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![]() | - Astounding hard-hitter - Excellent tank - Great linkset - Infinite ATK/DEF stacker - Active Skill has no condition aside from being turn-based | |
![]() | - Reverse Exchange is only available as early as turn 4, requiring Goku to be paired with a slot 1 tank before he can be Exchanged into Vegeta - Super Vegito only lasts for 4 turns | |
![]() | - Astounding hard-hitter - Excellent tank - Great linkset - Infinite ATK/DEF stacker - Astounding support unit - Active Skill has no condition aside from being turn-based | |
![]() | - Reverse Exchange is only available as early as turn 4, requiring Vegeta to be paired with a slot 1 tank before he can be Exchanged into Goku - Super Gogeta only lasts for 4 turns | |
![]() | - Astounding hard-hitter - Excellent tank - Standby Skill condition is easily fulfilled - Guard condition is easily fulfilled as most of the relevant allies on the team belong to his Category requirements - Excellent linsket | |
![]() | ??? | |
![]() | - Astounding hard-hitter - Astounding tank - Great linkset - Transformation conditions are easy to fulfill - One of the very few units that can foresee super attacks | |
![]() | - Nullifying Super Attacks is very difficult to properly utilize - Foreseeing Super Attack and damage reduction only lasts for 5 turns | |
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![]() | - Excellent hard-hitter - Excellent tank - Astounding support unit - Plethora of relevant All-Out Struggle and Movie Heroes allies for their defensive support - Standby Skill is somewhat easy to use - Great linkset | |
![]() | - Most of the non-Movie allies do not benefit from their additional leader skill boost | |
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![]() | - Excellent hard-hitter - Excellent evader and tank - Great linkset | |
![]() | ??? | |
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![]() | - Excellent hard-hitter - Excellent tank - Excellent linkset - Infinite DEF stacker | |
![]() | - Active Skill is quite difficult to utilize - Frieza enemies are scarce | |
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![]() | - Astounding hard-hitter - Astounding tank - Infinite DEF stacker - Active Skill conditions are simple and easy to use - Plethora of relevant Goku allies for his additional condition - Great linkset - Every ally on the team not named Gogeta or Gohan (Teen) benefits from his additional leader skill boost | |
![]() | ??? | |
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![]() | - Great hard-hitter - Excellent tank - Great linkset | |
![]() | - Active Skill condition is unappealing unless you get lucky with a Hidden Potential additional Super - GT Heroes and Giant Ape Power allies are scarce | |
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![]() | - Excellent hard-hitter - Great tank - Great linkset | |
![]() | - Active Skill condition is unappealing unless you get lucky with a Hidden Potential additional Super - No other GT Heroes or Giant Ape Power for his defensive boosts | |
![]() | - Astounding hard-hitter - Excellent tank - Infinite DEF stacker - Active Skills have no conditions aside from being turn-based - Great linkset | |
![]() | - Has no meaningful defense against enemies disable Evasion or AoE attacks | |
![]() | - Astounding hard-hitter - Excellent tank - Great linkset | |
![]() | - Transformation takes too long to trigger particularly given his mediocre base state - All other allies that benefit from his Domain are severely outclassed | |

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![]() | - Excellent support unit - Excellent tank - Infinite DEF stacker - Great linkset | |
![]() | ??? | |
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![]() | - Great evader - Plethora of relevant allies that benefit from his support | |
![]() | - Goku allies are not supported - No Prepared for Battle | |
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![]() | - Excellent hard-hitter - Great tank - Great linkset | |
![]() | - Cannot defend well against a Super Attack - Foreseeing Super Attack and guard is rather difficult to utilize | |
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![]() | - Excellent hard-hitter - Excellent tank - Great linkset | |
![]() | - Damage reduction only applies after attacking, rendering him defenseless against coercion and AoEs - Additional ATK & DEF boosts requires Rainbow Ki Spheres but Gogeta has no Ki-changing ability in his passive - Guard is not guaranteed against Super Class enemies | |
![]() | - Astounding hard-hitter - Excellent tank - Great linkset - Infinite DEF stacker - Transformation is easy to fulfill - One of the very few units that can foresee super attacks | |
![]() | ??? | |
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![]() | - Excellent hard-hitter - Great tank - Great linkset - Kamehameha comprises of almost every relevant ally in the team | |
