Captain Ginyu (Ginyu Force) |
||||||
| "Ginyu Force" or "Special Pose" Category Ki +4 and HP, ATK & DEF +150% | |
| 12-14 Ki: Greatly raises DEF for 1 turn[1], causes colossal damage and stuns the enemy; 50% chance of Super Attack transforming and ATK being greatly raised for 1 turn[2] 15-17 Ki: Greatly raises ATK[3] and causes colossal damage to enemy; 50% chance of Super Attack transforming and DEF being greatly raised for the rest of battle[4] | |
| Special Fighting Assault | |
| Massively raises ATK & DEF for 1 turn[5], causes mega colossal damage to enemy and raises all allies' ATK & DEF by 30% for 1 turn (self excluded) | |
| Supreme Pose | |
Activates the Entrance Animation when 5 or more "Special Pose" Category allies are on the team - - - Basic effect(s) - Ki +2 and ATK & DEF 150% When all allies attacking in the same turn are "Special Pose" Category characters - Guards all attacks - Attacks are effective against all Types Per "Special Pose" Category ally on the team - Damage reduction rate 7% - Chance of performing a critical hit 7% With an - "Special Pose" Category allies' ATK & DEF 25% With a Type Ki Sphere obtained ( - ATK & DEF 50% | |
| Special Fighting Pose | |
Lv 1: Ki +2 Lv 10: Ki +2 and DEF +10% Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: ATK +25% Lv 10: ATK +25% and chance to perform a critical hit +5% Lv 1: Ki +1 Lv 10: Ki +2 and reduces damage received by 5% Lv 1: Ki +2 Lv 10: Ki +3 and ATK +7% Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: ATK +10% when performing a Super Attack Lv 10: ATK +15% when performing a Super Attack |
|
| ► 12 Ki Multiplier is 150%; 24 Ki Multiplier is 200% • (Full 12-24 Ki Multipliers table) ► SA Lv.20 raises SA Multiplier by an additional 30% |
| ► Their additional boost after activating the Active Skill is calculated separately, for a total of ATK & DEF +400% (or ATK & DEF +462.5% with a non-INT Type Ki Sphere obtained) for the rest of battle after using Active Skill |
|







