- Astounding hard-hitter - Astounding tank for the first 3 turns/Active Skill, excellent tank afterwards - Active Skill has no other conditions aside from being turn-based - Great linkset | ||
- Loses guard after 3 turns, rendering him near defenseless outside of his Active Skill - Guaranteed Super Attack requires Cell Max to receive a Super Attack but he cannot tank after 3 turns outside of his Active Skill and being hit with a Stun or Seal will cripple him | ||
- Excellent hard-hitter - Excellent tank - Standby Skill and Transformation can be activated very early on in the game | ||
- Abysmal linkset | ||
- Astounding hard-hitter - Astounding tank - Domain buffs plentiful Extreme Class allies and doesn't significantly buff Extreme Class enemies - Transformation has no conditions aside from being turn-based | ||
- Only one Broly can Transform at a time due to Domain Skill mechanics and doing so prevents Zamasu and Goku Black from activating their Domains - Linkset not quite as relevant to most Super Bosses compared to running Broly on a differently-oriented team - No Super Class allies benefit from his additional Leader Skill boost | ||
- Excellent hard-hitter - Excellent tank | ||
- Abysmal linkset - Ki, additional Super Attack and Active Skill conditions require Jiren to receive attacks but he cannot tank enemy hits before attacking and getting the full Ki Meter also disable one of the enemy's attack directed at him | ||
- Astounding hard-hitter - Astounding tank - Great linkset - Active Skill can somewhat be reliably used | ||
- Competes with Broly and Goku Black as to who can Activate their Domain | ||
- Astounding hard-hitter - Excellent tank - Great linkset - Every relevant ally on the team benefits from his additional leader skill boost | ||
- Additional boosts are entirely reliant on multiple Rainbow Ki Spheres but Goku Black doesn't change Ki Spheres before Active Skill and they don't become Super Attacks or they're too low after Active Skill - Active Skill Transformation and Domain only lasts for 4 turns - Competes with Broly and Zamasu as to who can activate their Domain | ||
- Excellent nuker - Excellent tank - Excellent support unit - Decent linkset | ||
- Guaranteed evasion requires 7 Ki Spheres but they cannot change Ki Spheres unless you're at low HP | ||
- Astounding hard-hitter - Excellent tank - Transformation has no condition aside from being turn-based | ||
- Mediocre linkset - Additional boost requires multiple Ki Spheres but Kefla has no way of changing Ki Spheres outside of her Active Skill - Every other Kefla partners require a similar number of Ki Spheres, rendering either one of them to struggle to attain their additional boost | ||
- Great hard-hitter - Astounding tank - Active Skill has no condition aside from being turn-based - Is able to change Ki Spheres for PHY Goku Black (SSR) to get his additional conditions | ||
- Abysmal linkset - Every other allies that meets his Category requirements are severely outclassed | ||
- Excellent hard-hitter - Astounding tank - Great linkset - Infinite DEF stacker - Active Skill has no conditions aside from being turn-based | ||
- Doesn't share Zamasu's signature links before fusing | ||
- Great nuker - Great tank - Great linkset | ||
- Low initial DEF boosts before receiving hits | ||
- Astounding hard-hitter - Great tank - Decent healer - Great linkset | ||
- Active Skill conditions are rather difficult to fulfill - Final Blow is very difficult to utilize even for his damage output - Shares the same name as the main leader until the latter uses his Active Skill but it only lasts for 4 turns | ||
- Astounding tank - Excellent support unit - Decent linkset | ||
??? | ||
- Excellent Extreme Class support unit - Great tank | ||
- Mediocre linkset - Passive is severely weakened against Extreme Class enemies - Super Class allies do not benefit from his support | ||
- Excellent hard-hitter - Excellent tank | ||
- Mediocre linsket - Much of her passive is entirely reliant on pairing her together with Caulifla in the same rotation | ||
- Guaranteed evader against the right categories - Infinite DEF stacker | ||
- Mediocre linsket - Has no other niches aside from evading, rendering her defenseless against enemies not under the appropriate categories or those that disables evasion | ||
- Infinite DEF stacker - Excellent tank | ||
- Mediocre linkset - Requires Caulifla on rotation to get the guaranteed guard against all attacks | ||