![]() | - Every ally on the team that meets their Unit Super Attack and Active Skill requirements are severely outclassed - Additional boosts are not guaranteed | |
![]() | - Astounding hard-hitter - Great tank - Transformation and Active Skill conditions are easy to fulfill - Great linkset | |
![]() | ??? | |
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![]() | - Astounding hard-hitter - Great evader - Transformation has no condition aside from being turn-based - Decent linkset | |
![]() | - Additional boost requires multiple Ki Spheres but Kefla has no way of changing Ki Spheres outside of her Active Skill | |
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![]() | - Astounding hard-hitter - Great tank - Excellent linkset - Active Skill has no conditions aside from being turn-based | |
![]() | - Loses their damage reduction after 5 turns, leaving them with nothing but raw defense - 12-Ki and additional Supers do not raise their DEF whatsoever | |
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![]() | - Astounding hard-hitter - Excellent tank - Decent linkset | |
![]() | - Active Skill takes a long time to trigger - No Prepared for Battle - Super Saiyan Gotenks' recovery isn't guaranteed | |
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![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - Debuffs are all but locked out in the hardest events - Final Blow is very difficult to get - Damage reduction gets weaker against weaker enemies | |
![]() | - Astounding hard-hitter - Excellent tank - Great linkset - Active Skill has no conditions aside from being turn-based | |
![]() | - No Prepared for Battle | |
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![]() | - Astounding hard-hitter - Astounding tank - Infinite DEF stacker - Active Skill can easily be used due to being able to launch multiple attacks - Great linkset - Initial passive is easily met as every relevant ally on the team are Super Class anyways | |
![]() | - Will only gain most of the Categories' signature links upon Transforming into Super Saiyan | |
![]() | - Excellent hard-hitter - Excellent tank - Great linkset - Infinite DEF stacker - Standby Skill has no conditions aside from being turn-based | |
![]() | - Damage reduction is RNG-based depending on whether or not you get lucky with Super Attacks especially considering that none of them are even guaranteed in the first place | |
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![]() | - Great hard-hitter - Infinite DEF stacker - Great tank | |
![]() | - No Prepared for Battle - Most of the top tier allies don't have any debuffs in their kit, let alone link well with him at the same time aside from Gogeta - Most of the relevant enemies are immune to debuffs by the later phases of their boss fights | |
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![]() | - Excellent hard-hitter - Excellent tank - Plethora of relevant Trunks allies for his additional boosts - Decent linkset | |
![]() | - No Prepared for Battle - Base Form's guard isn't guaranteed and damage reduction doesn't work at full HP | |
![]() | - Great hard-hitter - Great tank - Decent support unit | |
![]() | - Mediocre linkset - Guard doesn't work as a floater and isn't guaranteed - Struggles to launch his Ultra Super Attack if he's not placed as the 2nd attacker | |
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![]() | - Excellent hard-hitter - Great tank - Great linkset - Active Skill is somewhat easy to utilize | |
![]() | - Guard only lasts for 5 turns at which point he becomes virtually defenseless - Additional boost requires multiple Super Attacks but Vegeta has no built-in additionals unless he's up against a Cell enemy - Cell enemies are completely irrelevant | |
![]() | - Great hard-hitter - Astounding tank - Excellent linkset - Infinite DEF stacker - Revival and Active Skill can be reliably triggered | |
![]() | ??? | |
![]() | - Astounding hard-hitter - Great tank - Great linkset - Plethora of relevant Goku allies for their additional boost | |
![]() | - No Prepared for Battle - Active Skill can be quite difficult to achieve | |
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![]() | - Great hard-hitter - Great tank - Infinite DEF stacker - Active Skill condition is simple and easy to fulfill even without the Category bonus - Great linkset | |
![]() | - No other Low-Class Warrior allies to add to his passive - Lack of relevant Wicked Bloodline enemies | |
![]() | - Excellent tank - Great hard-hitter - Infinite DEF stacker - Excellent linkset | |
![]() | - Unable to run any Androids on the team to trigger Gohan's transformation | |

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![]() | - Supports every relevant Goku allies on the team - Infinite DEF stacker - Great linkset | |
