road and he is among one of the best support for the team. His passive gives all Super Class allies +2 Ki and +30% ATK and DEF and when your HP is below 50%, he provides another +20% ATK and DEF boost to your allies, which allow his teammates to tank and hit even harder. As a support, he can also defend himself due to his passive allowing evade enemies attack and having LR stats to take hits well. His Super Attack can also either stun the enemy, or boost allies ATK by +30% for 1 turn for further damage. While his links aren't really that great, Goku's main role is to support and he more than makes up for it.
SR SSJ Trunks is surprisingly good for an SR. He comes with a very strong support passive giving all allies Ki +2 and ATK & DEF +30%. This is incredible considering he gives a bigger boost than most other SSR or TUR supports for this team and could be extremely versatile in just about any team. He greatly raises his DEF for 1 turn when launching an SA and causes supreme damage! His linkset is a little lackluster but still shares Super Saiyan with the team, luckily as a support unit his passive more than makes up for it.