Hit |
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Lv 1: Ki +1 Lv 10: Ki +2 and ATK +10% Lv 1: ATK +10% Lv 10: ATK +15% Lv 1: DEF +20% Lv 10: DEF +25% Lv 1: ATK +10% and all enemies' DEF -10% Lv 10: ATK +15% and all enemies' DEF -15% Lv 1: Ki +2 Lv 10: Ki +2 and DEF +5% Lv 1: Ki +2 Lv 10: Ki +2 and ATK & DEF +6% Lv 1: Ki +2 Lv 10: Ki +2 and ATK & DEF +5% |
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► 12 Ki Multiplier is 140% |
► Hit has an average chance of 65% to stun the enemy with a Super Attack as the first attacker in a turn ► His additional ATK & DEF +100% is calculated separately, for a total boost of ATK +420% and DEF +300% when performing a Super Attack as the first attacker in a turn |
► can be farmed to raise Super Attack |
► SA Level can go up to 15, but only through Extreme Z-Awakening with special medals obtained from Baba's Shop; click on any of the medals for a detailed overview of the Extreme Z-Awakening |
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x3 | x5 |
x7 |
x10 |
x30 |
x30 |
x30 | |||