![]() | - Mediocre tank | |
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![]() | - Supports every relevant Vegeta allies on the team - Infinite DEF stacker - Great linkset | |
![]() | - Mediocre tank | |
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![]() | - Support encompasses a good number of relevant allies in the team - Despite primarily being a support unit, Cabba can hold quite well on his own - Excellent linkset | |
![]() | - Only supports Super STR allies | |
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![]() | - Great support unit - Great tank - Excellent linkset - Great sealer | |
![]() | - Guard doesn't trigger on the first hit, causing him to take significant damage or even worse, one-shotted by an enemy Super beforehand | |
![]() | - Astounding hard-hitter - Excellent tank - Excellent defensive support unit - Excellent linkset - Active Skill and Foresee Super Attack can be somewhat fulfilled as his passive incentivize him to receive attacks | |
![]() | ??? | |
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![]() | - Excellent hard-hitter - Great tank - Infinite DEF stacker - Great linkset - Active Skill has no conditions aside from being turn-based | |
![]() | - DEF isn't good enough in the early turns until he stacks enough DEF | |
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![]() | - Excellent hard-hitter - Great tank - Transformation and Active Skill is easy to trigger - Super Trunks' Actve Skill possess the rare ability to delay enemy's attack for 1 turn - Great linkset | |
![]() | - Super Saiyan Trunks' additional boost requires running 3 specific relevant Androids/Cell Saga allies on the team - Super Saiyan Trunks' guard besides being locked in a condition, isn't guaranteed - Transformation is unconditional and can't choose when to trigger it - Super Trunks' guard and additional Super Attack only lasts for 3 turns and due to his Transformation being unconditional, can't be saved for when its needed | |
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![]() | - Excellent hard-hitter - Excellent tank - Excellent linkset - Plethora of relevant Movie Bosses Category enemies for his additional boost - Active Skill can be reliably triggered as his passive incentivize him to tank enemy attacks - Benefit from Goku's additional leader skill boost | |
![]() | - Loses the ability to tank before attacking starting from the 6th turn - Support only works once | |
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![]() | - Great hard-hitter - Great linkset | |
![]() | - Mediocre tank - Surviving K.O. attack only works once he appears and becomes a complete liability the next turn he appears | |
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![]() | - Great nuker - Great tank - Infinite DEF stacker before SSGSS - Can be used as the unofficial leader for the team as every ally benefits from his leader skills one way or another - Great linkset | |
![]() | - Takes too long for him to transform into his Super Saiyan Blue state - Loses the ability to stack after transforming into SSGSS - Ki-changing passive in the first 2 forms isn't guaranteed - Getting all 23 Ki Spheres requires Vegeta to be placed as the 1st attacker but he doesn't gain any defensive boosts from collecting them | |
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![]() | - Excellent hard-hitter - Excellent tank - Great linkset - Transformation has no condition aside from being turn-based and can be floated off to attain his Blue Form is he appears in the first turn | |
![]() | ??? | |
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![]() | - Excellent tank - Great linkset | |
![]() | - Additional damage reduction requires multiple attacks but Trunks has no built-in additionals unless he's fighting a Realm of Gods Category enemy | |
![]() | - Excellent hard-hitter - Great tank - Great linkset - Great debuffer | |
![]() | - Active Skill and costume change requires multiple hoops to achieve and to compound their issues even further, they could not tank before attacking even with damage reduction - Doesn't receive their additional boosts if they could not perform their Ultra Super Attack - Additional attack and damage reduction only lasts for 3 turns, rendering them virtually defenseless if they did not receive their Morale Boost | |
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![]() | - Great hard-hitter - Great tank - Great Ki-changing support - Excellent linkset | |
![]() | ??? | |
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![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - Additional boost requires Power in Full Force Super Saiyan Goten (Kid) in the same rotation but neither of them are capable of tanking before attacking | |
