Dragon Ball Z Dokkan Battle Wiki

PSA - For those who wanted to add their own EZA details for the units, please do so either in your own blog page or the discussion tab. Anyone who put their own EZA ideas in the character pages will be banned immediately, regardless if your revert it or not.

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Dragon Ball Z Dokkan Battle Wiki
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Card
Reasoning
S1
Battle for the Dragon Balls in the Demon Realm Super Saiyan Goku (Mini) (DAIMA)
- Excellent hard-hitter
- Excellent evader and tank
- Great linkset
???
S2
Thoroughly Refined Strength Super Saiyan 3 Vegeta (Mini) (DAIMA)
- Great hard-hitter
- Excellent tank
- Decent linkset
- Active Skill is RNG depending on whether or not you can get hit with a Super or if said Super doesn't cripple him
- Unable to defend well against a type-disadvantaged enemy
S3
Surpassing All Perfect Cell
- Great hard-hitter
- Excellent tank
- Mediocre linkset
S4
The Awakened Ego and Joy of Combat Majin Buu (Good)
- Excellent hard-hitter
- Astounding tank
- Infinite DEF stacker
- Active Skill can be reliably used
- Excellent healer
- Abysmal linkset
- Revive specifically requires Buu to be KOed and there are no other ally on the team with the ability

S5
Murderous Overlord Boujack
- Great hard-hitter
- Great tank
- Transformation condition is simple to fulfill
- Mediocre linkset
- Every other allies on the team that meets his Category requirements are severely outclassed
S6
Split Into Good and Evil Majin Buu (Good)/Majin Buu (Pure Evil)
- Great hard-hitter
- Astounding tank
- Additional boost is easily fulfilled by running INT Majin Buu (Good) on the team
- Abysmal linkset
- Active Skill transformation to Super Buu takes a long time to trigger
- Loses evasion after using Active Skill
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S7
Infinite Sanctuary Fusion Zamasu
- Excellent hard-hitter
- Astounding tank
- Great linkset
- Active Skill can somewhat be reliably used
- Infinite Zamasu debuffs Super Class allies
S8
Terrifying Phantom Majin Hirudegarn
- Astounding hard-hitter
- Astounding tank
- Transformation has no conditions aside from being turn-based
- Infinite DEF stacker
- Great linkset
???
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S9
All-Out Final Battle Super Saiyan God SS Goku & Super Saiyan God SS Vegeta
- Excellent hard-hitter
- Excellent tank
- Infinite DEF stacker
- Great linkset
- Active Skill requires a good amount luck to use and they're virtually defenseless before Fusing into Vegito if they couldn't fuse after their initial passive runs out
- 12-Ki Super Attacks and additional Supers don't raise DEF whatsoever
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S10
Hope at the End of a Deadly Showdown Super Saiyan Trunks (Future)
- Excellent hard-hitter
- Excellent tank
- Great linkset
- Infinite DEF stacker
- Standby Skill is based on the turn when Trunks first has his initial passive triggered so he won't trigger it until turn 7 at worst if you're unlucky
- Damage reduction is RNG-based depending on whether or not you get lucky with Super Attacks
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S11
Power of Pride and Hope Super Saiyan God SS Vegeta & Super Saiyan Trunks (Future)
- Great hard-hitter
- Astounding tank
- Plethora of relevant Bond of Parent and Child allies for their initial boost
- Great linkset
???
S12
Mastery of the Power of Rage Goku Black (Super Saiyan Rosé)
- Excellent hard-hitter
- Great tank
- Great linkset
- Additional boosts are entirely reliant on multiple Rainbow Ki Spheres but Goku Black doesn't change Ki Spheres before Active Skill and they don't become Super Attacks or they're too low after Active Skill
- Active Skill Transformation and Domain only lasts for 4 turns
- Super Bosses allies are severely oveshadowed in the team
- Cannot activate Active Skill and Domain while Fusion Zamasu's Domain is active and vice versa




Card
Reasoning

SU S1
Power to Overcome Adversity Mai (Future)
- Excellent support unit
- Great tank
- Poor linkset
SU S2
A Lesson in Good and Evil Gowasu & Zamasu
- Excellent defensive support unit
- Great tank
- Offensive support requires running a full Realm of Gods team



