Super Saiyan 3 Goku & Super Saiyan 2 Vegeta |
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"Power of Wishes" or "Final Trump Card" Category Ki +3 and HP, ATK & DEF +170%; plus an additional HP, ATK & DEF +30% for characters who also belong to the "Connected Hope" or "Majin Buu Saga" Category | |
Cooperation Between Rivals | |
Raises DEF[1], raises ATK for 1 turn[2] and causes colossal damage to enemy | |
Full Power Energy Rush | |
Greatly raises DEF[3], greatly raises ATK for 1 turn[4] and causes mega-colossal damage to enemy | |
Full-Power Final Battle | |
ATK & DEF +200%; plus an additional ATK & DEF +50% when HP is 50% or more; plus an additional Ki +1 per Ki Sphere obtained and an additional DEF +100% as the 1st attacker in a turn; plus an additional Ki +2 per Ki Sphere obtained and an additional ATK +100% as the 2nd or 3rd attacker in a turn; launches an additional attack that has a great chance[5] of becoming a Super Attack when Ki is 18 or more; launches an additional Super Attack when Ki is 24; Ki +1 and chance of performing a critical hit +10% (up to 50%) with each Super Attack performed | |
Enters Standby Mode | |
Stands by for 5 turns, during which charge count increases by 1 per Ki Sphere obtained by allies | |
Can be activated when HP is 50% or less, or starting from the 4th turn from the start of battle if the character performs 4 or more attacks in battle (once only) | |
Lv 1: ATK +5% Lv 10: ATK +10% Lv 1: All enemies' DEF -5% and Ki +1 Lv 10: All enemies' DEF -10% and Ki +1 Lv 1: ATK +10% Lv 10: ATK +15% Lv 1: ATK +10% Lv 10: ATK +15% Lv 1: Ki +2 Lv 10: Ki +2 and ATK & DEF +5% Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: ATK +10% when performing a Super Attack Lv 10: ATK +15% when performing a Super Attack |
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► 12 Ki Multiplier is 160%; 24 Ki Multiplier is 200% • (Full 12-24 Ki Multipliers table) ► SA Lv.20 raises SA Multiplier by an additional 30% |
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Goku & Vegeta |
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"Power of Wishes" or "Final Trump Card" Category Ki +3 and HP, ATK & DEF +170%; plus an additional HP, ATK & DEF +30% for characters who also belong to the "Connected Hope" or "Majin Buu Saga" Category | |
None | |
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Keep the Hope Alive! | |
Unable to attack except when Finish Effect is activated; DEF +250%; guards all attacks and randomly changes Ki Spheres of a certain Type to Ki Spheres for 4 turns from start of turn; reduces damage received by 8% per Ki Sphere obtained; ATK +500% when Finish Effect is activated | |
Spirit Bomb | |
Raises ATK by 15% temporarily per charge count and causes ultimate damage to enemy | |
Can be activated when charge count is 38 or less (once only) | |
Super Spirit Bomb | |
Raises ATK by 20% temporarily per charge count and causes super-ultimate damage to enemy | |
Can be activated when charge count is 39 or more (once only) | |
Lv 1: ATK +5% Lv 10: ATK +10% Lv 1: Ki +1 Lv 10: Ki +2 and ATK & DEF +5% Lv 1: DEF +15% Lv 10: DEF +20% and reduces damage received by 5% Lv 1: ATK +10% Lv 10: ATK +15% Lv 1: Ki +2 Lv 10: Ki +2 and ATK & DEF +5% Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: ATK +10% when performing a Super Attack Lv 10: ATK +15% when performing a Super Attack |
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► 12 Ki Multiplier is 160%; 24 Ki Multiplier is 200% • (Full 12-24 Ki Multipliers table) ► SA Lv.20 raises SA Multiplier by an additional 30% |