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![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - Additional boost requires Mustered Power Super Saiyan Trunks (Kid) in the same rotation but neither of them are capable of tanking before attacking | |
![]() | - Great hard-hitter - Great tank - Active Skill is easy to use - Great linkset | |
![]() | - Additional boost and damage reduction is reliant on RNG especially considering that the chance for both additional instances to become Supers aren't really high | |
![]() | - Astounding hard-hitter - Great nuker - Decent tank - Great linkset - While their Active Skill will never be used in short events, it can reliably be used in long events any time | |
![]() | - Low DEF boost before attacking | |
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![]() | - Decent tank - Great AoE unit - Great linkset | |
![]() | - Additional ATK and evasion requires multiple attacks but Gotenks has no built-in additionals unless he's facing against multiple enemies which is irrelevant outside of SBR - Only Gotenks and Gogeta allies are supported | |
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![]() | - Great hard-hitter - Excellent tank - Gohan's permanent guard buff can easily be triggered due to the plethora of enemy attacks by the time Exchange is available - Great stunner - Excellent linkset | |
![]() | - Active Skill will never be triggered until turn 7 at least unless you get lucky enough and get a Hidden Potential Additional Super Attack - Super Saiyan Goku's evasion is unnecessarily restricted particularly due to his reliance on evasion to get his additional boosts - Only a relatively small number of allies benefits from this units' additional leader skill boost | |
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![]() | - Great hard-hitter - Great tank - Plethora of relevant Androids enemies for his additional boost - Great linkset | |
![]() | - Passive becomes significantly weaker at low HP | |
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![]() | - Excellent hard-hitter - Great tank - Excellent AoE unit - Transformation has no condition aside from being turn-based - Excellent linkset | |
![]() | ??? | |
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![]() | - Hits and tanks decently hard for a general pool unit - Will easily get the second boost in this team due to Future Gohan being the most relevant unit in the team | |
![]() | - No Prepared for Battle - Additional enemy boost is only relevant against Zamasu and Cell Max enemies and nowhere else - Cell enemies are completely irrelevant | |
![]() | - Great all-round unit - Recovery could prove to be incredibly clutch - Great linkset | |
![]() | - Transformation conditions are very difficult to achieve outside of very long events | |
![]() | - Great all-round unit - Recovery could prove to be incredibly clutch - Great linkset | |
![]() | - Transformation conditions are very difficult to achieve outside of very long events | |
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![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - Additional enemy boost is only relevant against Zamasu and Cell Max enemies and nowhere else | |
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![]() | - Great hard-hitter - Great tank - Infinite DEF stacker - Transformation can be easily achieved in difficult events - Possess Rage Mode for free damage - Decent debuffer - Great linkset | |
![]() | - Guard not only isn't guaranteed but a low chance on top of that | |
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![]() | - Decent hard-hitter - Great tank - Great linkset | |
![]() | - Trunks allies are irrelevant to the team with AGL Trunks in particular, shares zero Ki links with this unit | |
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![]() | - Great hard-hitter - Excellent tank - Excellent linkset | |
![]() | - Super Attack has a chance to sacrifice your HP - Loses much of his passive starting from turn 6 | |
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![]() | - Decent hard-hitter - Excellent tank - Decent linkset | |
![]() | - Loses Prepared for Battle starting from Super Saiyan 3 - Transformation can be considered detrimental starting from Super Saiyan God due to his drastic link change in this category | |
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![]() | - Great healer - Great hard-hitter - Great linkset | |
![]() | - Support doesn't encompass the most relevant allies on the team - Mediocre tank | |
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![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - Low initial boosts until turn 3 | |
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![]() | - Great stunner - Great hard-hitter and tank - Excellent linkset | |
![]() | - Passive will only fully activate if you're low on HP | |
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![]() | - Decent Ki changer - Great hard-hitter - Great tank - Excellent linkset - Great sealer | |