- Great hard-hitter - Great tank | ||
- Abysmal linkset - Despite her ability to change multiple Ki Spheres, she doesn't benefit much from them - Every ally on the team that meets their Category requirements are severely outclassed | ||
- Great hard-hitter - Great tank | ||
- Abysmal linkset - Peppy Gals doesn't encompass any Universe 7 allies | ||
- Excellent tank - Decent healer | ||
- Obtaining his full boost requires running a full Zamasu team - Mediocre linkset | ||
- Great hard-hitter - Great tank - Great healer - Great linkset | ||
- Guard only lasts for 3 turns at which point they're virtually defenseless | ||
- Excellent hard-hitter - Excellent tank - Great debuffer - Okay healer - Initial passive is easily met - Great linkset | ||
- Damage reduction buildup resets at the start of next turn - Ki boost requires 5 attacks as opposed to 1, rendering him dependant on INT Ki Spheres once his five turns are up - Active Skill will never be used to its full potential - Unarmed Super Attack enemies are almost non-existent - Shares the same name as his TEQ counterpart until the former turns Infinite, at which point his initial passive would have already ran out at that point | ||
- Decent hard-hitter - Great tank | ||
- Abysmal linkset | ||
- Great tank - Active Skill has no condition aside from being turn-based | ||
- Abysmal linkset - Damage reduction weakens over time | ||
- Insane hard-hitting unit especially against the appropriate categories - Infinite DEF stacker - Self-sustainable - Great tank | ||
- Mediocre linkset - Unable to perform well against units not in the appropriate categories - Requires a team full of Caulifla & Kale to receive additional support boost | ||
- Great hard-hitter - Great tank - Excellent defensive supporter - Great debuffer - Excellent linkset | ||
- Offensive support only encompasses other Zamasu units - Final Blow is situational and difficult to properly utilize | ||
- Excellent hard-hitter - Great tank - Excellent AoE unit - Transformation has no condition aside from being turn-based | ||
- Mediocre linkset - Shares the same name as the main leader of the team, rendering them unable to link before transformation | ||
- Infinite DEF stacker - Great linkset | ||
- Incredibly restrictive transformation condition - Mediocre tank | ||
- Decent stunner - Great hard-hitter - Decent tank | ||
- Abysmal linkset - Stunning debuff is non-existent outside of SBR - Damage reduction only works against multiple enemies which again, is irrelevant outside of SBR - Universe Survival Saga and Tournament Participants enemies are completely irrelevant | ||
- Great nuker - Great tank - Infinite DEF stacker | ||
- Mediocre linkset - Passive can detriment INT units - Shattering the Limit hinders her damage output - Additional boost is difficult to trigger even if she can change Ki Spheres, particularly due to the fact that other Kefla allies also requires similar number of Ki Spheres | ||
- Sealing unit - Infinite DEF stacker - Okay debuffer - Shares Tournament of Power, Metamorphosis and Shattering the Limit for linking | ||
- Peppy Gals allies are severely overshadowed in the team | ||
- Great hard-hitter - Great tank | ||
- Mediocre linkset - Very difficult to get the Ki Sphere boost - Final Blow is very situational, making healing a difficult task | ||
- Decent hard-hitter - Decent tank - Decent stunner - Decent debuffer | ||
- Universe 6 allies are severely outclassed - Mediocre linkset | ||
- Great hard-hitter - Excellent tank - Plethora of Ki links | ||
- No Super Saiyan - Shattering the Limit hinders her damage output | ||
- Supports every Zamasu allies with his passive - Great tank - Great linkset | ||
- Low initial DEF until he receives enemy attacks - Non-Zamasu allies are not supported | ||
- Decent tank - Decent support unit | ||
- Mediocre linkset | ||
- Decent hard-hitter - Great tank - Okay debuffer | ||
- ATK debuff only lasts for 1 turn - Mediocre linkset | ||
- Great hard-hitter and tank | ||
- Mediocre linkset - Dodging chance is unreliable | ||
- Insane hard-hitter and tank, particularly for a general SSR unit - Self-sustainable | ||
- Mediocre linkset - Takes a bit of time for his passive to fully activate | ||
- Great F2P unit with decent LR stats - Decent debuffer | ||
- Requires KOing enemies to get the full boost which is difficult given his low initial boost - Mediocre linkset | ||