Card
Reasoning
A1
True Power of a God Zamasu
- Excellent hard-hitter
- Astounding tank
- Infinite DEF stacker
- Great linkset
- Active Skill has no conditions aside from being turn-based
- Half-corrupted form debuffs Super Class allies
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A2
Mark of Almighty Power Goku Black (Super Saiyan Rosé)
- Astounding hard-hitting unit
- Great tank
- Decent healer
- Great linkset
- Active Skill conditions are rather difficult to fulfill
- Final Blow is very difficult to utilize even for his damage output
A3
Raging Counterattack Bardock
- Great hard-hitter
- Great tank
- Infinite DEF stacker
- Active Skill condition is simple and easy to fulfill even without the Category bonus
- Great linkset
- No other Low-Class Warrior allies to add on to his passive
- Lack of relevant Wicked Bloodline enemies
A4
Resilient Will to Protect the Future Trunks (Teen) (Future)
- Excellent hard-hitter
- Great tank
- Infinite DEF stacker
- Great linkset
- Active Skill has no conditions aside from being turn-based
- DEF isn't good enough in the early turns until he stacks enough DEF
A5
Dark Menace Goku Black
- Great nuker
- Great tank
- Great linkset
- - Super Bosses allies are severely overshadowed in the team
- Low initial DEF boosts before receiving hits
A6
Super Power Counterattack Super Saiyan Trunks (Teen)
- Excellent hard-hitter
- Great tank
- Super Trunks' Actve Skill possess the rare ability to delay enemy's attack for 1 turn
- Great linkset
- Androids/Cell Saga allies are completely irrelevant to the team
- Transformation is unconditional and can't choose when to trigger it
- Super Trunks' guard and additional Super Attack only lasts for 3 turns and due to his Transformation being unconditional, can't be saved for when its needed
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A7
Merciless Condemnation Goku Black (Super Saiyan Rosé) & Zamasu
- Great hard-hitter
- Great tank
- Great healer
- Great linkset
???
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A8
The True Value of Perfect Form Cell (Perfect Form)
- Excellent hard-hitter
- Excellent tank
- Transformation can prove to be very clutch in critical moments
- Decent linkset
- Transformation and Active Skill conditions are difficult to fulfill
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A9
Dawn of an Ideal World Fusion Zamasu
- Excellent hard-hitter
- Excellent tank
- Great debuffer
- Okay healer
- His condition requiring a Potara ally is easily met as every relevant Zamasu ally fits under the category
- Great linkset
- Benefits from Vegeta & Trunks' additional leader skill boost
- Damage reduction buildup resets at the start of next turn
- Ki boost requires 5 attacks as opposed to 1, rendering him dependant on INT Ki Spheres once his five turns are up
- Active Skill will never be used to its full potential
- Unarmed Super Attack enemies are almost non-existent
- Shares the same name as his TEQ counterpart until the former turns Infinite, at which point his initial passive would have already wore off
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A10
Hopes and Promises for the Future Trunks (Teen) (Future) & Mai (Future)
- Will easily get their full boost in the team
- Great Super Class support unit
- Great stunner
- Poor linkset
- Requires a Future Saga enemy for them to be utilized to their full potential
A11
Ultimate Life Form with Immense Power Cell (1st Form)
- Great tank
- Great hard-hitter
- Transformation has no other conditions aside from being turn-based
- Decent linkset
???
A12
Furious Punishment Goku Black (Super Saiyan Rosé)
- Great hard-hitter
- Great tank
- Excellent Extreme Class supporter
- Great debuffer
- Great linkset
- Only Zamasu fully benefits from his offensive support
- Final Blow is very situational and difficult to properly utilize
A13
Strength Beyond Gods Super Saiyan God SS Vegito
- Great hard-hitter
- Great tank
- Infinite DEF stacker
- Mediocre linkset
- Requires a lot of buildup, making them unfeasible for short events