![]() | - Won't likely be able to get their 8 Ki boost unless you set up the Ki Spheres beforehand | |
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![]() | - Decent hard-hitter - Decent tank - Great linkset | |
![]() | - Has no defense against Super Attacks and doesn't have the ability to foresee Super Attack to counteract this | |
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![]() | - Great nuker - Great tank - Great linkset | |
![]() | - Besides SS Gohan, Rapid Growth allies are irrelevant to the team | |
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![]() | - Decent hard-hitter - Great tank - Decent linkset - Great debuffer | |
![]() | - Active Skill won't activate until as early as turn 5 - Much his debuff-based passive is locked out due to his mediocre conditions - No Prepared for Battle | |
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![]() | - Decent hard-hitter - Decent tank - Great linkset - Plethora of relevant Vegeta allies to trigger their additional boosts | |
![]() | - Unable to evade before they attack | |
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![]() | - Great linkset - Great hard-hitter - Great tank | |
![]() | - Shattering the Limit instead of Fierce Battle - Second boost requires Trunks (Kid) on rotation | |

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![]() | - Great support unit - Great tank - Decent linkset | |
![]() | - Only gets significant damage reduction at low HP - Super Attack effect does not raises DEF whatsoever - The main leader of the team does not benefit from his additional support boost | |
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![]() | - Great support unit that encompasses pretty much everyone relevant in this category - Amazing tank - Decent stunner | |
![]() | - No Prepared for Battle | |
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![]() | - Great support unit - Decent hard-hitter - Great tank - Great linkset | |
![]() | - Unable to support at low HP - Guard chance at low HP is not guaranteed | |
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![]() | - Great support unit that can hold his own at the same time - Great linkset | |
![]() | - Require another Vegeta's Family ally to defend himself | |
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![]() | - Amazing Movie Heroes support - Decent debuffer | |
![]() | - No Prepared for Battle - Only supports Movie Heroes allies which means that INT Goku isn't supported | |
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![]() | - Great linkset - Great hard-hitter - Great tank | |
![]() | - Shattering the Limit instead of Fierce Battle - Second boost requires Goten (Kid) on rotation | |
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![]() | - Great hard-hitter and tank - Great debuffer - Reliable Giant Form transformation - Great stunner - Decent linkset | |
![]() | - Despite requiring to receive hits to stun enemies, Cumber doesn't have enough substantial defensive power to take enemy hits before attacking | |
![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - No Prepared for Battle | |
![]() | - Great hard-hitter - Great tank - Excellent linkset | |
![]() | - No Ki boost against Super Class enemies, leaving him to struggle for Ki - Wicked Bloodline enemies are very scarce | |
![]() | - Decent hard-hitter - Great tank - Decent linkset - Plethora of relevant Goku's Family and Vegeta's Family to trigger their additional boost - Decent debuffer | |
![]() | - Support doesn't compass a lot of relevant allies and it's rather minimal at that | |
![]() | - Great hard-hitter, especially against multiple enemies - Great tank - Decent linkset | |
![]() | - No Prepared for Battle - His additional boost requires to KO the enemy first | |
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![]() | - Great hard-hitter - Great tank - Great linkset | |
![]() | - Guard only works against multiple enemies and isn't guaranteed | |
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![]() | - Decent tank - Infinite DEF stacker - Great stunner | |
![]() | - No Prepared for Battle - Requires Gohan (Youth) on rotation to stack DEF - Hybrid Saiyans allies are overshadowed by their Pure Saiyan counterparts | |
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![]() | - Decent attacker - Great tank - Great linkset - Decent stunner | |
![]() | ??? | |
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![]() | - Decent attacker - Great tank - Great linkset | |
![]() | ??? | |
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![]() | - Great hard-hitter - Decent debuffer - Excellent linkset | |
![]() | - Abysmal tank - Requires Rainbow Ki changers to consistently receive the additional boosts | |
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![]() | - Okay hard-hitter - Decent linkset | |
