Great Saiyaman |
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"Defenders of Justice" Category Ki +1 and HP, ATK & DEF +30% | |
Justice Shot | |
Causes supreme damage to enemy and lowers Extreme Class enemies' ATK & DEF[1] | |
Rescue Begins | |
ATK & DEF +41%; plus an additional ATK & DEF +41% when performing a Super Attack; plus an additional ATK & DEF +30% when attacking Extreme Class enemies | |
Lv 1: ATK & DEF +10% Lv 10: ATK & DEF +15% Lv 1: ATK +15% Lv 10: ATK +20% Lv 1: Ki +2 Lv 10: Ki +2 and DEF +20% Lv 1: ATK +25% Lv 10: ATK +25% and chance of performing a critical hit +5% Lv 1: Ki +2 Lv 10: Ki +3 and ATK +7% Lv 1: Ki +2 Lv 10: Ki +2 and DEF +5% |
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► 12 Ki Multiplier is 125% |
► His additional ATK & DEF +41% when performing a Super Attack is calculated separately, for a total boost of ATK & DEF +98.81%, and ATK & DEF +141.11% when attacking an Extreme Class enemy |
► Can be farmed to raise Super Attack of other Great Saiyaman cards |
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