A14
Epitome of Sublime Beauty Goku Black
- Infinite DEF stacker
- Great linkset
- Incredibly restrictive transformation condition
- Mediocre tank
A15
Fate-Changing Messenger Trunks (Teen)
- Great hard-hitter
- Great tank
- Decent linkset
- Great debuffer
- Active Skill won't activate until as early as turn 5
- Much his debuff-based passive is locked out due to his mediocre conditions
- No Prepared for Battle
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A16
Galaxy-Threatening Invasion Full Power Boujack (Galactic Warrior)
- Great hard-hitter
- Great tank
- Great linkset
- Only his fellow Boujack counterpart meets his additional condition
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A17
The Deadly Cell Games Cell (Perfect Form) & Cell Jr.
- Great AoE unit
- Great healer
- Great hard-hitter
- Great tank
- Mediocre linkset
A18
Azure Omnipotence Super Saiyan God SS Vegito
- Excellent all-round unit capable of hitting hard and tank decently at the same time
- Excellent linkset, best linking partner for TEQ Vegito
- No Warrior Gods
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A19
Second Super Saiyan Super Saiyan Trunks (Teen)
- Great hard-hitter
- Great tank
- Great linkset
- No Ki boost against Super Class enemies, leaving him to struggle for Ki
- Wicked Bloodline enemies are very scarce
A20
Rose Stained Super Saiyan Goku Black (Super Saiyan Rosé)
- Great hard hitting unit
- Great Extreme Class supporter
- Great linkset
- Lacks an initial DEF boost




Card
Reasoning
SU A1
Rebellion Against Divine Justice Zamasu
- Excellent Extreme Class support unit
- Every relevant Extreme Class allies belong to the Category boost
- Great tank
- Mediocre linkset
- Passive is severely weakened against Extreme Class enemies
- Super Class allies do not benefit from his support
SU A2
Mark of Saiyan Strength Super Saiyan 3 Bardock
- Great hard-hitting unit
- Great sealer
- Great Super Class support unit
- Mediocre tank
- Extreme Class allies do not benefit from his support
SU A3
Demon of Destruction and Vengeance Super Garlic Jr.
- Excellent Extreme Class support unit
- Decent healer
- Decent stunner
- Great tank
- Does not support Super Class allies



Card
Reasoning
B1
Blade of Hope and Dreams Super Saiyan Trunks (Future)
- Great Ki changer support
- Great linkset
- Mediocre nuker
B2
Passion of the Warrior Race Super Saiyan God SS Vegeta
- Great hard-hitting unit
- Great debuffer
- Okay stunner
- Great linkset
- Support only encompasses himself, Vegito and SSB Goku
- Doesn't really provide that much of a DEF boost for himself
B3
Wrath of the Absolute God Fusion Zamasu
- Will be able to hit extremely hard thanks to his EZA stats
- Great support for other Zamasu units
- Great debuffer
- Links excellently with other Zamasus
- Debuffs Super Class allies
- Doesn't really provide that much of a DEF boost for himself
B4
Welcome to Hell Perfect Cell
- Infinite DEF stacker
- Decent healer and debuffer
- Great linkset
- Lack Ultimate Lifeform leaving him unable to link well with INT Cell




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Reasoning



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Quick Answers

Who are some notable characters in the Time Travelers Dokkan tier list? toggle section
Notable characters in the Time Travelers Dokkan tier list include Super Saiyan Trunks (Future), known for his hard-hitting and tanking abilities, and Infinite San, recognized for his stunning ability and synergy with Bardock. Dr. Wheelo and INT Goku Black, who serves as a usable leader for the Time Travelers team, are also part of this list. Additionally, the duo of Trunks (Teen) (Future) & Mai (Future) are significant members of the Time Travelers category.
Provided by: Fandom
What criteria is used to rank characters in the Dokkan Time Travelers list? toggle section
Characters in the Dokkan Time Travelers list are ranked based on their hard-hitting ability, tanking capacity, linkset, and DEF stacking. The triggering of their standby skill and RNG-based damage reduction also influence their ranking. The list features characters who have time-traveled, resurrected from the past, have connections to Goku or Vegeta, are artificially created, and those who are still children.
Provided by: Fandom
What is the process for a character to be added to the Time Travelers list in Dokkan? toggle section
In Dokkan, a character is added to the Time Travelers list through Extreme Z-Awakening. Special medals from Extreme Z-Area or Extreme Z-Battle events are required for this. The character's SA Level can be elevated to 15, and their maximum level can be increased. This process also boosts the character's ATK and DEF.
Provided by: Fandom