![]() | - Nobody else benefits from his support - While his conditions requiring Vegeta can easily be met, he doesn't share a lot of links with them particularly due to lacking Saiyan Pride and Prepared for Battle - Will never receive his full boost in the team | |
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![]() | - Decent hard-hitter - Decent tank | |
![]() | - Mediocre linkset | |
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![]() | - Decent hard-hitter - Great tank - Great debuffer - Great linkset | |
![]() | - ATK debuff only lasts for 1 turn | |
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![]() | - Great Ki changer support - Excellent nuker - Great linkset | |
![]() | ??? | |
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![]() | - Great sealing unit - Great hard-hitter - Self-sustainable - Great linkset | |
![]() | - No initial DEF buff | |
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![]() | - Excellent stunner - Self-sustainable - Great linkset - Decent tank | |
![]() | ??? | |
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![]() | - Decent hard-hitter and tank - Can seal without requiring to launch a Super Attack | |
![]() | - No Prepared for Battle - Majin Buu Saga allies are scarce in this category with only INT SS2 Angel Goku, LR Gobros, Ultimate Gohan and Super Vegito being the most relevant ones | |
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![]() | - Decent stunner - Decent hard-hitter and tank - Okay semi-support - Great linkset | |
![]() | - Support only works best in an event like Super Battle Road | |
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![]() | - Great Ki Changer support that can hold on his own - Best support for the LR Gobros | |
![]() | - No Prepared for Battle | |
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![]() | - Will never struggle for Ki - Hits quite hard for a regular gacha unit - Excellent linkset | |
![]() | - Sacrifices HP with each Super Attack - No DEF boost - JP only | |
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![]() | - Infinite ATK stacker - Self-sustainable - Great linkset - Will easily get the full boost in this team | |
![]() | - Horrible Ki multiplier | |
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![]() | - Great nuker - Self-sustainable - Great linkset | |
![]() | - Relies on multiple Ki changers to nuke really hard | |
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![]() | - Provides the additional boost for Super Saiyan 2 Gohan's passive - Self-sustainable | |
![]() | - No Prepared for Battle - Shattering the Limit instead of Fierce Battle | |
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![]() | - Okay tank | |
![]() | - Awful linkset - His second boost is unreliable and can only be attained at the next turn | |
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![]() | - Self-sustainable - Decent hard-hitter - Infinite DEF stacker - Great linkset | |
![]() | - Second boost will only work if your HP fall below a certain threshold (and will not give the boost if you heal above it) | |
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![]() | - Okay all-round unit - Shares Blazing Battle with the LR Gobros | |
![]() | - No Prepared for Battle - Tends to struggle in launching a Super Attack | |
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![]() | - Self sustainable - Second boost is easy to achieve by the amount of Gokus in the team - Decent tank | |
![]() | - No Prepared for Battle - Shares the same name with his LR counterpart | |
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![]() | - Hits decently hard with his EZA stats - Decent stunner - Shares Blazing Battle with LR Gohan and Goten | |
![]() | - No Prepared for Battle - Abysmal Ki Multiplier - Shares the same name with his much better counterparts | |
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![]() | - Okay hard hitter - Decent linkset | |
![]() | - No DEF boost - He's rather outclassed as a hard hitter | |
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![]() | - Self-sustainable - Okay linkset | |
![]() | - No DEF boosts | |
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![]() | Great support for INT LRs - Okay stunner - Great linkset | |
![]() | - Ki changing ability detriments AGL units including Gohan and SS Goku | |
6 Apr 2020 | First release |
8 Apr 2020 | Added Blade of Hope and Dreams Super Saiyan Trunks (Future) to A Burning Hot Tenacity Super Saiyan Vegeta demoted to B |
10 Apr 2020 | Made minor adjustments to Determined to Fight Goku (Kaioken), Limitless Combat Power Super Saiyan Vegeta, and Raging Counterattack Bardock |
1 May 2020 | INT Gotenks added to S TEQ SS Trunks (Kid) & INT SS Goten (Kid) added to A |
30 May 2020 | STR Kefla added to S Trascendent Fusion Super Saiyan Gogeta demoted to A |